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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local MainGUI = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local DST = Instance.new("TextButton")
- local SA = Instance.new("TextButton")
- local MI = Instance.new("TextButton")
- local ZZ = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- local MP2 = Instance.new("TextButton")
- local MG = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local IB = Instance.new("TextButton")
- local CB = Instance.new("TextButton")
- local BAGP = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainGUI.Name = "Main GUI"
- MainGUI.Parent = ScreenGui
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGUI.Position = UDim2.new(0.320419699, 0, 0.168896317, 0)
- MainGUI.Size = UDim2.new(0, 464, 0, 383)
- MainGUI.Active = true
- MainGUI.Draggable= true
- TextLabel.Parent = MainGUI
- TextLabel.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel.Position = UDim2.new(0, 0, -0.0496083535, 0)
- TextLabel.Size = UDim2.new(0, 464, 0, 19)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Fuck Effort V1 (Money Hacks)"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- DST.Name = "DST"
- DST.Parent = MainGUI
- DST.BackgroundColor3 = Color3.new(1, 1, 1)
- DST.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- DST.Position = UDim2.new(0.019396551, 0, 0.0156657957, 0)
- DST.Size = UDim2.new(0, 147, 0, 29)
- DST.Font = Enum.Font.SourceSans
- DST.Text = "Deep Space Tycoon Money"
- DST.TextColor3 = Color3.new(0, 0, 0)
- DST.TextSize = 14
- DST.MouseButton1Down:connect(function()
- local RStorage = game.ReplicatedStorage.RemoteEvents
- for i=1,1000 do
- RStorage.Codes.GRANDOPENING:FireServer()
- end
- end)
- SA.Name = "SA"
- SA.Parent = MainGUI
- SA.BackgroundColor3 = Color3.new(1, 1, 1)
- SA.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- SA.Position = UDim2.new(0.019396551, 0, 0.112271532, 0)
- SA.Size = UDim2.new(0, 147, 0, 29)
- SA.Font = Enum.Font.SourceSans
- SA.Text = "Shark Attack (1 Gem Needed)"
- SA.TextColor3 = Color3.new(0, 0, 0)
- SA.TextSize = 14
- SA.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Functions.TradeGem:InvokeServer("Green Gems","100000")
- end)
- MI.Name = "MI"
- MI.Parent = MainGUI
- MI.BackgroundColor3 = Color3.new(1, 1, 1)
- MI.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- MI.Position = UDim2.new(0.019396551, 0, 0.20887728, 0)
- MI.Size = UDim2.new(0, 147, 0, 29)
- MI.Font = Enum.Font.SourceSans
- MI.Text = "Monster Island "
- MI.TextColor3 = Color3.new(0, 0, 0)
- MI.TextSize = 14
- MI.MouseButton1Down:connect(function()
- while wait(0.1) do
- game.Players.LocalPlayer.ChangeStat:InvokeServer("Update","Gold", 1000000)
- end
- end)
- ZZ.Name = "ZZ"
- ZZ.Parent = MainGUI
- ZZ.BackgroundColor3 = Color3.new(1, 1, 1)
- ZZ.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- ZZ.Position = UDim2.new(0.019396551, 0, 0.308093995, 0)
- ZZ.Size = UDim2.new(0, 147, 0, 29)
- ZZ.Font = Enum.Font.SourceSans
- ZZ.Text = "Zombie Zone"
- ZZ.TextColor3 = Color3.new(0, 0, 0)
- ZZ.TextSize = 14
- ZZ.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteEvents.UpgradePurchase:FireServer(-999999999, game.Players.LocalPlayer.ClipSize)
- end)
- ESP.Name = "ESP"
- ESP.Parent = MainGUI
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- ESP.Position = UDim2.new(0.019396551, 0, 0.772845924, 0)
- ESP.Size = UDim2.new(0, 147, 0, 29)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextSize = 14
- ESP.MouseButton1Down:connect(function()
- local lPlayer = game.Players.LocalPlayer;
- local lTeam = lPlayer.TeamColor;
- local mode = 1;
- local speed = .7; -- CFrame interpolation every second.
