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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>982be1e4608da06a5d275e8d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-11 16:22:05</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel</categoryid><desyncid>982be1e4608da06a5d275e8d</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/RefreshLotData() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/HandleVenueInfoUpdate() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.BuildBuy.shared::BuildBuyStateData/HandleRefreshVenueData() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/CallGameService() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/OnSelectVenueType() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/ForceVenueType() at olympus.controls::GUIComponent/ConfigUI() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=90805</desyncdata></report>
- <report><version>2</version><sessionid>982be1e4608da06a5d275e8d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-07-11 16:36:20</createtime><buildsignature>Local.Unknown.Unknown.1.52.100.1020-1.200.000.397.Release</buildsignature><categoryid>(AS)widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel</categoryid><desyncid>982be1e4608da06a5d275e8d</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/RefreshLotData() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/HandleVenueInfoUpdate() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.BuildBuy.shared::BuildBuyStateData/HandleRefreshVenueData() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/CallGameService() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/OnSelectVenueType() at widgets.BuildBuy.VenueConfiguration.controls::LotInfoPanel/ForceVenueType() at olympus.controls::GUIComponent/ConfigUI() at olympus.controls::GUIComponent/OnAddedToStage() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=176325</desyncdata></report>
- </root>
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