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- class CfgPatches
- {
- class 16aa_L11A1
- {
- units[]={};
- weapons[]={};
- requiredVersion=0.1;
- requiredAddons[]={"A3_Weapons_F","A3_Static_F"};
- };
- };
- class CfgMovesBasic
- {
- class DefaultDie;
- class ManActions
- {
- L11A1_Gunner = "L11A1_Gunner";
- L11A1_Low_Gunner = "L11A1_Low_Gunner";
- };
- };
- class CfgMovesMaleSdr: CfgMovesBasic
- {
- class States
- {
- class Crew;
- class L11A1_Gunner: Crew
- {
- file = "16aa_Weapons\Support\L11A1\data\anim\L11A1_Gunner.rtm";
- connectTo[]={Static_Dead,1};
- leftHandIKBeg = true;
- leftHandIKCurve[] = {1};
- leftHandIKEnd = true;
- rightHandIKCurve[] = {1};
- righHandIKBeg = true;
- righHandIKEnd = true;
- };
- class L11A1_Low_Gunner: L11A1_Gunner
- {
- file = "16aa_Weapons\Support\L11A1\data\anim\L11A1_Low_Gunner.rtm";
- };
- };
- };
- class CfgVehicles
- {
- class LandVehicle;
- class StaticWeapon: LandVehicle
- {
- class Turrets;
- class MainTurret;
- };
- class StaticMGWeapon: StaticWeapon{};
- class 16aa_L11A1_base: StaticMGWeapon
- {
- model="\16aa_Weapons\Support\L11A1\L11A1_Raised";
- picture="\16aa_Weapons\Support\L11A1\data\ui\L11A1_icon.paa";
- icon= "\16aa_Weapons\Support\L11A1\data\ui\L11A1_map.paa";
- mapSize = 3;
- begin1[]={"16aa_Weapons\Support\L11A1\data\M2_single_1", db5, 1, 1400};
- begin2[]={"16aa_Weapons\Support\L11A1\data\M2_single_2", db5, 1, 1400};
- soundBegin[]={begin1,0.5, begin2, 0.5};
- reloadMagazineSound[]={"\16aa_Weapons\Support\L11A1\data\reload-belt-1",db-25,1,40};
- displayName = "L11A1";
- class Turrets: Turrets
- {
- class MainTurret: MainTurret
- {
- optics = 1;
- turretInfoType = "RscWeaponZeroing";
- discreteDistance[] = {100,200,300,400,500,600,800,1000,1200,1500};
- discreteDistanceInitIndex = 2;
- gunnerOpticsModel = "\A3\weapons_f\reticle\optics_empty";
- gunnerLeftHandAnimName = "otochlaven_shake";
- gunnerRightHandAnimName = "otochlaven_shake";
- selectionFireAnim = "zasleh";
- minElev = -20;
- minTurn = -180;
- maxTurn = 180;
- weapons[] = {"HMG_M2"};
- magazines[] = {"100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow","100Rnd_127x99_mag_Tracer_Yellow"};
- gunnerAction = "L11A1_Gunner";
- };
- };
- class AnimationSources
- {
- class ReloadAnim
- {
- source = "reload";
- weapon = "HMG_M2";
- };
- class ReloadMagazine
- {
- source = "reloadmagazine";
- weapon = "HMG_M2";
- };
- class Revolving
- {
- source = "revolving";
- weapon = "HMG_M2";
- };
- };
- armorStructural = 10.0;
- class Library
- {
- libTextDesc = "British 50 calibre heavy machine gun";
- };
- class assembleInfo
- {
- primary = 0;
- base = "";
- assembleTo = "";
- dissasembleTo[] = {"16aa_L11A1_Gun_Bag","16aa_L11A1_Tripod_Bag"};
- displayName = "";
- };
- };
- class 16aa_L11A1_Bluf: 16aa_L11A1_base
- {
- scope = 2;
- side = 1;
- faction = "BLU_F";
- crew = "B_Soldier_F";
- typicalCargo[] = {"B_Soldier_F"};
- };
- class Bag_Base;
- class Weapon_Bag_Base: Bag_Base
- {
- class assembleInfo;
- };
- class 16aa_Static_Gun_Bag_Base: Weapon_Bag_Base
- {
- model = "16aa_Weapons\Support\Bag\Gun_Bag";
- picture = "\16aa_Weapons\Support\Bag\staticX_CA.paa";
- icon = "\16aa_Weapons\Support\Bag\mapIcon_backpack_CA.paa";
- faction = "BLU_F";
- class assembleInfo
- {
- primary=0;
- base="";
- assembleTo="";
- dissasembleTo[]={};
- displayName="";
- };
- };
- class 16aa_Static_Tripod_Bag_Base: 16aa_Static_Gun_Bag_Base
- {
- model = "16aa_Weapons\Support\Bag\Tripod_Bag";
- picture = "\16aa_Weapons\Support\Bag\staticY_CA.paa";
- icon = "\16aa_Weapons\Support\Bag\mapIcon_backpack_CA.paa";
- };
- class 16aa_L11A1_Gun_Bag: 16aa_Static_Gun_Bag_Base
- {
- displayName = "L11A1 Gun Bag";
- mass = 382;
- _generalMacro = "16aa_L11A1_Bluf";
- };
- class 16aa_L11A1_Tripod_Bag: 16aa_Static_Tripod_Bag_Base
- {
- mass = 250;
- displayName = "L11A1 Tripod Bag";
- _generalMacro = "16aa_L11A1_Bluf";
- class assembleInfo: assembleInfo
- {
- displayName = "Assemble L11A1 - Raised";
- assembleTo = "16aa_L11A1_Bluf";
- base[] = {"16aa_L11A1_Gun_Bag"};
- };
- };
- };
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