- local aimToggle = false;
- local enemyColor = BrickColor.Red();
- local friendlyColor = BrickColor.Blue();
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.RightAlt then
- if aimToggle == false then
- --aimToggle = true;
- else
- --aimToggle = false;
- end
- end
- if inputObject.KeyCode == Enum.KeyCode.RightControl then
- if mode == 1 then
- mode = 0;
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= lPlayer then
- if game.Workspace:FindFirstChild(v.Name) ~= nil then
- if v.Character:FindFirstChild("Torso") ~= nil then
- v.Character.Torso.eP.Frame.Visible = false;
- end
- for t,x in pairs(v.Character:GetChildren()) do
- if x.ClassName == "Part" then
- if v.Character:FindFirstChild("Head") ~= nil then
- if v.Character.Head:FindFirstChild("1") ~= nil then
- for l=1,6 do
- x:FindFirstChild(l).Frame.Visible = true;
- end
- end
- end
- end
- end
- end
- end
- end
- elseif mode == 0 then
- mode = 1;
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= lPlayer then
- if game.Workspace:FindFirstChild(v.Name) ~= nil then
- if v.Character:FindFirstChild("Torso") ~= nil then
- v.Character.Torso.eP.Frame.Visible = true;
- end
- for t,x in pairs(v.Character:GetChildren()) do
- if x.ClassName == "Part" then
- if v.Character:FindFirstChild("Head") ~= nil then
- if v.Character.Head:FindFirstChild("1") ~= nil then
- for l=1,6 do
- x:FindFirstChild(l).Frame.Visible = false;
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- local function ClosestPlayer(point)
- local OnTarget = false;
- local CurDis = nil;
- local CurPlayer = nil;
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= lPlayer then
- if CurDis == nil then
- CurDis = v:DistanceFromCharacter(lPlayer.Character.Torso.Position);
- CurPlayer = v;
- else
- if v:DistanceFromCharacter(lPlayer.Character.Torso.Position) < CurDis then
- CurDis = v:DistanceFromCharacter(lPlayer.Character.Torso.Position);
- CurPlayer = v;
- end
- end
- end
- end
- while aimToggle == true do
- for i = 0, 1, .01 do
- game.Workspace.CurrentCamera.CFrame = CFrame.new(Vector3.new(game.Workspace.CurrentCamera.CFrame.X,game.Workspace.CurrentCamera.CFrame.Y,game.Workspace.CurrentCamera.CFrame.Z), CurPlayer.Character.Torso.Position);
- end
- end
- end
- while true do
- for i,v in pairs(game.Players:GetChildren()) do
- local vChar = game.Workspace:WaitForChild(v.Name);
- if vChar.Torso:FindFirstChild("eP") == nil and v ~= lPlayer then
- local fLayer = Instance.new("BillboardGui");
- fLayer.Name = "eP";
- fLayer.Size = UDim2.new(8,0,8,0);
- fLayer.SizeOffset = Vector2.new(.5,-.55);
- fLayer.LightInfluence = 0;
- fLayer.AlwaysOnTop = true;
- fLayer.Adornee = vChar:WaitForChild("Torso");
- fLayer.Parent = vChar.Torso;
- local sLayer = Instance.new("Frame");
- sLayer.BackgroundTransparency = .5;
- sLayer.AnchorPoint = Vector2.new(.5,.5);
- if v.TeamColor == lTeam then
- sLayer.BackgroundColor = BrickColor.Blue();
- else
- sLayer.BackgroundColor = BrickColor.Red();
- end
- sLayer.BorderSizePixel = 0;
- sLayer.Size = UDim2.new(.5,0,.7,0);
- sLayer.Parent = fLayer;
- if mode == 0 then
- sLayer.Visible = false;
- end
- local fhLayer = Instance.new("BillboardGui");
- fhLayer.Name = "ePh";
- fhLayer.Size = UDim2.new(8,0,8,0);
- fhLayer.SizeOffset = Vector2.new(.25,-.13);
- fhLayer.LightInfluence = 0;
- fhLayer.AlwaysOnTop = true;
- fhLayer.Adornee = vChar:WaitForChild("Torso");
- fhLayer.Parent = vChar.Torso;
- local health = Instance.new("Frame");
- health.AnchorPoint = Vector2.new(0,.5);
- health.Name = "health";
- health.BorderSizePixel = 0;
- health.BackgroundColor3 = Color3.fromRGB(255,0,0);
- health.Size = UDim2.new((v.Character.Humanoid.Health/v.Character.Humanoid.MaxHealth)/2,0,.05,0);
- health.Parent = fhLayer;
- local fnLayer = Instance.new("BillboardGui");
- fnLayer.Name = "ePn";
- fnLayer.Size = UDim2.new(8,0,8,0);
- fnLayer.SizeOffset = Vector2.new(.25,0);
- fnLayer.LightInfluence = 0;
- fnLayer.AlwaysOnTop = true;
