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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
- Vendor: ATI
- VRAM: 12243 MB
- Driver: 30.0.15021.7000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.356 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.319700 ms
- 2023-07-09T16:42:46 0.022 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-07-09T16:42:46 0.023 INF System information:
- 2023-07-09T16:42:46 0.023 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-07-09T16:42:46 0.024 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
- 2023-07-09T16:42:46 0.024 INF RAM: 32509 MB
- 2023-07-09T16:42:46 0.024 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
- 2023-07-09T16:42:46 0.028 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-07-09T16:42:46 0.050 INF Last played version: Alpha 21
- 2023-07-09T16:42:46 0.052 INF Local UTC offset: -4 hours
- 2023-07-09T16:42:46 0.066 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-07-09__16-42-35.txt
- 2023-07-09T16:42:46 0.074 INF [Platform] Init
- 2023-07-09T16:42:46 0.121 INF [Platform] Using native platform: Steam
- 2023-07-09T16:42:46 0.123 INF [Platform] Using cross platform: EOS
- 2023-07-09T16:42:46 0.123 INF [Platform] Using server platform: Steam
- 2023-07-09T16:42:46 0.123 INF [Platform] Using server platform: XBL
- 2023-07-09T16:42:46 0.130 INF Starting PlayerInputManager...
- 2023-07-09T16:42:46 0.298 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-07-09T16:42:46 0.309 INF [Platform] Initializing Steam
- 2023-07-09T16:42:47 0.861 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-07-09T16:42:47 0.862 INF [Steamworks.NET] Registering auth callbacks
- 2023-07-09T16:42:47 0.863 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-07-09T16:42:47 0.864 INF [Platform] Initializing EOS
- 2023-07-09T16:42:47 1.112 INF [EOS] Initialize: Success
- 2023-07-09T16:42:47 1.215 INF [Platform] Initializing XBL
- 2023-07-09T16:42:47 1.364 INF Localization language from prefs: english
- 2023-07-09T16:42:47 1.365 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.350600 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000024F4154A070.dll
- 2023-07-09T16:42:48 2.131 INF Awake IsFocused: True
- 2023-07-09T16:42:48 2.131 INF Awake
- 2023-07-09T16:42:48 2.312 INF Occlusion: Awake
- 2023-07-09T16:42:48 2.318 WRN Device name for flag StandaloneWindows is unknown
- 2023-07-09T16:42:48 2.319 INF ApplyAllOptions streaming budget 11018.7 MB
- 2023-07-09T16:42:48 2.320 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-07-09T16:42:48 2.321 INF Texture quality is set to 0
- 2023-07-09T16:42:48 2.321 INF ApplyTextureFilter 2, AF Enable
- 2023-07-09T16:42:48 2.322 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 8.039300 ms (FindLiveObjects: 0.350900 ms CreateObjectMapping: 0.248100 ms MarkObjects: 7.402400 ms DeleteObjects: 0.037200 ms)
- 2023-07-09T16:42:49 2.846 INF [MODS] No mods folder found
- 2023-07-09T16:42:49 2.847 INF [MODS] Initializing mod code
- 2023-07-09T16:42:49 2.847 INF [MODS] Loading done
- 2023-07-09T16:42:49 2.861 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-09T16:42:49 2.882 INF Loading permissions file done.
- 2023-07-09T16:42:49 2.948 INF GameSense server not found (no props file), disabling
- 2023-07-09T16:42:49 2.949 INF [PartyQuests] Initialized
- 2023-07-09T16:42:49 2.949 INF Awake done in 818 ms
- 2023-07-09T16:42:49 3.043 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-09T16:42:49 3.062 INF [XUi] XUi instantiation completed in 18 ms
- 2023-07-09T16:42:49 3.269 INF [XUi] Loading XUi asynchronously
- 2023-07-09T16:42:49 3.283 INF Updated culture for display texts
- 2023-07-09T16:42:49 3.615 INF Reloading serveradmin.xml
- 2023-07-09T16:42:49 3.615 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-09T16:42:49 3.615 INF Loading permissions file done.
