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  1. [SMAPI] SMAPI 2.11.1 with Stardew Valley 1.3.36 on Microsoft Windows 10 Pro
  2. [SMAPI] Mods go here: D:\Steam\steamapps\common\Stardew Valley\Mods
  3. [SMAPI] Starting game...
  4. Setting breakpad minidump AppID = 413150
  5. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198276439632 [API loaded no]
  6. [SMAPI] Loaded 32 mods:
  7. [SMAPI] [DW]EvenMoreDeepWoods 1.0.1 by Max Vollmer | Adds seasonal foragables and a few more things for clearings to the DeepWoods.
  8. [SMAPI] Advanced Location Loader 1.4.7 by Entoarox | Get your content into stardew without replacing any xnb files.
  9. [SMAPI] Better Artisan Good Icons 1.5 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them.
  10. [SMAPI] Chat Commands 1.13 by Cat | Lets you run SMAPI commands from the chat window!
  11. [SMAPI] Chests Anywhere 1.16 by Pathoschild | Access your chests from anywhere and organise them your way.
  12. [SMAPI] CJB Cheats Menu 1.19 by CJ Bok | Simple in-game cheats menu!
  13. [SMAPI] CJB Item Spawner 1.11.3 by CJ Bok | Simple in-game item spawner!
  14. [SMAPI] Climates of Ferngill [Rebuild] 1.5-beta.1 by KoihimeNakamura | Create a unique climate system with custom weathers, a moon and stamina changes, as well as add weather related events and commands.
  15. [SMAPI] Console Commands 2.11.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  16. [SMAPI] Content Patcher 1.6.5 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
  17. [SMAPI] Deep Woods 1.5-beta.1 by Max Vollmer | Adds an explorable forest to the secret woods. How deep does it go?
  18. [SMAPI] Dynamic Night Time 1.2.7 by knakamura | Dynamic Night Time
  19. [SMAPI] Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier.
  20. [SMAPI] Farm Type Manager 1.3.2 by Esca | Allows custom spawning of content from each farm type, such as ore and forage
  21. [SMAPI] Harvest With Scythe 1.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
  22. [SMAPI] Json Assets 1.3.3 by spacechase0 | Allow custom stuff.
  23. [SMAPI] kisekae 2.1.2-unofficial.1-f4ith by Kabigon | Modified version (works with SDV 1.3) of GetDressed which that lets you edit your character's appearance.
  24. [SMAPI] Lookup Anything 1.21.2 by Pathoschild | View metadata about anything by pressing a button.
  25. [SMAPI] Map Image Exporter 1.0.6 by spacechase0 | Export a map to an image.
  26. [SMAPI] MPSpeechBubbles 1.0.2 by Kalthramis | Adds speech bubbles for both singleplayer and multiplayer
  27. [SMAPI] MTN 2.0-alpha8 by SgtPickles aka GameMX | Greatly Customizes farms, along with managing multitude amount of custom farm types.
  28. [SMAPI] Portraiture 1.6.6 by Platonymous | Helper Mod for Portraits.
  29. [SMAPI] PyTK 1.6.3 by Platonymous | Platonymous Toolkit
  30. [SMAPI] Removable Horse Hats 1.1 by Cat | Lets you remove the hat from your horse by holding down a key and clicking it.
  31. [SMAPI] Save Backup 2.11.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
  32. [SMAPI] StackSplitX 1.5 by tstaples (aka Catman) | Custom Stack splitting.
  33. [SMAPI] StardewHack 1.0 by bcmpinc | Library mod used by my other mods. Doesn't do much on its own.
  34. [SMAPI] Summit Reborn [Combined] 1.4 by KoihimeNakamura and Emissary of Infinity | Enables the summit, fixes rain on the summit map, and adds a neat cloud visual
  35. [SMAPI] Tractor Mod 4.8.2 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
  36. [SMAPI] UI Info Suite 1.7.23 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
  37. [SMAPI] WinterGrass 1.3 by Cat | Grass will stay around in winter.
  38. [SMAPI] Zoom Mod 1.2.1 | You guessed it!
  39.  
  40. [SMAPI] Loaded 63 content packs:
  41. [SMAPI] [CP] Froststar11's Canine Collection 1.0.1 by Froststar11 | for Content Patcher | Choose your dog breed from a huge list! A combination of some great sprite artists on Nexus and my own additional recolors to give you a huge selection all in one place!
