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Dec 15th, 2021
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Lua 0.21 KB | None | 0 0
  1. /c          for key, surface in pairs(game.surfaces) do
  2.                 for chunk in surface.get_chunks() do
  3.                     surface.destroy_decoratives({{chunk.x * 32, chunk.y * 32}, {chunk.x * 32 + 32, chunk.y * 32 + 32}})
  4.                 end
  5.             end
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