- 2023-07-09T16:42:50 3.905 INF [XUi] Parsing all window groups completed in 580 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-07-09T16:42:51 5.026 INF [XUi] Initialized all window groups completed in 455 ms total.
- 2023-07-09T16:42:51 5.600 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-07-09T16:42:55 9.611 INF LoadTextureArraysForQuality took 4.011
- 2023-07-09T16:42:55 9.645 INF Loaded (local): rwgmixer in 0.03
- 2023-07-09T16:42:55 9.692 INF Loaded (local): archetypes in 0.05
- 2023-07-09T16:42:55 9.710 INF Loaded (local): loadingscreen in 0.02
- 2023-07-09T16:42:55 9.711 INF WorldStaticData.Init() needed 5.000s
- 2023-07-09T16:42:55 9.729 INF [Steamworks.NET] Login ok.
- 2023-07-09T16:42:55 9.729 INF [EOS] Login
- 2023-07-09T16:42:56 9.945 INF AchievementManager: Received stats and achievements from Steam
- 2023-07-09T16:42:57 10.863 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
- 2023-07-09T16:42:57 10.864 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
- 2023-07-09T16:42:57 10.865 INF [EOS] CopyIdToken result: Success
- 2023-07-09T16:42:58 11.828 INF [EOS] TransferProgress: News.xml, 4090 / 4090
- 2023-07-09T16:42:58 12.045 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
- 2023-07-09T16:42:59 13.191 INF NET: Starting server protocols
- 2023-07-09T16:42:59 13.269 INF NET: LiteNetLib server started
- 2023-07-09T16:42:59 13.270 INF [Steamworks.NET] NET: Server started
- 2023-07-09T16:42:59 13.270 INF Started thread SteamNetworkingServer
- 2023-07-09T16:42:59 13.270 INF [EOS-P2PS] Server started
- 2023-07-09T16:42:59 13.271 INF StartGame
- 2023-07-09T16:42:59 13.272 INF NetPackageManager Init
- 2023-07-09T16:42:59 13.337 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-09T16:42:59 13.346 INF [XUi] XUi instantiation completed in 8 ms
- 2023-07-09T16:42:59 13.355 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = A21b324spwDM
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Old Zowoce County
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = parking_lot_02
- GamePref.LastLoadingTipRead = 32
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.6008359
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 1
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.2
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.599791
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = NekoPawtato
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region =
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-07-09T16:42:59 13.388 INF StartAsServer
- 2023-07-09T16:42:59 13.706 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-07-09T16:42:59 13.706 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-07-09T16:42:59 13.706 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-07-09T16:42:59 13.735 INF Loaded (local): materials in 0.32
- 2023-07-09T16:42:59 13.785 INF Loaded (local): physicsbodies in 0.05
- 2023-07-09T16:43:00 13.835 INF Loaded (local): painting in 0.05
- 2023-07-09T16:43:00 13.935 INF Loaded (local): shapes in 0.10
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-07-09T16:43:15 29.039 INF Block IDs with mapping
- 2023-07-09T16:43:15 29.051 INF Block IDs total 22097, terr 29, last 22319
- 2023-07-09T16:43:15 29.065 INF Loaded (local): blocks in 15.13
- Unloading 64669 unused Assets to reduce memory usage. Loaded Objects now: 121132.
