hApYeNd

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May 11th, 2019
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  1. hApY.eNd Private Cheats #UPDATE LIST !
  2. 18/07/2019
  3. Aimbot - aim assistance
  4. Triggerbot - automatically fires when crosshair is on enemy
  5. Backtrack - abuse lag compensation to move players back in time
  6. Glow - render glow effect on entities
  7. Chams - color player models to improve visibility
  8. Esp - show information about players
  9. Visuals - miscellaneous visual options
  10. Skin changer - change weapon skins, knives and stickers
  11. Sound - modify volume of certain sound effects
  12. Misc - miscellaneous features
  13. Config - JSON-based configuration system
  14. Aimbot - aim assistance
  15.  
  16. Enabled - on / off master switch
  17. On key [ key ] - aimbot works only when chosen key is being held
  18. Silent - aimbot is not visible on your screen (client-sided only)
  19. Friendly fire - treat allies as enemies
  20. Visible only - aim only on visible players
  21. Scoped only - aimbot works only when using scope (applies only to sniper rifles)
  22. Ignore flash - ignore flashbang i.e. aim when local player is flashed
  23. Ignore smoke - ignore smoke i.e. aim when target is in smoke
  24. Auto shot - shoot automatically when target found
  25. Recoil-based fov - aimbot uses recoil as fov origin
  26. Bone - bone which aimbot aims at
  27. Fov - field-of-view which aimbot operates [0-255]
  28. Max angle delta - maximum viewangles change per tick
  29. Smooth - smooth aimbot movement in order to seem more human-like
  30. Recoil control x - horizontal recoil control factor
  31. Recoil control y - vertical recoil control factor
  32. Triggerbot - automatically fires when crosshair is on enemy
  33.  
  34. Enabled - on / off master switch
  35. On key [ key ] - triggerbot works only when chosen key is being held
  36. Friendly fire - treat allies as enemies
  37. Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
  38. Ignore flash - ignore flashbang i.e. shoot when local player is flashed
  39. Ignore smoke - ignore smoke i.e. shoot when target is in smoke
  40. Hitgroup - body parts on which triggerbot works
  41. Shot delay - delay time in ms (milliseconds)
  42. Backtrack - abuse lag compensation in order to move players back in time
  43.  
  44. Enabled - on / off master switch
  45. Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
  46. Time limit - limit the backtracking window [1-200ms]
  47. Glow - render glow effect on entities
  48.  
  49. Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), C4, Planted C4, Chickens / All, Visible, Occluded
  50.  
  51. Enabled - on / off master switch
  52. Health based - color is based on player's hp
  53. Thickness - outline thickness
  54. Alpha - outline alpha
  55. Style - glow style [0-3]
  56. Chams - color player models to improve visibility
  57.  
  58. Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), Hands (view model hands), Backtrack (requires backtrack to be enabled) / All, Visible, Occluded
  59.  
  60. Enabled - on / off master switch
  61. Health based - color is based on player's hp
  62. Rainbow - change color frequently
  63. Blinking - change transparency frequently
  64. Material - material applied to model (Normal, Flat, Animated, Platinum,Glass, Chrome, Crystal, Silver, Gold, Plastic)
  65. Wireframe - render triangle mesh instead of solid material
  66. Alpha - maximum material transparency
  67. Esp - show information about players
  68.  
  69. Allies, Enemies / All, Visible, Occluded
  70.  
  71. Enabled - on / off master switch
  72. Font - esp text font number (from vgui_spew_fonts command)
  73. Snaplines - draw snapline to player
  74. Eye traces - draw player eye traces (shows where player looks)
  75. Box - draw 2D box over player model
  76. Name - draw player name
  77. Health - draw player health
  78. Health bar - draw rectangle indicating player health
  79. Armor - draw player armor
  80. Armor bar - draw rectangle indicating player armor
  81. Money - draw player money
  82. Head dot - draw dot on player's head
  83. Visuals - miscellaneous visual options
  84.  
