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SpiffyLich

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Jan 7th, 2016
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  1. #examplemobs.yml in case you are wondering, I was far to lazy to change the name
  2.  
  3. DungeonFinish1:
  4. Type: ARMOR_STAND
  5. Display: '&2Right-click to finish quest'
  6. Options:
  7. Invisible: true
  8. AlwaysShowName: true
  9. Skills:
  10. - skill{s=QuestCommand} @Trigger ~onInteract
  11. - skill{s=Suicide} @Self ~onTimer:600
  12. - command{c="broadcast testing...123"} ~onInteract
  13. - command{c="say testing123"} ~onInteract
  14.  
  15. -----------------------------------------------------------------
  16. #and the exampleskills.yml
  17.  
  18. QuestCommand:
  19. Skills:
  20. - command{c="say test"}
  21. Suicide:
  22. Skills:
  23. - effect:geyser{type=LAVA;height=3;speed=10}
  24. - damage{amount=1000;ignoreArmor=true} @Self
  25.  
  26.  
  27.  
  28. #The most annoying part is that all the other mobs I have created, and all of the other skills are completely functional, including the #suicide ability I made.
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