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  1. Map with transparent map mods
  2.  
  3. 0.3DL
  4. It's possible now on SA-MP 0.3DL to connect to 0.3.7 servers!
  5. Fixed crash with reason SA-MP: FrameNode name was too long. SA-MP must exit.
  6. Fixed security exploit when you can change server loaded files!
  7. Fixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnect
  8. Fixed bug when you reconnect with class selector menu
  9. Fixed corona reflections
  10. Fixed bad size aim texture
  11. Fixed broken break object animation
  12. Fixed samp bug when destroyed vehicle doesn't send info to server about destroy
  13. Fixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream
  14. Fixed /save in spectator
  15. Fixed samp bug when object move on low distance doesn't work on high FPS
  16. Better vehicle number plate quality
  17. Increased speed of RedirectDownload 1.5-2 times
  18. Decreased killchat size on small resolutions <=1280
  19. Fixed dialog draw on left near caption
  20. Deleted 5 seconds delay OnPlayerPickup pickup on low FPS
  21.  
  22. More FPS In SA-MP:
  23. Deleted SAMP sleep delay every frame, it increase ~10 perfomance FPS!
  24. Fixed low fps in centre of map if you deleted objects RemoveBuildingForPlayer
  25. Optimisation of player's nicks, 3DTextLabels, dialogs, killchat, F5 and objects algoritms (7/DL)
  26. Fixed game brake lag from chat message (only DL)
  27. Standart SAMP FPS limit increased to 200, but no more, there are many high FPS bugs exist
  28. Fixed SAMP bug when FPS drops in some interiors
  29. Vehicle models no more unloaded from memory after disconnect (7/DL)
  30. Fixed SAMP bug caused low FPS in some places due to RemoveBuildingForPlayer (7/DL)
  31. FPS Optimization of GetPlayerCameraTarget (only DL)
  32. Optimization of vehicles, players and pickups samp algorithms
  33. Ping decreased average by 4 (from 0 to 8 (from 0 to 2 in DL))
  34. It's possible to use loading models for pickups
  35.  
  36. Bugs fix SA-MP:
  37. Adjust the brightness in SA-MP
  38. Error SA-MP non-working some types of weapons
  39. SA-MP bug improper display of a parachute (when install mod parachute) (SAMPGraphicRestore)
  40. SA-MP bug removes the fire on the ground after death
  41. Mouse right click on map in sa-mp
  42. SA-MP objects in sniper scope
  43. Drawing 2 times TXD font type 5
  44. Fixed samp bug when player can move after death and lost weapon sound
  45. Change language Alt+Shift doesn't prees Shift and player doesn't jump
  46. Fixed player shoot when you reopen dialog and close dialog/Tab/F6 while pressing mouse
  47. Fixed bug when you can teleport to transport if you can't seat as passenger
  48. Stunt no more give money
  49. Stunt text now shows on TextDraws
  50. Deleted non working Option - Esc - Options - Display Setup - HUD Mode
  51. Alt+Enter - doesn't press Enter
  52. TogglePlayerControllable doesn't freeze camera
  53. TogglePlayerControllable Invincible deleted
  54. Fixed TogglePlayerControllable bug grenades, C4 and fire has removed
  55. Fixed other driver's radio animation when you change radio
  56. If you press Esc in server dialog game Esc menu will not opened
  57. Fixed different width of health bar and armor bar
  58. Breaked objects 1269 1270 doesn't drop money
  59. Fixed caddy can give golf club weapon
  60. Fixed samp bug camera attached to object in spectator can glitch if server works more than 10 days
  61. Returned collision to RC vehicles
  62. Fixed vertical synchronization of sniper, rocket and camera
  63. Fixed random death in spectator
  64. Fixed SAMP bug when you can't connect to server after disconnect
