JacobRoblox

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Jun 4th, 2020
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  1. for _,_C in pairs(workspace['CurrentMap']['Coins']:GetChildren()) do
  2. _C.CanCollide = true
  3. local Character = workspace:FindFirstChild(game.Players.LocalPlayer.Name)
  4. if not Character then
  5. print('Your character does not exist, please try again when you have a character.')
  6. else
  7. _C.CFrame = Character.HumanoidRootPart.CFrame
  8. end
  9. end
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