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- channel 'blind' h.light
- Beside the Rugged Mountain
- [ obvious exits: N E S ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A young and strong buck is here, munching some grass.
- * R HP:Healthy SP:Full MV:Tiring >
- Nobody here by that name.
- e
- * R HP:Healthy SP:Full MV:Tiring >
- th
- The Treestump
- [ obvious exits: E S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A young and strong buck is here, munching some grass.
- * R HP:Healthy SP:Full MV:Tiring > [track human]
- -=+**+
- Some obvious fresh tracks of a Human leaving east.
- Some clear fairly recent tracks of a Human leaving south.
- * R HP:Healthy SP:Full MV:Tiring >
- e
- bl
- channel 'blind' h.light
- The Suntrap
- [ obvious exits: E W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A wild boar runs through the forest.
- A squirrel is here, chittering.
- A cute brown deer eyes you nervously.
- * R HP:Healthy SP:Full MV:Tiring >
- Nobody here by that name.
- e
- * R HP:Healthy SP:Full MV:Tiring >
- The Massive Oak
- [ obvious exits: N W U ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- A cute brown deer eyes you nervously.
- bl
- channel 'blind' h.light
- * R HP:Healthy SP:Full MV:Tiring >
- You begin to weave the appropriate flows...
- -=+**+=-
- Ok.
- *Herzog* has been blinded!
- * R HP:Healthy SP:Full MV:Tiring >
- z
- k light
- q
- a
- channel 'ice spikes' h.light
- You strike *Herzog*'s body very hard.
- *Herzog* panics, and attempts to flee!
- * R HP:Healthy SP:Full MV:Tiring - *Herzog*: Battered >
- [EMBRACE ]
- You are already in touch with saidar, can't you feel it?
- * R HP:Healthy SP:Full MV:Tiring - *Herzog*: Battered >
- You begin to weave the appropriate flows...
- *Herzog* leaves west.
- w-
- z
- k light=
- w
- z
- k light+
- Cancelled.
- The Suntrap
- [ obvious exits: E W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- A wild boar runs through the forest.
- A squirrel is here, chittering.
- A cute brown deer eyes you nervously.
- a
- channel 'ice spikes' h.light
- * R HP:Healthy SP:Full MV:Tiring >
- You try to strike *Herzog*, but he parries successfully.
- * R HP:Healthy SP:Full MV:Tiring - *Herzog*: Battered >
- No way! You're fighting for your life!
- * R HP:Healthy SP:Full MV:Tiring - *Herzog*: Battered >
- You do the best you can!
- * R HP:Healthy SP:Full MV:Tiring - *Herzog*: Battered >
- You begin to weave the appropriate flows...
- -=+
- *Herzog* tries to slice you, but you deflect the blow.
- **+=-
- a
- channel 'ice spikes' h.light -=
- Ok.
- *Herzog* panics, and attempts to flee!
- Spikes of solid ice form in your hands, which you launch at *Herzog*.
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Beaten >
- You begin to weave the appropriate flows...
- -
- *Herzog* tries to slice you, but you dodge the attack.
- *Herzog* leaves west.
- =
- w+
- z
- k light*
- a
- channel 'ice spikes' h.light
- Cancelled.
- The Treestump
- [ obvious exits: E S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- A young and strong buck is here, munching some grass.
- * R HP:Healthy SP:Strong MV:Tiring >
- You strike *Herzog*'s body extremely hard.
- *Herzog* panics, and attempts to flee!
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Beaten >
- You begin to weave the appropriate flows...
- -=+
- *Herzog* leaves south.
- *
- s*
- z
- k light+
- Cancelled.
- Before the Farm
- [ obvious exits: N E S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- a
- channel 'ice spikes' h.light
- * R HP:Healthy SP:Strong MV:Tiring >
- You strike *Herzog*'s body extremely hard.
- *Herzog* panics, and attempts to flee!
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical > You begin to weave
- the appropriate flows...
- -=+*
- *Herzog* tries to slice you, but you deflect the blow.
- *Herzog* leaves south.