  65. Fixed SAMP bug sound noise if you disabled wind sound with PlayerPlaySound
  66. Fixed SAMP bug alpha channel and lighting problems with objects draw distance >300.0
  67. SA-MP bug will display a cursor in Windows 8 (old versions)
  68. SA-MP bug camera passing through the created objects outside world (on old versions)
  69. Fixed pickups doesn't work far from the map
  70. Fixed pickups has bad precision coords
  71. Fixed bug when fist and helicopter blades doesn't work outside on map
  72. Fixed samp bug when some interiors lost objects
  73. Fixed sun effect works through SAMP objects
  74. Fixed icons in Esc - Map start draw after several seconds
  75. Fixed game bug - when player press H with hydraulics others players hears beep sound, it also fixed stuck sound after disable vehicle alarm
  76. Fixed samp bug when tuning, parachute and cleo scripts stops work
  77. Fixed samp bug checkpoint will not show on screen if there are >150 players in stream
  78. Fixed SAMP bug you can break animation and control disable with Enter and G or Enter to vehicle with G if vehicle is locked
  79. Fixed nightvision goggles can change your vision. Server checks can't ignore of some enable vision packets, so it's possibly to create a cheat you can't fix on server
  80. Fixed SAMP bug with sound of detail move on num2/num8 and vortex with engine disabled
  81. Fixed SAMP bug when other player teleports to vehicle after move enter vehicle
  82. Fixed SAMP bug you can stop speed after disable SpecialAction by Enter
  83. Fixed SPECIAL_ACTION_DANCE has no physic
  84. Player receive damage from explosion in SAMP on passenger driveby
  85. You can't jump too high with some animations
  86. Fixed SAMP bug you can has more ammo in clip on low skill 2hand weapons
  87. Fixed C4 removed after death
  88. Fixed SAMP bug with jetpack sound stay after jetpack disabled
  89. Fixed SAMP synchronization bug when player fell on the floor
  90. Fixed SAMP bug player sound from fire damage didn't work
  91. Fixed fast angle move speed of 1, 2, 265, 266, 267, 268, 269, 270, 271, 272 skins
  92.  
  93. Fixed server objects interaction bugs:
  94. Removed jetpack no more created under objects
  95. Molotov and vehicle explodes and other explodes works on objects
  96. Camera doesn't pass through objects in vehicle at speed
  97. SetPlayerCheckpoint works on objects
  98. Details of breaked objects don't fly through objects
  99. Non-working dust effect under the helicopter over objects
  100. SetPlayerPosFindZ works on objects
  101. Animation fall parachute when you jump on object
  102. Bug game gives parachute if you leave plane on object
  103. Bug you can't use jetpack on object
  104. Non-working rain spray effect on objects
  105. Shadows and light now work on server objects
  106. Fixed game bug you can't climb on server objects
  107.  
  108. Crashfix SA-MP:
  109. SA-MP bug causing to crash on startup at addresses 0x0040FB80 and 0x006F5636
  110. SA-MP bug causing to crash when tuning vehicle in textdraw menu
  111. SA-MP bug causing to crash when opening map
  112. SA-MP bug causing to crash when creating objects garage doors
  113. SA-MP bug when changing skin while player enter a vehicle and causing crash
  114. Incompatibility SA-MP 0.3.7 and StreamMemoryFix and old version of Asi Loader and caused crash at 0x005B8E75
  115. Incompatibility outfit weapons with SAMP (OutFitFix.asi)
  116. Fixed crash on exit on some systems
  117. 0x00544BC8 & 0x00415D47 CreateObject crash
  118. 0x0074DA25 with bad OnPlayerRequestSpawn
  119. 0x0064F73B delete vehicle when player try to sit
  120.  
