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unknownexploits

pain hate sadness

Jun 3rd, 2021 (edited)
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  1. while wait() do
  2. for i,v in pairs(workspace:GetChildren()) do
  3. if v.Name == "Characters" then
  4. elseif v:IsA("Folder") then
  5. if v.Name == "Ignore" then
  6. else
  7. for i2,v2 in pairs(v:GetChildren()) do
  8. if v2.Name == "Rooms" then
  9. else
  10. if #v2:GetChildren() == 0 then
  11. for i5,v5 in pairs(workspace:GetChildren()) do
  12. if v5.Name == "Characters" then
  13. elseif v5:IsA("Folder") then
  14. for i6,v6 in pairs(v5:GetChildren()) do
  15. if v6.Name == "Rooms" then
  16. if v6:FindFirstChild("FinishRoom") then
  17. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v6.FinishRoom.Finish.CFrame
  18. else
  19. for i3, v3 in pairs(v2:GetChildren()) do
  20. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v3.HumanoidRootPart.CFrame
  21. if v3.EvilHumanoid.Health == 0 then
  22. v3:Destroy()
  23. end
  24. end
  25. end
  26. end
  27. end
  28. end
  29. end
  30. end
  31. for i3, v3 in pairs(v2:GetChildren()) do
  32. local args = {Vector3.new(v3.Head.Position), 817}
  33. game:GetService("ReplicatedStorage").Shared.Remotes.Combat.BasicAttack:FireServer(unpack(args))
  34. local args = {Vector3.new(v3.Head.Position)}
  35. game:GetService("ReplicatedStorage").Shared.Remotes.Combat.UseAbility:FireServer(unpack(args))
  36. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v3.HumanoidRootPart.CFrame
  37. if v3.EvilHumanoid.Health == 0 then
  38. v3:Destroy()
  39. end
  40. end
  41. end
  42. end
  43. end
  44. end
  45. end
  46. end
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