warpdragon

Crimson Pipe

Feb 18th, 2017
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  1. //=================================================================================================================
  2. // Recipe: Crimson Pipe
  3. //=================================================================================================================
  4. "item_recipe_crimson_pipe"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "3204" // unique ID
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "0"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_crimson_pipe"
  20. "ItemRequirements"
  21. {
  22. "01" "item_crimson_guard_2;item_pipe_2;item_combiner"
  23. }
  24. }
  25.  
  26. "item_recipe_crimson_pipe_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "3205" // unique ID
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_crimson_pipe_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_crimson_pipe;item_recipe_crimson_pipe"
  45. }
  46. }
  47.  
  48. //=================================================================================================================
  49. // Crimson Guard (Based on Crimson Guard with Pipe AbilityBehavior & Togglability added)
  50. //=================================================================================================================
  51. "item_crimson_pipe"
  52. {
  53. // General
  54. //-------------------------------------------------------------------------------------------------------------
  55. "ID" "3206" // unique ID
  56. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE"
  57.  
  58. // Stats
  59. //-------------------------------------------------------------------------------------------------------------
  60. "AbilityCooldown" "46.0"
  61. "AbilityCastRange" "900"
  62.  
  63. "MaxUpgradeLevel" "2"
  64. "ItemBaseLevel" "1"
  65. "UpgradesItems" "item_crimson_pipe"
  66. "UpgradeRecipe" "item_recipe_crimson_pipe"
  67.  
  68.  
  69. // Item Info
  70. //-------------------------------------------------------------------------------------------------------------
  71. "ItemCost" "11000"
  72. "ItemShopTags" "armor;boost_armor;regen_health;block;health_pool;magic_resist"
  73. "ItemQuality" "epic"
  74. "ItemAlertable" "1"
  75. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS"
  76.  
  77. // Special
  78. //-------------------------------------------------------------------------------------------------------------
  79. "AbilitySpecial"
  80. {
  81. // Crimson Guard Stuff
  82. //-------------------------------------------------------------------------------------------------------------
  83. "01"
  84. {
  85. "var_type" "FIELD_INTEGER"
  86. "bonus_health" "450 600"
  87. }
  88. "02"
  89. {
  90. "var_type" "FIELD_INTEGER"
  91. "bonus_health_regen" "14 20"
  92. }
  93. "03"
  94. {
  95. "var_type" "FIELD_INTEGER"
  96. "bonus_all_stats" "4 5"
  97. }
  98. "04"
  99. {
  100. "var_type" "FIELD_INTEGER"
  101. "bonus_armor" "8 9"
  102. }
  103. "05"
  104. {
  105. "var_type" "FIELD_INTEGER"
  106. "block_damage_melee" "110 125"
  107. }
  108. "06"
  109. {
  110. "var_type" "FIELD_INTEGER"
  111. "block_damage_ranged" "50 60"
  112. }
  113. "07"
  114. {
  115. "var_type" "FIELD_INTEGER"
  116. "block_chance" "50"
  117. }
  118. "08"
  119. {
  120. "var_type" "FIELD_INTEGER"
  121. "bonus_aoe_armor" "4 5"
  122. }
  123. "09"
  124. {
  125. "var_type" "FIELD_INTEGER"
  126. "duration" "10"
  127. }
  128. "10"
  129. {
  130. "var_type" "FIELD_INTEGER"
  131. "bonus_aoe_radius" "900"
  132. }
  133. "11"
  134. {
  135. "var_type" "FIELD_INTEGER"
  136. "block_damage_melee_active" "100"
  137. }
  138. "12"
  139. {
  140. "var_type" "FIELD_INTEGER"
  141. "block_damage_ranged_active" "100"
  142. }
  143. "13"
  144. {
  145. "var_type" "FIELD_INTEGER"
  146. "block_chance_active" "100"
  147. }
  148. // Extra Pipe stuff added
  149. //-------------------------------------------------------------------------------------------------------------
  150. "14"
  151. {
  152. "var_type" "FIELD_INTEGER"
  153. "magic_resistance" "50 60"
  154. }
  155. "15"
  156. {
  157. "var_type" "FIELD_FLOAT"
  158. "barrier_debuff_duration" "50.0"
  159. }
  160. "16"
  161. {
  162. "var_type" "FIELD_INTEGER"
  163. "tooltip_resist" "50 60"
  164. }
  165. "17"
  166. {
  167. "var_type" "FIELD_INTEGER"
  168. "barrier_block" "500"
  169. }
  170. "18"
  171. {
  172. "var_type" "FIELD_INTEGER"
  173. "aura_health_regen" "10 14"
  174. }
  175. "19"
  176. {
  177. "var_type" "FIELD_INTEGER"
  178. "magic_resistance_aura" "18 24"
  179. }
  180. "20"
  181. {
  182. "var_type" "FIELD_INTEGER"
  183. "aura_radius" "900"
  184. }
  185. "21"
  186. {
  187. "var_type" "FIELD_INTEGER"
  188. "barrier_duration" "12.0"
  189. }
  190. "22"
  191. {
  192. "var_type" "FIELD_INTEGER"
  193. "barrier_radius" "900"
  194. }
  195. "23"
  196. {
  197. "var_type" "FIELD_INTEGER"
  198. "barrier_block_creep" "400"
  199. }
  200. }
  201. }
  202.  