  121. SA-MP 0.3.7/DL changes:
  122. Interface now support 4096 resolution
  123. You can select player in Tab with 0-9 buttons
  124. Fixed bug when same message in F6 chat saved to chat history
  125. F9 killchat disable now saved to samp.cfg
  126. Added autowriting to dialogs and select listitem from dialog history
  127. Fast connection
  128. F7 Chat disable now turn off killchat and textdraw
  129. Added F7 Chat disable without turning off game interface
  130. Fixed drawing order of nicks and 3DTextLabels
  131. Fixed health and armor bars
  132. Fixed mouse set on screen center when you reopen dialogs
  133. Increased max height of dialog and size of scroll. Scroll disables if it's not need in dialog
  134. Fixed SAMP bug when chat F6 glitch after TextDraw click
  135. Connection restart when your connection rejected as unacceptable nickname (for situatuation when your game crash or you losted connection and kicked because you still in game)
  136. Enter key in Tab menu work as double click on player
  137. Fixed arrow keys don't work in Tab menu
  138. Changed color of selection in menu and scroll
  139. Cursor now use alpha channel and use cursor.png
  140. Fixed cursor wasn't at the screenshots
  141. Added restart to crash dialog
  142. Time is not displayed in empty message with timestamp
  143. Fixed bad font size after change resolution
  144. Light type chat in F7 removed and can be enabled in sa-mp.cfg - chattype=1
  145. Increased dialog symbol size limit +500
  146. Fixed bug when some game keys work in Tab menu
  147. Increased pagesize limit to 30
  148. Deleted delay on start and exit
  149. Fixed bug you can't use several TXD in TextDrawCreate with long name >10 symbols
  150. SA-MP objects in sniper scope, rocket launcher and camera
  151. Increased count of warnings to 100 before crash
  152. Fix crash on start in guest windows account (samp.dll guest ver)
  153. Tab position will not change when players enter&exits from server
  154. Fixed chat scroll position when you press PageUp/PageDown in Tab or menu dialog
  155. Increased speed of ping check of list servers
  156. HD ico
  157. Bigger size of server properties dialog
  158. Fixed focus on dialog in Tab, F5 & F10
  159. Fixed bug when you can open chat F6 in Tab, F5 & F10
  160. Fixed bug Skimmer, Seasparrow and Vortex in water call OnVehicleDeath
  161. Fixed player lag when player aim, it also improves weapon aim sync
  162. Fixed samp bug camera can sometimes move to other place in CameraLookAt move mode
  163. Fixed wrong width space tabs in dialogs
  164. Removed double nextline in chatlog.txt
  165. F10 disabled textdraws and nicks
  166. Nicks, 3DTextLabels, killchat, chat and interface draws in right order
  167. Fixed 3DTextLabel draws on nick and too high on players
  168. Fixed 3DTextLabels draw in spectator
  169. Fixed sit animation synchronization
  170. Increased killchat X position, if nick length is big - killchat X position will be decreased
  171. Fixed slow speed of angle move of players and vehicle on low FPS
  172. Fixed nick&label draw check on middle mouse click
  173. Limited FPS detect to 100 in GetPlayerDrunkLevel (only english install)
  174.  
  175. SA-MP 0.3.7/DL crashfix:
  176. Fixed crash dialog bug with scroll
  177. Fixed bugs and crashes in RemoveBuildingForPlayer, limit now 100k, same RemoveBuildingForPlayer's will not reach limit
  178. Fixed memory leak and crash on start with page heap
  179. Fixed incompatibility with defective mods caused crash on exit
  180. Fixed SAMP bug caused crash from tff bug when you use SelectObject
  181.  
