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- ffc script logScreenID
- {
- void run()
- {
- int ss[]="Screen ID is ";
- int buf[256];
- int num[5];
- itoa(num, Game->GetCurSceen();
- strcpy(buf, ss);
- strcat(buf, num);
- TraceNL(): TraceS(buf); TraceNL();
- }
- }
- ffc script displayScreenID
- {
- void run()
- {
- int ss[]="Screen ID is ";
- int buf[256];
- int num[5];
- itoa(num, Game->GetCurSceen();
- strcpy(buf, ss);
- strcat(buf, num);
- Screen>DrawString(7,8,8,FONT_Z3SMALL, 0x01, -1, 0, buf, 128);
- }
- }
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