ZedpwN

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Aug 15th, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][89];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 297.328308, -18.833305, "ld_shtr:bstars");
  7. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 345.000000, 435.000000);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -8377089);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  14.  
  15. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -33.447982, -20.583305, "ld_shtr:bstars");
  16. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 332.000000, 437.000000);
  17. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -8377089);
  19. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  20. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  21. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  22. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  23.  
  24. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 56.676467, 211.000030, "V");
  25. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 1.839295, 7.719162);
  26. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  27. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -176);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  29. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  30. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  31. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  32.  
  33. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 254.692489, 135.749954, "ld_pool:ball");
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 114.000000, 124.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -8377089);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  38. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  39. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  40. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  41.  
  42. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 261.720336, 142.749954, "ld_pool:ball");
  43. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 100.000000, 109.000000);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 255);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  47. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  48. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  49. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  50.  
  51. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 308.103973, 161.416748, "");
  52. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 60.000000, 35.000000);
  53. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  54. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -8377089);
  55. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  56. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 1090519040);
  57. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
  58. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  59. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 3505);
  60. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);
  61.  
  62. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 252.349945, 159.083358, "");
  63. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 60.000000, 35.000000);
  64. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  65. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -8377089);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  67. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 1090519040);
  68. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
  69. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  70. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 3505);
  71. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000, 0.000000, 1.000000);
  72.  
  73. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 244.853515, 194.666641, "LD_SPAC:white");
  74. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 133.000000, 24.000000);
  75. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  76. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -8377089);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  78. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  79. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  80. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  81.  
  82. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 245.490417, 190.583343, "EXPLORER");
  83. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.842751, 3.239166);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  87. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  88. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  89. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  90.  
  91. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 100.248931, 222.083343, "I");
  92. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 1.839295, 7.719162);
  93. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  94. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -176);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  99.  
  100. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 127.891677, 236.666656, "N");
  101. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 1.686089, 6.972498);
  102. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  103. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -176);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  105. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  106. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  107. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  108.  
  109. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 171.932662, 248.333312, "E");
  110. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 1.839295, 7.719162);
  111. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  112. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -176);
  113. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  114. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  115. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  116. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  117.  
  118. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 209.882873, 241.916671, "W");
  119. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 1.839295, 7.719162);
  120. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  121. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -176);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  123. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  124. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  125. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  126.  
  127. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 273.133392, 258.250030, "O");
  128. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 1.839295, 7.719162);
  129. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  130. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -176);
  131. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
  134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  135.  
  136. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 328.887878, 254.750106, "O");
  137. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 1.839295, 7.719162);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -176);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  141. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  142. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  143. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  144.  
  145. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 379.019958, 279.833374, "D");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 1.839295, 7.719162);
  147. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  148. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -176);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  150. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  151. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
  152. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  153.  
  154. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 262.657409, 179.500015, "LD_SPAC:white");
  155. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 4.000000, 16.000000);
  156. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  157. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -8377089);
  158. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  159. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  160. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  161. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  162.  
  163. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 265.000091, 181.833343, "LD_SPAC:white");
  164. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 3.000000, 15.000000);
  165. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  166. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -8377089);
  167. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  171.  
  172. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 267.342773, 188.250000, "LD_SPAC:white");
  173. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 2.000000, 7.000000);
  174. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  175. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -8377089);
  176. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  177. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  178. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  179. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  180.  
  181. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 269.216918, 187.083343, "LD_SPAC:white");
  182. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 2.000000, 8.000000);
  183. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  184. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -8377089);
  185. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  186. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  187. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  188. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  189.  
  190. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 270.622528, 189.416656, "LD_SPAC:white");
  191. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 2.000000, 6.000000);
  192. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  193. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -8377089);
  194. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  195. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  196. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  197. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  198.  
  199. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 272.496643, 182.416717, "LD_SPAC:white");
  200. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 2.000000, 12.000000);
  201. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  202. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -8377089);
  203. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  204. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  205. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  206. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  207.  
  208. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 273.902221, 181.833389, "LD_SPAC:white");
  209. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 4.000000, 13.000000);
  210. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  211. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -8377089);
  212. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  213. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  214. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  215. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  216.  
  217. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 274.839294, 179.500045, "LD_SPAC:white");
  218. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 2.000000, 5.000000);
  219. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  220. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -8377089);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  222. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  223. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  224. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  225.  