  182. Improves SA-MP:
  183. All graphics modes (eg. ENB) display graphics correctly (SAMPGraphicRestore)
  184. Disable pause in Esc and when minimized
  185. Game menu transparent
  186. Removing unnecessary sections of the menu
  187. Returned player shadows disabled in SA-MP
  188. Ability to run multiple SAMP clients
  189. In SA-MP appears when typing input language (Setting can be disabled in installation)
  190. New interface dialogs SA-MP and the cursor (Setting can be disabled in installation)
  191. Possibility of replacing timecyc
  192. High Quality Lights Mod works in SA-MP
  193. Exception handler crashlog show more information: asi plugins, cleo, sf plugins, enb or sobeit installed, library where crash happened and backtrace
  194. File disablefpslimit.txt in game folder will disable sa-mp fps limit on every version of sa-mp
  195. Removed several buttons in right click menu on executable icon
  196. Deleted wind sound on connect
  197. Player now dies instead of teleport when player falls under the ground, it's changed to decrease false positives teleport anticheat (to disable you need to create enablefallteleport.txt in game folder)
  198. Deleted SAMP icons from Esc - Map - Map legend
  199. Option - Esc - Display Setup - Subtitles - deleted in SAMP
  200. Camera state V Key are saved, setting controller setup to default will reset camera V state
  201. Interface will not disabled if you don't control player some time
  202. Space button limited to 100ms
  203.  
  204. SA-MP 0.3.7/DL samp.img:
  205. Fixed bug you can't install mods to skin 163-166
  206. Fixed bug skin 300-302 and some objects become bugged when you install mods
  207. New models
  208.  
  209. More FPS:
  210. Game now support other monitor hz (100hz 144hz etc)
  211. Optimization of physic engine. It will add 5-10% to FPS in cpu load place and 20% in big cpu load place near 200 players!
  212. Optimization of coronas and coronas road reflection
  213. Number of shadows from objects reduced to 12 to reduce the load on the graphics card
  214. Optimization CPU of world shadows
  215. Lowered particles count
  216. Vehicle distance decreased to 50 on low level effects setting
  217. Decreased water wave distance on low level effects setting
  218. Keyboard input latency decreased by one frame
  219. FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
  220. Optimization of occlusions, more fps in some places
  221. Optimization of fire
  222. Optimization of vehicle render
  223. Optimization of rain weather and night goggles noise effect
  224. Rain weather noise effect disabled on low effects settings
  225. Clouds disabled on low effects settings
  226.  
  227. Fixed FPS issues:
  228. Fixed game bug when you can't strafe with high FPS
  229. Fixed speed of clouds and weather smoke on high fps
  230. Fixed bug when bicycle stuck in the air on high fps
  231. GTA bug speed of swim and hp blink with high fps
  232. FPS speed break object speed bug
  233. Screen glitches when break glass on high FPS
  234. Weather flash lighting FPS speed bug
  235. Low damage when you don't have oxygen on high FPS
  236. Rotate parachute Speed FPS bug
  237. Fixed bug Fire Extinguisher and Flamethrower effect don't work with high FPS
  238. Fixed game bug different speed of attack spraycan on different FPS
  239. Fixed slow world shadows update on low FPS
  240. Fixed radar icon on air runway on high FPS
  241. Fixed bad sound of wind, rain and swim on high FPS
  242. Fixed start speed of helicopters on high FPS
  243. Fixed firetruck and swat water attack on high FPS
  244. Fixed Skimmer speed on water on high FPS
  245. Fixed weapon fire, rocket, flash rocket and fire flash lighting FPS speed bug
  246. Fixed bug there were many particle effects on high FPS
  247. Fixed bug car quickly stops on high FPS
  248. Fixed bug sniper rifle doens't work on high FPS
  249. Fixed bug water creaters animation on high FPS
  250. You can jump high on bike on high FPS
  251. When player head move fast if head move enabled in SAMP on high FPS
  252. Slow camera move in vehicle on high FPS
  253. Flash sun effect speed on high FPS
  254. Fixed game bug with press H and siren on high FPS
  255. Fixed game bug with vehicle carcase move speed on high FPS
  256. Fixed animation bug with strafe at high FPS
  257. Fixed camera speed with joystick enabled at high FPS
  258. Fixed stars flash speed at high FPS
  259. Fixed radio block in mainmenu at start game at high FPS
  260. Fixed suspension on object and climb up to object at high FPS
  261. Fixed climb up to vehicles at high FPS
  262. Fixed player easy move vehicle at high FPS
  263. Fixed no damage from fall from not too high height at high FPS
  264. Fixed slow vehicle turn at high FPS
  265. Fixed slow move detail speed on Num2/Num8 in Dumper/Packer/Dozer/Forklift/Andromada on high FPS
  266. Fixed vehicle can go into wheels after fall on high FPS
  267. Fixed speed sound change of planes and vortex on high FPS
  268. Fixed fast fire expansion on high FPS
  269. Fixed bug bike quickly stops on high FPS
  270. Fixed speed sound change of vehicles on high FPS
  271. Fixed boat effects on high FPS
  272. Fixed game bug helicopters on high FPS
  273. Fixed speed switching low count on highfps
  274. Fixed vehicle parts slow moving on highfps
  275. Fixed vehicle speed jumping with trailer on highfps
  276. Fixed slow vehicle move in air from mouse on highfps
  277. Fixed fast fire creation after vehicle turned upside down on highfps
  278. Fixed too many explodes in air transport and vortex on highfps
  279.  