- Total: 272.063200 ms (FindLiveObjects: 8.101900 ms CreateObjectMapping: 6.371000 ms MarkObjects: 240.187400 ms DeleteObjects: 17.402600 ms)
- 2023-07-09T16:43:15 29.430 INF Loaded (local): progression in 0.37
- 2023-07-09T16:43:16 29.826 INF Loaded (local): buffs in 0.40
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-07-09T16:43:16 29.856 INF Loaded (local): misc in 0.03
- 2023-07-09T16:43:16 30.208 INF Loaded (local): items in 0.35
- 2023-07-09T16:43:16 30.306 INF Item IDs with mapping
- 2023-07-09T16:43:16 30.306 INF ItemIDs from Mapping
- 2023-07-09T16:43:16 30.351 INF Loaded (local): item_modifiers in 0.14
- 2023-07-09T16:43:16 30.432 INF Loaded (local): entityclasses in 0.08
- 2023-07-09T16:43:16 30.473 INF Loaded (local): qualityinfo in 0.04
- 2023-07-09T16:43:16 30.539 INF Loaded (local): sounds in 0.07
- 2023-07-09T16:43:16 30.597 INF Loaded (local): recipes in 0.06
- 2023-07-09T16:43:16 30.639 INF Loaded (local): blockplaceholders in 0.04
- 2023-07-09T16:43:16 30.694 INF Loaded (local): loot in 0.06
- 2023-07-09T16:43:16 30.739 INF Loaded (local): entitygroups in 0.04
- 2023-07-09T16:43:16 30.789 INF Loaded (local): utilityai in 0.05
- 2023-07-09T16:43:17 30.839 INF Loaded (local): vehicles in 0.05
- 2023-07-09T16:43:17 30.889 INF Loaded (local): rwgmixer in 0.05
- 2023-07-09T16:43:17 30.939 INF Loaded (local): weathersurvival in 0.05
- 2023-07-09T16:43:17 30.989 INF Loaded (local): archetypes in 0.05
- 2023-07-09T16:43:17 31.064 INF Loaded (local): quests in 0.08
- 2023-07-09T16:43:17 31.110 INF Loaded (local): traders in 0.05
- 2023-07-09T16:43:17 31.160 INF Loaded (local): npc in 0.05
- 2023-07-09T16:43:17 31.210 INF Loaded (local): dialogs in 0.05
- 2023-07-09T16:43:17 31.260 INF Loaded (local): ui_display in 0.05
- 2023-07-09T16:43:17 31.310 INF Loaded (local): nav_objects in 0.05
- 2023-07-09T16:43:17 31.360 INF Loaded (local): gamestages in 0.05
- 2023-07-09T16:43:17 31.539 INF Loaded (local): gameevents in 0.18
- 2023-07-09T16:43:17 31.603 INF Loaded (local): twitch in 0.06
- 2023-07-09T16:43:17 31.648 INF Loaded (local): twitch_events in 0.04
- 2023-07-09T16:43:17 31.708 INF Loaded (local): dmscontent in 0.06
- 2023-07-09T16:43:17 31.748 INF Loaded (local): XUi_Common/styles in 0.04
- 2023-07-09T16:43:18 31.797 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-07-09T16:43:18 31.847 INF Loaded (local): XUi/styles in 0.05
- 2023-07-09T16:43:18 31.897 INF Loaded (local): XUi/controls in 0.05
- 2023-07-09T16:43:18 31.947 INF Loaded (local): XUi/windows in 0.05
- 2023-07-09T16:43:18 31.997 INF [XUi] Loading XUi asynchronously
- 2023-07-09T16:43:18 32.021 INF Loaded (local): XUi/xui in 0.07
- 2023-07-09T16:43:18 32.138 INF Loaded (local): biomes in 0.12
- 2023-07-09T16:43:18 32.282 INF Loaded (local): worldglobal in 0.14
- 2023-07-09T16:43:18 32.426 INF Loaded (local): spawning in 0.14
- 2023-07-09T16:43:18 32.517 INF Loaded (local): loadingscreen in 0.09
- 2023-07-09T16:43:18 32.598 INF createWorld: Old Zowoce County, A21b324spwDM, GameModeSurvival
- 2023-07-09T16:43:18 32.600 INF Occlusion: Enabled
- 2023-07-09T16:43:18 32.640 INF Started thread ChunkRegeneration
- 2023-07-09T16:43:18 32.641 INF Started thread ChunkCalc
- 2023-07-09T16:43:18 32.642 INF Started thread ChunkMeshBake
- 2023-07-09T16:43:18 32.666 INF [XUi] Parsing all window groups completed in 524 ms total.
- 2023-07-09T16:43:18 32.730 INF World.Load: Old Zowoce County
- 2023-07-09T16:43:18 32.736 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-07-09T16:43:18 32.780 INF Started thread WaterSimulationApplyChanges
- 2023-07-09T16:43:20 34.042 INF ShapeControllers: 96
- 2023-07-09T16:43:21 34.864 INF [XUi] Initialized all window groups completed in 760 ms total.
