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- [Custom Cards] Jaden/Judai's Boss Monsters | I made their effects less...Ugh. Hire me, Konami~☆ (3 Cards)
- So, for some reason Konami really hated several of Jaden's boss monsters, that they seemed to deemed it necessary to screw most of them over in terms of their effects. The first two had a common theme, those being {{Ma'at}} & {{Neos Wiseman}}, changing Fusion monsters into nigh unsearchable main deck monsters for no reason that require you to Tribute specific material you control.
- Ma'at may not be a monster you recognize unless you're a fan of the Yu-Gi-Oh! GX manga, it being a Fusion of Jaden's Winged Kuriboh and Chazz's Light and Darkness Dragon used againt the final boss in that series. It had an interesting effect, by declaring a card name, you'd draw the top card of your deck, and if it was the declared card, you'd add it to hand and Ma'at gains 1000 ATK, if it wasn't, you'd send it to the Graveyard instead. Admittedly its original effect was broken to all hell since it had no OPT clause. You need a Soul Charge, keep declaring Soul Charge and mill half your deck along the way as you scavenge for it. However, there were certainly better ways to address this issue than how they did so. First off, I changed its effect to a thrice per turn where you declare 1 card name, so you can combine it with {{Convulusion of Nature}} a lot better. I felt this effect was fair since {{Coach King Giantrainer}} is a card. Also, since it was a fusion of Winged Kuriboh and Light and Darkness Dragon, which both had defensive effects, I gave it some protection as well.
- Onto Neos Wiseman, it admittedly had a pretty strong effect for the time. Destruction protection made it immune to most of the common forms of removal at the time, and the battle effect it had could certainly turn games in your favor. However, tributing a Neos and Yubel would never be worth it. Thankfully this one was a pretty easy fix. For the first change, I of course made it a Fusion, should almost go without saying, and unlike Rainbow Neos, you can use Prisma to mill the non-Neos part of the Fusion formula. Next, while destruction protection is still decent, we've gotten much better protection nowadays, so I decided to give it a similar condition to {{Performapal Odd-Eyes Metal Claw}}, where if it's Fusion Summoned by using Polymerization, it is unaffected by other cards' effects. This seemed fine given that it's mostly just a 3k beatstick, similar to Metal Claw. Finally, I gave it the revival effect it had in the anime, except this time it boosts the Neos summoned by 1k, as if a parting gift by the banished Yubel.
- Finally there was {{Elemental HERO Divine Neos}}. The effect in the anime wasn't amazing, requiring you to shuffle a Neos you control and 6 different Neo Spacians from your Graveyard into the Deck, and you basically got a big beater that could copy the effects of some underwhelming monsters. Still, at the very least it was a decent beater capable of getting to 6k in the first turn it was summoned. The real life version had its ATK dropped by 500 for no reason, and only allowed it to gain 500 ATK per turn, and gain those effects from banishing from the Graveyard. Considering that the only way you're getting the thing out is Miracle Fusion, which is going to drain your Graveyard of much of its resources, that's extremely underwhelming. Though I guess with the unbanning of Future Fusion it could at least allow some decent milling for HEROs. So for my version
- Ma'at
- Fairy-Type/LIGHT/Level 10/ATK 0/DEF 0 (Fusion)
- "Winged Kuriboh" + "Light and Darkness Dragon"
- Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted by, or destroyed by, your opponent's card effects. Thrice per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, and if you do, this card gains 1000 ATK/DEF. Otherwise, send it to the GY.
- Maybe for Neos Wiseman make it so the fusion materials have to be the original names.
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