  226. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 277.650482, 190.000061, "LD_SPAC:white");
  227. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 2.000000, 5.000000);
  228. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  229. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -8377089);
  230. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  231. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  232. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  233. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  234.  
  235. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 279.524475, 188.833358, "LD_SPAC:white");
  236. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 1.000000, 7.000000);
  237. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  238. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -8377089);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  240. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  241. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  242. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  243.  
  244. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 280.461547, 190.583328, "LD_SPAC:white");
  245. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 1.000000, 5.000000);
  246. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  247. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -8377089);
  248. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  249. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  250. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  251. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  252.  
  253. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 281.398651, 188.833358, "LD_SPAC:white");
  254. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 2.000000, 6.000000);
  255. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  256. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -8377089);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  258. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  259. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  260. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  261.  
  262. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 282.335723, 185.916702, "LD_SPAC:white");
  263. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 1.000000, 6.000000);
  264. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  265. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -8377089);
  266. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  267. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  268. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  269. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  270.  
  271. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 283.272827, 187.083358, "LD_SPAC:white");
  272. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 1.000000, 9.000000);
  273. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  274. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -8377089);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  276. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  277. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  278. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  279.  
  280. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 284.209899, 189.416687, "LD_SPAC:white");
  281. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 1.000000, 7.000000);
  282. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  283. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -8377089);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  285. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  286. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  287. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  288.  
  289. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 285.146972, 185.916717, "LD_SPAC:white");
  290. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 3.000000, 9.000000);
  291. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  292. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -8377089);
  293. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  294. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  295. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  296. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  297.  
  298. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 285.615509, 182.416702, "LD_SPAC:white");
  299. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 1.000000, 4.000000);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -8377089);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  303. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  304. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  305. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  306.  
  307. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 286.552581, 184.166702, "LD_SPAC:white");
  308. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 1.000000, 4.000000);
  309. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  310. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -8377089);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  312. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  313. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  314. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  315.  
  316. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 287.958160, 188.833358, "LD_SPAC:white");
  317. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 3.000000, 7.000000);
  318. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  319. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -8377089);
  320. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  321. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  322. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  323. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  324.  
  325. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 289.832305, 185.916687, "LD_SPAC:white");
  326. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 1.000000, 4.000000);
  327. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  328. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -8377089);
  329. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  330. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  331. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  332. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  333.  
  334. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 291.237884, 185.916687, "LD_SPAC:white");
  335. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 4.000000, 9.000000);
  336. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  337. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -8377089);
  338. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  339. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  340. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  341. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  342.  
  343. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 296.391540, 188.249984, "LD_SPAC:white");
  344. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 2.000000, 8.000000);
  345. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  346. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -8377089);
  347. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  351.  
  352. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 298.734222, 187.083328, "LD_SPAC:white");
  353. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 3.000000, 9.000000);
  354. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  355. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -8377089);
  356. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  357. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  358. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  359. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  360.  
  361. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 302.013977, 188.833343, "LD_SPAC:white");
  362. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 3.000000, 9.000000);
  363. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  364. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -8377089);
  365. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  366. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  367. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 4);
  368. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 0);
  369.  
  370. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 306.699249, 190.000000, "LD_SPAC:white");
  371. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 1.000000, 10.000000);
  372. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  373. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -8377089);
  374. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  375. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  376. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 4);
  377. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  378.  
  379. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 308.104858, 189.416671, "LD_SPAC:white");
  380. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 2.000000, 9.000000);
  381. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  382. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -8377089);
  383. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  384. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  385. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 4);
  386. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 0);
  387.  
  388. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 309.978942, 191.166656, "LD_SPAC:white");
  389. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 2.000000, 9.000000);
  390. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  391. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -8377089);
  392. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  393. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  394. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  395. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  396.  
  397. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 311.853057, 192.916656, "LD_SPAC:white");
  398. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 2.000000, 6.000000);
  399. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  400. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -8377089);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  402. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  403. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  404. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  405.  
  406. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 315.132781, 192.333328, "LD_SPAC:white");
  407. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 1.000000, 2.000000);
  408. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  409. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -8377089);
  410. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  411. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  412. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 4);
  413. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  414.  
  415. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 316.538330, 191.166671, "LD_SPAC:white");
  416. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 2.000000, 5.000000);
  417. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  418. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -8377089);
  419. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  420. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  421. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 4);
  422. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  423.  
