theballaam96

Savestate Variables currently stored: 09/15/2021

Sep 15th, 2021
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  1. Inventory Base:
  2. Oranges, Standard/Homing Ammo, Crystals, Film, Health, Melons
  3. Kong Variables:
  4. X/Y/Z Position (for "Load state from position")
  5. Facing Angle
  6. Skew Angle
  7. Which kong you're playing as
  8. Floor Value
  9. Moves, Slam, Coins, Instrument Energy, CB/GB Counts
  10. Timers:
  11. Helm Timer
  12. Helm Timer On
  13. ISG Timer
  14. ISG Timer On
  15. ISG Previous Fadeout
  16. Flag Blocks:
  17. Permanent Flag Block (eg. CBs Collected, GBs collected)
  18. Temporary Flag Block (eg. Long Boss Intros watched)
  19. Other:
  20. Stored Damage
  21. Map & Exit (for "Load state from exit")
  22. RNG Value
  23. Nearest Tag Barrel Height
  24.  
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