- fnLayer.Adornee = vChar:WaitForChild("Torso");
- fnLayer.Parent = vChar.Torso;
- local name = Instance.new("TextLabel");
- name.AnchorPoint = Vector2.new(0,.5);
- name.Name = "txtlabel";
- name.BorderSizePixel = 0;
- name.BackgroundTransparency = 1;
- name.Size = UDim2.new(.5,0,.05,0);
- name.Position = UDim2.new(0,0,0,0);
- name.TextScaled = true;
- name.Text = v.Name;
- name.TextColor3 = Color3.fromRGB(sLayer.BackgroundColor.r,sLayer.BackgroundColor.g,sLayer.BackgroundColor.b);
- name.Parent = fnLayer;
- for x,t in pairs(vChar:GetChildren()) do
- if t.ClassName == "Part" then
- for l = 1, 6 do
- local headLayer = Instance.new("SurfaceGui");
- headLayer.Name = l;
- headLayer.LightInfluence = 0;
- headLayer.AlwaysOnTop = true;
- headLayer.Adornee = vChar:WaitForChild(t.Name);
- headLayer.Parent = t;
- if l==1 then
- headLayer.Face = "Front";
- elseif l==2 then
- headLayer.Face = "Right";
- elseif l==3 then
- headLayer.Face = "Left";
- elseif l==4 then
- headLayer.Face = "Back";
- elseif l==5 then
- headLayer.Face = "Top";
- elseif l==6 then
- headLayer.Face = "Bottom";
- end
- local xLayer = Instance.new("Frame");
- xLayer.BackgroundTransparency = .5;
- xLayer.AnchorPoint = Vector2.new(0,0);
- if v.TeamColor == lTeam then
- xLayer.BackgroundColor = BrickColor.Blue();
- else
- xLayer.BackgroundColor = BrickColor.Red();
- end
- xLayer.BorderSizePixel = 0;
- xLayer.Size = UDim2.new(1,0,1,0);
- xLayer.Parent = headLayer;
- if mode == 1 then
- xLayer.Visible = false;
- end
- end
- end
- end
- else
- if v ~= lPlayer then
- v.Character.Torso.ePh.health.Size = UDim2.new((v.Character.Humanoid.Health/v.Character.Humanoid.MaxHealth)/2,0,.05,0);
- end
- end
- end
- wait(.3);
- end
- end)
- TextLabel_2.Parent = MainGUI
- TextLabel_2.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_2.Position = UDim2.new(0, 0, 0.704960823, 0)
- TextLabel_2.Size = UDim2.new(0, 464, 0, 19)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Fuck Effort V1 (Other Hacks)"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 14
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = MainGUI
- Aimbot.BackgroundColor3 = Color3.new(1, 1, 1)
- Aimbot.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- Aimbot.Position = UDim2.new(0.357758611, 0, 0.772845924, 0)
- Aimbot.Size = UDim2.new(0, 147, 0, 29)
- Aimbot.Font = Enum.Font.SourceSans
- Aimbot.Text = "Mad Paintball 2 Aimbot"
- Aimbot.TextColor3 = Color3.new(0, 0, 0)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Down:connect(function()
- _G.HitBoxSize = Vector3.new(300, 300, 300)
- game:service('RunService').RenderStepped:connect(function()
- for i, v in pairs(game.Workspace.Camera.GameElementContainer.HITBOXES:GetDescendants()) do
- if v:IsA('Part') and v.Size ~= _G.HitBoxSize and v.Transparency ~= 0 and v.Name == 'Head' then v.Size = _G.HitBoxSize
- v.Transparency = 0
- end
- end
- end)
- end)
- MP2.Name = "MP2"
- MP2.Parent = MainGUI
- MP2.BackgroundColor3 = Color3.new(1, 1, 1)
- MP2.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- MP2.Position = UDim2.new(0.357758611, 0, 0.0156657994, 0)
- MP2.Size = UDim2.new(0, 147, 0, 29)
- MP2.Font = Enum.Font.SourceSans
- MP2.Text = "Mad Paintball 2"
- MP2.TextColor3 = Color3.new(0, 0, 0)
- MP2.TextSize = 14
- MP2.MouseButton1Down:connect(function()
- game.ReplicatedStorage.GameMain.Select:FireServer("BuySlot", {"2Slots1Day", -2e99})
- end)
- MG.Name = "MG"
- MG.Parent = MainGUI
- MG.BackgroundColor3 = Color3.new(1, 1, 1)
- MG.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- MG.Position = UDim2.new(0.357758611, 0, 0.112271547, 0)
- MG.Size = UDim2.new(0, 147, 0, 29)
- MG.Font = Enum.Font.SourceSans
- MG.Text = "Mini Golf"
- MG.TextColor3 = Color3.new(0, 0, 0)
- MG.TextSize = 14
- MG.MouseButton1Down:connect(function()
- local credit = game.Players.LocalPlayer.PlayerGui.Credits.Credit.Text
- game.Workspace.UpdateCredit:FireServer(2147483512 - credit)
