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- NEW CLASSES: Cut Man, Time Man, Bubble Man, Flash Man, Heat Man, Hard Man, Pharaoh Man, Ring Man, Gyro Man, Wind Man, Turbo Man, Astro Man, Grenade Man, Cold Man, Burner Man, Galaxy Man, Pump Man, Sheep Man, Blast Man, Acid Man, Terra, Enker, Punk, Ballade
- =UNIVERSAL=
- -All classes now start with full bars of ammo, bars that need to be manually built up are excluded from this (such as Crash Man)
- -All classes can now freely hold the attack buttons with no regeneration delay
- -Health amount is now always displayed near the health bar
- -Classes now have unique health pickup sounds based on the games they came from
- -Ult name text now appears onscreen when the move is used
- =HEROES=
- Mega Man:
- -New thirdfire: Activate Power Gear for increased shot potency (very WIP, some weapons are missing)
- -Mega Upper is now synthfire (press altfire while mainfire is at full charge)
- -Mid-charge shot damage decreased: 15 > 13
- =MM1=
- Elec Man:
- -Ammo now regenerates faster
- Ice Man:
- -Ammo now regenerates faster
- Fire Man:
- -Can now shoot mainfire on the ground for a floorhugging storm which leaves ground flames behind
- =MM2=
- Quick Man:
- -Mainfire now uses more ammo, projectile speed increased (30 > 40), damage increased (6 > 9), now fires single boomerangs at a faster rate when out of ammo
- -Altfire now bounces Quick Man off walls on contact
- -Ult charge time increased: tier 3 > tier 4, Ult mainfire now takes less time to track down enemies
- Wood Man:
- -Can now thirdfire while shielded: Lauch a barrage of leaves in a very similar manner to copywep Leaf Shield
- -Leaf Rain now runs on a yellow overlay bar
- -Wood Rush now grants armor instead of invincibility
- Metal Man:
- -Jump height increased: 12 > 14
- -Mainfire now has additional cooldown when two or more blades are thrown, damage decreased: 9 > 8
- -Uncharged altfire damage decreased: 11 > 8, is no longer a floorhugger
- -Charged altfire damage decreased: 14 > 9, no longer gets opponents stuck inside on initial throw, holds Metal Man on top easier
- -Ult charge time increased: tier 5 > tier 6, Ult mainfire now runs on a cooldown like the normal mainfire
- Crash Man:
- -Altfire rate of fire increased
- -Thirdfire now grants secondary ammo much faster
- Air Man:
- -New thirdfire: Take to the sky inside a tornado, carrying opponents with you as you go
- -New synthfire: Hit altfire when mainfire is fully charged for a double helix floorhugging tornado which launches opponents into the air
- -Mainfire rate of fire increased
- -Mainfire now charges faster
- =MM3=
- Spark Man:
- -Charging mechanic changed to only drain ammo after first mainfire post-charge
- -Altfire rate of fire increased
- Top Man:
- -Mainfire now bounces on surfaces before tracking down targets
- -Altfire now deals single-hit damage
- -New thirdfire: Throw a big top from his stage which weaves back and forth and can be kicked by touching it; spins opponents around and knocks them back on hit
- Needle Man:
- -Ammo now regenerates faster
- -Altfire tether now gives Needle Man a hitbox on his body when grappling
- =MM4=
- Bright Man:
- -Mainfire rate of fire increased, now regains ammo during it
- -Uncharged altfire rate of fire increased
- -Charged altfire now shoots a single firework forward
- =MM5=
- Napalm Man:
- -Movement speed lowered: 0.79 > 0.74
- -Mainfire direct damage decreased: 6 > 3
- -Ult initial missile damage decreased: 20 > 10 (direct), 30 > 15 (explosion)
- Star Man:
- -Mainfire no longer grants AOE immunity
- -Both shield shots no longer have hitstun
- -Ammo now regenerates while charging altfire
- -Ult now gives free flight and increased speed while it's active
- =MM6=
- Flame Man:
- -Mainfire projectile speed increased: 25 > 33
- -Altfire waves 2 and 3 now come out faster, wave 3 is automatically released at the end without any need to hold it down
- =MM7=
- Freeze Man:
- -Mainfire projectile speed increased: 25 > 40
- -Grounded altfire now freezes for longer: 30 tics > 36 tics (0.83s > 1.02s)
- -Aerial altfire now automatically goes off after 1s in the air, icicle fall speed scales with distance to the floor
- -Grounded Ult now grants freeze immunity for a short time on hit
- =MM9=
- Plug Man:
- -Mainfire rate of fire increased, speed increased: 25 > 50
- -Altfire rate of fire increased, ammo cost decreased: 7 > 5, no longer has gravity, speed increased: 50 > 75, now stuns opponents in the air and drops them to the ground, now gives slight protection on hit
- =MMV=
- Mars:
- -Movement speed decreased: 0.83 > 0.78
- -Mainfire rate of fire increased, damage decreased: 4 > 2
- -Thirdfire no longer grants invincibility on use
- -Ult charge time increased: tier 3 > tier 4
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