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7 Days crash log v2

Dec 3rd, 2021
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  10. Vendor:
  11. VRAM: 4053 MB
  12. Driver: 27.21.14.5671
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.520 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 8.911200 ms
  22. 2021-12-03T15:43:25 0.032 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2021-12-03T15:43:26 0.230 INF Localization language: english
  24. 2021-12-03T15:43:26 0.268 INF Texture quality is set to 1
  25. 2021-12-03T15:43:26 0.270 INF Precaching...
  26. 2021-12-03T15:43:26 0.272 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2021-12-03T15:43:26 0.348 INF [EAC] Initializing ...
  28. 2021-12-03T15:43:26 0.352 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2021-12-03T15:43:28 2.089 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2021-12-03T15:43:28 2.092 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2021-12-03T15:43:30 4.270 INF Precaching file: Data/Bundles/terraintextures
  32. 2021-12-03T15:43:32 6.349 INF Precaching done
  33. 2021-12-03T15:43:32 6.476 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 3.081000 ms
  36. 2021-12-03T15:43:32 6.595 INF [GSM] Singleton Initialized...
  37. 2021-12-03T15:43:32 6.607 INF Awake IsFocused: True
  38. 2021-12-03T15:43:32 6.608 INF Awake
  39. 2021-12-03T15:43:32 6.629 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
  40. 2021-12-03T15:43:32 6.629 INF System information:
  41. 2021-12-03T15:43:32 6.629 INF OS: Windows 10 (10.0.0) 64bit
  42. 2021-12-03T15:43:32 6.629 INF CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (cores: 4)
  43. 2021-12-03T15:43:32 6.629 INF RAM: 16333 MB
  44. 2021-12-03T15:43:32 6.630 INF GPU: NVIDIA GeForce GTX 980 (4053 MB)
  45. 2021-12-03T15:43:32 6.630 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2021-12-03T15:43:32 6.630 INF Last played version: Alpha 19.6
  47. 2021-12-03T15:43:32 6.630 INF Local UTC offset: -6 hours
  48. 2021-12-03T15:43:32 6.637 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-03__15-43-02.txt -eac_executablename 7daystodie.exe
  49. 2021-12-03T15:43:32 6.638 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2021-12-03T15:43:32 6.638 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2021-12-03T15:43:32 6.872 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2021-12-03T15:43:32 6.894 INF Starting UserProfileManager...
  59. 2021-12-03T15:43:32 6.985 INF Occlusion: Awake
  60. 2021-12-03T15:43:32 6.993 INF ApplyAllOptions streaming budget 3647.7 MB
  61. 2021-12-03T15:43:32 6.994 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2021-12-03T15:43:32 6.994 INF Texture quality is set to 1
  63. 2021-12-03T15:43:32 6.994 INF ApplyTextureFilter 1, AF Enable
  64. 2021-12-03T15:43:32 6.995 INF ApplyTerrainOptions 3
  65. 2021-12-03T15:43:33 7.976 INF [MODS] No mods folder found
  66. 2021-12-03T15:43:33 7.997 INF Loading permissions file at 'C:\Users\Jim PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2021-12-03T15:43:34 8.060 INF Loading permissions file done.
  68. 2021-12-03T15:43:34 8.131 INF GameSense server not found (no props file), disabling
  69. 2021-12-03T15:43:34 8.131 INF Awake done in 1523 ms
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  73.  
  74. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
  75. Total: 22.426900 ms (FindLiveObjects: 0.244200 ms CreateObjectMapping: 0.108200 ms MarkObjects: 22.004100 ms DeleteObjects: 0.069900 ms)
  76.  
  77. 2021-12-03T15:43:34 8.413 INF User joined: CoDog
  78. 2021-12-03T15:43:34 8.615 INF Updated culture for display texts
  79. 2021-12-03T15:43:34 8.743 INF Reloading serveradmin.xml
  80. 2021-12-03T15:43:34 8.743 INF Loading permissions file at 'C:\Users\Jim PC\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2021-12-03T15:43:34 8.744 INF Loading permissions file done.
  82. 2021-12-03T15:43:36 10.221 INF UMA Overlay loading took 1291 ms
  83. 2021-12-03T15:43:36 10.223 INF UMA Slot loading took 1 ms
  84. 2021-12-03T15:43:38 12.237 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  85. 2021-12-03T15:43:39 13.618 INF WorldStaticData.Init() needed 3.246s
  86. 2021-12-03T15:43:41 15.331 INF [Steamworks.NET] Login ok.
