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KDC user.cfg

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Oct 20th, 2023
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  1.  
  2. sys_job_system_max_worker = 0 -- Defaults to 4 on consoles and 8 threads on PC. Set to 0 to create as many threads as cores are available
  3. sys_job_system_enable = 1
  4.  
  5. r_vsync=0
  6.  
  7. Con_Restricted = 0
  8. gfx_loadtimethread = 1
  9. p_num_threads = 1
  10.  
  11. e_svoTI_InjectionMultiplier = 1.5 --Modulates light injection (controls the intensity of bounce light).(2)
  12. e_svoTI_TemporalFilteringBase = 1
  13. e_svoTI_MinReflectance = 0.19
  14.  
  15. r_BatchType = 0
  16. r_HDRBloom = 0
  17. r_ForceAllLightsShadows = 3
  18. r_OpticsBloom = 0
  19. r_RainMaxViewDist_Deferred = 10000
  20. r_ShadowsAdaptionSize = 1.24
  21. r_ShadowsAdaptionRangeClamp = 0.008
  22. r_texturesstreamingDeferred = 1
  23. r_TexturesStreamingMaxRequestedMB = 2 --Don't Change?
  24. r_TexturesStreamingMipBias = -4
  25. r_TexturesStreamingResidencyTime = 120
  26. r_TexturesStreamingResidencyEnabled = 1
  27. r_TexturesStreamingResidencyThrottle = 0.8
  28.  
  29. sys_PakStreamCache = 1
  30. sys_preload = 1
  31. sys_streaming_max_bandwidth = 2500
  32. sys_streaming_memory_budget = 32000
  33. sys_budget_videomem = 10240
  34.  
  35. --; Daimyo Vanilla Tweaking Settings --; 1-7 highest
  36.  
  37. e_VolumetricFog = 1 --; volumetric fog
  38. r_VolumetricFogSunLightCorrection = 1
  39.  
  40. e_UberlodActivate
  41. sys_MaxFPS 144
  42.  
  43.  
  44.  
  45. --; Adjusted Graphics PRESET Load AFTER OGP - 10/1/2023
  46. -- HEAVY PERFORMANCE SETTINGS
  47. e_ShadowsCastViewDistRatioLights=0.3
  48. e_ShadowsCastViewDistRatioMulInvis=0.3
  49. e_ShadowsCastViewDistRatio=0.7
  50. r_DeferredShadingAreaLights=1
  51.  
  52. -- SYSTEM DEPENDENT SETTINGS
  53. sys_budget_sysmem=32768
  54. sys_budget_videomem=10240
  55. r_TexturesStreamPoolSize=10240
  56.  
  57. -- BASIC TWEAKS
  58. sys_job_system_max_worker=0
  59. r_BatchType=2
  60. con_restricted=0
  61. wh_pl_showfirecursor=1
  62.  
  63.  
  64. -- TEXTURES
  65. sys_PakStreamCache=1
  66. sys_preload=1
  67. --r_TexturesStreamingMaxRequestedMB=3300
  68. r_TexturesStreamingResidencyTime=120
  69. r_TexturesStreamingMipBias=-3
  70. r_TexturesStreamingResidencyThrottle=0.8
  71.  
  72. -- LOD
  73. e_LodFaceAreaTargetSize=0.001
  74. e_TerrainDetailMaterialsViewDistZ=300
  75. e_MergedMeshesActiveDist=300
  76. e_MergedMeshesViewDistRatio=125
  77. e_VegetationUseTerrainColorDistance=200
  78. e_MergedMeshesLodRatio=16
  79.  
  80.  
  81. -- SHADOWS Stopped flickering at e_ShadowsMaxTexRes=1024
  82. e_ShadowsMaxTexRes=2048
  83. e_ShadowsPoolSize=4096
  84.  
  85. r_FogShadows=1
  86. r_HDRBloom=0
  87. --Turn of DOF on cutscenes
  88. r_DepthOfFieldMode=0
  89.  
  90. --Brightness
  91. r_Gamma = 1
  92. r_NoHWGamma = 1
  93.  
  94. -- Binoculars zoom
  95. --Bound to left stick hold and A button hold, binds in quicksave mod
  96.  
  97.  
  98. cl_fov 65
  99. -- Increase item distance rendering on NPCs (100 default)
  100. wh_item_ViewDistRatio = 200
  101.  
  102. --Increase small object distance like rocks on roads
  103. --e_MergedMeshesViewDistRatio = 125
  104. e_MergedMeshesLodRatio=16
  105. e_ViewDistRatioVegetation=300
  106.  
  107. --Detail distance Tweaks when using binoculars
  108. e_UberlodDistanceRatio=4
  109. e_ViewDistRatio=250
  110. e_MergedMeshesPool=6144
  111. r_TexturesStreamingMipBias = -3
  112. e_MergedMeshesViewDistRatio=200
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