  424. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 317.943939, 186.500000, "LD_SPAC:white");
  425. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 5.000000, 10.000000);
  426. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  427. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -8377089);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  429. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  430. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  431. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  432.  
  433. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 320.755065, 182.416656, "LD_SPAC:white");
  434. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 2.000000, 6.000000);
  435. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  436. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], -8377089);
  437. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  438. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  439. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  440. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  441.  
  442. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 321.692138, 185.333297, "LD_SPAC:white");
  443. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 2.000000, 12.000000);
  444. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  445. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], -8377089);
  446. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  447. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  448. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  449. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  450.  
  451. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 324.034790, 188.249984, "LD_SPAC:white");
  452. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 2.000000, 9.000000);
  453. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  454. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], -8377089);
  455. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  456. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  457. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  458. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  459.  
  460. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 325.440368, 189.999984, "LD_SPAC:white");
  461. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 2.000000, 6.000000);
  462. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  463. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], -8377089);
  464. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  465. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  466. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  467. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  468.  
  469. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 328.251525, 192.916641, "LD_SPAC:white");
  470. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][51], 2.000000, 6.000000);
  471. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  472. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -8377089);
  473. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  474. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  475. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 4);
  476. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 0);
  477.  
  478. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 331.062622, 190.583312, "LD_SPAC:white");
  479. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 2.000000, 4.000000);
  480. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  481. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], -8377089);
  482. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  483. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  484. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  485. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  486.  
  487. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 336.216369, 192.916641, "LD_SPAC:white");
  488. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 2.000000, 4.000000);
  489. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  490. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], -8377089);
  491. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  492. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  493. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  494. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  495.  
  496. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 337.621887, 191.749938, "LD_SPAC:white");
  497. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 2.000000, 4.000000);
  498. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  499. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], -8377089);
  500. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  501. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  502. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  503. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  504.  
  505. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 338.090423, 192.333267, "LD_SPAC:white");
  506. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][55], 2.000000, 4.000000);
  507. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  508. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], -8377089);
  509. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  510. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  511. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 4);
  512. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 0);
  513.  
  514. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 339.964538, 191.166610, "LD_SPAC:white");
  515. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][56], 2.000000, 4.000000);
  516. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  517. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], -8377089);
  518. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  519. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  520. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 4);
  521. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 0);
  522.  
  523. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 341.370056, 192.916595, "LD_SPAC:white");
  524. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], 2.000000, 4.000000);
  525. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  526. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], -8377089);
  527. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  528. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  529. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 4);
  530. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 0);
  531.  
  532. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 343.244140, 188.249908, "LD_SPAC:white");
  533. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], 2.000000, 7.000000);
  534. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  535. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], -8377089);
  536. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  537. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  538. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 4);
  539. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 0);
  540.  
  541. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 345.118255, 186.499893, "LD_SPAC:white");
  542. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], 4.000000, 9.000000);
  543. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  544. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], -8377089);
  545. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  546. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  547. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 4);
  548. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 0);
  549.  
  550. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 346.992401, 185.333190, "LD_SPAC:white");
  551. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], 2.000000, 4.000000);
  552. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  553. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], -8377089);
  554. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  555. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  556. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 4);
  557. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 0);
  558.  
  559. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 348.398010, 189.416534, "LD_SPAC:white");
  560. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][61], 2.000000, 6.000000);
  561. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  562. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], -8377089);
  563. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  564. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  565. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 4);
  566. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 0);
  567.  
  568. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 351.209228, 189.999862, "LD_SPAC:white");
  569. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], 1.000000, 6.000000);
  570. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  571. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], -8377089);
  572. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  573. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  574. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 4);
  575. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 0);
  576.  
  577. TDEditor_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 351.677764, 191.166519, "LD_SPAC:white");
  578. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][63], 1.000000, 6.000000);
  579. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][63], 1);
  580. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][63], -8377089);
  581. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  582. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][63], 255);
  583. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][63], 4);
  584. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][63], 0);
  585.  
  586. TDEditor_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 357.768585, 181.833190, "LD_SPAC:white");
  587. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][64], 4.000000, 15.000000);
  588. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][64], 1);
  589. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][64], -8377089);
  590. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 0);
  591. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][64], 255);
  592. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][64], 4);
  593. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][64], 0);
  594.  