- 2023-07-09T16:43:22 36.701 INF Started thread GenerateChunks
- 2023-07-09T16:43:23 37.030 INF Calculating world hashes took 316 ms (world size 149 MiB)
- 2023-07-09T16:43:23 37.145 INF Loading dtm raw file took 441ms
- 2023-07-09T16:43:23 37.448 INF Biomes image size w= 6144, h = 6144
- 2023-07-09T16:43:26 40.143 INF Loading and creating biomes took 2997ms
- 2023-07-09T16:43:27 40.880 INF Loading and creating shader control textures took 737ms
- 2023-07-09T16:43:27 41.238 INF Loading and parsing of generator took 357ms
- 2023-07-09T16:43:27 41.255 INF Computed 507 chunk groups containing a total of 12820 chunks. Largest group contains 320 chunks.
- 2023-07-09T16:43:27 41.270 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\Old Zowoce County\A21b324spwDM\Region
- 2023-07-09T16:43:28 42.193 INF [DECO] read 64501
- 2023-07-09T16:43:28 42.245 INF Dynamic Music Initialized on Server
- 2023-07-09T16:43:28 42.259 INF Dynamic Music Initialized on Client
- 2023-07-09T16:43:28 42.441 INF AstarManager Init
- 2023-07-09T16:43:28 42.631 INF WeatherManager: Init 8 weather packages
- 2023-07-09T16:43:28 42.780 INF WeatherManager: ApplySavedPackages
- 2023-07-09T16:43:28 42.783 INF createWorld() done
- 2023-07-09T16:43:28 42.784 INF Loading players.xml
- 2023-07-09T16:43:29 43.145 INF Created player with id=903
- 2023-07-09T16:43:29 43.153 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=903]
- 2023-07-09T16:43:29 43.192 INF Loaded player
- 2023-07-09T16:43:29 43.378 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Old Zowoce County/A21b324spwDM/vehicles.dat, loaded 0
- 2023-07-09T16:43:29 43.379 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Old Zowoce County/A21b324spwDM/drones.dat, loaded 0
- 2023-07-09T16:43:29 43.493 INF [EOS] Registering server
- 2023-07-09T16:43:29 43.592 INF OpenSpawnWindow
- 2023-07-09T16:43:30 43.935 INF Loading dymesh settings
- 2023-07-09T16:43:30 43.936 INF Dynamic Mesh Settings
- 2023-07-09T16:43:30 43.936 INF Use Imposter Values: False
- 2023-07-09T16:43:30 43.936 INF Only Player Areas: True
- 2023-07-09T16:43:30 43.936 INF Player Area Buffer: 3
- 2023-07-09T16:43:30 43.936 INF Max View Distance: 1000
- 2023-07-09T16:43:30 43.936 INF Regen all on new world: False
- 2023-07-09T16:43:30 43.940 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-07-09T16:43:30 43.941 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Old Zowoce County/A21b324spwDM/DynamicMeshes/
- 2023-07-09T16:43:30 43.941 INF StartGame done
- 2023-07-09T16:43:30 44.099 WRN Spawned entity with wrong pos: [type=EntityLootContainer, name=?] id=1025 pos=(544.3, -12814.2, 2203.1)
- 2023-07-09T16:43:30 44.129 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-07-09T16:43:30 44.322 INF [EOS] Server registered, session: eb28223987714bab805b8f4a3569def7
- 2023-07-09T16:43:30 44.325 INF [EOS] Session address: 107.13.151.7
- 2023-07-09T16:43:30 44.330 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-07-09T16:43:30 44.565 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243267728813, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
- 2023-07-09T16:43:30 44.569 INF [Steamworks.NET] Lobby entered: 109775243267728813
- 2023-07-09T16:43:30 44.666 INF Dymesh: Warming dynamic mesh
- 2023-07-09T16:43:30 44.666 INF Dymesh: Creating dynamic mesh manager
- 2023-07-09T16:43:30 44.669 INF Dymesh: Awake
- 2023-07-09T16:43:30 44.669 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Old Zowoce County/A21b324spwDM/DynamicMeshes/
- 2023-07-09T16:43:30 44.670 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Old Zowoce County/A21b324spwDM/DynamicMeshes/
- 2023-07-09T16:43:30 44.681 INF Dymesh: Loaded Items: 40
- 2023-07-09T16:43:30 44.681 INF Dymesh: Loading all items took: 0.0120393 seconds.