- *+
- s=
- z
- k light-
- a
- channel 'ice spikes' h.light
- Cancelled.
- Grassy Woodland
- [ obvious exits: N E S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- * R HP:Healthy SP:Strong MV:Tiring >
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- Nobody here by that name.
- * R HP:Healthy SP:Strong MV:Tiring >
- w
- w
- The Badger's Sett
- [ obvious exits: N E S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- A cute brown deer eyes you nervously.
- n
- n
- * R HP:Healthy SP:Strong MV:Tiring >
- n
- *Herzog* has arrived from the south.
- * R HP:Healthy SP:Strong MV:Tiring >
- n
- Track Around the Snowy Peak
- [ obvious exits: E W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* has arrived from the east.
- n
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- n
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- z
- k light
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- *Herzog* leaves west.
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- * R HP:Healthy SP:Strong MV:Tiring >
- Alas, you cannot go that way...
- * R HP:Healthy SP:Strong MV:Tiring >
- w
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- n
- n
- In the Shadow of the Snowy Peak
- [ obvious exits: N E ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- n
- n
- * R HP:Healthy SP:Strong MV:Tiring >
- Round the Mountain
- [ obvious exits: N S ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- * R HP:Healthy SP:Strong MV:Tiring >
- At the Base of a Steep Mountain
- [ obvious exits: N S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- z
- k light
- * R HP:Healthy SP:Strong MV:Tiring >
- A Stream by the Mountain
- [ obvious exits: E S W ]
- Zone: Southern Saldaean Countryside
- A small stream trickles up from between the cracks.
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- An elk cow nibbles on some greenery.
- A plump pheasant is here flying around.
- * R HP:Healthy SP:Strong MV:Tiring >
- z
- k light
- Alas, you cannot go that way...
- * R HP:Healthy SP:Strong MV:Tiring >
- z
- k light
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- z
- k light
- They aren't here.
- s
- z
- k light
- * R HP:Healthy SP:Strong MV:Tiring >
- s
- They aren't here.
- z
- k light
- s
- * R HP:Healthy SP:Strong MV:Tiring >
- z
- k light
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- At the Base of a Steep Mountain
- [ obvious exits: N S W ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- * R HP:Healthy SP:Strong MV:Tiring >
- l
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- Round the Mountain
- [ obvious exits: N S ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- * R HP:Healthy SP:Strong MV:Tiring >
- They aren't here.
- * R HP:Healthy SP:Strong MV:Tiring >
- In the Shadow of the Snowy Peak
- [ obvious exits: N E ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is standing here.
- s
- * R HP:Healthy SP:Strong MV:Tiring >
- z
- k light
- You try to strike *Herzog*, but he parries successfully.
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical >
- In the Shadow of the Snowy Peak
- Dandelions grow in the short grass. Their golden heads catching any light.
- A tall rocky mountain stands to the northeast stopping any movement in that
- direction. The mountain is a dark grey color and triangular in shape. A cap
- of white snow covers the top third of it. The snow skirts around the peak
- and looks like icing on the top of a cake.
- [ obvious exits: N E ]
- Zone: Southern Saldaean Countryside
- A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
- *Herzog* the Veteran Gaidin is here, fighting YOU!
- q
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical >
- No way! You're fighting for your life!
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical >
- a
- channel 'ice spikes' h.light
- You do the best you can!
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical >
- (tic_timer): Tic in 7 seconds!
- [EMBRACE ]
- You are already in touch with saidar, can't you feel it?
- * R HP:Healthy SP:Strong MV:Tiring - *Herzog*: Critical >
- You begin to weave the appropriate flows...
- -=
- *Herzog* tries to slice you, but you deflect the blow.
- +**+=-
- *Herzog* panics, and attempts to flee!
- -=
- Ok.
- You feel the Weave of the Wheel tighten around you.
- Your first time! Was it good for you too?
- Your icy spikes shred *Herzog*'s guts, causing his insides to flow outside.
- *Herzog* is dead! R.I.P.
- Your blood freezes as you hear *Herzog*'s death cry.
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