  203. "item_crimson_pipe_2"
  204. {
  205. // General
  206. //-------------------------------------------------------------------------------------------------------------
  207. "ID" "3207" // unique ID
  208. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_IMMEDIATE | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_TOGGLE"
  209.  
  210. // Stats
  211. //-------------------------------------------------------------------------------------------------------------
  212. "AbilityCooldown" "46.0"
  213. "AbilityCastRange" "900"
  214.  
  215. "MaxUpgradeLevel" "2"
  216. "ItemBaseLevel" "2"
  217.  
  218.  
  219. // Item Info
  220. //-------------------------------------------------------------------------------------------------------------
  221. "ItemCost" "13000"
  222. "ItemShopTags" "armor;boost_armor;regen_health;block;health_pool;magic_resist"
  223. "ItemQuality" "epic"
  224. "ItemAlertable" "1"
  225. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS"
  226.  
  227. // Special
  228. //-------------------------------------------------------------------------------------------------------------
  229. "AbilitySpecial"
  230. {
  231. // Crimson Guard Stuff
  232. //-------------------------------------------------------------------------------------------------------------
  233. "01"
  234. {
  235. "var_type" "FIELD_INTEGER"
  236. "bonus_health" "450 600"
  237. }
  238. "02"
  239. {
  240. "var_type" "FIELD_INTEGER"
  241. "bonus_health_regen" "14 20"
  242. }
  243. "03"
  244. {
  245. "var_type" "FIELD_INTEGER"
  246. "bonus_all_stats" "4 5"
  247. }
  248. "04"
  249. {
  250. "var_type" "FIELD_INTEGER"
  251. "bonus_armor" "8 9"
  252. }
  253. "05"
  254. {
  255. "var_type" "FIELD_INTEGER"
  256. "block_damage_melee" "110 125"
  257. }
  258. "06"
  259. {
  260. "var_type" "FIELD_INTEGER"
  261. "block_damage_ranged" "50 60"
  262. }
  263. "07"
  264. {
  265. "var_type" "FIELD_INTEGER"
  266. "block_chance" "50"
  267. }
  268. "08"
  269. {
  270. "var_type" "FIELD_INTEGER"
  271. "bonus_aoe_armor" "4 5"
  272. }
  273. "09"
  274. {
  275. "var_type" "FIELD_INTEGER"
  276. "duration" "10"
  277. }
  278. "10"
  279. {
  280. "var_type" "FIELD_INTEGER"
  281. "bonus_aoe_radius" "900"
  282. }
  283. "11"
  284. {
  285. "var_type" "FIELD_INTEGER"
  286. "block_damage_melee_active" "100"
  287. }
  288. "12"
  289. {
  290. "var_type" "FIELD_INTEGER"
  291. "block_damage_ranged_active" "100"
  292. }
  293. "13"
  294. {
  295. "var_type" "FIELD_INTEGER"
  296. "block_chance_active" "100"
  297. }
  298. // Extra Pipe stuff added
  299. //-------------------------------------------------------------------------------------------------------------
  300. "14"
  301. {
  302. "var_type" "FIELD_INTEGER"
  303. "magic_resistance" "50 60"
  304. }
  305. "15"
  306. {
  307. "var_type" "FIELD_FLOAT"
  308. "barrier_debuff_duration" "50.0"
  309. }
  310. "16"
  311. {
  312. "var_type" "FIELD_INTEGER"
  313. "tooltip_resist" "50 60"
  314. }
  315. "17"
  316. {
  317. "var_type" "FIELD_INTEGER"
  318. "barrier_block" "500"
  319. }
  320. "18"
  321. {
  322. "var_type" "FIELD_INTEGER"
  323. "aura_health_regen" "10 14"
  324. }
  325. "19"
  326. {
  327. "var_type" "FIELD_INTEGER"
  328. "magic_resistance_aura" "18 24"
  329. }
  330. "20"
  331. {
  332. "var_type" "FIELD_INTEGER"
  333. "aura_radius" "900"
  334. }
  335. "21"
  336. {
  337. "var_type" "FIELD_INTEGER"
  338. "barrier_duration" "12.0"
  339. }
  340. "22"
  341. {
  342. "var_type" "FIELD_INTEGER"
  343. "barrier_radius" "900"
  344. }
  345. "23"
  346. {
  347. "var_type" "FIELD_INTEGER"
  348. "barrier_block_creep" "400"
  349. }
  350. }
  351. }
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