  42. [SMAPI] Ace Farms Expanded MTN Balentay 1.2.7 by Acerbicon | for MTN
  43. [SMAPI] Ace Farms Expanded MTN BlackMeridon 1.2.7 by Acerbicon | for MTN
  44. [SMAPI] Ace Farms Expanded MTN Bugfindermail 1.2.7 by Acerbicon | for MTN
  45. [SMAPI] Ace Farms Expanded MTN Cherryblossonhh 1.2.7 by Acerbicon | for MTN
  46. [SMAPI] Ace Farms Expanded MTN Default 1.2.7 by Acerbicon | for MTN
  47. [SMAPI] Ace Farms Expanded MTN DiamondGrey 1.2.7 by Acerbicon | for MTN
  48. [SMAPI] Ace Farms Expanded MTN Fancy Inspired 1.2.7 by Acerbicon | for MTN
  49. [SMAPI] Ace Farms Expanded MTN Fancy Plus 1.2.7 by Acerbicon | for MTN
  50. [SMAPI] Ace Farms Expanded MTN Fangs108 1.2.7 by Acerbicon | for MTN
  51. [SMAPI] Ace Farms Expanded MTN Flumme 1.2.7 by Acerbicon | for MTN
  52. [SMAPI] Ace Farms Expanded MTN Forest 1.2.7 by Acerbicon | for MTN
  53. [SMAPI] Ace Farms Expanded MTN FreZkim 1.2.7 by Acerbicon | for MTN
  54. [SMAPI] Ace Farms Expanded MTN HillTop 1.2.7 by Acerbicon | for MTN
  55. [SMAPI] Ace Farms Expanded MTN HillTop 1.2.7 by Acerbicon | for MTN
  56. [SMAPI] Ace Farms Expanded MTN Island 1.2.7 by Acerbicon | for MTN
  57. [SMAPI] Ace Farms Expanded MTN Island Alt 1.2.7 by Acerbicon | for MTN
  58. [SMAPI] Ace Farms Expanded MTN Moist Kiwi 1.2.7 by Acerbicon | for MTN
  59. [SMAPI] Ace Farms Expanded MTN NoPond 1.2.7 by Acerbicon | for MTN
  60. [SMAPI] Ace Farms Expanded MTN Norisunine 1.2.7 by Acerbicon | for MTN
  61. [SMAPI] Ace Farms Expanded MTN Plumprumps 1.2.7 by Acerbicon | for MTN
  62. [SMAPI] Ace Farms Expanded MTN Promptography 1.2.7 by Acerbicon | for MTN
  63. [SMAPI] Ace Farms Expanded MTN Riverlands 1.2.7 by Acerbicon | for MTN
  64. [SMAPI] Ace Farms Expanded MTN Rudo86 1.2.7 by Acerbicon | for MTN
  65. [SMAPI] Ace Farms Expanded MTN Rudo86 BIG 1.2.7 by Acerbicon | for MTN
  66. [SMAPI] Ace Farms Expanded MTN Rudo86 Wife 1.2.7 by Acerbicon | for MTN
  67. [SMAPI] Ace Farms Expanded MTN Sean5861 1.2.7 by Acerbicon | for MTN
  68. [SMAPI] Ace Farms Expanded MTN Steevejr 1.2.7 by Acerbicon | for MTN
  69. [SMAPI] Ace Farms Expanded MTN TheNewBeet 1.2.7 by Acerbicon | for MTN
  70. [SMAPI] Ace Farms Expanded MTN Ubercow 1.2.7 by Acerbicon | for MTN
  71. [SMAPI] Ace Farms Expanded MTN Udt103 1.2.7 by Acerbicon | for MTN
  72. [SMAPI] Ace Farms Expanded MTN Wilderness 1.2.7 by Acerbicon | for MTN
  73. [SMAPI] Ace Farms Expanded MTN Wonderful Inspired 1.2.7 by Acerbicon | for MTN
  74. [SMAPI] Ace Farms Expanded MTN Woodtortoise 1.2.7 by Acerbicon | for MTN
  75. [SMAPI] Ace Farms Expanded MTN Xangria 1.2.7 by Acerbicon | for MTN
  76. [SMAPI] Ace Farms Expanded MTN xGamAram 1.2.7 by Acerbicon | for MTN
  77. [SMAPI] ACNL music pack 1.0 by various | for Content Patcher | oh... you know ;)
  78. [SMAPI] Clint Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Clint!
  79. [SMAPI] Coii's All Hats Pack 1.0 by Coii | for Content Patcher | Replaces farmer's all hats.
  80. [SMAPI] CP Secret Woods Totoro 1.0 by LorSnore | for Content Patcher | Replaces the Secret Woods Statue with Totoro
  81. [SMAPI] Custom looks for Kas 1.0 by various | for Content Patcher | oh... you know ;)
  82. [SMAPI] Demetrius Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete Narrative Overhaul for Demetrius!
  83. [SMAPI] Eemie's Just A New Map Recolour - CP Conversion 1.1.1 by minervamaga and eemiestardew | for Content Patcher | A conversion of Eemie's map palette mod
  84. [SMAPI] Elle's Butterfly Replacements 1.2 by Elle/Junimods | for Content Patcher | Replaces just the butterflies in critters.xnb!
  85. [SMAPI] Flower Valley for ContentPatcher 3.2.6 by KAYA/jina2ya (original) paradigmnomad (port) turtiny (cabins & log bridge) | for Content Patcher | A port of KAYA's Flower Valley - Town and Farm Buildings Redone for Content Patcher
  86. [SMAPI] Gus Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Gus!
  87. [SMAPI] Hats Won't Mess Up Hair 1.0.1 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
  88. [SMAPI] Karmylla's Immersive Maps 2.5.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
  89. [SMAPI] Lightning Rod to Crystal Spire 1.0 by Zosa | for Content Patcher | Changes the lightning rod to a crystal spire.
  90. [SMAPI] Linus Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Linus!
  91. [SMAPI] Marnie Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Marnie!
  92. [SMAPI] Monster Pack Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhauls for Dwarf and Krobus!
  93. [SMAPI] Motorcycle 1.0 by ElectroCrumpet | for Content Patcher | Replaces the horse texture with a motorcycle.
  94. [SMAPI] Mushier Mushroom Saplings 2.0 by ManaUser | for Content Patcher | Makes mushroom tree saplings look like mushrooms.
  95. [SMAPI] Pam Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Pam!
  96. [SMAPI] Seasonal Fantasy Hats for JsonAssets 1.0 by ParadigmNomad | for Json Assets | Adds new seasonal fantasy hats for JsonAssets.
  97. [SMAPI] Seasonal Hats for JsonAssets 1.0 by Beans and Maea | for Json Assets | Additional seasonal hats using JsonAssets.
  98. [SMAPI] Seasonal Tub o Flowers 1.0.1 by MouseyPounds | for Content Patcher | ContentPatcher mod changing the Tub o' Flowers to have different flowers in every season
  99. [SMAPI] Stardew Valley Expanded 1.0.10 by FlashShifter | for Advanced Location Loader | This mod adds several new maps to the game with unique shops and activities.
  100. [SMAPI] Stardew Valley Expanded 1.0.10 by FlashShifter | for Content Patcher | Remasters all maps, adds ten new maps, adds over 400 location messages, adds 37 new events, and more!
  101. [SMAPI] Subtler Glasses 1.0 by Rubecula | for Content Patcher | Changes opaque glasses on character creation screen to less goofy-looking ones.