- 2023-07-09T16:43:31 45.073 INF Meshlist count is now 1
- 2023-07-09T16:43:31 45.073 INF Meshlist count is now 2
- 2023-07-09T16:43:31 45.074 INF Force load took 0 seconds
- 2023-07-09T16:43:31 45.075 INF Clearing queues.
- 2023-07-09T16:43:31 45.075 INF Cleared queues.
- 2023-07-09T16:43:31 45.077 INF Dynamic thread starting
- 2023-07-09T16:43:31 45.098 INF Dymesh door replacement: imposterBlock
- 2023-07-09T16:43:31 45.580 WRN [Steam] Tick took exceptionally long: 71 ms
- 2023-07-09T16:43:32 46.002 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90174169343335442, public IP=10*.1*.15*.*
- 2023-07-09T16:43:32 46.004 INF [Steamworks.NET] Exiting Lobby
- 2023-07-09T16:43:32 46.004 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-07-09T16:43:32 46.022 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdge'
- 2023-07-09T16:43:32 46.213 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243267728903, server SteamID=90174169343335442, server public IP=10*.1*.15*.*, server port=26900
- 2023-07-09T16:43:32 46.217 INF [Steamworks.NET] Lobby entered: 109775243267728903
- 2023-07-09T16:43:32 46.718 ERR IsMovementBlocked fluorescentLight at 594, 41, 2160 has child parent, fluorescentLight at 594, 41, 2160
- 2023-07-09T16:43:32 46.719 ERR IsMovementBlocked fluorescentLight at 598, 41, 2160 has child parent, fluorescentLight at 598, 41, 2160
- 2023-07-09T16:43:32 46.720 ERR IsMovementBlocked fluorescentLight at 601, 41, 2160 has child parent, fluorescentLight at 601, 41, 2160
- 2023-07-09T16:43:32 46.721 ERR IsMovementBlocked fluorescentLight at 594, 41, 2160 has child parent, fluorescentLight at 594, 41, 2160
- 2023-07-09T16:43:32 46.721 ERR IsMovementBlocked fluorescentLight at 598, 41, 2160 has child parent, fluorescentLight at 598, 41, 2160
- 2023-07-09T16:43:32 46.722 ERR IsMovementBlocked fluorescentLight at 601, 41, 2160 has child parent, fluorescentLight at 601, 41, 2160
- 2023-07-09T16:43:32 46.724 INF Respawn almost done
- 2023-07-09T16:43:32 46.730 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 563, 35, 2152): localplayer
- 2023-07-09T16:43:32 46.773 INF 1187+1 Origin Reposition (0.0, 0.0, 0.0) to (560.0, 32.0, 2144.0)
- 2023-07-09T16:43:33 46.892 ERR IsMovementBlocked fluorescentLight at 594, 41, 2160 has child parent, fluorescentLight at 594, 41, 2160
- 2023-07-09T16:43:33 46.892 ERR IsMovementBlocked fluorescentLight at 598, 41, 2160 has child parent, fluorescentLight at 598, 41, 2160
- 2023-07-09T16:43:33 46.892 ERR IsMovementBlocked fluorescentLight at 601, 41, 2160 has child parent, fluorescentLight at 601, 41, 2160
- 2023-07-09T16:43:43 57.614 INF Executing command 'buff messmeup'
- 2023-07-09T16:43:59 73.463 INF [DECO] written 64501, in 10ms
- 2023-07-09T16:43:59 73.466 INF [DECO] write thread 2ms
- 2023-07-09T16:43:59 73.721 INF Time: 1.00m FPS: 60.00 Heap: 2178.6MB Max: 2178.6MB Chunks: 261 CGO: 160 Ply: 1 Zom: 3 Ent: 18 (18) Items: 12 CO: 1 RSS: 4268.7MB
- 2023-07-09T16:44:20 94.545 INF Executing command 'dm'
- 2023-07-09T16:44:20 94.778 INF Executing command 'cm'
- 2023-07-09T16:44:29 103.733 INF Time: 1.50m FPS: 59.75 Heap: 2200.4MB Max: 2200.4MB Chunks: 261 CGO: 160 Ply: 1 Zom: 4 Ent: 19 (19) Items: 12 CO: 1 RSS: 4291.3MB
- 2023-07-09T16:44:32 105.975 INF Executing command 'killall'
- 2023-07-09T16:44:32 105.978 INF Entity zombieSteveCrawler 12203 killed
