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Fishykarp

Mob Changes

Jul 23rd, 2020 (edited)
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  1. SteampunkPirate:
  2. Type: SKELETON
  3. Display: '&1Steampunk Pirate'
  4. Health: 916
  5. Damage: 55
  6. Faction: Machine
  7. AIGoalSelectors:
  8. - 0 clear
  9. - 1 meleeattack
  10. AItargetSelectors:
  11. - 0 clear
  12. - 1 player
  13. - 2 hurtbytarget
  14. DamageModifiers:
  15. - FALL 0
  16. - FIRE_TICK 0
  17. - FIRE 0
  18. - SUFFOCATION 0
  19. Equipment:
  20. - SteampunkPirateHead:4
  21. - SteampunkPirateChest:3
  22. - SteampunkPiratePants:2
  23. - IronBoots:1
  24. - SteampunkPirateDamage:0
  25. Skills:
  26. - sound{s=game.player.hurt;p=0.8;v=1} @Self ~onDamaged 0.7
  27. - skill{s=SteampunkPirateSlash} @Target ~onAttack 0.35
  28. - skill{s=SteampunkPiratePistolSwitch} @Self ~onTimer:5
  29. - skill{s=SteampunkPirateSwordSwitch} @Self ~onTimer:5
  30. - skill{s=SteampunkPiratePistolShot} @Target ~onTimer:100
  31. Options:
  32. MovementSpeed: 0.26
  33. MaxCombatDistance: 25
  34. KnockbackResistance: 1
  35. FollowRange: 25
  36. Silent: true
  37. PreventOtherDrops: true
  38. PreventRandomEquipment: true
  39.  
  40. MechanicalSentinel:
  41. Type: IRON_GOLEM
  42. Display: '&cMechanical Sentinel'
  43. Health: 1200
  44. Armor: 15
  45. Damage: 40
  46. Faction: Machine
  47. AIGoalSelectors:
  48. - 0 clear
  49. - 1 meleeattack
  50. AItargetSelectors:
  51. - 0 clear
  52. - 1 player
  53. - 2 hurtbytarget
  54. DamageModifiers:
  55. - FALL 0
  56. - FIRE_TICK 0
  57. - FIRE 0
  58. - SUFFOCATION 0
  59. Equipment:
  60. - MechanicalSentinelDamage:0
  61. Skills:
  62. - skill{s=MechanicalSentinelMiniMissle} @Target ~onTimer:220
  63. - skill{s=MechanicalSentinelLasers} @Target ~onTimer:360
  64. Options:
  65. MovementSpeed: 0.15
  66. MaxCombatDistance: 25
  67. KnockbackResistance: 1
  68. FollowRange: 25
  69. Silent: true
  70. PreventOtherDrops: true
  71. PreventRandomEquipment: true
  72.  
  73. RustedSentinel: ##make this one weaker stats/healthwise than the rest
  74. Type: IRON_GOLEM
  75. Display: '&1Rusted Sentinel'
  76. Health: 1328
  77. Damage: 184
  78. Faction: Machine
  79. AIGoalSelectors:
  80. - 0 clear
  81. - 1 meleeattack
  82. AItargetSelectors:
  83. - 0 clear
  84. - 1 player
  85. - 2 hurtbytarget
  86. DamageModifiers:
  87. - FALL 0
  88. - FIRE_TICK 0
  89. - FIRE 0
  90. - SUFFOCATION 0
  91. Equipment:
  92. - RustedSentinelDamage:0
  93. Skills:
  94. - velocity{m=set;x=0;y=0;z=0} @Self ~onDamaged
  95. - potion{t=SLOW;d=20;l=3} @Self ~onTimer:40 0.2
  96. - potion{t=SLOW_DIGGING;d=99999;l=3} @Self ~onSpawn
  97. - skill{s=RustedSentinelRustEffects} @Self ~onTimer:5
  98. - throw{v=13;vy=3.5} @Target ~onAttack
  99. Options:
  100. MovementSpeed: 0.175
  101. MaxCombatDistance: 25
  102. KnockbackResistance: 1
  103. FollowRange: 25
  104. Silent: true
  105. PreventOtherDrops: true
  106. PreventRandomEquipment: true
  107.  
  108. HallwayPatrolMelee:
  109. Type: SKELETON
  110. Display: '&1Hallway Patrol'
  111. Health: 812
  112. Damage: 65
  113. Faction: Machine
  114. AIGoalSelectors:
  115. - 0 clear
  116. - 1 meleeattack
  117. AItargetSelectors:
  118. - 0 clear
  119. - 1 player
  120. - 2 hurtbytarget
  121. DamageModifiers:
  122. - FALL 0
  123. - FIRE_TICK 0
  124. - FIRE 0
  125. - SUFFOCATION 0
  126. Equipment:
  127. - HallwayPatrolMeleeHead:4
  128. - IronChest:3
  129. - BrownPants:2
  130. - BrownBoots:1
  131. - HallwayPatrolMeleeDamage:0
  132. Skills:
  133. - velocity{m=set;x=0;y=0;z=0} @Self ~onDamaged
  134. - modifymobscore{objective=HPMBerserk;action=set;value=0} @Self ~onSpawn
  135. - modifyglobalscore{objective=HPMHealRequest;action=add;value=1} @MobsInRadius{r=10;t=HallwayPatrolSupport} ~onDamaged
  136. - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =80% 0.35
  137. - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =60% 0.35
  138. - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =40% 0.35
  139. - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =20% 0.35
  140. - skill{s=HallwayPatrolMeleeBerserk} @Self ~onTimer:20
  141. - skill{s=HallwayPatrolMeleeBerserkSelfPotionAndParticleEffects} @Self ~onTimer:20
  142. Options:
  143. MovementSpeed: 0.26
  144. MaxCombatDistance: 25
  145. KnockbackResistance: 1
  146. FollowRange: 25
  147. PreventOtherDrops: true
  148. PreventRandomEquipment: true
  149.  
  150. HallwayPatrolSupport:
  151. Type: SKELETON
  152. Display: '&1Hallway Patrol Leader'
  153. Health: 1242
  154. Damage: 15
  155. Faction: Machine
  156. AIGoalSelectors:
  157. - 0 clear
  158. - 1 meleeattack
  159. AItargetSelectors:
  160. - 0 clear
  161. - 1 player
  162. - 2 hurtbytarget
  163. DamageModifiers:
  164. - FALL 0
  165. - FIRE_TICK 0
  166. - FIRE 0
  167. - SUFFOCATION 0
  168. Equipment:
  169. - HallwayPatrolSupportHead:4
  170. - SLeatherChest:3
  171. - IronPants:2
  172. - IronBoots:1
  173. - HallwayPatrolSupportDamage:0
  174. Skills:
  175. - summon{type=HallwayPatrolMelee;amount=2;radius=2} @self
  176. - modifyglobalscore{objective=HPMHealRequest;action=set;value=0} @Self ~onSpawn
  177. - skill{s=HallwayPatrolSupportShot} @Target ~onTimer:130
  178. - skill{s=HallwayPatrolSupportRally} @Target ~onTimer:160
  179. - skill{s=HallwayPatrolSupportHeal} @MobsInRadius{r=10;t=HallwayPatrolMelee} ~onTimer:60
  180. Options:
  181. MovementSpeed: 0.245
  182. MaxCombatDistance: 25
  183. KnockbackResistance: 1
  184. FollowRange: 25
  185. PreventOtherDrops: true
  186. PreventRandomEquipment: true
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