  102. [SMAPI] Willy Narrative Overhaul 1.0 by haywrites | for Content Patcher | A complete narrative overhaul of Willy!
  103. [SMAPI] Wizard Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for the Wizard!
  104.  
  105. [SMAPI] Found 23 mods with warnings:
  106. [SMAPI] Skipped mods
  107. [SMAPI] --------------------------------------------------
  108. [SMAPI] These mods could not be added to your game.
  109.  
  110. [SMAPI] - NPCMapLocations\assets\default because it's not a SMAPI mod (see https://smapi.io/xnb for info).
  111. [SMAPI] - NPCMapLocations\config because it contains files, but none of them are manifest.json.
  112. [SMAPI] - Summit_Reborn\Assets because it contains files, but none of them are manifest.json.
  113.  
  114. [SMAPI] Changed save serialiser
  115. [SMAPI] --------------------------------------------------
  116. [SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if
  117. [SMAPI] you uninstall these mods.
  118.  
  119. [SMAPI] - Entoarox Framework
  120.  
  121. [SMAPI] Patched game code
  122. [SMAPI] --------------------------------------------------
  123. [SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
  124. [SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
  125.  
  126. [SMAPI] - Better Artisan Good Icons
  127. [SMAPI] - PyTK
  128. [SMAPI] - Climates of Ferngill [Rebuild]
  129. [SMAPI] - Dynamic Night Time
  130. [SMAPI] - StardewHack
  131. [SMAPI] - Json Assets
  132. [SMAPI] - MTN
  133. [SMAPI] - Portraiture
  134. [SMAPI] - Removable Horse Hats
  135.  
  136. [SMAPI] Bypassed safety checks
  137. [SMAPI] --------------------------------------------------
  138. [SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
  139. [SMAPI] corruption. If your game has issues, try removing these first.
  140.  
  141. [SMAPI] - Advanced Location Loader
  142.  
  143. [SMAPI] No update keys
  144. [SMAPI] --------------------------------------------------
  145. [SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
  146. [SMAPI] mods. Consider notifying the mod authors about this problem.
  147.  
  148. [SMAPI] - Zoom Mod
  149. [SMAPI] - Stardew Valley Expanded
  150. [SMAPI] - ACNL music pack
  151. [SMAPI] - Coii's All Hats Pack
  152. [SMAPI] - Custom looks for Kas
  153. [SMAPI] - Motorcycle
  154. [SMAPI] - Lightning Rod to Crystal Spire
  155. [SMAPI] - [DW]EvenMoreDeepWoods
  156. [SMAPI] - Seasonal Hats for JsonAssets
  157.  
  158. [Advanced Location Loader] Loading content pack 'Stardew Valley Expanded'...
  159. [StardewHack] Loaded StardewHack library v1.0 using Harmony v1.2.0.1.
  160. [Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
  161. [Json Assets] Loading content packs...
  162. [Json Assets] Seasonal Fantasy Hats for JsonAssets 1.0 by ParadigmNomad - Adds new seasonal fantasy hats for JsonAssets.
  163. [Json Assets] Seasonal Hats for JsonAssets 1.0 by Beans and Maea - Additional seasonal hats using JsonAssets.
  164. [UI Info Suite] starting.
  165. [Content Patcher] Can't apply image patch "[CP] Froststar11's Canine Collection > EditImage LooseSprites/cursors": source image size (Width:15, Height:15) doesn't match ToArea size (Width:16, Height:16).
  166. [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  167.  
  168. [SMAPI] You can update 6 mods:
  169. [SMAPI] Clint Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1067
  170. [SMAPI] Demetrius Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1120
  171. [SMAPI] Gus Narrative Overhaul 1.0.1: https://www.nexusmods.com/stardewvalley/mods/1144
  172. [SMAPI] Linus Narrative Overhaul 2.0: https://www.nexusmods.com/stardewvalley/mods/1488
  173. [SMAPI] Marnie Narrative Overhaul 1.1.1: https://www.nexusmods.com/stardewvalley/mods/1192
  174. [SMAPI] Willy Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1047
  175. [Climates of Ferngill [Rebuild]] KoihimeNakamura.LunarDisturbances not present. Skipping integration feature.
  176. [Climates of Ferngill [Rebuild]] cat.safelightning not present. Skipping integration feature.
  177. [Climates of Ferngill [Rebuild]] knakamura.dynamicnighttime 1.2.7 integration feature enabled
  178. [Dynamic Night Time] KoihimeNakamura.LunarDisturbances not present. Skipping integration feature.
  179. [MTN] Reading content pack: Ace Farms Expanded MTN Balentay 1.2.7.
  180. [MTN] Reading content pack: Ace Farms Expanded MTN BlackMeridon 1.2.7.
  181. [MTN] Reading content pack: Ace Farms Expanded MTN Bugfindermail 1.2.7.
  182. [MTN] Reading content pack: Ace Farms Expanded MTN Cherryblossonhh 1.2.7.
  183. [MTN] Reading content pack: Ace Farms Expanded MTN Default 1.2.7.
  184. [MTN] Reading content pack: Ace Farms Expanded MTN DiamondGrey 1.2.7.
  185. [MTN] Reading content pack: Ace Farms Expanded MTN Fancy Inspired 1.2.7.
  186. [MTN] Reading content pack: Ace Farms Expanded MTN Fancy Plus 1.2.7.
  187. [MTN] Reading content pack: Ace Farms Expanded MTN Fangs108 1.2.7.
  188. [MTN] Reading content pack: Ace Farms Expanded MTN Flumme 1.2.7.
  189. [MTN] Reading content pack: Ace Farms Expanded MTN Forest 1.2.7.
  190. [MTN] Reading content pack: Ace Farms Expanded MTN FreZkim 1.2.7.
  191. [MTN] Reading content pack: Ace Farms Expanded MTN HillTop 1.2.7.
