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lastUIException_63698549290

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Sep 10th, 2019
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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>982be1e4608da06a5d275e8d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-11 16:22:05</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel</categoryid><desyncid>982be1e4608da06a5d275e8d</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/RefreshLotData()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/HandleVenueInfoUpdate()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10; at gamedata.BuildBuy.shared::BuildBuyStateData/HandleRefreshVenueData()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10; at olympus.io::CommunicationManager/CallGameService()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/OnSelectVenueType()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/ForceVenueType()&#13;&#10; at olympus.controls::GUIComponent/ConfigUI()&#13;&#10; at olympus.controls::GUIComponent/OnAddedToStage()&#13;&#10; at olympus.core::LayoutManager/LoadWidgetCompleteHandler()&#13;&#10;rtim=90805</desyncdata></report>
  3. <report><version>2</version><sessionid>982be1e4608da06a5d275e8d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-11 16:36:20</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel</categoryid><desyncid>982be1e4608da06a5d275e8d</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/RefreshLotData()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/HandleVenueInfoUpdate()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10; at gamedata.BuildBuy.shared::BuildBuyStateData/HandleRefreshVenueData()&#13;&#10; at olympus.io::CommunicationObject/Dispatch()&#13;&#10; at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10; at olympus.io::CommunicationManager/CallGameService()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/OnSelectVenueType()&#13;&#10; at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/ForceVenueType()&#13;&#10; at olympus.controls::GUIComponent/ConfigUI()&#13;&#10; at olympus.controls::GUIComponent/OnAddedToStage()&#13;&#10; at olympus.core::LayoutManager/LoadWidgetCompleteHandler()&#13;&#10;rtim=176325</desyncdata></report>
  4. </root>
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