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- Update v1.10.39.0:
- Fixed issue where the shop could not be closed
- Adjusted damage of the Pirate Weapons
- Cursed items should not be able to take home now
- It is now possible to return to dungeon from Boss challenge room
- Fixed issue where the character could be stuck in the Wanderer dungeon due to Naked fire puppet flames
- Fixed issue where the last tier of Composite armor could not be enchanted
- Update v1.10.37.1:
- General Fixes:
- Items are now properly converted upon starting DLC in NG+ (DLC+)
- Trader customers can't request the same item as their offer anymore
- Bed damage absorption buff should now be adjusted to DLC+
- Prices of DLC's Big swords and Bows are properly adjusted
- Enchantment effects of DLC armor and weapons shouldn't disappear upon restarting the game
- DLC Armor bonuses in Enchantment menu at Witch are properly displayed now
- Dungeon Fixes:
- Fixed issue where Vine Flower enemy could become invincible
- "Small Spectral Flame" and "Heavy Metal Plates" items should now properly drop from enemies
- Effect of "Life Drain Amulet" deactivates properly upon unequipping it
- Interdimensional weapons can't be sent home using Home Chest secret room
- Golem Dungeon first miniboss damage reduced
- "Ghost" and "Dimensional Worm" enemies should now appear on proper levels of the Wanderer Dungeon
- Fixed empty chests after defeating Boss in Wanderer Dungeon
- Shop Fixes:
- Items bought by the undecided clients should now be properly saved to the Merchant Notebook
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