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- sys_job_system_max_worker = 0 -- Defaults to 4 on consoles and 8 threads on PC. Set to 0 to create as many threads as cores are available
- sys_job_system_enable = 1
- r_vsync=0
- Con_Restricted = 0
- gfx_loadtimethread = 1
- p_num_threads = 1
- e_svoTI_InjectionMultiplier = 1.5 --Modulates light injection (controls the intensity of bounce light).(2)
- e_svoTI_TemporalFilteringBase = 1
- e_svoTI_MinReflectance = 0.19
- r_BatchType = 0
- r_HDRBloom = 0
- r_ForceAllLightsShadows = 3
- r_OpticsBloom = 0
- r_RainMaxViewDist_Deferred = 10000
- r_ShadowsAdaptionSize = 1.24
- r_ShadowsAdaptionRangeClamp = 0.008
- r_texturesstreamingDeferred = 1
- r_TexturesStreamingMaxRequestedMB = 2 --Don't Change?
- r_TexturesStreamingMipBias = -4
- r_TexturesStreamingResidencyTime = 120
- r_TexturesStreamingResidencyEnabled = 1
- r_TexturesStreamingResidencyThrottle = 0.8
- sys_PakStreamCache = 1
- sys_preload = 1
- sys_streaming_max_bandwidth = 2500
- sys_streaming_memory_budget = 32000
- sys_budget_videomem = 10240
- --; Daimyo Vanilla Tweaking Settings --; 1-7 highest
- e_VolumetricFog = 1 --; volumetric fog
- r_VolumetricFogSunLightCorrection = 1
- e_UberlodActivate
- sys_MaxFPS 144
- --; Adjusted Graphics PRESET Load AFTER OGP - 10/1/2023
- -- HEAVY PERFORMANCE SETTINGS
- e_ShadowsCastViewDistRatioLights=0.3
- e_ShadowsCastViewDistRatioMulInvis=0.3
- e_ShadowsCastViewDistRatio=0.7
- r_DeferredShadingAreaLights=1
- -- SYSTEM DEPENDENT SETTINGS
- sys_budget_sysmem=32768
- sys_budget_videomem=10240
- r_TexturesStreamPoolSize=10240
- -- BASIC TWEAKS
- sys_job_system_max_worker=0
- r_BatchType=2
- con_restricted=0
- wh_pl_showfirecursor=1
- -- TEXTURES
- sys_PakStreamCache=1
- sys_preload=1
- --r_TexturesStreamingMaxRequestedMB=3300
- r_TexturesStreamingResidencyTime=120
- r_TexturesStreamingMipBias=-3
- r_TexturesStreamingResidencyThrottle=0.8
- -- LOD
- e_LodFaceAreaTargetSize=0.001
- e_TerrainDetailMaterialsViewDistZ=300
- e_MergedMeshesActiveDist=300
- e_MergedMeshesViewDistRatio=125
- e_VegetationUseTerrainColorDistance=200
- e_MergedMeshesLodRatio=16
- -- SHADOWS Stopped flickering at e_ShadowsMaxTexRes=1024
- e_ShadowsMaxTexRes=2048
- e_ShadowsPoolSize=4096
- r_FogShadows=1
- r_HDRBloom=0
- --Turn of DOF on cutscenes
- r_DepthOfFieldMode=0
- --Brightness
- r_Gamma = 1
- r_NoHWGamma = 1
- -- Binoculars zoom
- --Bound to left stick hold and A button hold, binds in quicksave mod
- cl_fov 65
- -- Increase item distance rendering on NPCs (100 default)
- wh_item_ViewDistRatio = 200
- --Increase small object distance like rocks on roads
- --e_MergedMeshesViewDistRatio = 125
- e_MergedMeshesLodRatio=16
- e_ViewDistRatioVegetation=300
- --Detail distance Tweaks when using binoculars
- e_UberlodDistanceRatio=4
- e_ViewDistRatio=250
- e_MergedMeshesPool=6144
- r_TexturesStreamingMipBias = -3
- e_MergedMeshesViewDistRatio=200
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