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- /************************
- * validationEngaged.js *
- ************************
- *
- * They're really on to us now! The validateLevel function
- * has been activated to enforce constraints on what you can
- * do. In this case, you're not allowed to remove any blocks.
- *
- * They're doing all they can to keep you here. But you
- * can still outsmart them.
- */
- function startLevel(map) {
- map.placePlayer(map.getWidth()-7, map.getHeight()-5);
- map._canMoveTo = () => true;
- for (y = 10; y <= map.getHeight() - 3; y++) {
- map.placeObject(5, y, 'block');
- map.placeObject(map.getWidth() - 5, y, 'block');
- }
- for (x = 5; x <= map.getWidth() - 5; x++) {
- map.placeObject(x, 10, 'block');
- map.placeObject(x, map.getHeight() - 3, 'block');
- }
- map.placeObject(7, 5, 'exit');
- }
- function validateLevel(map) {
- numBlocks = 2 * (map.getHeight()-13) + 2 * (map.getWidth()-10);
- map.validateAtLeastXObjects(numBlocks, 'block');
- map.validateExactlyXManyObjects(1, 'exit');
- }
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