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- #---------------------------------------------------------------
- # Good Vs Evil -
- #---------------------------------------------------------------
- # Enable GvEEvent
- GvEEventEnabled = true
- # Time Between GvE events (in minutes, 300 = 5 hours)
- GvEEventInterval = 10
- # Registration timer (in minutes) from start of event.
- GvEEventParticipationTime = 10
- # Event running time, in minutes
- GvEEventRunningTime = 15
- # GvE Event NPC Details (create a custom npc of type L2GvEEventNpc)
- GvEEventParticipationNpcId = 70010
- GvEEventParticipationNpcCoordinates = 83425,148585,-3406
- # Minimum amount of players allowed in each team
- GvEEventMinPlayersInTeams = 1
- GvEEventMaxPlayersInTeams = 20
- # Level rules
- GvEEventMinPlayerLevel = 1
- GvEEventMaxPlayerLevel = 80
- # Teleport delay Timers (in seconds)
- GvEEventRespawnTeleportDelay = 10
- GvEEventStartLeaveTeleportDelay = 10
- # First Team Details (name, start and death x,y,z tp point)
- GvEEventTeam1Name = Good's
- GvEEventTeam1Coordinates = 148695,46725,-3414
- # Second Team Details (name, start and death x,y,z tp point)
- GvEEventTeam2Name = Evil's
- GvEEventTeam2Coordinates = 149999,46728,-3414
- # Reward for winning team
- # itemId,amount;itemId,amount;itemId,amount;...
- # no ";" at the start or end
- GvEEventReward = 57,100000;5575,1000
- # GvEEvent Rules
- GvEEventTargetTeamMembersAllowed = true
- GvEEventPotionsAllowed = false
- GvEEventSummonByItemAllowed = false
- # Door id's to close/open on start/end
- # ex.: 1;2;3;4;5;6
- # no ";" at the start or end
- GvEEventDoorsCloseOpenOnStartEnd =
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