ManOhMan

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Aug 8th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors: UnionOperation,TouchTransmitter,WeldConstraint
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Tool")
  29. o3 = Instance.new("PointLight")
  30. o4 = Instance.new("Script")
  31. o6 = Instance.new("Part")
  32. o8 = Instance.new("Part")
  33. o10 = Instance.new("Part")
  34. o12 = Instance.new("Part")
  35. o1.Name = "Gold Gauntlet"
  36. o1.Parent = mas
  37. o1.GripForward = Vector3.new(-0, 1, 4.37113883e-08)
  38. o1.GripUp = Vector3.new(0, -4.37113883e-08, 1)
  39. o1.ToolTip = "0"
  40. o3.Parent = mas
  41. o3.Color = Color3.new(1, 0.74902, 0)
  42. o3.Brightness = 100
  43. o3.Range = 0.5
  44. o4.Name = "DAMAGE SCRIPT"
  45. o4.Parent = mas
  46. table.insert(cors,coroutine.create(function()
  47. wait()
  48. runDummyScript(function()
  49. local Debounce = false
  50.  
  51. script.Parent.Touched:connect(function(hit)
  52. if hit.Parent:FindFirstChild("Humanoid") and Debounce == false then
  53. Debounce = false
  54. hit.Parent.Humanoid:TakeDamage(100)
  55. wait(1)
  56. end
  57. end)
  58.  
  59. end,o4)
  60. end))
  61. o6.Parent = o1
  62. o6.Material = Enum.Material.Neon
  63. o6.BrickColor = BrickColor.new("Deep orange")
  64. o6.Position = Vector3.new(-6.62287712, 102.132423, -11.4232521)
  65. o6.Rotation = Vector3.new(-180, 0, 180)
  66. o6.Size = Vector3.new(0.145333081, 0.163499936, 1.02833176)
  67. o6.CFrame = CFrame.new(-6.62287712, 102.132423, -11.4232521, -1, -1.36702507e-30, 0, 1.36702507e-30, 1, 0, 0, 0, -1)
  68. o6.BottomSurface = Enum.SurfaceType.Smooth
  69. o6.TopSurface = Enum.SurfaceType.Smooth
  70. o6.Color = Color3.new(1, 0.690196, 0)
  71. o6.Position = Vector3.new(-6.62287712, 102.132423, -11.4232521)
  72. o8.Parent = o1
  73. o8.Material = Enum.Material.Neon
  74. o8.BrickColor = BrickColor.new("Deep orange")
  75. o8.Position = Vector3.new(-5.67710114, 102.132416, -11.4472542)
  76. o8.Rotation = Vector3.new(-180, 0, 180)
  77. o8.Size = Vector3.new(0.145333081, 0.163499936, 1.02833164)
  78. o8.CFrame = CFrame.new(-5.67710114, 102.132416, -11.4472542, -1, -1.36702507e-30, 0, 1.36702507e-30, 1, 0, 0, 0, -1)
  79. o8.BottomSurface = Enum.SurfaceType.Smooth
  80. o8.TopSurface = Enum.SurfaceType.Smooth
  81. o8.Color = Color3.new(1, 0.690196, 0)
  82. o8.Position = Vector3.new(-5.67710114, 102.132416, -11.4472542)
  83. o10.Parent = o1
  84. o10.Material = Enum.Material.Neon
  85. o10.BrickColor = BrickColor.new("Deep orange")
  86. o10.Position = Vector3.new(-6.16199112, 102.132423, -11.9081383)
  87. o10.Rotation = Vector3.new(0, 90, 0)
  88. o10.Size = Vector3.new(0.145333081, 0.163499936, 1.07633162)
  89. o10.CFrame = CFrame.new(-6.16199112, 102.132423, -11.9081383, 0, -1.36702507e-30, 1, 0, 1, -1.36702507e-30, -1, 0, -0)
  90. o10.BottomSurface = Enum.SurfaceType.Smooth
  91. o10.TopSurface = Enum.SurfaceType.Smooth
  92. o10.Color = Color3.new(1, 0.690196, 0)
  93. o10.Position = Vector3.new(-6.16199112, 102.132423, -11.9081383)
  94. o12.Parent = o1
  95. o12.Material = Enum.Material.Neon
  96. o12.BrickColor = BrickColor.new("Deep orange")
  97. o12.Position = Vector3.new(-6.13799095, 102.132423, -10.9623775)
  98. o12.Rotation = Vector3.new(0, 90, 0)
  99. o12.Size = Vector3.new(0.145333081, 0.163499936, 1.10033154)
  100. o12.CFrame = CFrame.new(-6.13799095, 102.132423, -10.9623775, 0, -1.36702507e-30, 1, 0, 1, -1.36702507e-30, -1, 0, -0)
  101. o12.BottomSurface = Enum.SurfaceType.Smooth
  102. o12.TopSurface = Enum.SurfaceType.Smooth
  103. o12.Color = Color3.new(1, 0.690196, 0)
  104. o12.Position = Vector3.new(-6.13799095, 102.132423, -10.9623775)
  105. mas.Parent = workspace
  106. mas:MakeJoints()
  107. local mas1 = mas:GetChildren()
  108. for i=1,#mas1 do
  109. mas1[i].Parent = workspace
  110. ypcall(function() mas1[i]:MakeJoints() end)
  111. end
  112. mas:Destroy()
  113. for i=1,#cors do
  114. coroutine.resume(cors[i])
  115. end
  116.  
  117. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  118. game:GetService("Lighting").Brightness = 2
  119. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  120. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  121. game:GetService("Lighting").GlobalShadows = true
  122. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  123. game:GetService("Lighting").Outlines = false
  124. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  125. game:GetService("Lighting").TimeOfDay = "14:00:00"
  126. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  127. game:GetService("Lighting").FogEnd = 100000
  128. game:GetService("Lighting").FogStart = 0
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