  87. 2021-12-03T15:43:41 15.510 INF AchievementManager: Received stats and achievements from Steam
  88. 2021-12-03T15:43:46 20.516 INF NET: Starting server protocols
  89. 2021-12-03T15:43:46 20.533 INF NET: LiteNetLib server started
  90. 2021-12-03T15:43:46 20.535 INF [Steamworks.NET] NET: Server started
  91. 2021-12-03T15:43:46 20.535 INF Started thread SteamNetworkingServer
  92. 2021-12-03T15:43:46 20.536 INF StartGame
  93. 2021-12-03T15:43:46 20.537 INF NetPackageManager Init
  94. 2021-12-03T15:43:46 20.599 INF Persistent GamePrefs saved
  95. GamePref.AdminFileName = serveradmin.xml
  96. GamePref.AirDropFrequency = 72
  97. GamePref.AirDropMarker = False
  98. GamePref.AutopilotMode = 0
  99. GamePref.BedrollDeadZoneSize = 15
  100. GamePref.BedrollExpiryTime = 45
  101. GamePref.BlockDamageAI = 100
  102. GamePref.BlockDamageAIBM = 100
  103. GamePref.BlockDamagePlayer = 100
  104. GamePref.BloodMoonEnemyCount = 8
  105. GamePref.BloodMoonFrequency = 7
  106. GamePref.BloodMoonRange = 0
  107. GamePref.BloodMoonWarning = 8
  108. GamePref.BuildCreate = False
  109. GamePref.ConnectToServerIP = 127.0.0.1
  110. GamePref.ConnectToServerPort = 26900
  111. GamePref.ControlPanelEnabled = False
  112. GamePref.ControlPanelPort = 8080
  113. GamePref.CraftTimer =
  114. GamePref.CreateLevelDim = 8
  115. GamePref.CreateLevelName = My Level
  116. GamePref.CreativeMenuEnabled = False
  117. GamePref.DayCount = 3
  118. GamePref.DayLightLength = 18
  119. GamePref.DayNightLength = 60
  120. GamePref.DebugMenuEnabled = False
  121. GamePref.DebugMenuShowTasks = False
  122. GamePref.DebugStopEnemiesMoving = False
  123. GamePref.DropOnDeath = 1
  124. GamePref.DropOnQuit = 0
  125. GamePref.DynamicSpawner =
  126. GamePref.EACEnabled = False
  127. GamePref.EnemyDifficulty = 0
  128. GamePref.EnemySpawnMode = True
  129. GamePref.FavoriteServersList =
  130. GamePref.FragLimit = 20
  131. GamePref.GameDifficulty = 1
  132. GamePref.GameGuidClient =
  133. GamePref.GameMode = GameModeSurvival
  134. GamePref.GameName = My Game
  135. GamePref.GameNameClient = My Game
  136. GamePref.GameVersion = Alpha 19.6
  137. GamePref.GameWorld = Navezgane
  138. GamePref.HideCommandExecutionLog = 0
  139. GamePref.JoiningOptions = True
  140. GamePref.LandClaimCount = 1
  141. GamePref.LandClaimDeadZone = 30
  142. GamePref.LandClaimDecayMode = 0
  143. GamePref.LandClaimExpiryTime = 7
  144. GamePref.LandClaimOfflineDelay = 0
  145. GamePref.LandClaimOfflineDurabilityModifier = 4
  146. GamePref.LandClaimOnlineDurabilityModifier = 4
  147. GamePref.LandClaimSize = 41
  148. GamePref.LastGameResetRevision = 13
  149. GamePref.LastLoadedPrefab =
  150. GamePref.LastLoadedPrefabSize =
  151. GamePref.LastLoadingTipRead = -1
  152. GamePref.LootAbundance = 100
  153. GamePref.LootRespawnDays = 30
  154. GamePref.LootTimer =
  155. GamePref.MatchLength = 10
  156. GamePref.MaxSpawnedAnimals = 50
  157. GamePref.MaxSpawnedZombies = 64
  158. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  159. GamePref.NoGraphicsMode = False
  160. GamePref.OptionsAllowController = True
  161. GamePref.OptionsAmbientVolumeLevel = 1
  162. GamePref.OptionsAudioOcclusion = False
  163. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  164. GamePref.OptionsControllerVibration = True
  165. GamePref.OptionsControlsResetRevision = 5
  166. GamePref.OptionsDisableChunkLODs = False
  167. GamePref.OptionsDynamicMusicDailyTime = 0.45
  168. GamePref.OptionsDynamicMusicEnabled = True