  280. Graphic:
  281. Increase the range of drawing objects and transport
  282. Increased quality mirrors
  283. Improved font text on road signs
  284. Enabled texture filtering numbers of cars in a single game
  285. Texture filtering is turned on low settings
  286. Radar textures support mipmaps
  287. Low-quality shadows of transport and players on low settings removed
  288. Water texture & aim cursor use anisotropic filtration and support mipmaps
  289. Water texture from addon with mipmaps (models/particle4.txd)
  290. Road Reflections Fix
  291. Increased quality of shadows
  292. Lights now get casted on vehicles and peds properly (up to 8 lights) (samp neon has more then 8 light at will not stack)
  293. High Quality Light Mod and texture of tires on the road repacked using mipmaps
  294. Increased range of display lighting lights
  295. Removed low-quality transport of light shade
  296. Increased display time traces of tires
  297. Weapons and a jetpack now cast proper shadows
  298. Muzzle flash looks better now
  299. Fonts now support mipmaps
  300. Fixed bad object loading in air
  301. Increased distance of birds
  302. Increased checkpoint draw distance
  303. Deep water land and clouds texture uses mipmap, you need mipmaps in particle.txd
  304. Quality cursors fronten_pc.txd crosshair and fronten1.txd arrow
  305.  
  306. Improves:
  307. Autooptions on start
  308. Faster launching
  309. Standard game settings set correct and to maximum
  310. Changing parameter settings Antialiasing is immediate
  311. FPS of game decrease if notebook battery is low. Lower battery - lower FPS
  312. Disabled monitor select dialog (option)
  313. Support for all monitor resolutions in a single game
  314. Increased the number of frames in a single game on fps limit
  315. If you change the painting in tuning vehicles no longer change the foreground color to white
  316. Reduced loading time of objects and radar textures
  317. The rear lights are switched off individually
  318. Enhanced cursor approximation map in Esc
  319. Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA), the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported by the graphics card)
  320. SA-MP exception handler crashlog now works in singleplayer
  321. 2 additional mouse buttons (XMouse1 & XMouse2) now works in menu as Enter & Esc (option)
  322. Icons and player cursor transparency near icons
  323. Stunt text shows on monitor more time
  324. Some car panels now swing after car's explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)
  325. When jetpack removed pickup appears further from the player and smaller in size
  326. If you enter to vehicle while burning fire vehicle will not explode
  327. Weather flash lighting is not so bright
  328. The object's effects are no longer disabled on other object's angles
  329. Fountain noise is reduced
  330. Neon lighting can be combined on surrounding objects
  331. If radio disabled, text [Radio off] will not display when you enter to vehicle
  332. Deleted delay after Z on map
  333. Decreased water sound
  334. Checkpoint on map now draws on top
  335.  
  336. Multimonitor:
  337. Added monitor number to video card list
  338. When you use 2'nd monitor, resolution on 1'st monitor doesn't get bugged
  339. When you select monitor it's autoselect maximum resolution
  340. When you select resolution it's autoselect widescreen parameter
  341. Game icon now shows in task bar, also dialog is updated
  342.  
