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- Energy
- You start with 500 energy, the cap increases by 500 every rank.
- 500 at rookie
- 1000 at adept
- 1500 at expert
- 2000 at master
- 2500 at ascended
- Can increase energy cap (by 250) by writing a blog post with 2 paragraphs (5 sentences each) or 5 complete posts in a chat training. only once per day.
- Can restore energy by charging, restoring 100(+50 for every 100 intelligence) energy. can't attack the same turn you charge but can use defense maneuvers and techniques.
- Healers can restore energy for free instantly to anyone up to twice their healing stat
- so if you have 500 healing and give 100 energy to one person and 200 to another in a fight you would have 700 left to give.
- Healing stat stored energy restores each ic day, can also be restored by charging outside of battle.
- Good rule of thumb for technique energy usage. (stronger = more energy obviously)
- Rookie 10-100
- Adept 100-200
- Expert 200-300
- Master300-400
- Ascended 500 minimum.
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