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGfxAA = 1
  171. GamePref.OptionsGfxBloom = True
  172. GamePref.OptionsGfxBrightness = 0.5
  173. GamePref.OptionsGfxDOF = False
  174. GamePref.OptionsGfxDynamicMinFPS = 30
  175. GamePref.OptionsGfxDynamicMode = 0
  176. GamePref.OptionsGfxDynamicScale = 1
  177. GamePref.OptionsGfxFOV = 65
  178. GamePref.OptionsGfxGrassDistance = 1
  179. GamePref.OptionsGfxLODDistance = 0.5
  180. GamePref.OptionsGfxMotionBlur = 1
  181. GamePref.OptionsGfxObjQuality = 3
  182. GamePref.OptionsGfxOcclusion = True
  183. GamePref.OptionsGfxQualityPreset = 2
  184. GamePref.OptionsGfxReflectQuality = 1
  185. GamePref.OptionsGfxReflectShadows = False
  186. GamePref.OptionsGfxResetRevision = 1
  187. GamePref.OptionsGfxResolution = 0
  188. GamePref.OptionsGfxShadowDistance = 1
  189. GamePref.OptionsGfxSSAO = True
  190. GamePref.OptionsGfxSSReflections = 1
  191. GamePref.OptionsGfxStreamMipmaps = True
  192. GamePref.OptionsGfxSunShafts = True
  193. GamePref.OptionsGfxTerrainQuality = 3
  194. GamePref.OptionsGfxTexFilter = 1
  195. GamePref.OptionsGfxTexQuality = 1
  196. GamePref.OptionsGfxTreeDistance = 4
  197. GamePref.OptionsGfxUMATexQuality = 1
  198. GamePref.OptionsGfxViewDistance = 6
  199. GamePref.OptionsGfxVsync = 1
  200. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  201. GamePref.OptionsGfxWaterQuality = 1
  202. GamePref.OptionsHudOpacity = 1
  203. GamePref.OptionsHudSize = 1
  204. GamePref.OptionsInterfaceSensitivity = 0.75
  205. GamePref.OptionsInvertMouse = False
  206. GamePref.OptionsJournalPopup = True
  207. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  208. GamePref.OptionsMicVolumeLevel = 0.75
  209. GamePref.OptionsMouseSensitivity = 0.5
  210. GamePref.OptionsMusicVolumeLevel = 0.6
  211. GamePref.OptionsOverallAudioVolumeLevel = 1
  212. GamePref.OptionsPlayChanceFrequency = 3
  213. GamePref.OptionsPlayChanceProbability = 0.983
  214. GamePref.OptionsPlayerModel = playerMale
  215. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  216. GamePref.OptionsPOICulling = 1
  217. GamePref.OptionsScreenBoundsValue = 1
  218. GamePref.OptionsShowCompass = True
  219. GamePref.OptionsShowCrosshair = True
  220. GamePref.OptionsStabSpawnBlocksOnGround = True
  221. GamePref.OptionsTempCelsius = False
  222. GamePref.OptionsUiFpsScaling = 1
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561197974086864
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = CoDog
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\Jim PC\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 2
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.TwitchBloodMoonAllowed = True
  262. GamePref.TwitchServerPermission = 90
  263. GamePref.UNUSED_OptionsBloom =
  264. GamePref.UNUSED_OptionsDeferredLighting =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsFieldOfViewNew =
  267. GamePref.UNUSED_OptionsGamma =
  268. GamePref.UNUSED_OptionsImageEffects =
  269. GamePref.UNUSED_OptionsMotionBlur =
  270. GamePref.UNUSED_OptionsObjectBlur =
  271. GamePref.UNUSED_OptionsReflectionBounces =
  272. GamePref.UNUSED_OptionsReflectionCullList =
  273. GamePref.UNUSED_OptionsReflectionFarClip =
  274. GamePref.UNUSED_OptionsReflectionRefreshMode =
  275. GamePref.UNUSED_OptionsReflectionShadowDistance =
  276. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  277. GamePref.UNUSED_OptionsSSAO =
  278. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  279. GamePref.UNUSED_OptionsSunShafts =
