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- G_KillAutoFarm = false
- while true do
- if G_KillAutoFarm then return end
- local Remote = game.ReplicatedStorage.Events['Clicked']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- local Remote = game.ReplicatedStorage.Events['Sell']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- wait()
- end
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