MaxproGlitcher

Prévention des erreurs lors du lancement du jeux automatiques quand ya des déconnection lors du afk

Feb 17th, 2026 (edited)
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  1.  
  2. local Code = [[
  3. if Loaded then
  4. return
  5. end
  6.  
  7. getgenv().Loaded = true
  8.  
  9. local TeleportService = cloneref(game:GetService('TeleportService'))
  10. local Players = cloneref(game:GetService('Players'))
  11. local LocalPlayer = Players.LocalPlayer
  12.  
  13. LocalPlayer.OnTeleport:Connect(function()
  14. queue_on_teleport('loadfile("rejoiner.txt")()')
  15. end
  16.  
  17. task.wait(3600)
  18.  
  19. if #Players:GetPlayers() == 1 then
  20. LocalPlayer:Kick('Rejoing')
  21. task.wait()
  22. TeleportService:Teleport(game.PlaceId, LocalPlayer)
  23. else
  24. TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, LocalPlayer)
  25. end
  26. ]]
  27.  
  28. if not isfile('rejoiner.txt') then
  29. writefile('rejoiner.txt', Code)
  30. end
  31.  
  32. loadstring(Code)()
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