Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new particle = CreateEntityByName("info_particle_system");
- DispatchKeyValue(particle, "effect_name", "boomer_vomit");
- DispatchSpawn(particle);
- ActivateEntity(particle);
- AcceptEntityInput(particle, "Start");
- Format(tName, sizeof(tName), "part%d", client);
- DispatchKeyValue(client, "targetname", tName);
- SetVariantString(tName);
- AcceptEntityInput(particle, "SetParent", particle, particle, 0);
- SetVariantString("eyes");
- AcceptEntityInput(particle, "SetParentAttachment");
Advertisement
Add Comment
Please, Sign In to add comment