  192. [MTN] Reading content pack: Ace Farms Expanded MTN Island 1.2.7.
  193. [MTN] Reading content pack: Ace Farms Expanded MTN Island Alt 1.2.7.
  194. [MTN] Reading content pack: Ace Farms Expanded MTN Moist Kiwi 1.2.7.
  195. [MTN] Reading content pack: Ace Farms Expanded MTN NoPond 1.2.7.
  196. [MTN] Reading content pack: Ace Farms Expanded MTN Norisunine 1.2.7.
  197. [MTN] Reading content pack: Ace Farms Expanded MTN Plumprumps 1.2.7.
  198. [MTN] Reading content pack: Ace Farms Expanded MTN Promptography 1.2.7.
  199. [MTN] Reading content pack: Ace Farms Expanded MTN Riverlands 1.2.7.
  200. [MTN] Reading content pack: Ace Farms Expanded MTN Rudo86 Wife 1.2.7.
  201. [MTN] Reading content pack: Ace Farms Expanded MTN Rudo86 1.2.7.
  202. [MTN] Reading content pack: Ace Farms Expanded MTN Rudo86 BIG 1.2.7.
  203. [MTN] Reading content pack: Ace Farms Expanded MTN Sean5861 1.2.7.
  204. [MTN] Reading content pack: Ace Farms Expanded MTN Steevejr 1.2.7.
  205. [MTN] Reading content pack: Ace Farms Expanded MTN TheNewBeet 1.2.7.
  206. [MTN] Reading content pack: Ace Farms Expanded MTN Ubercow 1.2.7.
  207. [MTN] Reading content pack: Ace Farms Expanded MTN Udt103 1.2.7.
  208. [MTN] Reading content pack: Ace Farms Expanded MTN HillTop 1.2.7.
  209. [MTN] Reading content pack: Ace Farms Expanded MTN Wilderness 1.2.7.
  210. [MTN] Reading content pack: Ace Farms Expanded MTN Wonderful Inspired 1.2.7.
  211. [MTN] Reading content pack: Ace Farms Expanded MTN Woodtortoise 1.2.7.
  212. [MTN] Reading content pack: Ace Farms Expanded MTN Xangria 1.2.7.
  213. [MTN] Reading content pack: Ace Farms Expanded MTN xGamAram 1.2.7.
  214.  
  215. [SMAPI] Some of your mods will break in the upcoming SMAPI 3.0. Please update your mods now, or notify the author if no update is available. See https://mods.smapi.io for links to the latest versions.
  216.  
  217. [SMAPI] [DW]EvenMoreDeepWoods will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).
  218. [SMAPI] kisekae will break in the upcoming SMAPI 3.0 (EntryDll value with case-insensitive capitalisation is deprecated since SMAPI 2.11).
  219. [SMAPI] kisekae will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).
  220. [SMAPI] MPSpeechBubbles will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).
  221. [SMAPI] Zoom Mod will break in the upcoming SMAPI 3.0 (legacy events are deprecated since SMAPI 2.9).
  222. [SMAPI] Zoom Mod will break in the upcoming SMAPI 3.0 (non-string manifest version is deprecated since SMAPI 2.8).
  223. [kisekae] First run:Neogatheo_205049957
  224. [Json Assets] Loading stuff early (loading)
  225. [Json Assets] Fixing IDs
  226. [Json Assets] Adding default recipes
  227. [Advanced Location Loader] Applying Stardew Valley Expanded...
  228. [Advanced Location Loader] Patches applied!
  229. [Advanced Location Loader] Dynamic content detected, preparing dynamic update logic...
  230. [PyTK] Rebuilding Custom Objects from Save
  231. [Climates of Ferngill [Rebuild]] Setting a forced value for tommorow: Sunny for summer 1
  232. [Climates of Ferngill [Rebuild]] Generating weather sync
  233. [kisekae] First run:Neogatheo_205049957
  234. [Json Assets] Loading stuff early (loading)
  235. [Json Assets] Fixing IDs
  236. [Json Assets] Adding default recipes
  237. [PyTK] Rebuilding Custom Objects from Save
  238. [Climates of Ferngill [Rebuild]] With roll 0.139 against 0.328430543353016, there will be fog today from 06:00 to 09:00 with type Normal
  239. [Climates of Ferngill [Rebuild]] Special weather created!
  240. [Climates of Ferngill [Rebuild]] Setting a forced value for tommorow: Sunny for summer 1
  241. [Climates of Ferngill [Rebuild]] Generating weather sync
  242. [Farm Type Manager] Issue: No map named "BlueMoonVineyard" could be found. No forage will be spawned there.
  243. [Farm Type Manager] Issue: No map named "TownEast" could be found. No forage will be spawned there.