- 2023-07-09T16:44:32 105.984 INF Entity zombieMarlene 12201 killed
- 2023-07-09T16:44:32 105.984 INF Entity zombieDarlene 12202 killed
- 2023-07-09T16:44:32 105.984 INF Entity animalSnake 12213 killed
- 2023-07-09T16:44:33 107.175 INF Executing command 'killall'
- 2023-07-09T16:44:46 120.502 INF GMSG: Player 'NekoPawtato' died
- 2023-07-09T16:44:46 120.503 INF Entity NekoPawtato 903 killed by animalSnake 12215
- 2023-07-09T16:44:46 120.509 INF 5589 EntityBackpack id 12216, plyrId 903, (564.6, 37.1, 2154.0) (35, 134), chunk False (0, 0, 0), items ? : Write
- 2023-07-09T16:44:46 120.510 INF 5589 EntityBackpack id 0, plyrId 903, (0.0, 0.0, 0.0) (0, 0), chunk False (0, 0, 0), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Read
- 2023-07-09T16:44:46 120.512 INF 5589 EntityBackpack id 12217, plyrId 903, (564.6, 37.1, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Write
- 2023-07-09T16:44:46 120.512 INF 5589 EntityBackpack id 12216, plyrId 903, (564.6, 37.1, 2154.0) (35, 134), chunk False (0, 0, 0), items ? : OnEntityUnload markedForUnload False, IsDead False, IsDespawned False
- 2023-07-09T16:44:46 120.520 INF 5589 EntityBackpack id 12217, plyrId 903, (564.6, 37.1, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Start
- 2023-07-09T16:44:50 124.451 INF 5825 EntityBackpack id 12217, plyrId 903, (564.3, 35.2, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Write
- Calling Animator.GotoState on Synchronize layer
- 2023-07-09T16:44:59 133.434 INF 1. Spawn pos: sleeping bag SpawnPoint (565.5, 35.0, 2152.5)/0.0
- 2023-07-09T16:44:59 133.434 INF OpenSpawnWindow
- 2023-07-09T16:44:59 133.733 INF Time: 2.00m FPS: 60.00 Heap: 2219.8MB Max: 2219.8MB Chunks: 261 CGO: 160 Ply: 1 Zom: 0 Ent: 17 (23) Items: 15 CO: 1 RSS: 4319.0MB
- 2023-07-09T16:45:02 136.152 INF Find respawn point routine OnBedRoll
- 2023-07-09T16:45:03 137.151 INF 1. Spawn pos: sleeping bag SpawnPoint (565.5, 35.0, 2152.5)/0.0
- 2023-07-09T16:45:03 137.167 INF Respawn almost done
- 2023-07-09T16:45:03 137.168 INF PlayerSpawnedInWorld (reason: Died, position: 565, 35, 2152): localplayer
- 2023-07-09T16:45:04 137.802 INF 124.3646 SleeperVolume 572, 35, 2163: Restoring 576, 35, 2164 (36, 135) 'zombieUtilityWorker', count 0
- 2023-07-09T16:45:04 137.901 INF 124.4645 SleeperVolume 572, 35, 2163: Restoring 572, 35, 2166 (35, 135) 'zombieJanitor', count 0
- 2023-07-09T16:45:08 142.740 INF 6922 EntityBackpack id 12217, plyrId 903, (564.3, 35.2, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Write
- 2023-07-09T16:45:09 143.175 INF Saving 133 of chunks took 411ms
- 2023-07-09T16:45:10 144.194 INF Disconnect
- 2023-07-09T16:45:10 144.197 INF [NET] ServerShutdown
- 2023-07-09T16:45:10 144.197 INF NET: Stopping server protocols
- 2023-07-09T16:45:10 144.444 INF NET: LiteNetLib server stopped
- 2023-07-09T16:45:10 144.446 INF Exited thread SteamNetworkingServer
- 2023-07-09T16:45:10 144.446 INF [Steamworks.NET] NET: Server stopped
- 2023-07-09T16:45:10 144.447 INF [EOS-P2PS] Server stopped
- 2023-07-09T16:45:10 144.448 INF SaveAndCleanupWorld
- 2023-07-09T16:45:10 144.454 INF 6982 EntityBackpack id 12217, plyrId 903, (564.3, 35.2, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Write
- 2023-07-09T16:45:11 144.903 INF Saving 134 of chunks took 426ms
- 2023-07-09T16:45:11 144.906 INF [EOS] Unregistering server
- 2023-07-09T16:45:11 144.907 INF [Steamworks.NET] Stopping server
