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- SteampunkPirate:
- Type: SKELETON
- Display: '&1Steampunk Pirate'
- Health: 916
- Damage: 55
- Faction: Machine
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AItargetSelectors:
- - 0 clear
- - 1 player
- - 2 hurtbytarget
- DamageModifiers:
- - FALL 0
- - FIRE_TICK 0
- - FIRE 0
- - SUFFOCATION 0
- Equipment:
- - SteampunkPirateHead:4
- - SteampunkPirateChest:3
- - SteampunkPiratePants:2
- - IronBoots:1
- - SteampunkPirateDamage:0
- Skills:
- - sound{s=game.player.hurt;p=0.8;v=1} @Self ~onDamaged 0.7
- - skill{s=SteampunkPirateSlash} @Target ~onAttack 0.35
- - skill{s=SteampunkPiratePistolSwitch} @Self ~onTimer:5
- - skill{s=SteampunkPirateSwordSwitch} @Self ~onTimer:5
- - skill{s=SteampunkPiratePistolShot} @Target ~onTimer:100
- Options:
- MovementSpeed: 0.26
- MaxCombatDistance: 25
- KnockbackResistance: 1
- FollowRange: 25
- Silent: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- MechanicalSentinel:
- Type: IRON_GOLEM
- Display: '&cMechanical Sentinel'
- Health: 1200
- Armor: 15
- Damage: 40
- Faction: Machine
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AItargetSelectors:
- - 0 clear
- - 1 player
- - 2 hurtbytarget
- DamageModifiers:
- - FALL 0
- - FIRE_TICK 0
- - FIRE 0
- - SUFFOCATION 0
- Equipment:
- - MechanicalSentinelDamage:0
- Skills:
- - skill{s=MechanicalSentinelMiniMissle} @Target ~onTimer:220
- - skill{s=MechanicalSentinelLasers} @Target ~onTimer:360
- Options:
- MovementSpeed: 0.15
- MaxCombatDistance: 25
- KnockbackResistance: 1
- FollowRange: 25
- Silent: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- RustedSentinel: ##make this one weaker stats/healthwise than the rest
- Type: IRON_GOLEM
- Display: '&1Rusted Sentinel'
- Health: 1328
- Damage: 184
- Faction: Machine
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AItargetSelectors:
- - 0 clear
- - 1 player
- - 2 hurtbytarget
- DamageModifiers:
- - FALL 0
- - FIRE_TICK 0
- - FIRE 0
- - SUFFOCATION 0
- Equipment:
- - RustedSentinelDamage:0
- Skills:
- - velocity{m=set;x=0;y=0;z=0} @Self ~onDamaged
- - potion{t=SLOW;d=20;l=3} @Self ~onTimer:40 0.2
- - potion{t=SLOW_DIGGING;d=99999;l=3} @Self ~onSpawn
- - skill{s=RustedSentinelRustEffects} @Self ~onTimer:5
- - throw{v=13;vy=3.5} @Target ~onAttack
- Options:
- MovementSpeed: 0.175
- MaxCombatDistance: 25
- KnockbackResistance: 1
- FollowRange: 25
- Silent: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- HallwayPatrolMelee:
- Type: SKELETON
- Display: '&1Hallway Patrol'
- Health: 812
- Damage: 65
- Faction: Machine
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AItargetSelectors:
- - 0 clear
- - 1 player
- - 2 hurtbytarget
- DamageModifiers:
- - FALL 0
- - FIRE_TICK 0
- - FIRE 0
- - SUFFOCATION 0
- Equipment:
- - HallwayPatrolMeleeHead:4
- - IronChest:3
- - BrownPants:2
- - BrownBoots:1
- - HallwayPatrolMeleeDamage:0
- Skills:
- - velocity{m=set;x=0;y=0;z=0} @Self ~onDamaged
- - modifymobscore{objective=HPMBerserk;action=set;value=0} @Self ~onSpawn
- - modifyglobalscore{objective=HPMHealRequest;action=add;value=1} @MobsInRadius{r=10;t=HallwayPatrolSupport} ~onDamaged
- - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =80% 0.35
- - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =60% 0.35
- - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =40% 0.35
- - modifymobscore{objective=HPMBerserk;action=add;value=1} @Self ~onDamaged =20% 0.35
- - skill{s=HallwayPatrolMeleeBerserk} @Self ~onTimer:20
- - skill{s=HallwayPatrolMeleeBerserkSelfPotionAndParticleEffects} @Self ~onTimer:20
- Options:
- MovementSpeed: 0.26
- MaxCombatDistance: 25
- KnockbackResistance: 1
- FollowRange: 25
- PreventOtherDrops: true
- PreventRandomEquipment: true
- HallwayPatrolSupport:
- Type: SKELETON
- Display: '&1Hallway Patrol Leader'
- Health: 1242
- Damage: 15
- Faction: Machine
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AItargetSelectors:
- - 0 clear
- - 1 player
- - 2 hurtbytarget
- DamageModifiers:
- - FALL 0
- - FIRE_TICK 0
- - FIRE 0
- - SUFFOCATION 0
- Equipment:
- - HallwayPatrolSupportHead:4
- - SLeatherChest:3
- - IronPants:2
- - IronBoots:1
- - HallwayPatrolSupportDamage:0
- Skills:
- - summon{type=HallwayPatrolMelee;amount=2;radius=2} @self
- - modifyglobalscore{objective=HPMHealRequest;action=set;value=0} @Self ~onSpawn
- - skill{s=HallwayPatrolSupportShot} @Target ~onTimer:130
- - skill{s=HallwayPatrolSupportRally} @Target ~onTimer:160
- - skill{s=HallwayPatrolSupportHeal} @MobsInRadius{r=10;t=HallwayPatrolMelee} ~onTimer:60
- Options:
- MovementSpeed: 0.245
- MaxCombatDistance: 25
- KnockbackResistance: 1
- FollowRange: 25
- PreventOtherDrops: true
- PreventRandomEquipment: true
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