N3XTMapper

e.e

Nov 28th, 2013
72
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.35 KB | None | 0 0
  1. // TextDraw developed using Zamaroht's Textdraw Editor 1.0
  2.  
  3. // On top of script:
  4. new Text:Textdraw0;
  5.  
  6. new Text:Textdraw2;
  7.  
  8. // In OnGameModeInit prefferably, we procced to create our textdraws:
  9. Textdraw0 = TextDrawCreate(575.000000, 359.000000, "~r~Vida: ~w~100 ~n~~r~colete: ~w~100");
  10. TextDrawAlignment(Textdraw0, 2);
  11. TextDrawBackgroundColor(Textdraw0, 255);
  12. TextDrawFont(Textdraw0, 2);
  13. TextDrawLetterSize(Textdraw0, 0.180000, 1.100000);
  14. TextDrawColor(Textdraw0, -16776961);
  15. TextDrawSetOutline(Textdraw0, 1);
  16. TextDrawSetProportional(Textdraw0, 1);
  17. TextDrawUseBox(Textdraw0, 1);
  18. TextDrawBoxColor(Textdraw0, 102);
  19. TextDrawTextSize(Textdraw0, 0.000000, 79.000000);
  20. TextDrawSetSelectable(Textdraw0, 0);
  21.  
  22.  
  23.  
  24. Textdraw2 = TextDrawCreate(575.000000, 384.000000, "~r~Ping: ~w~101");
  25. TextDrawAlignment(Textdraw2, 2);
  26. TextDrawBackgroundColor(Textdraw2, 255);
  27. TextDrawFont(Textdraw2, 2);
  28. TextDrawLetterSize(Textdraw2, 0.180000, 1.100000);
  29. TextDrawColor(Textdraw2, -16776961);
  30. TextDrawSetOutline(Textdraw2, 1);
  31. TextDrawSetProportional(Textdraw2, 1);
  32. TextDrawUseBox(Textdraw2, 1);
  33. TextDrawBoxColor(Textdraw2, 102);
  34. TextDrawTextSize(Textdraw2, 0.000000, 79.000000);
  35. TextDrawSetSelectable(Textdraw2, 0);
  36.  
  37. // You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
  38. // TextDrawDestroy functions to show, hide, and destroy the textdraw.
Advertisement
Add Comment
Please, Sign In to add comment