- 2023-07-09T16:45:11 144.921 INF [Steamworks.NET] Exiting Lobby
- 2023-07-09T16:45:11 144.921 INF [PartyQuests] Player unregistered
- 2023-07-09T16:45:11 145.260 INF AstarManager Cleanup
- 2023-07-09T16:45:11 145.440 INF Clearing queues.
- 2023-07-09T16:45:11 145.440 INF Cleared queues.
- 2023-07-09T16:45:12 146.266 INF Clearing queues.
- 2023-07-09T16:45:12 146.266 INF Cleared queues.
- 2023-07-09T16:45:12 146.272 INF World.Unload
- 2023-07-09T16:45:12 146.281 INF Exited thread GenerateChunks
- 2023-07-09T16:45:12 146.282 INF 6982 EntityBackpack id 12217, plyrId 903, (564.3, 35.2, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False
- 2023-07-09T16:45:12 146.286 INF 0 EntityBackpack id 12217, plyrId 903, (564.3, 35.2, 2154.0) (35, 134), chunk True (35, 2, 134), items 15 q_basicSurvival, resourceYuccaFibers at (0, 0, 0, xz 0 0) : Write
- 2023-07-09T16:45:12 146.712 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\Old Zowoce County\A21b324spwDM\Region
- 2023-07-09T16:45:12 146.737 INF World.Cleanup
- 2023-07-09T16:45:12 146.740 INF Exited thread ChunkRegeneration
- 2023-07-09T16:45:12 146.745 INF Exited thread ChunkCalc
- 2023-07-09T16:45:12 146.746 INF Exited thread ChunkMeshBake
- 2023-07-09T16:45:12 146.759 INF Exited thread WaterSimulationApplyChanges
- 2023-07-09T16:45:12 146.763 INF VehicleManager saving 0 (0 + 0)
- 2023-07-09T16:45:12 146.764 INF VehicleManager saved 9 bytes
- 2023-07-09T16:45:12 146.765 INF DroneManager saving 0 (0 + 0)
- 2023-07-09T16:45:12 146.766 INF DroneManager saved 9 bytes
- 2023-07-09T16:45:13 146.797 INF Persistent GamePrefs saved
- 2023-07-09T16:45:13 147.582 INF [EOS] Server unregistered
- 2023-07-09T16:45:13 147.633 INF Preparing quit
- 2023-07-09T16:45:13 147.634 INF Persistent GamePrefs saved
- 2023-07-09T16:45:13 147.634 INF Cleanup
- 2023-07-09T16:45:14 147.951 INF AchievementManager.Cleanup
- 2023-07-09T16:45:14 148.184 INF Terminating threads
- 2023-07-09T16:45:14 148.184 INF OnApplicationQuit
- 2023-07-09T16:45:14 148.186 INF Terminating threads
- 2023-07-09T16:45:14 148.186 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 265 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 747 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 26 frames, [64.0 KB-128.0 KB]: 85 frames, [128.0 KB-256.0 KB]: 5068 frames, [256.0 KB-0.5 MB]: 123 frames, [0.5 MB-1.0 MB]: 661 frames, [1.0 MB-2.0 MB]: 10 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 507.3 KB
- Overflow Count 15786
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 79.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 79.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 80.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 79.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 80.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 168454
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 835523
- 32B: 15 Subsections = 7680 buckets. Failed count: 929793
- 48B: 53 Subsections = 18090 buckets. Failed count: 783202
- 64B: 29 Subsections = 7424 buckets. Failed count: 370332
- 80B: 152 Subsections = 31129 buckets. Failed count: 120514
- 96B: 3 Subsections = 512 buckets. Failed count: 89486
- 112B: 2 Subsections = 292 buckets. Failed count: 113061
- 128B: 1 Subsections = 128 buckets. Failed count: 155250
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 222 frames, [32.0 MB-64.0 MB]: 615 frames, [64.0 MB-128.0 MB]: 268 frames, [128.0 MB-256.0 MB]: 387 frames, [256.0 MB-0.50 GB]: 5522 frames
