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May 26th, 2017
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  1. #---------------------------------------------------------------
  2. # Good Vs Evil -
  3. #---------------------------------------------------------------
  4. # Enable GvEEvent
  5. GvEEventEnabled = true
  6.  
  7. # Time Between GvE events (in minutes, 300 = 5 hours)
  8. GvEEventInterval = 10
  9.  
  10. # Registration timer (in minutes) from start of event.
  11. GvEEventParticipationTime = 10
  12.  
  13. # Event running time, in minutes
  14. GvEEventRunningTime = 15
  15.  
  16. # GvE Event NPC Details (create a custom npc of type L2GvEEventNpc)
  17. GvEEventParticipationNpcId = 70010
  18. GvEEventParticipationNpcCoordinates = 83425,148585,-3406
  19. # Minimum amount of players allowed in each team
  20. GvEEventMinPlayersInTeams = 1
  21. GvEEventMaxPlayersInTeams = 20
  22. # Level rules
  23. GvEEventMinPlayerLevel = 1
  24. GvEEventMaxPlayerLevel = 80
  25. # Teleport delay Timers (in seconds)
  26. GvEEventRespawnTeleportDelay = 10
  27. GvEEventStartLeaveTeleportDelay = 10
  28. # First Team Details (name, start and death x,y,z tp point)
  29. GvEEventTeam1Name = Good's
  30. GvEEventTeam1Coordinates = 148695,46725,-3414
  31. # Second Team Details (name, start and death x,y,z tp point)
  32. GvEEventTeam2Name = Evil's
  33. GvEEventTeam2Coordinates = 149999,46728,-3414
  34.  
  35. # Reward for winning team
  36. # itemId,amount;itemId,amount;itemId,amount;...
  37. # no ";" at the start or end
  38. GvEEventReward = 57,100000;5575,1000
  39. # GvEEvent Rules
  40. GvEEventTargetTeamMembersAllowed = true
  41. GvEEventPotionsAllowed = false
  42. GvEEventSummonByItemAllowed = false
  43. # Door id's to close/open on start/end
  44. # ex.: 1;2;3;4;5;6
  45. # no ";" at the start or end
  46. GvEEventDoorsCloseOpenOnStartEnd =
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