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- Unrecognized feature: 'monetization'.
- xe @ lib.js?1619461054:2
- lib.js?1619461054:2 Unrecognized feature: 'gamepad'.
- xe @ lib.js?1619461054:2
- lib.js?1619461054:2 Unrecognized feature: 'xr'.
- xe @ lib.js?1619461054:2
- lib.js?1619461054:2 Allow attribute will take precedence over 'allowfullscreen'.
- xe @ lib.js?1619461054:2
- WebGL.loader.js:1 [Deprecation] SharedArrayBuffer will require cross-origin isolation as of M91, around May 2021. See https://developer.chrome.com/blog/enabling-shared-array-buffer/ for more details.
- (anonymous) @ WebGL.loader.js:1
- WebGL.framework.js.gz:2 getGamepad will now require a Permission Policy. Please update your application accordingly. For more information see https://github.com/w3c/gamepad/pull/112
- staticInit @ WebGL.framework.js.gz:2
- WebGL.loader.js:1 [UnityCache] 'https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.data.gz' successfully downloaded and stored in the indexedDB cache
- WebGL.framework.js.gz:2 Loading player data from data.unity3d
- WebGL.framework.js.gz:2 Initialize engine version: 2020.3.5f1 (8095aa901b9b)
- WebGL.framework.js.gz:2 [Subsystems] Discovering subsystems at path UnitySubsystems
- WebGL.loader.js:1 Creating WebGL 2.0 context.
- WebGL.framework.js.gz:2 Renderer: WebKit WebGL
- WebGL.framework.js.gz:2 Vendor: WebKit
- WebGL.framework.js.gz:2 Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
- WebGL.framework.js.gz:2 GLES: 3
- WebGL.framework.js.gz:2 EXT_color_buffer_float GL_EXT_color_buffer_float EXT_color_buffer_half_float GL_EXT_color_buffer_half_float EXT_disjoint_timer_query_webgl2 GL_EXT_disjoint_timer_query_webgl2 EXT_float_blend GL_EXT_float_blend EXT_texture_compression_bptc GL_EXT_texture_compression_bptc EXT_texture_compression_rgtc GL_EXT_texture_compression_rgtc EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic EXT_texture_norm16 GL_EXT_texture_norm16 KHR_parallel_shader_compile GL_KHR_parallel_shader_compile OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context WEBGL_multi_draw GL_WEBGL_multi_draw OVR_multiview2 GL_OVR_multiview2
- WebGL.framework.js.gz:2 WebGL: INVALID_ENUM: getInternalformatParameter: invalid internalformat
- _glGetInternalformativ @ WebGL.framework.js.gz:2
- WebGL.framework.js.gz:2 WebGL: INVALID_ENUM: getInternalformatParameter: invalid internalformat
- _glGetInternalformativ @ WebGL.framework.js.gz:2
- WebGL.framework.js.gz:2 WebGL: INVALID_ENUM: getInternalformatParameter: invalid internalformat
- _glGetInternalformativ @ WebGL.framework.js.gz:2
- WebGL.framework.js.gz:2 OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 29261024
- WebGL.framework.js.gz:2 UnloadTime: 1.029999 ms
- WebGL.framework.js.gz:2 Input Manager initialize...
- WebGL.framework.js.gz:2 Input System initialize...
- WebGL.framework.js.gz:2 [NewInput] Open
- WebGL.framework.js.gz:2 New input system (experimental) initialized
- WebGL.framework.js.gz:2 UnloadTime: 1.325000 ms
- WebGL.framework.js.gz:2 Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- WebGL.framework.js.gz:2
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30589.
- WebGL.framework.js.gz:2 Total: 8.825000 ms (FindLiveObjects: 1.575000 ms CreateObjectMapping: 0.184999 ms MarkObjects: 6.945001 ms DeleteObjects: 0.120000 ms)
- WebGL.framework.js.gz:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
- WebGL.loader.js:1 Performance warning: deleting framebuffer on context thread release!!!!
- 5WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE
- WebGL.framework.js.gz:2 WebGL: INVALID_ENUM: invalidateFramebuffer: invalid attachment
- _glInvalidateFramebuffer @ WebGL.framework.js.gz:2
- WebGL.loader.js:1 243
- WebGL.loader.js:1 243
- printErr @ WebGL.loader.js:1
- WebGL.loader.js:1 Invoking error handler due to
- abort(243) at Error
- at jsStackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:16334)
- at stackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:16505)
- at abort (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:748)
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[90804]:0xfe5183
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[46972]:0x7e3172
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[89773]:0xfc4213
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[60426]:0xa8db21
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[87500]:0xf78f0b
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[86692]:0xf6205b
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[90014]:0xfca6ab
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[90013]:0xfca656
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[81928]:0xece215
- at dynCall_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[90492]:0xfe3e5c)
- at Object.dynCall_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:480256)
- at invoke_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:336753)
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[78908]:0xe68dcf
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[78301]:0xe501ac
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[10244]:0x1d4dda
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[10242]:0x1d4cce
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[3607]:0xec6b5
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[25193]:0x3dafaf
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[9958]:0x1cc24c
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[9957]:0x1cc207
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[9955]:0x1cc18e
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[18687]:0x2de437
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41741]:0x718f6a
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41739]:0x718ed3
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41726]:0x71885f
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41725]:0x71864e
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41720]:0x7184d9
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41719]:0x717eb1
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[41698]:0x716f31
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[21297]:0x32a54a
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[21297]:0x32a55c
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[21287]:0x32a115
- at https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[21279]:0x329629
- at dynCall_v (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.wasm.gz:wasm-function[79762]:0xe87a51)
- at Object.dynCall_v (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:489607)
- at browserIterationFunc (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:168829)
- at Object.runIter (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:171890)
- at Browser_mainLoop_runner (https://v6p9d9t4.ssl.hwcdn.net/html/3728854/Build/WebGL.framework.js.gz:2:170352)
- WebGL.loader.js:1 Performance warning: deleting framebuffer on context thread release!!!!
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