  595. TDEditor_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 356.831542, 185.916534, "LD_SPAC:white");
  596. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][65], 2.000000, 9.000000);
  597. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][65], 1);
  598. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][65], -8377089);
  599. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  600. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][65], 255);
  601. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][65], 4);
  602. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][65], 0);
  603.  
  604. TDEditor_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 354.488922, 189.416503, "LD_SPAC:white");
  605. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][66], 1.000000, 6.000000);
  606. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][66], 1);
  607. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][66], -8377089);
  608. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  609. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][66], 255);
  610. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][66], 4);
  611. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][66], 0);
  612.  
  613. TDEditor_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 354.020416, 192.333145, "LD_SPAC:white");
  614. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][67], 1.000000, 2.000000);
  615. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][67], 1);
  616. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][67], -8377089);
  617. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  618. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][67], 255);
  619. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][67], 4);
  620. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][67], 0);
  621.  
  622. TDEditor_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 352.614746, 194.083129, "LD_SPAC:white");
  623. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][68], 1.000000, 2.000000);
  624. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][68], 1);
  625. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][68], -8377089);
  626. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  627. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][68], 255);
  628. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][68], 4);
  629. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][68], 0);
  630.  
  631. TDEditor_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 282.971923, 224.416610, "[]");
  632. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][69], 0.297861, 1.209166);
  633. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][69], 1);
  634. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][69], -8377089);
  635. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  636. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][69], 255);
  637. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][69], 2);
  638. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][69], 1);
  639.  
  640. TDEditor_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 298.433288, 233.749969, "[]");
  641. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][70], 0.297861, 1.209166);
  642. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][70], 1);
  643. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][70], -1);
  644. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 0);
  645. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][70], 255);
  646. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][70], 2);
  647. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][70], 1);
  648.  
  649. TDEditor_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 313.426208, 225.000000, "[]");
  650. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][71], 0.297861, 1.209166);
  651. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][71], 1);
  652. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][71], -8377089);
  653. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 0);
  654. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][71], 255);
  655. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][71], 2);
  656. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][71], 1);
  657.  
  658. TDEditor_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 104.297218, 149.166656, "LD_SPAC:white");
  659. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][72], 124.000000, 15.000000);
  660. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][72], 1);
  661. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][72], -8377089);
  662. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 0);
  663. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][72], 255);
  664. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][72], 4);
  665. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][72], 0);
  666.  
  667. TDEditor_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 103.828697, 190.583404, "LD_SPAC:white");
  668. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][73], 124.000000, 15.000000);
  669. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][73], 1);
  670. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][73], -8377089);
  671. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 0);
  672. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][73], 255);
  673. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][73], 4);
  674. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][73], 0);
  675.  
  676. TDEditor_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 103.360176, 230.833328, "LD_SPAC:white");
  677. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][74], 124.000000, 15.000000);
  678. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][74], 1);
  679. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][74], -8377089);
  680. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 0);
  681. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][74], 255);
  682. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][74], 4);
  683. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][74], 0);
  684.  
  685. TDEditor_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 395.249267, 230.250045, "LD_SPAC:white");
  686. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][75], 124.000000, 15.000000);
  687. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][75], 1);
  688. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][75], -8377089);
  689. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 0);
  690. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][75], 255);
  691. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][75], 4);
  692. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][75], 0);
  693.  
  694. TDEditor_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 140.541748, 148.583389, "Lozinka");
  695. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][76], 0.400000, 1.600000);
  696. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][76], 1);
  697. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][76], -1);
  698. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  699. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][76], 255);
  700. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][76], 1);
  701. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][76], 1);
  702. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][76], true);
  703.  
  704. TDEditor_PTD[playerid][77] = CreatePlayerTextDraw(playerid, 394.780456, 190.583358, "LD_SPAC:white");
  705. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][77], 124.000000, 15.000000);
  706. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][77], 1);
  707. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][77], -8377089);
  708. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  709. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][77], 255);
  710. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][77], 4);
  711. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][77], 0);
  712.  
  713. TDEditor_PTD[playerid][78] = CreatePlayerTextDraw(playerid, 394.311828, 150.916717, "LD_SPAC:white");
  714. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][78], 124.000000, 15.000000);
  715. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][78], 1);
  716. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][78], -8377089);
  717. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  718. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][78], 255);
  719. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][78], 4);
  720. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][78], 0);
  721.  