  85. Disable post-processing - disable post-processing effects in order to increase FPS
  86. Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
  87. No fog - remove fog from map for better visibility
  88. No 3d sky - remove 3d skybox from map - increases FPS
  89. No visual recoil - remove visual recoil punch effect
  90. No hands - remove arms / hands model from first-person view
  91. No sleeves - remove sleeves model from first-person view
  92. No weapons - remove weapons model from first-person view
  93. No smoke - remove smoke grenade effect
  94. No blur - remove blur
  95. No scope overlay - remove black overlay while scoping
  96. No grass - remove grass from map in Danger Zone mode (dz_blacksite and dz_sirocco maps)
  97. No shadows - disable dynamic shadows
  98. Wireframe smoke - render smoke skeleton instead of particle effect
  99. Zoom [ key ] - enable zoom on unzoomable weapons
  100. Thirdperson - thirdperson view
  101. Thirdperson distance - camera distance in thirdperson view
  102. View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
  103. FOV - change view FOV [-60-0-60] (0 - actual view fov, negative values - decreased, positive values - increased)
  104. Far Z - far clipping range, useful after disabling fog on large maps (e.g dz_sirocco) to render distant buildings
  105. Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
  106. Brightness - control game brightness [0.0-1.0]
  107. Skybox - change sky(box)
  108. World color - set world material ambient light color
  109. Deagle spinner - play "spinning" inspect animation when holding Deagle
  110. Skin changer - change weapon skins, knives and stickers
  111.  
  112. Sound - modify volume of certain sound effects
  113.  
  114. Chicken volume - volume of chicken sounds
  115. Local player, Allies, Enemies
  116.  
  117. Master volume - overall volume of sounds emitted by player
  118. Headshot volume - volume of headshot sound (when player gets headshoted)
  119. Weapon volume - volume of player weapon shots
  120. Footstep volume - volume of player footsteps
  121. Misc - miscellaneous features
  122.  
  123. Menu key [ key ] -
  124. Menu style - menu style toggle (Classic / One window)
  125. Menu colors - menu color theme (Dark / Light / Classic)
  126. Anti AFK kick - avoid auto-kick by server for inactivity
  127. Auto strafe - automatically strafe in air following mouse movement
  128. Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
  129. Clan tag - set custom clan tag
  130. Animated clan tag - animate clan tag
  131. Fast duck - remove crouch delay
  132. Sniper crosshair - draw crosshair while holding sniper rifle
  133. Recoil crosshair - crosshair follows recoil pattern
  134. Auto pistol - fire pistols like automatic rifles
  135. Auto reload - automatically reload if weapon has empty clip
  136. Auto accept - automatically accept competitive match
  137. Radar hack - show enemies positions on radar
  138. Reveal ranks - show player ranks in scoreboard in competitive modes
  139. Spectator list - show nicknames of players spectating you
  140. Watermark - show cheat name in upper-left screen corner and fps & ping in upper right corner.
  141. Fix animation LOD - fix aimbot inaccuracy for players behind local player
  142. Fix bone matrix - correct client bone matrix to be closer to server one
  143. Disable model occlusion - draw player models even if they are behind thick walls
  144. Kill message - print message to chat after killing an enemy
  145. Fast plant - plants bomb on bombsite border, when holding LMB or E key
  146. Prepare revolver [ key ] - keep revolver cocked, optionally on key
  147. Hit Sound - sound emitted when hurting enemy
  148. Chocked packets - length of sequence of chocked ticks
  149. Unhook - unload cheat
  150. Config - JSON-based configuration system
  151.  
  152. Create config - create new configuration file
  153. Reset config - restore default configuration settings (does not touch saved configuration)
  154. Load selected - load selected configuration file
  155. Save selected - save selected configuration file
  156. Delete selected - delete selected configuration file
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