- end)
- TextLabel_3.Parent = MainGUI
- TextLabel_3.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_3.Position = UDim2.new(0.706896544, 0, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 136, 0, 19)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "Credits:"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 14
- IB.Name = "IB"
- IB.Parent = MainGUI
- IB.BackgroundColor3 = Color3.new(1, 1, 1)
- IB.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- IB.Position = UDim2.new(0.356546223, 0, 0.206829578, 0)
- IB.Size = UDim2.new(0, 147, 0, 29)
- IB.Font = Enum.Font.SourceSans
- IB.Text = "Ice Breaker"
- IB.TextColor3 = Color3.new(0, 0, 0)
- IB.TextSize = 14
- IB.MouseButton1Down:connect(function()
- while wait() do
- game.ReplicatedStorage.removeDebris:FireServer(30)
- end
- end)
- CB.Name = "CB"
- CB.Parent = MainGUI
- CB.BackgroundColor3 = Color3.new(1, 1, 1)
- CB.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- CB.Position = UDim2.new(0.356546223, 0, 0.306928247, 0)
- CB.Size = UDim2.new(0, 147, 0, 29)
- CB.Font = Enum.Font.SourceSans
- CB.Text = "Crate Bait"
- CB.TextColor3 = Color3.new(0, 0, 0)
- CB.TextSize = 14
- CB.MouseButton1Down:connect(function()
- while wait(0.1)do
- workspace.GiveRobux:FireServer()
- end
- end)
- BAGP.Name = "BAGP"
- BAGP.Parent = MainGUI
- BAGP.BackgroundColor3 = Color3.new(1, 1, 1)
- BAGP.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- BAGP.Position = UDim2.new(0.0186242461, 0, 0.406088203, 0)
- BAGP.Size = UDim2.new(0, 147, 0, 29)
- BAGP.Font = Enum.Font.SourceSans
- BAGP.Text = "Boys And Girls Paradise"
- BAGP.TextColor3 = Color3.new(0, 0, 0)
- BAGP.TextSize = 14
- BAGP.MouseButton1Down:connect(function()
- game.ReplicatedStorage.GameEvents.PurchaseItemFunction:InvokeServer("BlueJayFedora", -999999)
- end)
- TextLabel_4.Parent = MainGUI
- TextLabel_4.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_4.Position = UDim2.new(0.706896544, 0, 0.0496083535, 0)
- TextLabel_4.Size = UDim2.new(0, 136, 0, 19)
- TextLabel_4.Font = Enum.Font.SourceSans
- TextLabel_4.Text = "Syntax"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 14
- TextLabel_5.Parent = MainGUI
- TextLabel_5.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_5.Position = UDim2.new(0.706896544, 0, 0.0992167071, 0)
- TextLabel_5.Size = UDim2.new(0, 136, 0, 19)
- TextLabel_5.Font = Enum.Font.SourceSans
- TextLabel_5.Text = "Luci"
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextSize = 14
- TextLabel_6.Parent = MainGUI
- TextLabel_6.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_6.Position = UDim2.new(0.706896544, 0, 0.754569173, 0)
- TextLabel_6.Size = UDim2.new(0, 136, 0, 19)
- TextLabel_6.Font = Enum.Font.SourceSans
- TextLabel_6.Text = "Discord: Syntax#3736"
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextSize = 14
- TextLabel_7.Parent = MainGUI
- TextLabel_7.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel_7.Position = UDim2.new(0.706896544, 0, 0.148825064, 0)
- TextLabel_7.Size = UDim2.new(0, 136, 0, 19)
- TextLabel_7.Font = Enum.Font.SourceSans
- TextLabel_7.Text = "_Cry_"
- TextLabel_7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_7.TextSize = 14
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- Open.Position = UDim2.new(-0.000781010836, 0, -0.00140154362, 0)
- Open.Size = UDim2.new(0, 147, 0, 29)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- MainGUI.Visible = true
- Open.Visible = false
- Close.Visible = true
- end)
- Close.Name = "Close"
- Close.Parent = ScreenGui
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BorderColor3 = Color3.new(0.760784, 0.760784, 0.760784)
- Close.Position = UDim2.new(-0.000781010836, 0, -0.00140154362, 0)
- Close.Size = UDim2.new(0, 147, 0, 29)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- MainGUI.Visible = false
- Open.Visible = true
- Close.Visible = false
- end)
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