  722. TDEditor_PTD[playerid][79] = CreatePlayerTextDraw(playerid, 141.478790, 190.000015, "Godine");
  723. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][79], 0.400000, 1.600000);
  724. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][79], 1);
  725. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][79], -1);
  726. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  727. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][79], 255);
  728. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][79], 1);
  729. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][79], 1);
  730. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][79], true);
  731.  
  732. TDEditor_PTD[playerid][80] = CreatePlayerTextDraw(playerid, 139.604705, 229.666702, "Drzava");
  733. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][80], 0.400000, 1.600000);
  734. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][80], 1);
  735. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][80], -1);
  736. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 0);
  737. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][80], 255);
  738. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][80], 1);
  739. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][80], 1);
  740. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][80], true);
  741.  
  742. TDEditor_PTD[playerid][81] = CreatePlayerTextDraw(playerid, 437.584320, 150.333343, "E-mail");
  743. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][81], 0.400000, 1.600000);
  744. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][81], 1);
  745. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][81], -1);
  746. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  747. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][81], 255);
  748. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][81], 1);
  749. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][81], 1);
  750. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][81], true);
  751.  
  752. TDEditor_PTD[playerid][82] = CreatePlayerTextDraw(playerid, 447.891815, 189.416687, "Pol");
  753. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][82], 0.400000, 1.600000);
  754. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][82], 1);
  755. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][82], -1);
  756. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 0);
  757. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][82], 255);
  758. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][82], 1);
  759. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][82], 1);
  760.  
  761. TDEditor_PTD[playerid][83] = CreatePlayerTextDraw(playerid, 509.736816, 227.916732, "> Registracija <");
  762. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][83], 0.400000, 1.600000);
  763. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][83], 3);
  764. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][83], -1);
  765. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][83], 0);
  766. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][83], 255);
  767. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][83], 1);
  768. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][83], 1);
  769. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][83], true);
  770.  
  771. TDEditor_PTD[playerid][84] = CreatePlayerTextDraw(playerid, 3.264673, 2.750077, "Marko_Petrovic");
  772. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][84], 0.231332, 0.795000);
  773. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][84], -5.000000, 0.000000);
  774. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][84], 1);
  775. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][84], -1);
  776. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][84], 0);
  777. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][84], 255);
  778. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][84], 2);
  779. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][84], 1);
  780.  
  781. TDEditor_PTD[playerid][85] = CreatePlayerTextDraw(playerid, 396.354095, 438.500366, "All Rights Reserved 2020 Balkan Explorer");
  782. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][85], 0.202750, 0.818333);
  783. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][85], 3);
  784. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][85], -1);
  785. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][85], 0);
  786. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][85], 255);
  787. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][85], 2);
  788. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][85], 1);
  789.  
  790. TDEditor_PTD[playerid][86] = CreatePlayerTextDraw(playerid, 472.254943, 247.166625, "> Exit <");
  791. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][86], 0.215871, 0.777499);
  792. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][86], 3);
  793. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][86], -1);
  794. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][86], 0);
  795. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][86], 255);
  796. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][86], 1);
  797. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][86], 1);
  798. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][86], true);
  799.  
  800. TDEditor_PTD[playerid][87] = CreatePlayerTextDraw(playerid, 514.253479, 149.750106, "");
  801. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][87], 90.000000, 90.000000);
  802. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][87], 1);
  803. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][87], -1);
  804. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][87], 0);
  805. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][87], 1090519040);
  806. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][87], 5);
  807. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][87], 0);
  808. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][87], true);
  809. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][87], 26);
  810. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][87], 0.000000, 0.000000, 0.000000, 1.000000);
  811.  
  812. TDEditor_PTD[playerid][88] = CreatePlayerTextDraw(playerid, 563.916809, 150.916793, "");
  813. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][88], 91.000000, 91.000000);
  814. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][88], 1);
  815. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][88], -1);
  816. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][88], 0);
  817. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][88], 1090519040);
  818. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][88], 5);
  819. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][88], 0);
  820. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][88], true);
  821. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][88], 91);
  822. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][88], 0.000000, 0.000000, 0.000000, 1.000000);
  823.  
  824.  
  825.  
  826.  
  827. //Total textdraws exported: 89 (0 global textdraws / 89 player textdraws) ~ 15/8/2020 ~ 19:39:55
  828. TDEditor V1.18 BY ADRI1
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