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- --READ THIS CAREFULLY!
- Give yourself credits. Only works in the hub. Not in-battle.
- --Deidara V3rm
- CreditsToGive = 3000
- workspace.Give:InvokeServer('Credits',CreditsToGive)
- Only works in-battle. This upgrades all of your towers to max.
- -- Deidara V3rm
- local ws = workspace
- local plr = game:GetService('Players').LocalPlayer
- for i,v in pairs(ws.Towers:GetChildren()) do
- if v.Owner.Value == plr and v.Tower.UP1.Value < 4 then
- repeat
- workspace.HasEnough:InvokeServer('Cash',0)
- workspace.Spend:InvokeServer(0)
- workspace.UpgradeTower:InvokeServer(v.Name,0)
- until v.Tower.UP1.Value >= 4
- end
- end
- This lets you spawn any enemy you want for free, however many times you want. You can spawn enemies before they're unlocked, too.
- Here's the boss names
- -- Deidara V3rm
- local ws = workspace
- local plr = game:GetService('Players').LocalPlayer
- local uts = 'Boss2' --Don't spell it wrong. This is the enemy that you want to send.
- -- The boss names are Boss1, Boss2, and Boss3
- local ns = 20 --How many of that enemy you want to send
- local cd = 0 --cooldown between each enemy spawn. not many people would want to change this.
- for i=1,ns do
- workspace.HasEnough:InvokeServer('Cash',0)
- workspace.Spend:InvokeServer(0)
- workspace.Make:InvokeServer(uts,1,cd)
- end
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