  244. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  245. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  246. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  247. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  248. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  249. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  250. world_bushreset
  251. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  252. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  253. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  254. --- End of inner exception stack trace ---
  255. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  256. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  257. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  258. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  259. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  260. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  261. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  262. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  263. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  264. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  265. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  266. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  267. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  268. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  269. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  270. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  271. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  272. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  273. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  274. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  275. at Update_Patch1(Object gameTime, GameTime )
  276. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  277. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  278. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  279. --- End of inner exception stack trace ---
  280. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  281. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  282. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  283. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  284. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  285. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  286. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  287. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  288. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  289. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  290. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  291. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  292. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  293. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  294. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  295. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  296. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  297. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  298. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  299. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  300. at Update_Patch1(Object gameTime, GameTime )
  301. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  302. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  303. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  304. --- End of inner exception stack trace ---
  305. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  306. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  307. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  308. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  309. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  310. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  311. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  312. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  313. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  314. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  315. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  316. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  317. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  318. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  319. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  320. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  321. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  322. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  323. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  324. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  325. at Update_Patch1(Object gameTime, GameTime )
  326. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  327. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  328. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  329. --- End of inner exception stack trace ---
  330. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  331. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  332. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  333. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  334. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  335. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  336. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  337. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  338. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  339. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  340. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  341. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  342. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  343. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  344. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  345. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  346. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  347. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  348. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  349. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  350. at Update_Patch1(Object gameTime, GameTime )
  351. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  352. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  353. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  354. --- End of inner exception stack trace ---
  355. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  356. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  357. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  358. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  359. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  360. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  361. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  362. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  363. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  364. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  365. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  366. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  367. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  368. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  369. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  370. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  371. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  372. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  373. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  374. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  375. at Update_Patch1(Object gameTime, GameTime )
  376. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  377. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  378. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  379. --- End of inner exception stack trace ---
  380. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  381. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  382. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  383. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  384. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  385. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  386. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  387. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  388. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  389. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  390. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  391. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  392. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  393. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  394. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  395. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  396. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  397. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  398. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  399. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  400. at Update_Patch1(Object gameTime, GameTime )
  401. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  402. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  403. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  404. --- End of inner exception stack trace ---
  405. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  406. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  407. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  408. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  409. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  410. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  411. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  412. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  413. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  414. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  415. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  416. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  417. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  418. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  419. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  420. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  421. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  422. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  423. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  424. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  425. at Update_Patch1(Object gameTime, GameTime )
  426. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  427. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  428. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  429. --- End of inner exception stack trace ---
  430. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  431. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  432. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  433. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  434. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  435. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  436. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  437. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  438. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  439. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  440. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  441. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  442. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  443. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  444. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  445. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  446. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  447. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  448. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  449. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  450. at Update_Patch1(Object gameTime, GameTime )
  451. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  452. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  453. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  454. --- End of inner exception stack trace ---
  455. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  456. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  457. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  458. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  459. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  460. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  461. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  462. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  463. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  464. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  465. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  466. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  467. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  468. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  469. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  470. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  471. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  472. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  473. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  474. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  475. at Update_Patch1(Object gameTime, GameTime )
  476. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  477. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  478. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  479. --- End of inner exception stack trace ---
  480. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  481. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  482. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  483. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  484. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  485. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  486. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  487. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  488. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  489. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  490. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  491. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  492. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  493. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  494. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  495. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  496. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  497. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  498. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  499. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  500. at Update_Patch1(Object gameTime, GameTime )
  501. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  502. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  503. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  504. --- End of inner exception stack trace ---
  505. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  506. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  507. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  508. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  509. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  510. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  511. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  512. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  513. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  514. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  515. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  516. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  517. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  518. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  519. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  520. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  521. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  522. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  523. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  524. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  525. at Update_Patch1(Object gameTime, GameTime )
  526. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  527. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  528. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  529. --- End of inner exception stack trace ---
  530. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  531. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  532. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  533. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  534. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  535. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  536. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  537. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  538. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  539. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  540. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  541. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  542. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  543. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  544. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  545. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  546. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  547. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  548. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  549. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  550. at Update_Patch1(Object gameTime, GameTime )
  551. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  552. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  553. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  554. --- End of inner exception stack trace ---
  555. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  556. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  557. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  558. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  559. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  560. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  561. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  562. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  563. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  564. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  565. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  566. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  567. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  568. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  569. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  570. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  571. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  572. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  573. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  574. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  575. at Update_Patch1(Object gameTime, GameTime )
  576. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  577. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  578. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  579. --- End of inner exception stack trace ---
  580. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  581. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  582. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  583. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  584. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  585. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  586. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  587. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  588. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  589. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  590. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  591. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  592. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  593. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  594. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  595. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  596. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  597. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  598. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  599. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  600. at Update_Patch1(Object gameTime, GameTime )
  601. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  602. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  603. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  604. --- End of inner exception stack trace ---
  605. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  606. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  607. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  608. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  609. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  610. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  611. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  612. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  613. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  614. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  615. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  616. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  617. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  618. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  619. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  620. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  621. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  622. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  623. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  624. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  625. at Update_Patch1(Object gameTime, GameTime )
  626. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  627. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  628. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  629. --- End of inner exception stack trace ---
  630. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  631. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  632. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  633. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  634. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  635. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  636. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  637. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  638. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  639. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  640. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  641. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  642. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  643. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  644. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  645. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  646. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  647. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  648. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  649. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  650. at Update_Patch1(Object gameTime, GameTime )
  651. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  652. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  653. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  654. --- End of inner exception stack trace ---
  655. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  656. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  657. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  658. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  659. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  660. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  661. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  662. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  663. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  664. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  665. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  666. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  667. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  668. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  669. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  670. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  671. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  672. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  673. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  674. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  675. at Update_Patch1(Object gameTime, GameTime )
  676. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  677. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  678. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  679. --- End of inner exception stack trace ---
