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Feb 6th, 2019
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  1. Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce MX130 (ID=0x174d)
  6. Vendor: (null)
  7. VRAM: 2020 MB
  8. Driver: 23.21.13.8873
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 1.002 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.935069 ms
  18. Searching for compatible XInput library...
  19. Found Xinput1_4.dll.
  20. Failed to load designer part: System.FormatException: Input string was not in a correct format.
  21. at System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) [0x00083] in <ac823e2bb42b41bda67924a45a0173c3>:0
  22. at System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
  23. at System.Single.Parse (System.String s) [0x0000b] in <ac823e2bb42b41bda67924a45a0173c3>:0
  24. at Assets.Scripts.Utility.ParseVector3 (System.String stringToParse) [0x0001b] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  25. at Assets.Scripts.Utility.GetVectorAttribute (System.Xml.Linq.XElement element, System.String attributeName, UnityEngine.Vector3 defaultValue) [0x00016] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  26. at Assets.Game.AircraftIo.Parts.AttachPoint..ctor (System.Int32 id, System.Xml.Linq.XElement element) [0x00024] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  27. at Assets.Game.AircraftIo.Parts.PartType.CreateAttachPoints () [0x00030] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  28. at Assets.Game.AircraftIo.Parts.Part..ctor (System.Xml.Linq.XElement element, System.Int32 aircraftXmlVersion) [0x0006d] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  29. at Assets.Game.AircraftIo.Parts.Assembly..ctor (System.Xml.Linq.XElement assemblyElement, System.Int32 aircraftXmlVersion) [0x0005c] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  30. at Assets.Game.Design.DesignerPartList.LoadDesignerPart (System.Xml.Linq.XElement designerPartElement, Jundroo.ModTools.Core.LoadedMod mod) [0x001dc] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  31. at Assets.Game.Design.DesignerPartList.LoadXml (System.String xml) [0x0003b] in <1535e987a2aa4bf985ea71936fd2ccd1>:0
  32.  
  33. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  34.  
  35. List of enabled mods changed. Saving settings...
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  38.  
  39. 1.8.0.1
  40.  
  41. Launch Command: "C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\SimplePlanes.exe"
  42. SimplePlanes: C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\SimplePlanes.exe
  43. Aircraft Designs Folder: C:\Users\avion\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns
  44.  
  45. DeviceCaps:
  46. deviceModel:VivoBook S15 X510UF (ASUSTeK COMPUTER INC.)
  47. deviceName:
  48. deviceType:Desktop
  49. Id:
  50. graphicsDeviceID:5965
  51. graphicsDeviceName:NVIDIA GeForce MX130
  52. graphicsDeviceType:Direct3D11
  53. graphicsDeviceVendor:NVIDIA
  54. graphicsDeviceVendorID:4318
  55. graphicsDeviceVersion:Direct3D 11.0 [level 11.0]
  56. graphicsMemorySize:2020
  57. graphicsMultiThreaded:True
  58. graphicsPixelFillratena
  59. graphicsShaderLevel:50
  60. maxTextureSize:16384
  61. npotSupport:Full
  62. operatingSystem:Windows 10 (10.0.0) 64bit
  63. processorCount:8
  64. processorType:Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
  65. supportedRenderTargetCount:8
  66. supports3DTextures:True
  67. supportsAccelerometer:False
  68. supportsComputeShaders:True
  69. supportsGyroscope:False
  70. supportsImageEffects:True
  71. supportsInstancing:True
  72. supportsLocationService:False
  73. supportsRenderTextures:True
  74. supportsRenderToCubemap:True
  75. supportsShadows:True
  76. supportsSparseTextures:True
  77. supportsStencil:True
  78. supportsVertexPrograms:na
  79. supportsVibration:False
  80. systemMemorySize:8071
  81.  
  82.  
  83. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  84.  
  85. Screen Size: 1920x1080, Requested: 1920x1080
  86. Resolution: 1920x1080@60hz, Full Screen: True
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  89.  
  90. True
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  93.  
  94. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  95. UnloadTime: 0.458539 ms
  96.  
  97. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 2257.
  98. Total: 14.848011 ms (FindLiveObjects: 0.179920 ms CreateObjectMapping: 0.064257 ms MarkObjects: 14.548830 ms DeleteObjects: 0.053976 ms)
  99.  
  100. Checking for notification
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  103.  
  104. Setting up 4 worker threads for Enlighten.
  105. Thread -> id: 18f4 -> priority: 1
  106. Thread -> id: 3968 -> priority: 1
  107. Thread -> id: 48d8 -> priority: 1
  108. Thread -> id: 21c4 -> priority: 1
  109. The referenced script (Assets.Scripts.Gui.UserInterfaceHelperScript) on this Behaviour is missing!
  110.  