  343. Audio plugin from incognito for SA-MP
  344. Fast connection
  345. Volume depends on game volume
  346. Optimization of files check
  347. Fixed bug with only 10 connections
  348. Fixed bug sometimes audio plugin doesn't start
  349. Fixed connect if you write - and / in nick
  350. Fixed lost packets
  351. Fixed bug if you disable radio game start play emergency vehicle radio
  352. Fixed bug volume of 3D sound depending on distance
  353. Fixed bug Audio plugin was sleep when connecting to radio
  354. Fixed sound bug with fake TCP server
  355. Fixed plugin doesn't send radio station id
  356.  
  357. Bugs fix:
  358. GameExplorer disabled due problems at game start - game can start slowly or doesn't start, this also happens with some other games
  359. SA will not longer turn off Aero effect in windows 7
  360. Nonworking 16 bit resolutions removed on Windows 10
  361. Removed brakes from the effects of dust
  362. Stuck cursor in the upper left corner of the screen when you minimize the game
  363. Bugs of textures in the interior after the minimize of the game
  364. Hang mouse on some systems
  365. Encreased memory use for correcting texture mapping of the world and transport
  366. Increase the limit of lighting effects, explosions and projectiles
  367. Flickers of textures
  368. Error GTA when fire didn't do damage
  369. Vertical mouse sensitivity when aiming
  370. Black roads
  371. Error GTA improper display color of water
  372. Map control in ESC
  373. Quality parameters and effects mode radar settings are switched to the left and right properly
  374. Fixed vehicle tail light turning off when the camera is rotated to the side
  375. No replacement 2 wheels at the 6-wheeled vehicle with tuning
  376. Crosshair doesn't mess up weapon icon when on a jetpack anymore
  377. Thomas the Tank Engine interior does not dissapear when viewed through the glass door panel
  378. Toggling car lights on does not make windows invisible when viewed from inside anymore
  379. Vehicle lights do not get dark after being being initially lit anymore
  380. Vehicle components does not get bugged after it has been fixed anymore
  381. Weapons are now visible when viewed through a vehicle window
  382. Holding a weapon will not cause some objects to be incorrectly light anymore
  383. Muzzle flash will now show up when firing the last bullet from the clip
  384. Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged the same way
  385. Fixed sun lens flare effect not appearing with AMD/Intel graphics cards
  386. Transparency on the edges in sniper scope
  387. Height of the tire tracks
  388. Vehicle headlights lags
  389. Game cursor, moon, width of icons, markers, and player cursor on map has right width on HD resolutions
  390. Added disable XBox panel on Win10
  391. Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called "streaming memory bug" (from Silent & The Hero)
  392. Radio station off now saves to config, you don't need to turn the radio volume off
  393. Fixed bug when you can die while crouching wall
  394. Fixed bug when you can die if was get out from vehicle by new driver
  395. IMGs bigger than 4GB are now handled properly
  396. Quadruple Stunt Bonus now works correctly
  397. Disabled the radio station changing when entering in a tuning garage
  398. Parachute Animation Fix
  399. Fixed non working mirror in some angles
  400. Fixed bug antialising doesn't changed if you set default video parameters
  401. Fixed setting to 5hp when you damaged on bike
  402. Fixed game bug when oxygen instantly restored in vehicle
  403. Game in window mode no more topmost
  404. Now if your game will lagsleep game will not block mouse after Alt+Ctrl+Del
  405. Fixed slow world shadows update on low FPS