  680. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  681. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  682. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  683. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  684. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  685. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  686. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  687. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  688. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  689. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  690. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  691. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  692. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  693. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  694. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  695. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  696. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  697. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  698. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  699. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  700. at Update_Patch1(Object gameTime, GameTime )
  701. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  702. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  703. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  704. --- End of inner exception stack trace ---
  705. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  706. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  707. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  708. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  709. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  710. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  711. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  712. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  713. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  714. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  715. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  716. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  717. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  718. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  719. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  720. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  721. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  722. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  723. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  724. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  725. at Update_Patch1(Object gameTime, GameTime )
  726. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  727. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  728. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  729. --- End of inner exception stack trace ---
  730. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  731. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  732. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  733. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  734. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  735. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  736. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  737. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  738. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  739. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  740. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  741. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  742. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  743. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  744. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  745. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  746. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  747. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  748. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  749. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  750. at Update_Patch1(Object gameTime, GameTime )
  751. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  752. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  753. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  754. --- End of inner exception stack trace ---
  755. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  756. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  757. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  758. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  759. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  760. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  761. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  762. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  763. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  764. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  765. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  766. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  767. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  768. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  769. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  770. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  771. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  772. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  773. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  774. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  775. at Update_Patch1(Object gameTime, GameTime )
  776. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  777. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  778. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  779. --- End of inner exception stack trace ---
  780. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  781. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  782. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  783. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  784. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  785. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  786. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  787. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  788. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  789. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  790. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  791. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  792. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  793. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  794. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  795. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  796. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  797. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  798. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  799. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  800. at Update_Patch1(Object gameTime, GameTime )
  801. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  802. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  803. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  804. --- End of inner exception stack trace ---
  805. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  806. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  807. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  808. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  809. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  810. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  811. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  812. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  813. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  814. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  815. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  816. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  817. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  818. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  819. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  820. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  821. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  822. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  823. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  824. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  825. at Update_Patch1(Object gameTime, GameTime )
  826. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  827. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  828. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  829. --- End of inner exception stack trace ---
  830. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  831. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  832. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  833. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  834. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  835. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  836. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  837. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  838. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  839. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  840. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  841. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  842. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  843. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  844. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  845. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  846. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  847. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  848. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  849. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  850. at Update_Patch1(Object gameTime, GameTime )
  851. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  852. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  853. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  854. --- End of inner exception stack trace ---
  855. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  856. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  857. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  858. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  859. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  860. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  861. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  862. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  863. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  864. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  865. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  866. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  867. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  868. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  869. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  870. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  871. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  872. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  873. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  874. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  875. at Update_Patch1(Object gameTime, GameTime )
  876. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  877. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  878. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  879. --- End of inner exception stack trace ---
  880. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  881. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  882. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  883. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  884. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  885. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  886. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  887. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  888. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  889. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  890. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  891. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  892. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  893. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  894. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  895. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  896. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  897. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  898. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  899. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  900. at Update_Patch1(Object gameTime, GameTime )
  901. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  902. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  903. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  904. --- End of inner exception stack trace ---
  905. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  906. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  907. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  908. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  909. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  910. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  911. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  912. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  913. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  914. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  915. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  916. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  917. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  918. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  919. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  920. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  921. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  922. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  923. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  924. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  925. at Update_Patch1(Object gameTime, GameTime )
  926. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  927. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  928. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  929. --- End of inner exception stack trace ---
  930. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  931. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  932. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  933. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  934. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  935. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  936. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  937. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  938. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  939. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  940. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  941. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  942. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  943. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  944. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  945. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  946. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  947. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  948. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  949. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  950. at Update_Patch1(Object gameTime, GameTime )
  951. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  952. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  953. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  954. --- End of inner exception stack trace ---
  955. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  956. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  957. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  958. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  959. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  960. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  961. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  962. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  963. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  964. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  965. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  966. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  967. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  968. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  969. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  970. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  971. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  972. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  973. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  974. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  975. at Update_Patch1(Object gameTime, GameTime )
  976. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  977. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  978. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  979. --- End of inner exception stack trace ---
  980. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  981. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  982. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  983. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  984. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  985. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  986. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  987. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  988. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  989. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  990. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  991. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  992. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  993. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  994. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  995. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  996. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  997. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  998. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  999. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1000. at Update_Patch1(Object gameTime, GameTime )
  1001. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1002. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1003. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1004. --- End of inner exception stack trace ---
  1005. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1006. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1007. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1008. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1009. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1010. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1011. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1012. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1013. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1014. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1015. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1016. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1017. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1018. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1019. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1020. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1021. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1022. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1023. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1024. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1025. at Update_Patch1(Object gameTime, GameTime )
  1026. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1027. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1028. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1029. --- End of inner exception stack trace ---
  1030. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1031. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1032. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1033. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1034. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1035. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1036. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1037. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1038. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1039. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1040. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1041. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1042. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1043. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1044. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1045. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1046. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1047. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1048. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1049. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1050. at Update_Patch1(Object gameTime, GameTime )
  1051. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1052. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1053. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1054. --- End of inner exception stack trace ---
  1055. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1056. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1057. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1058. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1059. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1060. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1061. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1062. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1063. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1064. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1065. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1066. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1067. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1068. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1069. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1070. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1071. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1072. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1073. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1074. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1075. at Update_Patch1(Object gameTime, GameTime )
  1076. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1077. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1078. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1079. --- End of inner exception stack trace ---
  1080. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1081. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1082. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1083. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1084. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1085. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1086. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1087. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1088. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1089. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1090. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1091. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1092. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1093. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1094. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1095. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1096. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1097. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1098. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1099. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1100. at Update_Patch1(Object gameTime, GameTime )
  1101. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1102. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1103. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1104. --- End of inner exception stack trace ---
  1105. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1106. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1107. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1108. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1109. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1110. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1111. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1112. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1113. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1114. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1115. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1116. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1117. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1118. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1119. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1120. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1121. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1122. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1123. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1124. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1125. at Update_Patch1(Object gameTime, GameTime )
  1126. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1127. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1128. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1129. --- End of inner exception stack trace ---
