TTHelvianTT

Knight

Aug 1st, 2019
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  1. Knight: The Knight focuses upon protecting his allies and bolstering their defenses. The only time a Knight draws their weapon upon their foe is to place it between them and their comrades.
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  3. Brotherhood: So long as the Knight is within range of a comrade, they may bolt in front of them before an enemy is about to attack. When they do this, they may perform a single attack-based action.
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  6. Level 1:
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  8. Sentinel: With their body as the shield, The Knight may forego attacking in exchange for defending from an attack. Should they do this, the knight takes significantly less damage from all physical attacks. (Roughly half). The Knight may use this ability after performing Brotherhood. The Knight is immune to stuns or other impairing effects when they perform this action.
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  10. Level 2:
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  12. Shield Slam: The Knight valiantly smashes their shield into the target. If the target was casting a spell or using an ability, then they are stunned and interrupted if this attack connects. Melee attacks can also be potentially deflected with Shield Slam.
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  14. Level 3:
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  16. Rebuke: If the Knight successfully Shield Slams the target, they may carry the target forwards and away up to half their total movement speed. The target takes additional damage if they're pinned into a wall.
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