- Requested Block Size 16.0 MB
- Peak Block count 21
- Peak Allocated memory 309.2 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 495 frames, [16.0 MB-32.0 MB]: 368 frames, [32.0 MB-64.0 MB]: 37 frames, [64.0 MB-128.0 MB]: 3442 frames, [128.0 MB-256.0 MB]: 2671 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 4
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 158
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 835523
- 32B: 15 Subsections = 7680 buckets. Failed count: 929793
- 48B: 53 Subsections = 18090 buckets. Failed count: 783202
- 64B: 29 Subsections = 7424 buckets. Failed count: 370332
- 80B: 152 Subsections = 31129 buckets. Failed count: 120514
- 96B: 3 Subsections = 512 buckets. Failed count: 89486
- 112B: 2 Subsections = 292 buckets. Failed count: 113061
- 128B: 1 Subsections = 128 buckets. Failed count: 155250
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 219 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 518 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 13 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 232 frames, [128.0 MB-256.0 MB]: 5968 frames, [256.0 MB-0.50 GB]: 27 frames
- Requested Block Size 16.0 MB
- Peak Block count 15
- Peak Allocated memory 434.7 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 208 frames, [64.0 KB-128.0 KB]: 506 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 76 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 6176 frames, [128.0 MB-256.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 835523
- 32B: 15 Subsections = 7680 buckets. Failed count: 929793
- 48B: 53 Subsections = 18090 buckets. Failed count: 783202
- 64B: 29 Subsections = 7424 buckets. Failed count: 370332
- 80B: 152 Subsections = 31129 buckets. Failed count: 120514
- 96B: 3 Subsections = 512 buckets. Failed count: 89486
- 112B: 2 Subsections = 292 buckets. Failed count: 113061
- 128B: 1 Subsections = 128 buckets. Failed count: 155250
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 214 frames, [64.0 MB-128.0 MB]: 493 frames, [128.0 MB-256.0 MB]: 6307 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 196.8 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 209 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 530 frames, [128.0 MB-256.0 MB]: 84 frames, [256.0 MB-0.50 GB]: 6190 frames
- Requested Block Size 4.0 MB
- Peak Block count 80
- Peak Allocated memory 319.8 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 835523
- 32B: 15 Subsections = 7680 buckets. Failed count: 929793
- 48B: 53 Subsections = 18090 buckets. Failed count: 783202
- 64B: 29 Subsections = 7424 buckets. Failed count: 370332
- 80B: 152 Subsections = 31129 buckets. Failed count: 120514
- 96B: 3 Subsections = 512 buckets. Failed count: 89486
- 112B: 2 Subsections = 292 buckets. Failed count: 113061
- 128B: 1 Subsections = 128 buckets. Failed count: 155250
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 208 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 6805 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.4 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 208 frames, [256.0 KB-0.5 MB]: 237 frames, [0.5 MB-1.0 MB]: 297 frames, [2.0 MB-4.0 MB]: 6272 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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