  1130. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1131. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1132. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1133. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1134. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1135. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1136. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1137. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1138. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1139. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1140. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1141. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1142. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1143. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1144. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1145. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1146. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1147. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1148. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1149. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1150. at Update_Patch1(Object gameTime, GameTime )
  1151. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1152. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1153. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1154. --- End of inner exception stack trace ---
  1155. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1156. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1157. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1158. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1159. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1160. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1161. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1162. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1163. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1164. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1165. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1166. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1167. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1168. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1169. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1170. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1171. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1172. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1173. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1174. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1175. at Update_Patch1(Object gameTime, GameTime )
  1176. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1177. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1178. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1179. --- End of inner exception stack trace ---
  1180. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1181. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1182. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1183. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1184. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1185. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1186. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1187. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1188. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1189. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1190. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1191. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1192. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1193. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1194. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1195. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1196. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1197. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1198. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1199. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1200. at Update_Patch1(Object gameTime, GameTime )
  1201. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1202. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1203. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1204. --- End of inner exception stack trace ---
  1205. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1206. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1207. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1208. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1209. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1210. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1211. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1212. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1213. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1214. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1215. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1216. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1217. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1218. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1219. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1220. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1221. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1222. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1223. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1224. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1225. at Update_Patch1(Object gameTime, GameTime )
  1226. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1227. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1228. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1229. --- End of inner exception stack trace ---
  1230. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1231. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1232. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1233. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1234. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1235. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1236. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1237. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1238. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1239. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1240. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1241. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1242. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1243. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1244. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1245. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1246. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1247. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1248. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1249. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1250. at Update_Patch1(Object gameTime, GameTime )
  1251. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1252. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1253. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1254. --- End of inner exception stack trace ---
  1255. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1256. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1257. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1258. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1259. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1260. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1261. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1262. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1263. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1264. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1265. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1266. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1267. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1268. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1269. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1270. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1271. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1272. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1273. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1274. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1275. at Update_Patch1(Object gameTime, GameTime )
  1276. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1277. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1278. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1279. --- End of inner exception stack trace ---
  1280. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1281. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1282. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1283. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1284. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1285. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1286. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1287. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1288. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1289. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1290. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1291. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1292. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1293. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1294. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1295. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1296. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1297. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1298. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1299. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1300. at Update_Patch1(Object gameTime, GameTime )
  1301. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1302. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1303. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1304. --- End of inner exception stack trace ---
  1305. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1306. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1307. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1308. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1309. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1310. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1311. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1312. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1313. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1314. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1315. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1316. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1317. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1318. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1319. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1320. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1321. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1322. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1323. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1324. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1325. at Update_Patch1(Object gameTime, GameTime )
  1326. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1327. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1328. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1329. --- End of inner exception stack trace ---
  1330. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1331. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1332. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1333. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1334. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1335. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1336. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1337. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1338. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1339. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1340. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1341. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1342. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1343. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1344. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1345. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1346. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1347. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1348. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1349. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1350. at Update_Patch1(Object gameTime, GameTime )
  1351. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1352. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1353. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1354. --- End of inner exception stack trace ---
  1355. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1356. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1357. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1358. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1359. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1360. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1361. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1362. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1363. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1364. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1365. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1366. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1367. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1368. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1369. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1370. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1371. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1372. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1373. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1374. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1375. at Update_Patch1(Object gameTime, GameTime )
  1376. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1377. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1378. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1379. --- End of inner exception stack trace ---
  1380. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1381. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1382. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1383. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1384. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1385. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1386. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1387. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1388. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1389. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1390. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1391. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1392. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1393. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1394. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1395. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1396. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1397. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1398. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1399. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1400. at Update_Patch1(Object gameTime, GameTime )
  1401. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1402. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1403. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1404. --- End of inner exception stack trace ---
  1405. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1406. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1407. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1408. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1409. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1410. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1411. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1412. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1413. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1414. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1415. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1416. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1417. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1418. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1419. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1420. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1421. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1422. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1423. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1424. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1425. at Update_Patch1(Object gameTime, GameTime )
  1426. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1427. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1428. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1429. --- End of inner exception stack trace ---
  1430. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1431. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1432. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1433. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1434. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1435. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1436. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1437. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1438. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1439. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1440. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1441. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1442. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1443. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1444. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1445. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1446. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1447. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1448. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1449. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1450. at Update_Patch1(Object gameTime, GameTime )
  1451. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1452. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1453. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1454. --- End of inner exception stack trace ---
  1455. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1456. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1457. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1458. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1459. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1460. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1461. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1462. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1463. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1464. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1465. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1466. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1467. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1468. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1469. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1470. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1471. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1472. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1473. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1474. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1475. at Update_Patch1(Object gameTime, GameTime )
  1476. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1477. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1478. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1479. --- End of inner exception stack trace ---
  1480. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1481. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1482. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1483. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1484. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1485. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1486. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1487. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1488. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1489. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1490. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1491. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1492. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1493. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1494. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1495. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1496. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1497. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1498. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1499. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1500. at Update_Patch1(Object gameTime, GameTime )
  1501. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1502. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1503. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1504. --- End of inner exception stack trace ---
  1505. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1506. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1507. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1508. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1509. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1510. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1511. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1512. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1513. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1514. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1515. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1516. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1517. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1518. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1519. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1520. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1521. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1522. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1523. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1524. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1525. at Update_Patch1(Object gameTime, GameTime )
  1526. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1527. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1528. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1529. --- End of inner exception stack trace ---
  1530. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1531. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1532. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1533. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1534. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1535. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1536. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1537. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1538. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1539. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1540. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1541. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1542. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1543. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1544. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1545. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1546. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1547. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1548. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1549. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1550. at Update_Patch1(Object gameTime, GameTime )
  1551. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1552. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1553. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1554. --- End of inner exception stack trace ---
  1555. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1556. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1557. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1558. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1559. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1560. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1561. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1562. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1563. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1564. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1565. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1566. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1567. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1568. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1569. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1570. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1571. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1572. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1573. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1574. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1575. at Update_Patch1(Object gameTime, GameTime )
  1576. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1577. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1578. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1579. --- End of inner exception stack trace ---
