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Edwin1170

Rank Simulator OP

Oct 24th, 2022
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  1.  
  2. --███████╗██████╗░░██╗░░░░░░░██╗██╗███╗░░██╗░░███╗░░░░███╗░░███████╗░█████╗░
  3. --██╔════╝██╔══██╗░██║░░██╗░░██║██║████╗░██║░████║░░░████║░░╚════██║██╔══██╗
  4. --█████╗░░██║░░██║░╚██╗████╗██╔╝██║██╔██╗██║██╔██║░░██╔██║░░░░░░██╔╝██║░░██║
  5. --██╔══╝░░██║░░██║░░████╔═████║░██║██║╚████║╚═╝██║░░╚═╝██║░░░░░██╔╝░██║░░██║
  6. --███████╗██████╔╝░░╚██╔╝░╚██╔╝░██║██║░╚███║███████╗███████╗░░██╔╝░░╚█████╔╝
  7. --╚══════╝╚═════╝░░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚══╝╚══════╝╚══════╝░░╚═╝░░░░╚════╝░
  8. --🆂🆄🅱🆂🅲🆁🅸🅱🅴
  9. --]]
  10. getgenv().MainStars = true
  11. getgenv().BeachStars = true
  12. getgenv().JungleStars = true
  13. getgenv().HellStars = true
  14. getgenv().CaveStars = true
  15. getgenv().IceStars = true
  16. getgenv().CandyStars = true
  17.  
  18.  
  19. spawn(function()
  20. local playerHead = game.Players.LocalPlayer.Character.Head
  21. while wait() do
  22. if not getgenv().MainStars then break end
  23. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  24. if v.Name == "TouchInterest" and v.Parent then
  25. firetouchinterest(playerHead, v.Parent, 0)
  26. wait()
  27. end
  28. end
  29. end
  30. end)
  31.  
  32.  
  33. spawn(function()
  34. local playerHead = game.Players.LocalPlayer.Character.Head
  35. while wait() do
  36. if not getgenv().BeachStars then break end
  37. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  38. if v.Name == "TouchInterest" and v.Parent then
  39. firetouchinterest(playerHead, v.Parent, 0)
  40. wait()
  41. end
  42. end
  43. end
  44. end)
  45.  
  46.  
  47. spawn(function()
  48. local playerHead = game.Players.LocalPlayer.Character.Head
  49. while wait() do
  50. if not getgenv().JungleStars then break end
  51. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  52. if v.Name == "TouchInterest" and v.Parent then
  53. firetouchinterest(playerHead, v.Parent, 0)
  54. wait()
  55. end
  56. end
  57. end
  58. end)
  59.  
  60.  
  61. spawn(function()
  62. local playerHead = game.Players.LocalPlayer.Character.Head
  63. while wait() do
  64. if not getgenv().HellStars then break end
  65. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  66. if v.Name == "TouchInterest" and v.Parent then
  67. firetouchinterest(playerHead, v.Parent, 0)
  68. wait()
  69. end
  70. end
  71. end
  72. end)
  73.  
  74.  
  75. spawn(function()
  76. local playerHead = game.Players.LocalPlayer.Character.Head
  77. while wait() do
  78. if not getgenv().CaveStars then break end
  79. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  80. if v.Name == "TouchInterest" and v.Parent then
  81. firetouchinterest(playerHead, v.Parent, 0)
  82. wait()
  83. end
  84. end
  85. end
  86. end)
  87.  
  88.  
  89. spawn(function()
  90. local playerHead = game.Players.LocalPlayer.Character.Head
  91. while wait() do
  92. if not getgenv().IceStars then break end
  93. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  94. if v.Name == "TouchInterest" and v.Parent then
  95. firetouchinterest(playerHead, v.Parent, 0)
  96. wait()
  97. end
  98. end
  99. end
  100. end)
  101.  
  102.  
  103. spawn(function()
  104. local playerHead = game.Players.LocalPlayer.Character.Head
  105. while wait() do
  106. if not getgenv().CandyStars then break end
  107. for i, v in pairs(game:GetService("Workspace").Spawners.Candy:GetDescendants()) do
  108. if v.Name == "TouchInterest" and v.Parent then
  109. firetouchinterest(playerHead, v.Parent, 0)
  110. wait()
  111. end
  112. end
  113. end
  114. end)
  115.  
  116. getgenv().Halloween = true
  117.  
  118.  
  119.  
  120.  
  121. spawn(function()
  122. local playerHead = game.Players.LocalPlayer.Character.Head
  123. while wait() do
  124. if not getgenv().Halloween then break end
  125. for i, v in pairs(game:GetService("Workspace").Spawners.Halloween:GetDescendants()) do
  126. if v.Name == "TouchInterest" and v.Parent then
  127. firetouchinterest(playerHead, v.Parent, 0)
  128. wait()
  129. end
  130. end
  131. end
  132. end)
  133.  
  134.  
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