  406. Fixed game bug you can see through walls with rocket launcher and camera
  407. Descreased angle of doors to fix collision problems
  408. Fixed game bug when pickups does not render on the edge of the screen
  409. Fixed game bug when vehicle light doesn't render on the edge of the screen
  410. Fixed game bug when procedural grass does not render on the edge of the screen
  411. Game now uses 32 bit (24/8) ZBuffer on 16bit resolution, it fixes 16bit graphic glitches
  412. Fixed LV police object and other occlution place bad render problem
  413. Windows parameter swap mouse buttons now works
  414. Fixed bug teleport after exit from Sweeper
  415. Fixed game bug when mouse can move outsite monitor with several monitors
  416. Idle camera don't work in menu and chat (for SAMP 0.3.7 and 0.3DL Idle camera is return)
  417. Fixed game bug when checkpoints doesn't render on the edge of the screen
  418. Objects and grass are rendered in right order, it fixes some of alpha bugs
  419. Option - Esc - Display Setup - Advanced - Mip mapping - deleted, it doens't work
  420. Texture anisotopy and mirrow quality changes immediately after effects quality change
  421. Fixed game bug helicopter and airplane engine sound exist after engine stop
  422. Fixed game bug when player doesn't render in mirrow in sniper scope
  423. Fix game bug SetPlayerCheckpoint has old size
  424. Fixed game bug you don't receive damage from fall to player
  425. Fixed game bug enabling enter vehicle if you disable jetpack with press enter
  426. Fixed game bug invincible on Enter&Exit vehicle
  427. Fixed game bug shadow doesn't draw when player enter to vehicle
  428. Fixed bad occlusions
  429. Player shadow doesn't draw on small and side surfaces
  430. Fixed player invincible to explosion on enter&exit vehicle
  431. Fixed invincible on passenger driveby
  432. Fire are not deleting if you are not near
  433. Fixed boats can fly (predator model)
  434. Fixed crounch fist animation bug
  435. Fixed game bug bicycle fire enable fire on player
  436. Boat's physics enabled before you seat in boat
  437. Fixed game bug map move work's bad after day
  438. Fixed camera move to random place after game maximize
  439. Fixed game graphic bug player shadow height
  440.  
  441. Crashfix:
  442. Direct Play no longer needed on Windows 10
  443. Game can run without sound/audiocard
  444. Minimizing on Windows 10
  445. Crash at long game and consumption of large memory game
  446. Errors causing GTA game crashes at 0x004F02D3 and associated with sound
  447. Errors causing GTA game crashes when transport don't support tuning 0x007F0BF7 0x007F120E
  448. Crashes in interiors
  449. Crash when installing mods on high distance
  450. Crash in the fall Player
  451. Crash Ctrl+Alt+Del
  452. Crash 0x00571A00
  453. 0x004AB564 0x0061A5C5 0x0070FB39 with many players streamed
  454. 0x007C51A8
  455. Run the game no longer freezing when locked gta3.img (happens when you install mods)
  456. Crashes with established curves effects
  457. A heap corruption in one place is now fixed
  458. If the game freezes while load textures & models game unfreeze after several seconds
  459. If game freezed game exit
  460. Nonexistent Files crashes 0x004AA4C8 0x005DC425 0x004C4576 0x006F7524 0x0156329D
  461. Game isn't responding if game tries to load txd that doesn't exist, if models\coll\peds.col or gxt is corrupted
  462. If game tries to read nonexistent file .dat .ide .col .ipl and crash - crash dialog now shows this file
  463. GTA bug caused crash at 0x00826360 when you use bugged timecyc.dat & popcycle.dat
  464. Crash 0x0071A708 if you try print bad message on screen
  465. GTA bug caused crash at 0x004D1750 & 0x005E5815
  466. Half fixed crash 0x007F18CF
  467. Half fixed crash 0x00749B7B