  1580. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1581. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1582. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1583. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1584. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1585. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1586. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1587. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1588. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1589. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1590. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1591. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1592. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1593. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1594. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1595. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1596. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1597. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1598. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1599. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1600. at Update_Patch1(Object gameTime, GameTime )
  1601. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1602. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1603. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1604. --- End of inner exception stack trace ---
  1605. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1606. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1607. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1608. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1609. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1610. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1611. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1612. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1613. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1614. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1615. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1616. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1617. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1618. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1619. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1620. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1621. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1622. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1623. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1624. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1625. at Update_Patch1(Object gameTime, GameTime )
  1626. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1627. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1628. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1629. --- End of inner exception stack trace ---
  1630. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1631. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1632. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1633. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1634. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1635. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1636. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1637. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1638. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1639. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1640. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1641. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1642. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1643. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1644. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1645. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1646. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1647. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1648. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1649. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1650. at Update_Patch1(Object gameTime, GameTime )
  1651. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1652. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1653. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1654. --- End of inner exception stack trace ---
  1655. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1656. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1657. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1658. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1659. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1660. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1661. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1662. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1663. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1664. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1665. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1666. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1667. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1668. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1669. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1670. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1671. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1672. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1673. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1674. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1675. at Update_Patch1(Object gameTime, GameTime )
  1676. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1677. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1678. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1679. --- End of inner exception stack trace ---
  1680. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1681. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1682. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1683. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1684. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1685. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1686. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1687. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1688. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1689. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1690. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1691. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1692. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1693. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1694. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1695. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1696. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1697. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1698. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1699. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1700. at Update_Patch1(Object gameTime, GameTime )
  1701. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1702. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1703. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1704. --- End of inner exception stack trace ---
  1705. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1706. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1707. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1708. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1709. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1710. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1711. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1712. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1713. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1714. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1715. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1716. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1717. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1718. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1719. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1720. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1721. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1722. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1723. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1724. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1725. at Update_Patch1(Object gameTime, GameTime )
  1726. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1727. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1728. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1729. --- End of inner exception stack trace ---
  1730. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1731. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1732. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1733. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1734. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1735. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1736. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1737. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1738. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1739. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1740. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1741. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1742. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1743. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1744. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1745. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1746. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1747. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1748. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1749. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1750. at Update_Patch1(Object gameTime, GameTime )
  1751. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1752. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1753. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1754. --- End of inner exception stack trace ---
  1755. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1756. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1757. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1758. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1759. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1760. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1761. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1762. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1763. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1764. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1765. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1766. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1767. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1768. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1769. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1770. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1771. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1772. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1773. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1774. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1775. at Update_Patch1(Object gameTime, GameTime )
  1776. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1777. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1778. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1779. --- End of inner exception stack trace ---
  1780. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1781. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1782. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1783. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1784. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1785. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1786. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1787. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1788. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1789. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1790. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1791. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1792. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1793. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1794. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1795. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1796. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1797. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1798. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1799. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1800. at Update_Patch1(Object gameTime, GameTime )
  1801. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1802. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1803. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1804. --- End of inner exception stack trace ---
  1805. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1806. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1807. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1808. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1809. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1810. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1811. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1812. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1813. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1814. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1815. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1816. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1817. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1818. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1819. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1820. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1821. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1822. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1823. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1824. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1825. at Update_Patch1(Object gameTime, GameTime )
  1826. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1827. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1828. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1829. --- End of inner exception stack trace ---
  1830. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1831. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1832. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1833. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1834. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1835. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1836. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1837. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1838. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1839. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1840. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1841. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1842. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1843. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1844. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1845. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1846. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1847. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1848. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1849. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1850. at Update_Patch1(Object gameTime, GameTime )
  1851. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1852. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1853. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1854. --- End of inner exception stack trace ---
  1855. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1856. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1857. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1858. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1859. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1860. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1861. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1862. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1863. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1864. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1865. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1866. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1867. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1868. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1869. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1870. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1871. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1872. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1873. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1874. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1875. at Update_Patch1(Object gameTime, GameTime )
  1876. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1877. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1878. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1879. --- End of inner exception stack trace ---
  1880. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1881. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1882. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1883. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1884. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1885. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1886. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1887. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1888. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1889. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1890. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1891. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1892. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1893. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1894. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1895. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1896. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1897. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1898. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1899. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1900. at Update_Patch1(Object gameTime, GameTime )
  1901. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1902. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1903. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1904. --- End of inner exception stack trace ---
  1905. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1906. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1907. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1908. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1909. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1910. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1911. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1912. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1913. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1914. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1915. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1916. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1917. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1918. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1919. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1920. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1921. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1922. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1923. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1924. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1925. at Update_Patch1(Object gameTime, GameTime )
  1926. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1927. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1928. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1929. --- End of inner exception stack trace ---
  1930. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1931. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1932. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1933. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1934. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1935. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1936. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1937. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1938. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1939. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1940. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1941. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1942. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1943. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1944. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1945. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1946. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1947. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1948. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1949. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1950. at Update_Patch1(Object gameTime, GameTime )
  1951. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1952. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1953. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1954. --- End of inner exception stack trace ---
  1955. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1956. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1957. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1958. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1959. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1960. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1961. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1962. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1963. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1964. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1965. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1966. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1967. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1968. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1969. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1970. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1971. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1972. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1973. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1974. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  1975. at Update_Patch1(Object gameTime, GameTime )
  1976. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  1977. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  1978. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1979. --- End of inner exception stack trace ---
  1980. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  1981. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  1982. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  1983. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  1984. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  1985. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  1986. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  1987. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  1988. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  1989. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  1990. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  1991. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  1992. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  1993. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  1994. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  1995. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  1996. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  1997. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  1998. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  1999. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  2000. at Update_Patch1(Object gameTime, GameTime )
  2001. [game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\BlueMoonVineyard". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\BlueMoonVineyard.xnb". File not found.
  2002. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
  2003. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  2004. --- End of inner exception stack trace ---
  2005. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  2006. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  2007. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  2008. at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145
  2009. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
  2010. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87
  2011. at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
  2012. at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83
  2013. at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
  2014. at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
  2015. at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809
  2016. at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702
  2017. at PyTK.Overrides.OvLocations.LocationRequestFix1.Prefix(String locationName, Boolean isStructure) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\Overrides\OvLocations.cs:line 164
  2018. at getLocationRequest_Patch1(String locationName, Boolean isStructure)
  2019. at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6539
  2020. at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3092
  2021. at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4713
  2022. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4192
  2023. at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6186
  2024. at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2412
  2025. at Update_Patch1(Object gameTime, GameTime )
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