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OuyavsEpic

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Mar 2nd, 2015
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  1. [2015.03.02-23.45.57:670][ 0]LogWorld: Game class is 'MyGame_C'
  2. [2015.03.02-23.45.57:742][ 0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2015.03.02-23.45.57
  3. [2015.03.02-23.45.57:788][ 0]LogWorld: Bringing up level for play took: 0.108222
  4. [2015.03.02-23.45.57:823][ 0]LogBlueprintUserMessages: Android
  5. [2015.03.02-23.45.57:837][ 0]LogBlueprintUserMessages: going to move
  6. [2015.03.02-23.45.57:838][ 0]LogInit:Display: Game Engine Initialized.
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  9. [2015.03.02-23.55.00:103][ 0]LogWorld: Game class is 'MyGame_C'
  10. [2015.03.02-23.55.00:115][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
  11. [2015.03.02-23.55.00:115][ 0]LogAIModule: Creating AISystem for world Example_Map
  12. [2015.03.02-23.55.00:149][ 0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2015.03.02-23.55.00
  13. [2015.03.02-23.55.00:169][ 0]LogWorld: Bringing up level for play took: 0.052782
  14. [2015.03.02-23.55.00:196][ 0]LogBlueprintUserMessages: Android
  15. [2015.03.02-23.55.00:213][ 0]LogInit:Display: Game Engine Initialized.
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