  111. (Filename: Line: 195)
  112.  
  113. The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
  114.  
  115. (Filename: Line: 294)
  116.  
  117. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  118. UnloadTime: 11.853118 ms
  119.  
  120. Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 5101.
  121. Total: 15.384173 ms (FindLiveObjects: 0.558265 ms CreateObjectMapping: 0.231840 ms MarkObjects: 13.978742 ms DeleteObjects: 0.613270 ms)
  122.  
  123. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  124.  
  125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5099.
  126. Total: 9.147124 ms (FindLiveObjects: 0.457510 ms CreateObjectMapping: 0.104868 ms MarkObjects: 8.571380 ms DeleteObjects: 0.012851 ms)
  127.  
  128. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
  129. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
  130. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  131. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  132. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  133.  
  134. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 5499.
  135. Total: 10.185004 ms (FindLiveObjects: 0.651824 ms CreateObjectMapping: 0.155759 ms MarkObjects: 9.283863 ms DeleteObjects: 0.092530 ms)
  136.  
  137. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  138. WARNING: Shader Unsupported: 'Mobile/Diffuse' - Pass 'Meta' has no vertex shader
  139. WARNING: Shader Unsupported: 'SimplePlanes/Vertex Colored' - Pass 'Meta' has no vertex shader
  140. WARNING: Shader Unsupported: 'SimplePlanes/Matte Shadow' - Pass 'Meta' has no vertex shader
  141. WARNING: Shader Unsupported: 'SimplePlanes/Basic Diffuse' - Pass 'Meta' has no vertex shader
  142. UnloadTime: 2.824227 ms
  143.  
  144. Unloading 1608 unused Assets to reduce memory usage. Loaded Objects now: 7338.
  145. Total: 10.241550 ms (FindLiveObjects: 0.409703 ms CreateObjectMapping: 0.107952 ms MarkObjects: 9.224232 ms DeleteObjects: 0.499149 ms)
  146.  
  147. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  148.  
  149. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7338.
  150. Total: 9.331156 ms (FindLiveObjects: 0.424097 ms CreateObjectMapping: 0.099213 ms MarkObjects: 8.801163 ms DeleteObjects: 0.006169 ms)
  151.  
  152. WARNING: Shader Unsupported: 'SimplePlanes/Basic Diffuse (Color Only)' - Pass 'Meta' has no vertex shader
  153. WARNING: Shader Unsupported: 'Tasharen/Water' - Pass 'Meta' has no vertex shader
  154. WARNING: Shader Unsupported: 'Tasharen/Water' - Pass 'Meta' has no vertex shader
  155. WARNING: Shader Unsupported: 'Tasharen/Water' - Pass 'Meta' has no vertex shader
  156. WARNING: Shader Unsupported: 'Tasharen/Water' - Pass 'Meta' has no vertex shader
  157. Aborting reposition: Raycasts didn't hit the terrain (above water, too far away).
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  160.  
  161. The referenced script (Assets.Scripts.Gui.UserInterfaceHelperScript) on this Behaviour is missing!
  162.  
  163. (Filename: Line: 195)
  164.  
  165. The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
  166.  
  167. (Filename: Line: 294)
  168.  
  169. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  170. UnloadTime: 11.425937 ms
  171.  
  172. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 5412.
  173. Total: 12.808235 ms (FindLiveObjects: 0.479101 ms CreateObjectMapping: 0.113607 ms MarkObjects: 10.751494 ms DeleteObjects: 1.463005 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  176.  
  177. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5258.
  178. Total: 11.761101 ms (FindLiveObjects: 0.581398 ms CreateObjectMapping: 0.092016 ms MarkObjects: 11.001326 ms DeleteObjects: 0.085847 ms)
  179.  
  180. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
  181. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  182. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  183. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  184.  
  185. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 5613.
  186. Total: 16.121844 ms (FindLiveObjects: 0.311004 ms CreateObjectMapping: 0.121317 ms MarkObjects: 15.484414 ms DeleteObjects: 0.204595 ms)
  187.  
  188. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  189. UnloadTime: 2.153897 ms
  190.  
  191. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 2525.
  192. Total: 9.846755 ms (FindLiveObjects: 0.272450 ms CreateObjectMapping: 0.062715 ms MarkObjects: 9.280264 ms DeleteObjects: 0.230297 ms)
  193.  
  194. Skipping notification check.
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
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