  280. GamePref.UserDataFolder = C:\Users\Jim PC\AppData\Roaming/7DaysToDie
  281. GamePref.WorldGenSeed =
  282. GamePref.WorldGenSize = 8192
  283. GamePref.XPMultiplier = 100
  284. GamePref.ZombieBMMove = 3
  285. GamePref.ZombieFeralMove = 3
  286. GamePref.ZombieMove = 0
  287. GamePref.ZombieMoveNight = 3
  288. GamePref.ZombiePlayers = True
  289. GameStat.AirDropFrequency = 0
  290. GameStat.AirDropMarker = False
  291. GameStat.AllowedViewDistance = 12
  292. GameStat.AnimalCount = 0
  293. GameStat.AutoParty = False
  294. GameStat.BedrollExpiryTime = 45
  295. GameStat.BlockDamagePlayer = 100
  296. GameStat.BloodMoonDay = 0
  297. GameStat.BloodMoonEnemyCount = 8
  298. GameStat.BloodMoonWarning = 8
  299. GameStat.ChunkStabilityEnabled = True
  300. GameStat.CraftTimer =
  301. GameStat.CurrentRoundIx = 0
  302. GameStat.DayLightLength = 18
  303. GameStat.DayLimitActive = False
  304. GameStat.DayLimitThisRound = 0
  305. GameStat.DropOnDeath = 1
  306. GameStat.DropOnQuit = 0
  307. GameStat.EnemyCount = 0
  308. GameStat.EnemyDifficulty = Normal
  309. GameStat.EnemySpawnMode = True
  310. GameStat.FragLimitActive = False
  311. GameStat.FragLimitThisRound = 0
  312. GameStat.GameDifficulty = 2
  313. GameStat.GameDifficultyBonus = 1
  314. GameStat.GameModeId = 0
  315. GameStat.GameState = 0
  316. GameStat.GlobalMessageToShow =
  317. GameStat.IsCreativeMenuEnabled = False
  318. GameStat.IsFlyingEnabled = False
  319. GameStat.IsPlayerCollisionEnabled = True
  320. GameStat.IsPlayerDamageEnabled = True
  321. GameStat.IsResetMapOnRestart = False
  322. GameStat.IsSaveSupplyCrates = True
  323. GameStat.IsSpawnEnemies = True
  324. GameStat.IsSpawnNearOtherPlayer = False
  325. GameStat.IsTeleportEnabled = False
  326. GameStat.IsVersionCheckDone = True
  327. GameStat.LandClaimCount = 1
  328. GameStat.LandClaimDeadZone = 30
  329. GameStat.LandClaimDecayMode = 0
  330. GameStat.LandClaimExpiryTime = 3
  331. GameStat.LandClaimOfflineDelay = 0
  332. GameStat.LandClaimOfflineDurabilityModifier = 32
  333. GameStat.LandClaimOnlineDurabilityModifier = 32
  334. GameStat.LandClaimSize = 41
  335. GameStat.LoadScene =
  336. GameStat.LootTimer =
  337. GameStat.OptionsPOICulling = 0
  338. GameStat.PartySharedKillRange = 100
  339. GameStat.PlayerKillingMode = KillStrangersOnly
  340. GameStat.ScoreDiedMultiplier = -5
  341. GameStat.ScorePlayerKillMultiplier = 1
  342. GameStat.ScoreZombieKillMultiplier = 1
  343. GameStat.ShowAllPlayersOnMap = False
  344. GameStat.ShowFriendPlayerOnMap = True
  345. GameStat.ShowSpawnWindow = False
  346. GameStat.ShowWindow =
  347. GameStat.ShowZombieCounter = False
  348. GameStat.TimeLimitActive = False
  349. GameStat.TimeLimitThisRound = 0
  350. GameStat.TimeOfDayIncPerSec = 20
  351. GameStat.TwitchBloodMoonAllowed = True
  352. GameStat.XPMultiplier = 100
  353. GameStat.ZombieHordeMeter = False
  354. 2021-12-03T15:43:46 20.641 INF StartAsServer
  355. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  356. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  357. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  358. 2021-12-03T15:43:47 21.207 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  359. 2021-12-03T15:43:47 21.207 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  360. 2021-12-03T15:43:47 21.207 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  361.  
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