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- Patch Release 6.55
- Fixed:
- UI: Show Build number preference is not properly recalled.
- UI: It is possible to call the inventory while the options menu is displayed.
- UI: Rare cases where a speech icon stays on screen even if the NPC is not visible anymore.
- Misc: Leeches detection counts as "detected by guards".
- Misc: One bag of grain is not pickable in the room next to the garden.
- Misc: There's a kill trigger on a step in a very specific location in the Great Hall.
- Fixed (SPOILERS):
- AI: Rare cases of guards' agro not subsiding when going from the jail to the distillery via the elevator.
- UI: Fatale's name label is offset on the shore.
- Misc: It is possible to talk to the commander even after he's knocked out.
- Some issues when putting food items on the tables of the commissary.
- Changed:
- Lighting: The torches' shadows "wobbling" movement is now less extreme.
- Misc: The camera black mask effects (when hiding) now work with ultrawide resolutions.
- Chinese is now officially supported (sorry it took so long)!
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