  468. Addon restore some of lost files
  469. Game bug crash if game try load nonexist sa-ufiles.dat
  470. audio files damaged 0x004DFE92 0x004F0EBA 0x004F0E1C 0x004DFF90
  471. 0x006FE144 if texture roadsignfont2 doesn't exist
  472. 0x0053388E if game can't create 2D effect
  473. 0x005D5CA2 texture vehiclegrunge256 wrong format
  474. Crash when entering advanced display options on 2'nd monitor if count of resolutions on 2'nd monitor greater then on 1'st
  475. Bugs & crash if game try set non-existent resolution after maximize (possible via DSR)
  476. 0x005D9A9B Vehicle effects crash
  477. 0x005DD97C on start without plant1.txd
  478. 0x0070F9CA in interior with mirror
  479. half fix 0x007ECABB RwStreamRead
  480. 0x004F1464 run nonexistent radio or radio on Steam version of the game
  481. 0x007F39FB read nonexistent txd
  482. 0x006FD525 nonexistent platecharset in vehicle.txd
  483. 0x004C87B6 nonexistent white in particle.txd
  484. 0x007F3825 delete nonexistent txd
  485. 0x005B6B2F bad carcols.dat
  486. 0x004F153A & 0x004D9880 if audio/config files doesn't exist
  487. Instead of freeze if game try read nonexistent file in IDE game now exit with reason
  488. 0x004D46AE animation
  489. 0x00705D48 0x007F9533 0x007F7C82 0x007F777B when system go hibernate/sleep mode
  490. 0x007C91CC with skin mods
  491. half fix 0x007324B6 with bad OnPlayerRequestSpawn
  492. 0x0049CD77
  493. 0x005D95CE
  494. 0x0074533E & 0x00745393 if game haven't enough memory when you save screenshot with camera
  495. 0x00523E6B caused by vehicles
  496. 0x0048C3A9 with bad animation
  497. 0x007FFF12 missing textures in some mods
  498. 0x00557CEA when you create object crane 1382
  499. 0x00746929 on start
  500. 0x004C53A6 with bad FrameNode name in DFF
  501. 0x00529967 crash if you create object near garage
  502. Fixed SAMP bug caused gliches and crash on 0x0156AA19
  503. 0x00728365 without textures with some mods
  504. 0x006EB628 & 0x006EB670 without water textures waterclear256 и waterwake
  505. 0x004C8F24 when many vehicles in stream
  506. 0x0040F64C
  507. 0x00710881 0x0070FF4D 0x007100A1 0x00710727 0x004AA4F7 0x0156F981 if game has no memory
  508. Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
  509. Fixed game bug when videodrivers are not installed and game doesn't start without messages
  510. Fixed crash 0x0055D234 with bad data/plants.dat file
  511. Fixed crash 0x00734D88 with bad models/grass/grass.dff files
  512.  
  513. Fixes in other mods:
  514. Fixes crashes in Normal Map (NormalMapFix.asi)
  515. Rusyoke mod shell crash (ShellFix.asi)
  516. Incompatible of Rusyoke outfit and SilentPatch
  517. Crash when vehicle was recreated and cleo speedometer installed
  518. Incompatible SAMPFUNCS with SilentPatch caused crash on start
  519. Crash in 1'st version of Insanity Vegetation
  520. 0x00827F6E on start with bad ini with InterdaceEditor
  521. 0x0072CD14 on death with distance mods
  522. III.VC.SA.LimitAdjuster.asi optimization
  523. Setting IMFX bUseSAMP enables auto, there is no auto check for samp in IMFX
  524. map.asi renames if you have not 0.3.7R1, bcz this mods crashes on other samp ver
  525. Searchlights.asi renames if you have DL, bcz this mods crashes on this samp ver
  526. Fixed crashes.asi bug with no damage after fall
  527. Fixed crash of old version of NewOpcodes.cleo
  528. Fixed FPSUnlock and crashes.asi removed 0.1s delay strafe in SAMP
  529. Fixed crash 0x00706611 from old versions of shadows.asi
  530. Fixed crash 0x004874EA with vehicle in garage CLEO mod: CJ can repair the car
  531. Fixed crashes.asi bug when C4 doesn't deletes
  532. Fixed crashes.asi bug when fire damage bicycle
  533. Fixed ENB start and bad resolution list
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