Advertisement
Guest User

SkeletErstellenKlasse

a guest
Jul 15th, 2019
120
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 1.24 KB | None | 0 0
  1.  
  2. import java.util.Random;
  3.  
  4. import org.bukkit.Location;
  5. import org.bukkit.World;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.Player;
  9.  
  10. public class Skeleton {
  11.    
  12.     public int leben;
  13.     public int level;
  14.     public Player spieler;
  15.     public Location gegnerSpawn;
  16.  
  17.    
  18.     public Skeleton() {
  19.        
  20.     }
  21.     //Eigenschaften
  22.     public Skeleton(int leben, Player spieler, int level) {
  23.         this.leben = leben;
  24.         this.spieler = spieler;
  25.         this.level = level;
  26.     }
  27.    
  28.    
  29.  
  30.    
  31.     public Entity summonSkeleton() {
  32.        
  33.         Random zufallsgenerator = new Random();
  34.         World welt = spieler.getServer().getWorld("Empires");
  35.        
  36.         Location [] gegner = new Location [5];
  37.        
  38.         // 5 Orte wo Gegner spawnen können
  39.         gegner [0] = new Location(welt,414,90,201);
  40.         gegner [1] = new Location(welt,415,90,221);
  41.         gegner [2] = new Location(welt,426,88,225);
  42.         gegner [3] = new Location(welt,435,85,218);
  43.         gegner [4] = new Location(welt,424,88,205);
  44.        
  45.         gegnerSpawn = gegner[zufallsgenerator.nextInt(gegner.length)]; // Ein Ort wird zufällig ausgewählt
  46.        
  47.         Entity entity = welt.spawnEntity(gegnerSpawn, EntityType.SKELETON);
  48.         entity.setCustomName("§eLevel: §c" + level);
  49.        
  50.         return entity;
  51.     }
  52.    
  53.  
  54.        
  55.        
  56.        
  57. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement