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megaluxe

rifus knife

Aug 24th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};
  2. do
  3. script.Parent = InternalData.RealOwner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  5. local function createObject (connections, index)
  6. local proxy = newproxy (true);local meta = getmetatable (proxy);
  7. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  8. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  9. meta.__index = function (self, i)
  10. if (i == 'TriggerEvent') then return runbind end;
  11. return connections[i] and connections[i].Event or index[i];
  12. end;
  13. meta.__newindex = index;meta.__metatable = false;return proxy
  14. end;
  15. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  16. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  17. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  18. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  19. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  20. Event.OnServerEvent:Connect(function(FiredBy,Input)
  21. if FiredBy ~= InternalData.RealOwner then return end
  22. if Input.MouseEvent then
  23. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  24. Mouse:TriggerEvent("Move")
  25. elseif Input.Sound then
  26. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  27. else
  28. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  29. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  30. if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  80. if Library == "RbxUtility" then
  81. return setmetatable({},{
  82. __tostring = function() return "RbxUtility" end;
  83. __index = function(self, Index)
  84. if Index:lower() == "create" then
  85. return function(Type)
  86. return function(Data)
  87. Data = Data or {}
  88. local Inst = Instance.new(Type)
  89. for x,y in pairs(Data) do
  90. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  91. if y == owner then y = InternalData.RealOwner end
  92. Inst[x] = y
  93. end
  94. return Inst
  95. end
  96. end
  97. end
  98. return InternalData.LoadLibrary(Library)[Index]
  99. end
  100. })
  101. end
  102. return InternalData.LoadLibrary(Library)
  103. end
  104. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  105. __index = function (self,Index)
  106. if Index:lower() == 'new' then
  107. return function (Type, Parent)
  108. if Parent == owner then Parent = InternalData.RealOwner end
  109. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  110. local Real = InternalData.RealInstance.new(Type,Parent)
  111. if not Type then return end
  112. if Type == "BillboardGui" then
  113. local ToReturn = setmetatable({},{
  114. __index = function (self,Index)
  115. if type(Real[Index]) == "function" then
  116. if Index:lower() == "clone" then
  117. return function (self)
  118. local Real = Real:Clone()
  119. local ToReturn = setmetatable({RealObject = Real},{
  120. __index = function (self,Index)
  121. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  122. return Real[Index]
  123. end;
  124. __newindex = function (self,Index,Value)
  125. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  126. if Value == owner then Value = InternalData.RealOwner end
  127. Real[Index] = Value
  128. end;
  129. __tostring = function(self) return tostring(Real) end;
  130. })
  131. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  132. end
  133. end
  134. return function (self,...) return Real[Index](Real,...)end
  135. end
  136. return Real[Index]
  137. end;
  138. __newindex = function (self,Index,Value)
  139. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  140. if Value == owner then Value = InternalData.RealOwner end
  141. Real[Index] = Value
  142. end;
  143. __tostring = function(self) return tostring(Real) end;
  144. })
  145. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  146. elseif Type:lower() == "sound" then
  147. Real.Parent = owner.Character;
  148. local ToReturn = setmetatable({RealObject = Real},{
  149. __index = function (self,Index)
  150. if Index:lower() == "playbackloudness" then
  151. return InternalData.SoundLoudness[Real] or 0
  152. elseif type(Real[Index]) == "function" then
  153. if Index:lower() == "clone" then
  154. return function (self)
  155. local Real = Real:Clone()
  156. local ToReturn = setmetatable({},{
  157. __index = function (self,Index)
  158. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  159. return Real[Index]
  160. end;
  161. __newindex = function (self,Index,Value)
  162. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  163. if Value == owner then Value = InternalData.RealOwner end
  164. Real[Index] = Value
  165. end;
  166. __tostring = function(self) return tostring(Real) end;
  167. })
  168. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  169. end
  170. end
  171. return function (self,...) return Real[Index](Real,...)end
  172. end
  173. return Real[Index]
  174. end;
  175. __newindex = function (self,Index,Value)
  176. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  177. if Value == owner then Value = InternalData.RealOwner end
  178. Real[Index] = Value
  179. end;
  180. __tostring = function(self) return tostring(Real) end;
  181. })
  182. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  183. else
  184. local ToReturn = setmetatable({RealObject = Real},{
  185. __index = function (self,Index)
  186. if type(Real[Index]) == "function" then
  187. if Index:lower() == "clone" then
  188. return function (self)
  189. local Real = Real:Clone()
  190. local ToReturn = setmetatable({},{
  191. __index = function (self,Index)
  192. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  193. return Real[Index]
  194. end;
  195. __newindex = function (self,Index,Value)
  196. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  197. if Value == owner then Value = InternalData.RealOwner end
  198. Real[Index] = Value
  199. end;
  200. __tostring = function(self) return tostring(Real) end;
  201. })
  202. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  203. end
  204. end
  205. return function (self,...) return Real[Index](Real,...)end
  206. end
  207. return Real[Index]
  208. end;
  209. __newindex = function (self,Index,Value)
  210. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  211. if Value == owner then Value = InternalData.RealOwner end
  212. Real[Index] = Value
  213. end;
  214. __tostring = function(self) return tostring(Real) end;
  215. })
  216. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  217. end
  218. end
  219. end
  220. return InternalData.RealInstance[Index]
  221. end;
  222. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  223. });
  224. InternalData.RealGame = game;game = setmetatable({},{
  225. __index = function (self,Index)
  226. if InternalData.RealGame[Index] then
  227. local Type = type(InternalData.RealGame[Index])
  228. if Type == "function" then
  229. if Index:lower() == "getservice" or Index:lower() == "service" then
  230. return function (self,Service)
  231. local FakeServices = {
  232. ["players"] = function()
  233. return setmetatable({},{
  234. __index = function (self2,Index2)
  235. local RealService = InternalData.RealGame:GetService(Service)
  236. local Type2 = type(RealService[Index2])
  237. if Type2 == "function" then
  238. return function (self,...) return RealService[Index2](RealService,...)end
  239. else
  240. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  241. return RealService[Index2]
  242. end
  243. end;
  244. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  245. })
  246. end;
  247. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  248. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  249. ["debris"] = function()
  250. return setmetatable({},{
  251. __index = function(self2,Index2)
  252. local RealService = InternalData.RealGame:GetService(Service)
  253. local Type2 = type(RealService[Index2])
  254. if Type2 == "function" then
  255. if Index2:lower() == "additem" then
  256. return function (self,Item,Time)
  257. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  258. return RealService:AddItem(Item,Time)
  259. end
  260. end
  261. return function (self,...) return RealService[Index2](RealService,...) end
  262. end
  263. return RealService[Index2]
  264. end;
  265. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  266. })
  267. end;
  268. ["runservice"] = function()
  269. return setmetatable({},{
  270. __index = function(self2,Index2)
  271. local RealService = InternalData.RealGame:GetService(Service)
  272. local Type2 = type(RealService[Index2])
  273. if Type2 == "function" then
  274. return function (self,...) return RealService[Index2](RealService,...) end
  275. else
  276. local RunServices = {
  277. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  278. ["renderstepped"] = function() return RealService["Stepped"] end
  279. }
  280. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  281. return RealService[Index2]
  282. end
  283. end;
  284. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  285. })
  286. end
  287. }
  288. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  289. return InternalData.RealGame:GetService(Service)
  290. end
  291. end
  292. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  293. else
  294. if game:GetService(Index) then return game:GetService(Index) end
  295. return InternalData.RealGame[Index]
  296. end
  297. end
  298. return nil
  299. end;
  300. __tostring = function(self) return tostring(InternalData.game) end
  301. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  302.  
  303. --//Paste script below this line.
  304. --By Rufus14
  305. mouse = game.Players.LocalPlayer:GetMouse()
  306. --Converted with ttyyuu12345's model to script plugin v4
  307. function sandbox(var,func)
  308. local env = getfenv(func)
  309. local newenv = setmetatable({},{
  310. __index = function(self,k)
  311. if k=="script" then
  312. return var
  313. else
  314. return env[k]
  315. end
  316. end,
  317. })
  318. setfenv(func,newenv)
  319. return func
  320. end
  321. cors = {}
  322. mas = Instance.new("Model",game:GetService("Lighting"))
  323. Model0 = Instance.new("Model")
  324. WedgePart1 = Instance.new("WedgePart")
  325. Part2 = Instance.new("Part")
  326. WedgePart3 = Instance.new("WedgePart")
  327. WedgePart4 = Instance.new("WedgePart")
  328. WedgePart5 = Instance.new("WedgePart")
  329. WedgePart6 = Instance.new("WedgePart")
  330. Part7 = Instance.new("Part")
  331. SpecialMesh8 = Instance.new("SpecialMesh")
  332. Weld9 = Instance.new("Weld")
  333. Weld10 = Instance.new("Weld")
  334. Weld11 = Instance.new("Weld")
  335. Weld12 = Instance.new("Weld")
  336. Weld13 = Instance.new("Weld")
  337. Weld14 = Instance.new("Weld")
  338. Weld15 = Instance.new("Weld")
  339. Weld16 = Instance.new("Weld")
  340. Weld17 = Instance.new("Weld")
  341. Weld18 = Instance.new("Weld")
  342. Weld19 = Instance.new("Weld")
  343. Weld20 = Instance.new("Weld")
  344. Weld21 = Instance.new("Weld")
  345. Weld22 = Instance.new("Weld")
  346. Weld23 = Instance.new("Weld")
  347. Weld24 = Instance.new("Weld")
  348. Weld25 = Instance.new("Weld")
  349. Part26 = Instance.new("Part")
  350. Part27 = Instance.new("Part")
  351. Part28 = Instance.new("Part")
  352. Part29 = Instance.new("Part")
  353. Part30 = Instance.new("Part")
  354. Part31 = Instance.new("Part")
  355. Part32 = Instance.new("Part")
  356. Part33 = Instance.new("Part")
  357. Part34 = Instance.new("Part")
  358. Part35 = Instance.new("Part")
  359. WedgePart36 = Instance.new("WedgePart")
  360. Model0.Name = "cheap glass knife"
  361. Model0.Parent = mas
  362. WedgePart1.Parent = Model0
  363. WedgePart1.Material = Enum.Material.Glass
  364. WedgePart1.Reflectance = 0.55000001192093
  365. WedgePart1.Transparency = 0.15000000596046
  366. WedgePart1.Rotation = Vector3.new(-180, -90, 0)
  367. WedgePart1.Size = Vector3.new(0.100000001, 0.099999927, 0.0999996886)
  368. WedgePart1.CFrame = CFrame.new(-123.200058, 3.49999905, 118.199997, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  369. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  370. WedgePart1.Position = Vector3.new(-123.200058, 3.49999905, 118.199997)
  371. WedgePart1.Orientation = Vector3.new(0, -90, 180)
  372. Part2.Parent = Model0
  373. Part2.Material = Enum.Material.Glass
  374. Part2.Reflectance = 0.55000001192093
  375. Part2.Transparency = 0.15000000596046
  376. Part2.Rotation = Vector3.new(90, 0, -90)
  377. Part2.Size = Vector3.new(0.100000001, 0.299999923, 0.099999629)
  378. Part2.CFrame = CFrame.new(-123.400047, 3.29999876, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  379. Part2.BottomSurface = Enum.SurfaceType.Smooth
  380. Part2.TopSurface = Enum.SurfaceType.Smooth
  381. Part2.Position = Vector3.new(-123.400047, 3.29999876, 118.199997)
  382. Part2.Orientation = Vector3.new(90, 90, 0)
  383. WedgePart3.Parent = Model0
  384. WedgePart3.Material = Enum.Material.Glass
  385. WedgePart3.Reflectance = 0.55000001192093
  386. WedgePart3.Transparency = 0.15000000596046
  387. WedgePart3.Rotation = Vector3.new(84.7200012, -89.8600006, 83.3199997)
  388. WedgePart3.Size = Vector3.new(0.100000001, 0.299999923, 0.399999678)
  389. WedgePart3.CFrame = CFrame.new(-123.350052, 4.19999838, 118.199997, 2.44251055e-08, -2.0861583e-07, -0.99999696, 1.86098373e-14, 0.99999851, -2.6404723e-07, 0.999998391, 4.60904701e-08, 2.44252192e-08)
  390. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  391. WedgePart3.Position = Vector3.new(-123.350052, 4.19999838, 118.199997)
  392. WedgePart3.Orientation = Vector3.new(0, -90, 0)
  393. WedgePart4.Parent = Model0
  394. WedgePart4.Material = Enum.Material.Glass
  395. WedgePart4.Reflectance = 0.55000001192093
  396. WedgePart4.Transparency = 0.15000000596046
  397. WedgePart4.Rotation = Vector3.new(-180, -90, 0)
  398. WedgePart4.Size = Vector3.new(0.100000001, 0.099999927, 0.0999996886)
  399. WedgePart4.CFrame = CFrame.new(-123.200058, 3.299999, 118.199997, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  400. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  401. WedgePart4.Position = Vector3.new(-123.200058, 3.299999, 118.199997)
  402. WedgePart4.Orientation = Vector3.new(0, -90, 180)
  403. WedgePart5.Parent = Model0
  404. WedgePart5.Material = Enum.Material.Glass
  405. WedgePart5.Reflectance = 0.55000001192093
  406. WedgePart5.Transparency = 0.15000000596046
  407. WedgePart5.Rotation = Vector3.new(-180, -90, 0)
  408. WedgePart5.Size = Vector3.new(0.100000001, 0.099999927, 0.0999996886)
  409. WedgePart5.CFrame = CFrame.new(-123.200058, 3.299999, 118.199997, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  410. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  411. WedgePart5.Position = Vector3.new(-123.200058, 3.299999, 118.199997)
  412. WedgePart5.Orientation = Vector3.new(0, -90, 180)
  413. WedgePart6.Parent = Model0
  414. WedgePart6.Material = Enum.Material.Glass
  415. WedgePart6.Reflectance = 0.55000001192093
  416. WedgePart6.Transparency = 0.15000000596046
  417. WedgePart6.Rotation = Vector3.new(-180, -90, 0)
  418. WedgePart6.Size = Vector3.new(0.100000001, 0.099999927, 0.0999996886)
  419. WedgePart6.CFrame = CFrame.new(-123.200058, 3.69999909, 118.199997, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  420. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  421. WedgePart6.Position = Vector3.new(-123.200058, 3.69999909, 118.199997)
  422. WedgePart6.Orientation = Vector3.new(0, -90, 180)
  423. Part7.Parent = Model0
  424. Part7.BrickColor = BrickColor.new("Really black")
  425. Part7.Rotation = Vector3.new(0, 90, 0)
  426. Part7.Size = Vector3.new(0.200000018, 0.799999952, 0.299999684)
  427. Part7.CFrame = CFrame.new(-123.350044, 2.4000001, 118.199997, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  428. Part7.BottomSurface = Enum.SurfaceType.Smooth
  429. Part7.TopSurface = Enum.SurfaceType.Smooth
  430. Part7.Color = Color3.new(0.027451, 0.027451, 0.0313726)
  431. Part7.Position = Vector3.new(-123.350044, 2.4000001, 118.199997)
  432. Part7.Orientation = Vector3.new(0, 90, 0)
  433. Part7.Color = Color3.new(0.027451, 0.027451, 0.0313726)
  434. SpecialMesh8.Parent = Part7
  435. SpecialMesh8.MeshId = "rbxassetid://471113192"
  436. SpecialMesh8.Scale = Vector3.new(0.00999999978, 0.0149999997, 0.0199999996)
  437. SpecialMesh8.MeshType = Enum.MeshType.FileMesh
  438. SpecialMesh8.Scale = Vector3.new(0.00999999978, 0.0149999997, 0.0199999996)
  439. Weld9.Parent = Part7
  440. Weld9.C0 = CFrame.new(0, 0.649998903, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  441. Weld9.Part0 = Part7
  442. Weld9.Part1 = Part26
  443. Weld10.Parent = Part7
  444. Weld10.C0 = CFrame.new(0, 0.999998569, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  445. Weld10.Part0 = Part7
  446. Weld10.Part1 = Part27
  447. Weld11.Parent = Part7
  448. Weld11.C0 = CFrame.new(0, 0.399999142, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  449. Weld11.Part0 = Part7
  450. Weld11.Part1 = Part28
  451. Weld12.Parent = Part7
  452. Weld12.C0 = CFrame.new(0, 1.59999847, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  453. Weld12.Part0 = Part7
  454. Weld12.Part1 = Part29
  455. Weld13.Parent = Part7
  456. Weld13.C0 = CFrame.new(0, 1.39999843, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  457. Weld13.Part0 = Part7
  458. Weld13.Part1 = Part30
  459. Weld14.Parent = Part7
  460. Weld14.C0 = CFrame.new(0, 1.49999833, -0.0500030518, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  461. Weld14.Part0 = Part7
  462. Weld14.Part1 = Part31
  463. Weld15.Parent = Part7
  464. Weld15.C0 = CFrame.new(0, 1.29999852, -0.0500030518, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  465. Weld15.Part0 = Part7
  466. Weld15.Part1 = Part32
  467. Weld16.Parent = Part7
  468. Weld16.C0 = CFrame.new(0, 0.899998665, -0.0500030518, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  469. Weld16.Part0 = Part7
  470. Weld16.Part1 = Part33
  471. Weld17.Parent = Part7
  472. Weld17.C0 = CFrame.new(0, 1.09999847, -0.0500030518, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  473. Weld17.Part0 = Part7
  474. Weld17.Part1 = Part34
  475. Weld18.Parent = Part7
  476. Weld18.C0 = CFrame.new(0, 1.19999838, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  477. Weld18.Part0 = Part7
  478. Weld18.Part1 = Part35
  479. Weld19.Parent = Part7
  480. Weld19.C0 = CFrame.new(0, 1.09999895, 0.149986267, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  481. Weld19.Part0 = Part7
  482. Weld19.Part1 = WedgePart1
  483. Weld20.Parent = Part7
  484. Weld20.C0 = CFrame.new(0, 1.79999828, -7.62939453e-06, -0.999998391, -4.60904701e-08, -2.44252192e-08, 1.86098373e-14, 0.99999851, -2.6404723e-07, 2.44251055e-08, -2.0861583e-07, -0.99999696)
  485. Weld20.Part0 = Part7
  486. Weld20.Part1 = WedgePart3
  487. Weld21.Parent = Part7
  488. Weld21.C0 = CFrame.new(0, 0.899998903, 0.149986267, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  489. Weld21.Part0 = Part7
  490. Weld21.Part1 = WedgePart4
  491. Weld22.Parent = Part7
  492. Weld22.C0 = CFrame.new(0, 0.899998903, 0.149986267, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  493. Weld22.Part0 = Part7
  494. Weld22.Part1 = WedgePart5
  495. Weld23.Parent = Part7
  496. Weld23.C0 = CFrame.new(0, 1.299999, 0.149986267, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  497. Weld23.Part0 = Part7
  498. Weld23.Part1 = WedgePart6
  499. Weld24.Parent = Part7
  500. Weld24.C0 = CFrame.new(0, 1.49999881, 0.149986267, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  501. Weld24.Part0 = Part7
  502. Weld24.Part1 = WedgePart36
  503. Weld25.Parent = Part7
  504. Weld25.C0 = CFrame.new(0, 0.899998665, -0.0500030518, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  505. Weld25.Part0 = Part7
  506. Weld25.Part1 = Part2
  507. Part26.Parent = Model0
  508. Part26.Material = Enum.Material.Glass
  509. Part26.Reflectance = 0.55000001192093
  510. Part26.Transparency = 0.15000000596046
  511. Part26.Rotation = Vector3.new(90, 0, -90)
  512. Part26.Size = Vector3.new(0.100000016, 0.399999917, 0.399999619)
  513. Part26.CFrame = CFrame.new(-123.350044, 3.049999, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  514. Part26.BottomSurface = Enum.SurfaceType.Smooth
  515. Part26.TopSurface = Enum.SurfaceType.Smooth
  516. Part26.Position = Vector3.new(-123.350044, 3.049999, 118.199997)
  517. Part26.Orientation = Vector3.new(90, 90, 0)
  518. Part27.Parent = Model0
  519. Part27.Material = Enum.Material.Glass
  520. Part27.Reflectance = 0.55000001192093
  521. Part27.Transparency = 0.15000000596046
  522. Part27.Rotation = Vector3.new(90, 0, -90)
  523. Part27.Size = Vector3.new(0.100000001, 0.399999917, 0.099999629)
  524. Part27.CFrame = CFrame.new(-123.350044, 3.39999866, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  525. Part27.BottomSurface = Enum.SurfaceType.Smooth
  526. Part27.TopSurface = Enum.SurfaceType.Smooth
  527. Part27.Position = Vector3.new(-123.350044, 3.39999866, 118.199997)
  528. Part27.Orientation = Vector3.new(90, 90, 0)
  529. Part28.Parent = Model0
  530. Part28.BrickColor = BrickColor.new("Really black")
  531. Part28.Rotation = Vector3.new(90, 0, -90)
  532. Part28.Size = Vector3.new(0.200000018, 0.599999905, 0.0999996886)
  533. Part28.CFrame = CFrame.new(-123.350044, 2.79999924, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  534. Part28.BottomSurface = Enum.SurfaceType.Smooth
  535. Part28.TopSurface = Enum.SurfaceType.Smooth
  536. Part28.Color = Color3.new(0.027451, 0.027451, 0.0313726)
  537. Part28.Position = Vector3.new(-123.350044, 2.79999924, 118.199997)
  538. Part28.Orientation = Vector3.new(90, 90, 0)
  539. Part28.Color = Color3.new(0.027451, 0.027451, 0.0313726)
  540. Part29.Parent = Model0
  541. Part29.Material = Enum.Material.Glass
  542. Part29.Reflectance = 0.55000001192093
  543. Part29.Transparency = 0.15000000596046
  544. Part29.Rotation = Vector3.new(90, 0, -90)
  545. Part29.Size = Vector3.new(0.100000001, 0.399999917, 0.099999629)
  546. Part29.CFrame = CFrame.new(-123.350044, 3.99999857, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  547. Part29.BottomSurface = Enum.SurfaceType.Smooth
  548. Part29.TopSurface = Enum.SurfaceType.Smooth
  549. Part29.Position = Vector3.new(-123.350044, 3.99999857, 118.199997)
  550. Part29.Orientation = Vector3.new(90, 90, 0)
  551. Part30.Parent = Model0
  552. Part30.Material = Enum.Material.Glass
  553. Part30.Reflectance = 0.55000001192093
  554. Part30.Transparency = 0.15000000596046
  555. Part30.Rotation = Vector3.new(90, 0, -90)
  556. Part30.Size = Vector3.new(0.100000001, 0.399999917, 0.099999629)
  557. Part30.CFrame = CFrame.new(-123.350044, 3.79999852, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  558. Part30.BottomSurface = Enum.SurfaceType.Smooth
  559. Part30.TopSurface = Enum.SurfaceType.Smooth
  560. Part30.Position = Vector3.new(-123.350044, 3.79999852, 118.199997)
  561. Part30.Orientation = Vector3.new(90, 90, 0)
  562. Part31.Parent = Model0
  563. Part31.Material = Enum.Material.Glass
  564. Part31.Reflectance = 0.55000001192093
  565. Part31.Transparency = 0.15000000596046
  566. Part31.Rotation = Vector3.new(90, 0, -90)
  567. Part31.Size = Vector3.new(0.100000001, 0.299999923, 0.099999629)
  568. Part31.CFrame = CFrame.new(-123.400047, 3.89999843, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  569. Part31.BottomSurface = Enum.SurfaceType.Smooth
  570. Part31.TopSurface = Enum.SurfaceType.Smooth
  571. Part31.Position = Vector3.new(-123.400047, 3.89999843, 118.199997)
  572. Part31.Orientation = Vector3.new(90, 90, 0)
  573. Part32.Parent = Model0
  574. Part32.Material = Enum.Material.Glass
  575. Part32.Reflectance = 0.55000001192093
  576. Part32.Transparency = 0.15000000596046
  577. Part32.Rotation = Vector3.new(90, 0, -90)
  578. Part32.Size = Vector3.new(0.100000001, 0.299999923, 0.099999629)
  579. Part32.CFrame = CFrame.new(-123.400047, 3.69999862, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  580. Part32.BottomSurface = Enum.SurfaceType.Smooth
  581. Part32.TopSurface = Enum.SurfaceType.Smooth
  582. Part32.Position = Vector3.new(-123.400047, 3.69999862, 118.199997)
  583. Part32.Orientation = Vector3.new(90, 90, 0)
  584. Part33.Parent = Model0
  585. Part33.Material = Enum.Material.Glass
  586. Part33.Reflectance = 0.55000001192093
  587. Part33.Transparency = 0.15000000596046
  588. Part33.Rotation = Vector3.new(90, 0, -90)
  589. Part33.Size = Vector3.new(0.100000001, 0.299999923, 0.099999629)
  590. Part33.CFrame = CFrame.new(-123.400047, 3.29999876, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  591. Part33.BottomSurface = Enum.SurfaceType.Smooth
  592. Part33.TopSurface = Enum.SurfaceType.Smooth
  593. Part33.Position = Vector3.new(-123.400047, 3.29999876, 118.199997)
  594. Part33.Orientation = Vector3.new(90, 90, 0)
  595. Part34.Parent = Model0
  596. Part34.Material = Enum.Material.Glass
  597. Part34.Reflectance = 0.55000001192093
  598. Part34.Transparency = 0.15000000596046
  599. Part34.Rotation = Vector3.new(90, 0, -90)
  600. Part34.Size = Vector3.new(0.100000001, 0.299999923, 0.099999629)
  601. Part34.CFrame = CFrame.new(-123.400047, 3.49999857, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  602. Part34.BottomSurface = Enum.SurfaceType.Smooth
  603. Part34.TopSurface = Enum.SurfaceType.Smooth
  604. Part34.Position = Vector3.new(-123.400047, 3.49999857, 118.199997)
  605. Part34.Orientation = Vector3.new(90, 90, 0)
  606. Part35.Parent = Model0
  607. Part35.Material = Enum.Material.Glass
  608. Part35.Reflectance = 0.55000001192093
  609. Part35.Transparency = 0.15000000596046
  610. Part35.Rotation = Vector3.new(90, 0, -90)
  611. Part35.Size = Vector3.new(0.100000001, 0.399999917, 0.099999629)
  612. Part35.CFrame = CFrame.new(-123.350044, 3.59999847, 118.199997, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  613. Part35.BottomSurface = Enum.SurfaceType.Smooth
  614. Part35.TopSurface = Enum.SurfaceType.Smooth
  615. Part35.Position = Vector3.new(-123.350044, 3.59999847, 118.199997)
  616. Part35.Orientation = Vector3.new(90, 90, 0)
  617. WedgePart36.Parent = Model0
  618. WedgePart36.Material = Enum.Material.Glass
  619. WedgePart36.Reflectance = 0.55000001192093
  620. WedgePart36.Transparency = 0.15000000596046
  621. WedgePart36.Rotation = Vector3.new(-180, -90, 0)
  622. WedgePart36.Size = Vector3.new(0.100000001, 0.099999927, 0.0999996886)
  623. WedgePart36.CFrame = CFrame.new(-123.200058, 3.8999989, 118.199997, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  624. WedgePart36.BottomSurface = Enum.SurfaceType.Smooth
  625. WedgePart36.Position = Vector3.new(-123.200058, 3.8999989, 118.199997)
  626. WedgePart36.Orientation = Vector3.new(0, -90, 180)
  627. WedgePart36.Name = "wedg"
  628. for i,v in pairs(mas:GetChildren()) do
  629. v.Parent = game.Players.LocalPlayer.Character
  630. pcall(function() v:MakeJoints() end)
  631. end
  632. mas:Destroy()
  633. for i,v in pairs(cors) do
  634. spawn(function()
  635. pcall(v)
  636. end)
  637. end
  638. local randomcolormeme = BrickColor:random()
  639. Part7.BrickColor = randomcolormeme
  640. Part28.BrickColor = randomcolormeme
  641. local function messgae(messagboi)
  642. -- Objects
  643.  
  644. local ScreenGui = Instance.new("ScreenGui")
  645. local Frame = Instance.new("Frame")
  646. local TextLabel = Instance.new("TextLabel")
  647.  
  648. -- Properties
  649.  
  650. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  651.  
  652. Frame.Parent = ScreenGui
  653. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  654. Frame.BackgroundTransparency = 0.55000001192093
  655. Frame.Position = UDim2.new(0.155929714, 0, 0.022135416, 0)
  656. Frame.Size = UDim2.new(0, 875, 0, 115)
  657.  
  658. TextLabel.Parent = Frame
  659. TextLabel.BackgroundColor3 = Color3.new(0.513726, 1, 0.960784)
  660. TextLabel.Position = UDim2.new(0.0125714289, 0, 0.0956521705, 0)
  661. TextLabel.Size = UDim2.new(0, 852, 0, 89)
  662. TextLabel.Font = Enum.Font.SourceSans
  663. TextLabel.FontSize = Enum.FontSize.Size14
  664. TextLabel.Text = messagboi
  665. TextLabel.TextScaled = true
  666. TextLabel.TextSize = 14
  667. TextLabel.TextWrapped = true
  668. Frame.BackgroundColor3 = Part7.Color
  669. Frame.BackgroundTransparency = 1
  670. TextLabel.BackgroundTransparency = 1
  671. TextLabel.TextTransparency = 1
  672. for i = 1,20 do
  673. Frame.BackgroundTransparency = Frame.BackgroundTransparency - 0.05
  674. TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency - 0.05
  675. TextLabel.TextTransparency = TextLabel.TextTransparency - 0.05
  676. wait()
  677. end
  678. wait(3)
  679. for i = 1,20 do
  680. Frame.BackgroundTransparency = Frame.BackgroundTransparency + 0.05
  681. TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.05
  682. TextLabel.TextTransparency = TextLabel.TextTransparency + 0.05
  683. wait()
  684. end
  685. ScreenGui:destroy()
  686. end
  687. for i,v in pairs(Model0:GetChildren()) do
  688. if v.ClassName == "Part" then
  689. v.CanCollide = false
  690. end
  691. end
  692. Part7.Name = "handyhandy"
  693. local welde = Instance.new("Weld", Part7)
  694. welde.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  695. welde.Part1 = Part7
  696. welde.C0 = CFrame.new(-0.100013733, -1.19995022, 0.0249481201, -1, 4.49431016e-21, -4.72251821e-22, 4.7225177e-22, -6.79974422e-22, -0.999999881, -4.49431016e-21, -1, 6.79974523e-22)
  697. welde.Name = "hand weld"
  698. --
  699. grabbing = false -- is using the knife
  700. --
  701. kill = true
  702. throw = false
  703. paralyzeswing = false
  704. suiciding = false
  705. --
  706. local hitsp = Instance.new("Sound", game.Players.LocalPlayer.Character)
  707. hitsp.SoundId = "rbxassetid://180083286"
  708. hitsp.Volume = 0.05
  709. local choke = Instance.new("Sound", game.Players.LocalPlayer.Character)
  710. choke.SoundId = "rbxassetid://418658161"
  711. choke.Volume = 6
  712. choke.PlaybackSpeed = 1
  713. local oofmothafucka = Instance.new("Sound", game.Players.LocalPlayer.Character)
  714. oofmothafucka.SoundId = "rbxassetid://12222242"
  715. oofmothafucka.Volume = 10
  716. local ow = Instance.new("Sound", game.Players.LocalPlayer.Character)
  717. ow.SoundId = "rbxassetid://93706376"
  718. ow.Volume = 10
  719. ow.PlaybackSpeed = 0.85
  720. function suicide()
  721. if not grabbing and suiciding then
  722. grabbing = true
  723. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  724. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  725. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  726. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  727. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  728. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  729. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  730. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  731. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  732. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  733. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  734. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  735. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  736. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  737. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  738. for i = 0,0.8 , 0.03 do
  739. welde.C0 = welde.C0:lerp(CFrame.new(-0.392944336, -1.13684082, -0.355487823, -0.827311873, 0.210937813, 0.520635128, -0.360051513, 0.512289047, -0.779694557, -0.431182265, -0.832505882, -0.347874343),i)
  740. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.01457977, -0.0683784485, -0.785751343, 0.939692616, -0.342020094, -5.68917699e-07, 0.21984598, 0.604023159, -0.766044557, 0.262002975, 0.719846249, 0.642787933),i)
  741. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.830825806, 0.022922039, -0.903289795, 0.766043186, 0.454519749, 0.454521418, 0, 0.707108259, -0.707105637, -0.642789364, 0.541673422, 0.541675448),i)
  742. game:GetService("RunService").RenderStepped:wait()
  743. end
  744. local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
  745. txtfag.Adornee = suckadick
  746. txtfag.Name = "kys nigga"
  747. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  748. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  749. local textfag = Instance.new("TextLabel", txtfag)
  750. textfag.Size = UDim2.new(6, 0, 1, 0)
  751. textfag.FontSize = "Size8"
  752. textfag.TextScaled = true
  753. textfag.TextTransparency = 0
  754. textfag.BackgroundTransparency = 1
  755. textfag.TextTransparency = 0
  756. textfag.TextStrokeTransparency = 0
  757. textfag.Font = "SourceSans"
  758. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  759. v = Instance.new("Part")
  760. v.Name = "ColorBrick"
  761. v.Parent = part
  762. v.FormFactor = "Symmetric"
  763. v.Anchored = true
  764. v.CanCollide = false
  765. v.BottomSurface = "Smooth"
  766. v.TopSurface = "Smooth"
  767. v.Size = Vector3.new(10, 5, 3)
  768. v.Transparency = 0.7
  769. v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
  770. v.Transparency = 1
  771. textfag.TextColor3 = v.BrickColor.Color
  772. textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
  773. v.Shape = "Block"
  774. textfag.Text = "I can't take this anymore..."
  775. wait(2.5)
  776. for i = 0.2,0.7 , 0.055 do
  777. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.57552958, 0.212135315, 1, 1.99080891e-11, 5.46970629e-11, 0, 0.939692974, -0.342019975, -5.82073764e-11, 0.342020005, 0.939692974),i)
  778. welde.C0 = welde.C0:lerp(CFrame.new(-0.56413269, -0.713432312, -0.380584717, -0.827313244, 0.338500142, 0.448297799, -0.360049248, 0.293033272, -0.885718167, -0.43118161, -0.894175708, -0.120553523),i)
  779. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.898933411, 0.618298054, -0.440071106, 0.866025686, -0.499999553, 1.00176771e-06, -0.249998972, -0.433013111, -0.866025746, 0.433012933, 0.750000238, -0.499999881),i)
  780. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.830825806, 0.73062706, -0.343643188, 0.766043186, 0.454519928, 0.454521209, 0.604024231, -0.26716131, -0.750852942, -0.219847113, 0.849727511, -0.479198217),i)
  781. game:GetService("RunService").RenderStepped:wait()
  782. end
  783. txtfag:destroy()
  784. choke.TimePosition = 3
  785. choke.PlaybackSpeed = 0.9
  786. choke:Play()
  787. ow:Play()
  788. ow.PlaybackSpeed = 0.8
  789. for i = 1,50 do
  790. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.Health - 0.8
  791. if hitsp.Parent == nil then
  792. hitsp.Parent = game.Players.LocalPlayer.Character
  793. end
  794. --Converted with ttyyuu12345's model to script plugin v4
  795. local AAA = Instance.new("Part")
  796. AAA.Name = "bl00d"
  797. AAA.Material = Enum.Material.Glass
  798. AAA.BrickColor = BrickColor.new("Blue")
  799. AAA.Transparency = 0.44999998807907
  800. AAA.Shape = Enum.PartType.Ball
  801. local sizemath = math.random(1,6)
  802. if sizemath == 1 then
  803. AAA.Size = Vector3.new(0.2,0.2,0.2)
  804. end
  805. if sizemath == 2 then
  806. AAA.Size = Vector3.new(0.25,0.25,0.25)
  807. end
  808. if sizemath == 3 then
  809. AAA.Size = Vector3.new(0.3,0.3,0.3)
  810. end
  811. if sizemath == 4 then
  812. AAA.Size = Vector3.new(0.35,0.35,0.35)
  813. end
  814. if sizemath == 5 then
  815. AAA.Size = Vector3.new(0.4,0.4,0.4)
  816. end
  817. if sizemath == 6 then
  818. AAA.Size = Vector3.new(0.45,0.45,0.45)
  819. end
  820. AAA.BottomSurface = Enum.SurfaceType.Smooth
  821. AAA.TopSurface = Enum.SurfaceType.Smooth
  822. AAA.Color = Color3.new(0.631373, 0, 0)
  823. AAA.Color = Color3.new(0.631373, 0, 0)
  824. AAA.Parent = game.Players.LocalPlayer.Character
  825. AAA.CanCollide = true
  826. for i = 1,20 do
  827. AAA.Velocity = game.Players.LocalPlayer.Character.Head.CFrame.upVector * math.random(5,25) + Vector3.new(math.random(-35,35),math.random(-35,35),0)
  828. end
  829. AAA.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0.7,0)
  830. local function touched(part)
  831. if part.Name ~= "bl00d" and part.Name ~= "Handle" and part.Parent.Name ~= Model0.Name and part.Parent:findFirstChildOfClass("Humanoid") == nil and part.Parent.Parent:findFirstChildOfClass("Humanoid") == nil and part:findFirstChildOfClass("Humanoid") == nil then
  832. if part.Name == "REDXDDDD!!" then
  833. AAA:Destroy()
  834. local cframe = part.CFrame
  835. if part.Size.y < math.random(5.5,6) then
  836. for i = 1,5 do
  837. part.Size = part.Size + Vector3.new(0,0.04,0.04)
  838. part.CFrame = cframe
  839. wait()
  840. end
  841. end
  842. else
  843. AAA:Destroy()
  844. local cycle = Instance.new("Part", workspace)
  845. cycle.Size = Vector3.new(0.2, 1, 1)
  846. cycle.BrickColor = BrickColor.new("Maroon")
  847. cycle.Anchored = true
  848. cycle.Shape = "Cylinder"
  849. cycle.Name = "REDXDDDD!!"
  850. cycle.CanCollide = false
  851. cycle.CFrame = AAA.CFrame
  852. cycle.Material = "Glass"
  853. cycle.Transparency = 0.5
  854. local positionvector3 = cycle.Position
  855. cycle.CFrame = part.CFrame
  856. local hitsclone = hitsp:Clone()
  857. hitsclone.Parent = cycle
  858. hitsclone:Play()
  859. if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla
  860. print("if y < x")
  861. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) * CFrame.new(0,1,0)
  862. elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then
  863. print("if x < y")
  864. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) * CFrame.new(0,1,0)
  865. elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then
  866. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) * CFrame.new(0,part.Size.y,0)
  867. print("if z < y")
  868. end
  869. cycle.Position = positionvector3
  870. wait(15)
  871. for i = 1,100 do
  872. cycle.Transparency = cycle.Transparency + 0.05
  873. wait()
  874. end
  875. cycle:Destroy()
  876. end
  877. end
  878. end
  879. AAA.Touched:connect(touched)
  880. wait(0.05)
  881. end
  882. game.Players.LocalPlayer.Character.Humanoid.Health = 0
  883. wait()
  884. game.Players.LocalPlayer.Character.Archivable = true
  885. clone = game.Players.LocalPlayer.Character:Clone()
  886. clone.Parent = workspace
  887. for i,v in pairs(clone:GetChildren()) do
  888. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  889. v:Remove()
  890. end
  891. for i,p in pairs(v:GetChildren()) do
  892. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  893. p:Remove()
  894. end
  895. end
  896. end
  897. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  898. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  899. t:Remove()
  900. end
  901. end
  902. vel = Instance.new("BodyVelocity", clone.Torso)
  903. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  904. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  905. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  906. using = false
  907. hit = Instance.new("Sound", clone.Torso)
  908. hit.SoundId = "rbxassetid://260430060"
  909. hit.Volume = 0
  910. hit1 = Instance.new("Sound", clone.Torso)
  911. hit1.SoundId = "rbxassetid://138087186"
  912. hit1.Volume = 0
  913. hit2 = Instance.new("Sound", clone.Torso)
  914. hit2.SoundId = "rbxassetid://131237241"
  915. hit2.Volume = 0
  916. hit3 = Instance.new("Sound", clone.Torso)
  917. hit3.SoundId = "rbxassetid://278062209"
  918. hit3.Volume = 0
  919. hit3.TimePosition = 0.33
  920. ded = Instance.new("Sound", clone.Torso)
  921. ded.SoundId = "rbxassetid://418892870"
  922. ded.Volume = 0
  923. local leftarm = clone:findFirstChild("Left Arm")
  924. local rightrm = clone:findFirstChild("Right Arm")
  925. local leftleg = clone:findFirstChild("Left Leg")
  926. local rightleg = clone:findFirstChild("Right Leg")
  927. local head = clone:findFirstChild("Head")
  928. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  929. if g.ClassName == "Part" then
  930. g:destroy()
  931. end
  932. end
  933. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  934. if h.ClassName == "Accesory" then
  935. h:destroy()
  936. end
  937. end
  938. game.Workspace.CurrentCamera.CameraSubject = head
  939. if head then
  940. local attachment = Instance.new("Attachment", clone.Head)
  941. attachment.Position = Vector3.new(0, -0.5, 0)
  942. attachment.Name = "lol"
  943. attachment.Visible = false
  944. clone.Torso.NeckAttachment.Visible = false
  945. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  946. local ball = Instance.new("BallSocketConstraint", clone)
  947. ball.Attachment0 = clone.Torso.NeckAttachment
  948. ball.Attachment1 = attachment
  949. ball.LimitsEnabled = true
  950. ball.TwistLimitsEnabled = true
  951. ball.UpperAngle = 90
  952. ball.Restitution = 0.5
  953. ball.TwistUpperAngle = 90
  954. ball.TwistLowerAngle = -90
  955. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  956. collidepartofleftleg.Name = "Bone"
  957. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  958. collidepartofleftleg.Transparency = 1
  959. collidepartofleftleg:BreakJoints()
  960. local weeld = Instance.new("Weld", collidepartofleftleg)
  961. weeld.Part0 = collidepartofleftleg
  962. weeld.Part1 = clone["Head"]
  963. end
  964. if leftleg ~= nil then
  965. local glue = Instance.new("Glue", clone.Torso)
  966. glue.Part0 = clone.Torso
  967. glue.Part1 = leftleg
  968. glue.Name = "Left leg"
  969. local collider = Instance.new("Part", leftleg)
  970. collider.Position = Vector3.new(0,999,0)
  971. collider.Size = Vector3.new(1.5, 1, 1)
  972. collider.Shape = "Cylinder"
  973. local weld = Instance.new("Weld", collider)
  974. weld.Part0 = leftleg
  975. weld.Part1 = collider
  976. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  977. collider.TopSurface = "Smooth"
  978. collider.BottomSurface = "Smooth"
  979. collider.formFactor = "Symmetric"
  980. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  981. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  982. collider.Transparency = 1
  983. end
  984. ------------
  985. if rightleg ~= nil then
  986. local glue1 = Instance.new("Glue", clone.Torso)
  987. glue1.Part0 = clone.Torso
  988. glue1.Part1 = rightleg
  989. glue1.Name = "Right leg"
  990. local collider1 = Instance.new("Part", rightleg)
  991. collider1.Position = Vector3.new(0,999,0)
  992. collider1.Size = Vector3.new(1.5, 1, 1)
  993. collider1.Shape = "Cylinder"
  994. local weld1 = Instance.new("Weld", collider1)
  995. weld1.Part0 = rightleg
  996. weld1.Part1 = collider1
  997. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  998. collider1.TopSurface = "Smooth"
  999. collider1.BottomSurface = "Smooth"
  1000. collider1.formFactor = "Symmetric"
  1001. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1002. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1003. collider1.Transparency = 1
  1004. end
  1005. ------------
  1006. if rightrm ~= nil then
  1007. local glue11 = Instance.new("Glue", clone.Torso)
  1008. glue11.Part0 = clone.Torso
  1009. glue11.Part1 = rightrm
  1010. glue11.Name = "Right shoulder"
  1011. local collider11 = Instance.new("Part", rightrm)
  1012. collider11.Position = Vector3.new(0,9999,0)
  1013. collider11.Size = Vector3.new(1.5,1,1)
  1014. collider11.Shape = "Cylinder"
  1015. local weld11 = Instance.new("Weld", collider11)
  1016. weld11.Part0 = rightrm
  1017. weld11.Part1 = collider11
  1018. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1019. collider11.TopSurface = "Smooth"
  1020. collider11.BottomSurface = "Smooth"
  1021. collider11.formFactor = "Symmetric"
  1022. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1023. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1024. collider11.Transparency = 1
  1025. end
  1026. ------------
  1027. if leftarm ~= nil then
  1028. local glue111 = Instance.new("Glue", clone.Torso)
  1029. glue111.Part0 = clone.Torso
  1030. glue111.Part1 = leftarm
  1031. glue111.Name = "Left shoulder"
  1032. local collider111 = Instance.new("Part", leftarm)
  1033. collider111.Position = Vector3.new(0,9999,0)
  1034. collider111.Size = Vector3.new(1.5,1,1)
  1035. collider111.Shape = "Cylinder"
  1036. local weld111 = Instance.new("Weld", collider111)
  1037. weld111.Part0 = leftarm
  1038. weld111.Part1 = collider111
  1039. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1040. collider111.TopSurface = "Smooth"
  1041. collider111.BottomSurface = "Smooth"
  1042. collider111.formFactor = "Symmetric"
  1043. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1044. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1045. collider111.Transparency = 1
  1046. ----------------
  1047. sensoring = Instance.new("Part", clone.Torso)
  1048. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1049. sensoring.CanCollide = false
  1050. sensoring.Position = clone.Torso.Position
  1051. local welder = Instance.new("Weld", sensoring)
  1052. welder.Part0 = clone.Torso
  1053. welder.Part1 = sensoring
  1054. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1055. sensoring.Transparency = 1
  1056. -----------------
  1057. sensoring1 = Instance.new("Part", clone.Torso)
  1058. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1059. sensoring1.CanCollide = false
  1060. sensoring1.Position = clone.Torso.Position
  1061. local welder1 = Instance.new("Weld", sensoring)
  1062. welder1.Part0 = clone.Torso
  1063. welder1.Part1 = sensoring1
  1064. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1065. sensoring1.Transparency = 1
  1066. end
  1067. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  1068. ded:Play()
  1069. vel:destroy()
  1070. wait(0.5)
  1071. local function touch()
  1072. if not using then
  1073. using = true
  1074. local Math = math.random(1,4)
  1075. if Math == 1 then
  1076. hit:Play()
  1077. end
  1078. if Math == 2 then
  1079. hit1:Play()
  1080. end
  1081. if Math == 3 then
  1082. hit2:Play()
  1083. end
  1084. if Math == 4 then
  1085. hit3:Play()
  1086. end
  1087. wait(0.1)
  1088. using = false
  1089. end
  1090. end
  1091. sensoring.Touched:connect(touch)
  1092. sensoring1.Touched:connect(touch)
  1093. wait(0.2)
  1094. local function bleed()
  1095. if hitsp.Parent == nil then
  1096. hitsp.Parent = clone
  1097. end
  1098. --Converted with ttyyuu12345's model to script plugin v4
  1099. local AAA = Instance.new("Part")
  1100. AAA.Name = "bl00d"
  1101. AAA.Material = Enum.Material.Glass
  1102. AAA.BrickColor = BrickColor.new("Blue")
  1103. AAA.Transparency = 0.44999998807907
  1104. AAA.Shape = Enum.PartType.Ball
  1105. local sizemath = math.random(1,6)
  1106. if sizemath == 1 then
  1107. AAA.Size = Vector3.new(0.2,0.2,0.2)
  1108. end
  1109. if sizemath == 2 then
  1110. AAA.Size = Vector3.new(0.25,0.25,0.25)
  1111. end
  1112. if sizemath == 3 then
  1113. AAA.Size = Vector3.new(0.3,0.3,0.3)
  1114. end
  1115. if sizemath == 4 then
  1116. AAA.Size = Vector3.new(0.35,0.35,0.35)
  1117. end
  1118. if sizemath == 5 then
  1119. AAA.Size = Vector3.new(0.4,0.4,0.4)
  1120. end
  1121. if sizemath == 6 then
  1122. AAA.Size = Vector3.new(0.45,0.45,0.45)
  1123. end
  1124. AAA.BottomSurface = Enum.SurfaceType.Smooth
  1125. AAA.TopSurface = Enum.SurfaceType.Smooth
  1126. AAA.Color = Color3.new(0.631373, 0, 0)
  1127. AAA.Color = Color3.new(0.631373, 0, 0)
  1128. AAA.Parent = clone
  1129. AAA.CanCollide = true
  1130. for i = 1,20 do
  1131. AAA.Velocity = clone.Head.CFrame.upVector * math.random(5,25) + Vector3.new(math.random(-35,35),math.random(-35,35),0)
  1132. end
  1133. AAA.CFrame = clone.Head.CFrame * CFrame.new(0,0.7,0)
  1134. local function touched(part)
  1135. if part.Name ~= "bl00d" and part.Name ~= "Handle" and part.Parent.Name ~= Model0.Name and part.Parent:findFirstChildOfClass("Humanoid") == nil and part.Parent.Parent:findFirstChildOfClass("Humanoid") == nil and part:findFirstChildOfClass("Humanoid") == nil then
  1136. if part.Name == "REDXDDDD!!" then
  1137. AAA:Destroy()
  1138. local cframe = part.CFrame
  1139. if part.Size.y < math.random(5.5,6) then
  1140. for i = 1,5 do
  1141. part.Size = part.Size + Vector3.new(0,0.04,0.04)
  1142. part.CFrame = cframe
  1143. wait()
  1144. end
  1145. end
  1146. else
  1147. AAA:Destroy()
  1148. local cycle = Instance.new("Part", workspace)
  1149. cycle.Size = Vector3.new(0.2, 1, 1)
  1150. cycle.BrickColor = BrickColor.new("Maroon")
  1151. cycle.Anchored = true
  1152. cycle.Shape = "Cylinder"
  1153. cycle.Name = "REDXDDDD!!"
  1154. cycle.CanCollide = false
  1155. cycle.CFrame = AAA.CFrame
  1156. cycle.Material = "Glass"
  1157. cycle.Transparency = 0.5
  1158. local positionvector3 = cycle.Position
  1159. cycle.CFrame = part.CFrame
  1160. local hitsclone = hitsp:Clone()
  1161. hitsclone.Parent = cycle
  1162. hitsclone:Play()
  1163. if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla
  1164. print("if y < x")
  1165. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) * CFrame.new(0,1,0)
  1166. elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then
  1167. print("if x < y")
  1168. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) * CFrame.new(0,1,0)
  1169. elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then
  1170. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) * CFrame.new(0,part.Size.y,0)
  1171. print("if z < y")
  1172. end
  1173. cycle.Position = positionvector3
  1174. wait(15)
  1175. for i = 1,100 do
  1176. cycle.Transparency = cycle.Transparency + 0.05
  1177. wait()
  1178. end
  1179. cycle:Destroy()
  1180. end
  1181. end
  1182. end
  1183. AAA.Touched:connect(touched)
  1184. wait(2)
  1185. end
  1186. game:GetService("RunService").RenderStepped:connect(bleed)
  1187. wait(0.5)
  1188. while true do
  1189. clone.Head.CanCollide = false
  1190. game:GetService("RunService").Stepped:wait()
  1191. end
  1192. end
  1193. end
  1194. mouse.Button1Down:connect(suicide)
  1195. function paralyzeswingfunction()
  1196. if not grabbing and paralyzeswing then
  1197. grabbing = true
  1198. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  1199. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1200. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1201. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1202. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1203. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  1204. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1205. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1206. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  1207. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1208. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  1209. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  1210. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1211. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  1212. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  1213. for i = 0,0.8 , 0.03 do
  1214. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.707106352, 1.4688272e-22, 0.707107365, 4.72251821e-22, 1, -6.79974523e-22, -0.707107365, 8.14747054e-22, 0.707106352):inverse(),i)
  1215. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.83335876, 0.623589993, 0, 0.422617137, 0.906308293, -4.49431016e-21, -0.906308293, 0.422617137, 6.79974523e-22, 2.51563901e-21, 3.78586147e-21, 1),i)
  1216. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.88654327, 0.24282217, -0.148330688, 0.352523923, -0.935801804, 0.00141546503, 0.934316754, 0.351878524, -0.056865748, 0.0527169891, 0.0213690288, 0.998380899),i)
  1217. game:GetService("RunService").RenderStepped:wait()
  1218. end
  1219. local sensorpart = Instance.new("Part", Model0)
  1220. sensorpart.Size = Vector3.new(1,1,2)
  1221. sensorpart.Transparency = 1
  1222. sensorpart:BreakJoints()
  1223. sensorpart.CanCollide = false
  1224. local weld1 = Instance.new("Weld", sensorpart)
  1225. weld1.Part0 = sensorpart
  1226. weld1.Part1 = Part27
  1227. weld1.C0 = CFrame.new(0,0,0)
  1228. local function hagotem(part)
  1229. sensorpart:destroy()
  1230. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  1231. local torso = part.Parent:findFirstChild("Torso")
  1232. if humanoid and torso then
  1233. local oof = oofmothafucka:Clone()
  1234. oof.Parent = torso
  1235. oof:Play()
  1236. ow:Play()
  1237. for i,v in pairs(humanoid.Parent:GetChildren()) do
  1238. if v.ClassName == "LocalScript" or v.ClassName == "Script" then
  1239. v:Remove()
  1240. end
  1241. end
  1242. humanoid.Name = "hagotgrabbedby"..game.Players.LocalPlayer.Name.."!"
  1243. humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  1244. if humanoid.Parent:findFirstChild("Health") then
  1245. humanoid.Parent.Health:Remove()
  1246. end
  1247. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  1248. humanoid.Parent.HumanoidRootPart:Remove()
  1249. humanoid.PlatformStand = true
  1250. humanoid.WalkSpeed = 0
  1251. humanoid.JumpPower = 0
  1252. else
  1253. humanoid.PlatformStand = true
  1254. humanoid.WalkSpeed = 0
  1255. humanoid.JumpPower = 0
  1256. end
  1257. local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  1258. if findlefthip then
  1259. findlefthip:Remove()
  1260. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1261. glue.Part0 = humanoid.Parent.Torso
  1262. glue.Part1 = humanoid.Parent["Left Leg"]
  1263. glue.Name = "Left leg"
  1264. local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
  1265. collider.Position = Vector3.new(0,999,0)
  1266. collider.Size = Vector3.new(1.5, 1, 1)
  1267. collider.Shape = "Cylinder"
  1268. local weld = Instance.new("Weld", collider)
  1269. weld.Part0 = humanoid.Parent["Left Leg"]
  1270. weld.Part1 = collider
  1271. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1272. collider.TopSurface = "Smooth"
  1273. collider.BottomSurface = "Smooth"
  1274. collider.formFactor = "Symmetric"
  1275. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1276. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1277. collider.Transparency = 1
  1278. end
  1279. --
  1280. local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  1281. if findrighthip then
  1282. findrighthip:Remove()
  1283. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1284. glue.Part0 = humanoid.Parent.Torso
  1285. glue.Part1 = humanoid.Parent["Right Leg"]
  1286. glue.Name = "Right leg"
  1287. local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
  1288. collider.Position = Vector3.new(0,999,0)
  1289. collider.Size = Vector3.new(1.5, 1, 1)
  1290. collider.Shape = "Cylinder"
  1291. local weld = Instance.new("Weld", collider)
  1292. weld.Part0 = humanoid.Parent["Right Leg"]
  1293. weld.Part1 = collider
  1294. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1295. collider.TopSurface = "Smooth"
  1296. collider.BottomSurface = "Smooth"
  1297. collider.formFactor = "Symmetric"
  1298. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1299. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1300. collider.Transparency = 1
  1301. end
  1302. --
  1303. local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  1304. if findrightshoulder then
  1305. findrightshoulder:Remove()
  1306. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1307. glue.Part0 = humanoid.Parent.Torso
  1308. glue.Part1 = humanoid.Parent["Right Arm"]
  1309. glue.Name = "Right arm"
  1310. local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
  1311. collider.Position = Vector3.new(0,999,0)
  1312. collider.Size = Vector3.new(1.5, 1, 1)
  1313. collider.Shape = "Cylinder"
  1314. local weld = Instance.new("Weld", collider)
  1315. weld.Part0 = humanoid.Parent["Right Arm"]
  1316. weld.Part1 = collider
  1317. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1318. collider.TopSurface = "Smooth"
  1319. collider.BottomSurface = "Smooth"
  1320. collider.formFactor = "Symmetric"
  1321. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1322. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1323. collider.Transparency = 1
  1324. end
  1325. --
  1326. local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  1327. if findleftshoulder then
  1328. findleftshoulder:Remove()
  1329. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1330. glue.Part0 = humanoid.Parent.Torso
  1331. glue.Part1 = humanoid.Parent["Left Arm"]
  1332. glue.Name = "Left arm"
  1333. local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
  1334. collider.Position = Vector3.new(0,999,0)
  1335. collider.Size = Vector3.new(1.5, 1, 1)
  1336. collider.Shape = "Cylinder"
  1337. local weld = Instance.new("Weld", collider)
  1338. weld.Part0 = humanoid.Parent["Left Arm"]
  1339. weld.Part1 = collider
  1340. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1341. collider.TopSurface = "Smooth"
  1342. collider.BottomSurface = "Smooth"
  1343. collider.formFactor = "Symmetric"
  1344. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1345. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1346. collider.Transparency = 1
  1347. end
  1348. local findhead = humanoid.Parent:findFirstChild("Head")
  1349. if findhead and torso:findFirstChild("NeckAttachment") then
  1350. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  1351. attachment.Position = Vector3.new(0, -0.5, 0)
  1352. attachment.Name = "lol"
  1353. attachment.Visible = false
  1354. humanoid.Parent.Torso.NeckAttachment.Visible = false
  1355. humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  1356. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  1357. ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  1358. ball.Attachment1 = attachment
  1359. ball.LimitsEnabled = true
  1360. ball.TwistLimitsEnabled = true
  1361. ball.UpperAngle = 90
  1362. ball.Restitution = 0.5
  1363. ball.TwistUpperAngle = 90
  1364. ball.TwistLowerAngle = -90
  1365. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  1366. collidepartofleftleg.Name = "Bone"
  1367. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  1368. collidepartofleftleg.Transparency = 1
  1369. collidepartofleftleg:BreakJoints()
  1370. local weeld = Instance.new("Weld", collidepartofleftleg)
  1371. weeld.Part0 = collidepartofleftleg
  1372. weeld.Part1 = humanoid.Parent["Head"]
  1373. if humanoid.Parent.Torso:findFirstChild("Neck") then
  1374. humanoid.Parent.Torso.Neck:destroy()
  1375. end
  1376. end
  1377.  
  1378. while humanoid.Health > 0.01 do
  1379. humanoid.Health = humanoid.Health - 0.8
  1380. if hitsp.Parent == nil then
  1381. hitsp.Parent = game.Players.LocalPlayer.Character
  1382. end
  1383. --Converted with ttyyuu12345's model to script plugin v4
  1384. local AAA = Instance.new("Part")
  1385. AAA.Name = "bl00d"
  1386. AAA.Material = Enum.Material.Glass
  1387. AAA.BrickColor = BrickColor.new("Blue")
  1388. AAA.Transparency = 0.44999998807907
  1389. AAA.Shape = Enum.PartType.Ball
  1390. local sizemath = math.random(1,6)
  1391. if sizemath == 1 then
  1392. AAA.Size = Vector3.new(0.2,0.2,0.2)
  1393. end
  1394. if sizemath == 2 then
  1395. AAA.Size = Vector3.new(0.25,0.25,0.25)
  1396. end
  1397. if sizemath == 3 then
  1398. AAA.Size = Vector3.new(0.3,0.3,0.3)
  1399. end
  1400. if sizemath == 4 then
  1401. AAA.Size = Vector3.new(0.35,0.35,0.35)
  1402. end
  1403. if sizemath == 5 then
  1404. AAA.Size = Vector3.new(0.4,0.4,0.4)
  1405. end
  1406. if sizemath == 6 then
  1407. AAA.Size = Vector3.new(0.45,0.45,0.45)
  1408. end
  1409. AAA.BottomSurface = Enum.SurfaceType.Smooth
  1410. AAA.TopSurface = Enum.SurfaceType.Smooth
  1411. AAA.Color = Color3.new(0.631373, 0, 0)
  1412. AAA.Color = Color3.new(0.631373, 0, 0)
  1413. AAA.Parent = humanoid.Parent
  1414. AAA.CanCollide = true
  1415. for i = 1,20 do
  1416. AAA.Velocity = torso.CFrame.lookVector * math.random(5,25) + Vector3.new(math.random(-35,35),math.random(-35,35),0)
  1417. end
  1418. AAA.CFrame = torso.CFrame * CFrame.new(0,1.5,-0.3)
  1419. local function touched(part)
  1420. if part.Name ~= "bl00d" and part.Name ~= "Handle" and part.Parent.Name ~= Model0.Name and part.Parent:findFirstChildOfClass("Humanoid") == nil and part.Parent.Parent:findFirstChildOfClass("Humanoid") == nil and part:findFirstChildOfClass("Humanoid") == nil then
  1421. if part.Name == "REDXDDDD!!" then
  1422. AAA:Destroy()
  1423. local cframe = part.CFrame
  1424. if part.Size.y < math.random(5.5,6) then
  1425. for i = 1,5 do
  1426. part.Size = part.Size + Vector3.new(0,0.04,0.04)
  1427. part.CFrame = cframe
  1428. wait()
  1429. end
  1430. end
  1431. else
  1432. AAA:Destroy()
  1433. local cycle = Instance.new("Part", workspace)
  1434. cycle.Size = Vector3.new(0.2, 1, 1)
  1435. cycle.BrickColor = BrickColor.new("Maroon")
  1436. cycle.Anchored = true
  1437. cycle.Shape = "Cylinder"
  1438. cycle.Name = "REDXDDDD!!"
  1439. cycle.CanCollide = false
  1440. cycle.CFrame = AAA.CFrame
  1441. cycle.Material = "Glass"
  1442. cycle.Transparency = 0.5
  1443. local positionvector3 = cycle.Position
  1444. cycle.CFrame = part.CFrame
  1445. local hitsclone = hitsp:Clone()
  1446. hitsclone.Parent = cycle
  1447. hitsclone:Play()
  1448. if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla
  1449. print("if y < x")
  1450. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) * CFrame.new(0,1,0)
  1451. elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then
  1452. print("if x < y")
  1453. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) * CFrame.new(0,1,0)
  1454. elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then
  1455. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) * CFrame.new(0,part.Size.y,0)
  1456. print("if z < y")
  1457. end
  1458. cycle.Position = positionvector3
  1459. wait(15)
  1460. for i = 1,100 do
  1461. cycle.Transparency = cycle.Transparency + 0.05
  1462. wait()
  1463. end
  1464. cycle:Destroy()
  1465. end
  1466. end
  1467. end
  1468. AAA.Touched:connect(touched)
  1469. wait(0.05)
  1470. end
  1471. humanoid.Health = 0
  1472. wait()
  1473. humanoid.Parent.Archivable = true
  1474. local corpseclone = humanoid.Parent:Clone()
  1475. for i,v in pairs(humanoid.Parent:GetChildren()) do
  1476. if v.ClassName == "Part" then
  1477. v:destroy()
  1478. end
  1479. end
  1480. corpseclone:findFirstChildOfClass("Humanoid").PlatformStand = true
  1481. corpseclone.Parent = workspace
  1482. for i,v in pairs(corpseclone:GetChildren()) do
  1483. if v.Name == "THandle1" or v.Name == "THandle2" or v.ClassName == "Script" then
  1484. v:Remove()
  1485. end
  1486. end
  1487. for i,v in pairs(corpseclone.Torso:GetChildren()) do
  1488. if v.Name == "Weld" then
  1489. v:Remove()
  1490. end
  1491. end
  1492. end
  1493. end
  1494. sensorpart.Touched:connect(hagotem)
  1495. for i = 0,2 , 0.1 do
  1496. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499998987, -8.25001034e-22, -0.866025984, 4.72251821e-22, 1, -6.79974523e-22, 0.866025984, -6.8995769e-23, 0.499998987):inverse(),i)
  1497. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.83335876, 0.623589993, 0, 0.422617137, 0.906308293, -4.49431016e-21, -0.906308293, 0.422617137, 6.79974523e-22, 2.51563901e-21, 3.78586147e-21, 1),i)
  1498. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.11144257, 0.626317978, -0.198905945, 0.0428559966, -0.752090514, 0.657664895, 0.998540878, 0.0105957845, -0.0529516973, 0.032855995, 0.658974588, 0.75144726),i)
  1499. game:GetService("RunService").RenderStepped:wait()
  1500. end
  1501. sensorpart:destroy()
  1502. for i = 0,1 , 0.05 do
  1503. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0):inverse(),i)
  1504. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  1505. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  1506. game:GetService("RunService").RenderStepped:wait()
  1507. end
  1508. humanoidrootpart:destroy()
  1509. lhandweld:destroy()
  1510. rhandweld:destroy()
  1511. lhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  1512. rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  1513. rootjointclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  1514. grabbing = false
  1515. end
  1516. end
  1517. mouse.Button1Down:connect(paralyzeswingfunction)
  1518. function changetypes(key)
  1519. key = key:lower()
  1520. if key == "q" then
  1521. paralyzeswing = false
  1522. kill = true
  1523. throw = false
  1524. messgae("Grab Kill")
  1525. end
  1526. if key == "e" then
  1527. paralyzeswing = true
  1528. kill = false
  1529. throw = false
  1530. messgae("Paralyze Stab")
  1531. end
  1532. if key == "r" then
  1533. paralyzeswing = false
  1534. kill = false
  1535. throw = true
  1536. messgae("Throw")
  1537. end
  1538. if key == "t" then
  1539. paralyzeswing = false
  1540. kill = false
  1541. throw = false
  1542. suiciding = true
  1543. messgae("kys")
  1544. end
  1545. end
  1546. mouse.KeyDown:connect(changetypes)
  1547. function throwing()
  1548. if not grabbing and throw then
  1549. grabbing = true
  1550. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  1551. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1552. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1553. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1554. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1555. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  1556. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1557. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1558. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  1559. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1560. local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  1561. game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
  1562. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1563. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1564. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  1565. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  1566. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  1567. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  1568. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1569. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1570. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  1571. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  1572. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  1573. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  1574. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1575. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  1576. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  1577. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  1578. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1579. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1580. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  1581. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  1582. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  1583. for i = 0,1 , 0.03 do
  1584. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.15057373, -0.278060913, 1, 0, -5.82073764e-11, 1.99080821e-11, 0.939692736, 0.342019916, 5.4697049e-11, -0.342019886, 0.939692736):inverse(),i)
  1585. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2.01221561, 0.447036743, 1, -2.45994822e-11, 5.27538083e-11, 0, 0.906307876, 0.422617972, -5.82073764e-11, -0.422617912, 0.906307876),i)
  1586. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, -0.0732049942, -0.273208618, 1, 2.91037056e-11, 5.04090693e-11, 0, 0.866025388, -0.500000238, -5.82073764e-11, 0.500000238, 0.866025388),i)
  1587. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 1.25393057, 0.360412598, 1, -3.33864082e-11, -4.76806823e-11, 0, -0.819151819, 0.573576868, -5.82073764e-11, -0.573576868, -0.819151819),i)
  1588. game:GetService("RunService").RenderStepped:wait()
  1589. end
  1590. local knifeclone = Model0:Clone()
  1591. knifeclone.Parent = workspace
  1592. for i,v in pairs(knifeclone:GetChildren()) do
  1593. if v.ClassName == "Part" then
  1594. if v.Name == "handyhandy" then
  1595.  
  1596. else
  1597. v.CanCollide = false
  1598. end
  1599. end
  1600. end
  1601. knifeclone.handyhandy["hand weld"]:destroy()
  1602. knifeclone.handyhandy.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3)
  1603. knifeclone.handyhandy.CFrame = CFrame.new(knifeclone.handyhandy.Position,mouse.Hit.p) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
  1604. local velocityknife = Instance.new("BodyVelocity", knifeclone.handyhandy)
  1605. velocityknife.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1606. velocityknife.Velocity = mouse.Hit.lookVector * 150
  1607. local function stickk(part)
  1608. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  1609. local torso = part.Parent:findFirstChild("Torso")
  1610. if humanoid and part.Parent.Name ~= game.Players.LocalPlayer.Name then
  1611. knifeclone:destroy()
  1612. humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  1613. humanoid.Health = 0
  1614. for i,v in pairs(humanoid.Parent:GetChildren()) do
  1615. if v.ClassName == "LocalScript" or v.ClassName == "Script" then
  1616. v:Remove()
  1617. end
  1618. end
  1619. wait()
  1620. humanoid.Parent.Archivable = true
  1621. local corpseclone = humanoid.Parent:Clone()
  1622. corpseclone.Name = humanoid.Parent.Name.." (Corpse)"
  1623. for i,v in pairs(corpseclone:GetChildren()) do
  1624. if v.ClassName == "LocalScript" or v.ClassName == "Script" then
  1625. v:Remove()
  1626. end
  1627. end
  1628. for i,v in pairs(humanoid.Parent:GetChildren()) do
  1629. if v.ClassName == "Part" then
  1630. v:destroy()
  1631. end
  1632. end
  1633. corpseclone:findFirstChildOfClass("Humanoid").PlatformStand = true
  1634. corpseclone.Parent = workspace
  1635. for i,v in pairs(corpseclone.Torso:GetChildren()) do
  1636. if v.Name == "Weld" then
  1637. v:Remove()
  1638. end
  1639. end
  1640. local findlefthip = corpseclone.Torso:findFirstChild("Left Hip")
  1641. if findlefthip then
  1642. findlefthip:Remove()
  1643. local glue = Instance.new("Glue", corpseclone.Torso)
  1644. glue.Part0 = corpseclone.Torso
  1645. glue.Part1 = corpseclone["Left Leg"]
  1646. glue.Name = "Left leg"
  1647. local collider = Instance.new("Part", corpseclone["Left Leg"])
  1648. collider.Position = Vector3.new(0,999,0)
  1649. collider.Size = Vector3.new(1.5, 1, 1)
  1650. collider.Shape = "Cylinder"
  1651. local weld = Instance.new("Weld", collider)
  1652. weld.Part0 = corpseclone["Left Leg"]
  1653. weld.Part1 = collider
  1654. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1655. collider.TopSurface = "Smooth"
  1656. collider.BottomSurface = "Smooth"
  1657. collider.formFactor = "Symmetric"
  1658. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1659. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1660. collider.Transparency = 1
  1661. end
  1662. --
  1663. local findrighthip = corpseclone.Torso:findFirstChild("Right Hip")
  1664. if findrighthip then
  1665. findrighthip:Remove()
  1666. local glue = Instance.new("Glue", corpseclone.Torso)
  1667. glue.Part0 = corpseclone.Torso
  1668. glue.Part1 = corpseclone["Right Leg"]
  1669. glue.Name = "Right leg"
  1670. local collider = Instance.new("Part", corpseclone["Right Leg"])
  1671. collider.Position = Vector3.new(0,999,0)
  1672. collider.Size = Vector3.new(1.5, 1, 1)
  1673. collider.Shape = "Cylinder"
  1674. local weld = Instance.new("Weld", collider)
  1675. weld.Part0 = corpseclone["Right Leg"]
  1676. weld.Part1 = collider
  1677. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1678. collider.TopSurface = "Smooth"
  1679. collider.BottomSurface = "Smooth"
  1680. collider.formFactor = "Symmetric"
  1681. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1682. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1683. collider.Transparency = 1
  1684. end
  1685. --
  1686. local findrightshoulder = corpseclone.Torso:findFirstChild("Right Shoulder")
  1687. if findrightshoulder then
  1688. findrightshoulder:Remove()
  1689. local glue = Instance.new("Glue", corpseclone.Torso)
  1690. glue.Part0 = corpseclone.Torso
  1691. glue.Part1 = corpseclone["Right Arm"]
  1692. glue.Name = "Right arm"
  1693. local collider = Instance.new("Part", corpseclone["Right Arm"])
  1694. collider.Position = Vector3.new(0,999,0)
  1695. collider.Size = Vector3.new(1.5, 1, 1)
  1696. collider.Shape = "Cylinder"
  1697. local weld = Instance.new("Weld", collider)
  1698. weld.Part0 = corpseclone["Right Arm"]
  1699. weld.Part1 = collider
  1700. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1701. collider.TopSurface = "Smooth"
  1702. collider.BottomSurface = "Smooth"
  1703. collider.formFactor = "Symmetric"
  1704. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1705. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1706. collider.Transparency = 1
  1707. end
  1708. --
  1709. local findleftshoulder = corpseclone.Torso:findFirstChild("Left Shoulder")
  1710. if findleftshoulder then
  1711. findleftshoulder:Remove()
  1712. local glue = Instance.new("Glue", corpseclone.Torso)
  1713. glue.Part0 = corpseclone.Torso
  1714. glue.Part1 = corpseclone["Left Arm"]
  1715. glue.Name = "Left arm"
  1716. local collider = Instance.new("Part", corpseclone["Left Arm"])
  1717. collider.Position = Vector3.new(0,999,0)
  1718. collider.Size = Vector3.new(1.5, 1, 1)
  1719. collider.Shape = "Cylinder"
  1720. local weld = Instance.new("Weld", collider)
  1721. weld.Part0 = corpseclone["Left Arm"]
  1722. weld.Part1 = collider
  1723. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1724. collider.TopSurface = "Smooth"
  1725. collider.BottomSurface = "Smooth"
  1726. collider.formFactor = "Symmetric"
  1727. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1728. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1729. collider.Transparency = 1
  1730. end
  1731. local findhead = corpseclone:findFirstChild("Head")
  1732. if findhead and torso:findFirstChild("NeckAttachment") then
  1733. local attachment = Instance.new("Attachment", corpseclone.Head)
  1734. attachment.Position = Vector3.new(0, -0.5, 0)
  1735. attachment.Name = "lol"
  1736. attachment.Visible = false
  1737. corpseclone.Torso.NeckAttachment.Visible = false
  1738. corpseclone.Torso.NeckAttachment.Position = corpseclone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  1739. local ball = Instance.new("BallSocketConstraint", corpseclone)
  1740. ball.Attachment0 = corpseclone.Torso.NeckAttachment
  1741. ball.Attachment1 = attachment
  1742. ball.LimitsEnabled = true
  1743. ball.TwistLimitsEnabled = true
  1744. ball.UpperAngle = 90
  1745. ball.Restitution = 0.5
  1746. ball.TwistUpperAngle = 90
  1747. ball.TwistLowerAngle = -90
  1748. local collidepartofleftleg = Instance.new("Part", corpseclone.Torso)
  1749. collidepartofleftleg.Name = "Bone"
  1750. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  1751. collidepartofleftleg.Transparency = 1
  1752. collidepartofleftleg:BreakJoints()
  1753. local weeld = Instance.new("Weld", collidepartofleftleg)
  1754. weeld.Part0 = collidepartofleftleg
  1755. weeld.Part1 = corpseclone["Head"]
  1756. if corpseclone.Torso:findFirstChild("Neck") then
  1757. corpseclone.Torso.Neck:destroy()
  1758. end
  1759. end
  1760. else
  1761. knifeclone.handyhandy.Anchored = true
  1762. wait(2)
  1763. knifeclone:destroy()
  1764. end
  1765. end
  1766. knifeclone.wedg.Touched:connect(stickk)
  1767. for i,v in pairs(Model0:GetChildren()) do
  1768. if v.ClassName == "Part" or v.ClassName == "WedgePart" then
  1769. v.Transparency = 1
  1770. end
  1771. end
  1772. for i = 0,1 , 0.08 do
  1773. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.083782196, 0.305915833, 1, 0, -5.82073764e-11, -2.91037021e-11, 0.866025388, -0.500000238, 5.04090693e-11, 0.500000238, 0.866025388):inverse(),i)
  1774. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.98748159, -0.634346008, 1, 3.33864082e-11, 4.76806823e-11, 0, 0.819151819, -0.573576868, -5.82073764e-11, 0.573576868, 0.819151819),i)
  1775. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.125887394, 0.626991272, 1, -2.45994822e-11, 5.27538083e-11, 0, 0.906307876, 0.422617972, -5.82073764e-11, -0.422617912, 0.906307876),i)
  1776. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.0229215622, -0.531929016, 1, 4.11588159e-11, 4.11588749e-11, 0, 0.707107544, -0.707106531, -5.82073764e-11, 0.707106531, 0.707107544),i)
  1777. game:GetService("RunService").RenderStepped:wait()
  1778. end
  1779. for i = 0,1 , 0.05 do
  1780. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0):inverse(),i)
  1781. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  1782. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  1783. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  1784. game:GetService("RunService").RenderStepped:wait()
  1785. end
  1786. humanoidrootpart:destroy()
  1787. lhandweld:destroy()
  1788. rhandweld:destroy()
  1789. rlegweld:destroy()
  1790. llegweld:destroy()
  1791. headweld:destroy()
  1792. heed.Parent = game.Players.LocalPlayer.Character.Torso
  1793. lhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  1794. rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  1795. rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
  1796. rootjointclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  1797. llegclone.Parent = game.Players.LocalPlayer.Character.Torso
  1798. wait(1)
  1799. for i,v in pairs(Model0:GetChildren()) do
  1800. if v.ClassName == "Part" or v.ClassName == "WedgePart" then
  1801. v.Transparency = 0
  1802. end
  1803. end
  1804. velocityknife:destroy()
  1805. grabbing = false
  1806. end
  1807. end
  1808. mouse.Button1Down:connect(throwing)
  1809. function use()
  1810. if not grabbing and kill then
  1811. grabbing = true
  1812. local gotgrabd = false
  1813. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  1814. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1815. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1816. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1817. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1818. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  1819. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  1820. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1821. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  1822. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  1823. for i = 0,1 , 0.03 do
  1824. welde.C0 = welde.C0:lerp(CFrame.new(-0.100017548, -1.08859253, 0.00704956055, -0.999999881, -7.74860382e-07, -4.47034836e-07, 9.23871994e-07, -0.866025567, -0.499999881, -0, -0.499999881, 0.866025507),i)
  1825. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.83335876, 0.623589993, 0, 0.422617137, 0.906308293, -4.49431016e-21, -0.906308293, 0.422617137, 6.79974523e-22, 2.51563901e-21, 3.78586147e-21, 1),i)
  1826. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.77344513, 0.555663109, 0, 0.422617137, -0.906308293, -4.49431016e-21, 0.906308293, 0.422617137, 6.79974523e-22, 1.28310597e-21, -4.36059933e-21, 1),i)
  1827. game:GetService("RunService").RenderStepped:wait()
  1828. end
  1829. local sensorpart = Instance.new("Part", Model0)
  1830. sensorpart.Size = Vector3.new(1,1,2)
  1831. sensorpart.Transparency = 1
  1832. sensorpart:BreakJoints()
  1833. sensorpart.CanCollide = false
  1834. local weld1 = Instance.new("Weld", sensorpart)
  1835. weld1.Part0 = sensorpart
  1836. weld1.Part1 = Part27
  1837. weld1.C0 = CFrame.new(0,0,0)
  1838. local function hagotem(part)
  1839. sensorpart:destroy()
  1840. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  1841. local torso = part.Parent:findFirstChild("Torso")
  1842. if humanoid and torso then
  1843. gotgrabd = true
  1844. for i,v in pairs(humanoid.Parent:GetChildren()) do
  1845. if v.ClassName == "LocalScript" or v.ClassName == "Script" then
  1846. v:Remove()
  1847. end
  1848. end
  1849. local hasneck = false
  1850. if torso:findFirstChild("Neck") then
  1851. hasneck = true
  1852. local neck = torso.Neck
  1853. neck.C1 = CFrame.new(0,-0.5,0)
  1854. neck.C0 = CFrame.new(0,1,0)
  1855. end
  1856. local torsovictimweld = Instance.new("Weld", torso)
  1857. torsovictimweld.Part0 = game.Players.LocalPlayer.Character.Torso
  1858. torsovictimweld.Part1 = torso
  1859. torsovictimweld.C0 = CFrame.new(-1.00003815, 3.19480896e-05, -1.10002899, 1, 4.72249751e-22, -4.49431016e-21, -4.72251821e-22, 0.999995589, 6.79974523e-22, 4.49431016e-21, -6.79971544e-22, 1)
  1860. local cankeel = true
  1861. humanoid.Name = "hagotgrabbedby"..game.Players.LocalPlayer.Name.."!"
  1862. humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  1863. if humanoid.Parent:findFirstChild("Health") then
  1864. humanoid.Parent.Health:Remove()
  1865. end
  1866. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  1867. humanoid.Parent.HumanoidRootPart:Remove()
  1868. humanoid.PlatformStand = true
  1869. humanoid.WalkSpeed = 0
  1870. humanoid.JumpPower = 0
  1871. else
  1872. humanoid.PlatformStand = true
  1873. humanoid.WalkSpeed = 0
  1874. humanoid.JumpPower = 0
  1875. end
  1876. local function killelelelfehwh()
  1877. if cankeel then
  1878. cankeel = false
  1879. for i = 0,1 , 0.05 do
  1880. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(-0.0218734741, 0.914203644, -1.61585999, -0.0535100251, 0.968615472, 0.24273625, 0.991260707, 0.0808598921, -0.104144931, -0.120505057, 0.235044181, -0.964485824),i)
  1881. game:GetService("RunService").RenderStepped:wait()
  1882. end
  1883. for i = 0,0.8 , 0.1 do
  1884. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.74331665, 0.714211941, -0.0838012695, 0.126705974, -0.802668631, 0.582811117, 0.991269767, 0.0808598101, -0.104143836, 0.0364669934, 0.59091872, 0.805906534),i)
  1885. game:GetService("RunService").RenderStepped:wait()
  1886. end
  1887. local chokcl = choke:Clone()
  1888. chokcl.Parent = torso
  1889. chokcl:Play()
  1890. local owa = ow:Clone()
  1891. owa.Parent = torso
  1892. owa:Play()
  1893. local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  1894. if findlefthip then
  1895. findlefthip:Remove()
  1896. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1897. glue.Part0 = humanoid.Parent.Torso
  1898. glue.Part1 = humanoid.Parent["Left Leg"]
  1899. glue.Name = "Left leg"
  1900. local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
  1901. collider.Position = Vector3.new(0,999,0)
  1902. collider.Size = Vector3.new(1.5, 1, 1)
  1903. collider.Shape = "Cylinder"
  1904. local weld = Instance.new("Weld", collider)
  1905. weld.Part0 = humanoid.Parent["Left Leg"]
  1906. weld.Part1 = collider
  1907. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1908. collider.TopSurface = "Smooth"
  1909. collider.BottomSurface = "Smooth"
  1910. collider.formFactor = "Symmetric"
  1911. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1912. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1913. collider.Transparency = 1
  1914. end
  1915. --
  1916. local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  1917. if findrighthip then
  1918. findrighthip:Remove()
  1919. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1920. glue.Part0 = humanoid.Parent.Torso
  1921. glue.Part1 = humanoid.Parent["Right Leg"]
  1922. glue.Name = "Right leg"
  1923. local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
  1924. collider.Position = Vector3.new(0,999,0)
  1925. collider.Size = Vector3.new(1.5, 1, 1)
  1926. collider.Shape = "Cylinder"
  1927. local weld = Instance.new("Weld", collider)
  1928. weld.Part0 = humanoid.Parent["Right Leg"]
  1929. weld.Part1 = collider
  1930. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1931. collider.TopSurface = "Smooth"
  1932. collider.BottomSurface = "Smooth"
  1933. collider.formFactor = "Symmetric"
  1934. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1935. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1936. collider.Transparency = 1
  1937. end
  1938. --
  1939. local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  1940. if findrightshoulder then
  1941. findrightshoulder:Remove()
  1942. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1943. glue.Part0 = humanoid.Parent.Torso
  1944. glue.Part1 = humanoid.Parent["Right Arm"]
  1945. glue.Name = "Right arm"
  1946. local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
  1947. collider.Position = Vector3.new(0,999,0)
  1948. collider.Size = Vector3.new(1.5, 1, 1)
  1949. collider.Shape = "Cylinder"
  1950. local weld = Instance.new("Weld", collider)
  1951. weld.Part0 = humanoid.Parent["Right Arm"]
  1952. weld.Part1 = collider
  1953. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1954. collider.TopSurface = "Smooth"
  1955. collider.BottomSurface = "Smooth"
  1956. collider.formFactor = "Symmetric"
  1957. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1958. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1959. collider.Transparency = 1
  1960. end
  1961. --
  1962. local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  1963. if findleftshoulder then
  1964. findleftshoulder:Remove()
  1965. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  1966. glue.Part0 = humanoid.Parent.Torso
  1967. glue.Part1 = humanoid.Parent["Left Arm"]
  1968. glue.Name = "Left arm"
  1969. local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
  1970. collider.Position = Vector3.new(0,999,0)
  1971. collider.Size = Vector3.new(1.5, 1, 1)
  1972. collider.Shape = "Cylinder"
  1973. local weld = Instance.new("Weld", collider)
  1974. weld.Part0 = humanoid.Parent["Left Arm"]
  1975. weld.Part1 = collider
  1976. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  1977. collider.TopSurface = "Smooth"
  1978. collider.BottomSurface = "Smooth"
  1979. collider.formFactor = "Symmetric"
  1980. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1981. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1982. collider.Transparency = 1
  1983. end
  1984. local findhead = humanoid.Parent:findFirstChild("Head")
  1985. if findhead and torso:findFirstChild("NeckAttachment") then
  1986. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  1987. attachment.Position = Vector3.new(0, -0.5, 0)
  1988. attachment.Name = "lol"
  1989. attachment.Visible = false
  1990. humanoid.Parent.Torso.NeckAttachment.Visible = false
  1991. humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  1992. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  1993. ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  1994. ball.Attachment1 = attachment
  1995. ball.LimitsEnabled = true
  1996. ball.TwistLimitsEnabled = true
  1997. ball.UpperAngle = 90
  1998. ball.Restitution = 0.5
  1999. ball.TwistUpperAngle = 90
  2000. ball.TwistLowerAngle = -90
  2001. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  2002. collidepartofleftleg.Name = "Bone"
  2003. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  2004. collidepartofleftleg.Transparency = 1
  2005. collidepartofleftleg:BreakJoints()
  2006. local weeld = Instance.new("Weld", collidepartofleftleg)
  2007. weeld.Part0 = collidepartofleftleg
  2008. weeld.Part1 = humanoid.Parent["Head"]
  2009. if humanoid.Parent.Torso:findFirstChild("Neck") then
  2010. humanoid.Parent.Torso.Neck:destroy()
  2011. end
  2012. end
  2013. for i = 1,50 do
  2014. humanoid.Health = humanoid.Health - 0.8
  2015. if hitsp.Parent == nil then
  2016. hitsp.Parent = game.Players.LocalPlayer.Character
  2017. end
  2018. --Converted with ttyyuu12345's model to script plugin v4
  2019. local AAA = Instance.new("Part")
  2020. AAA.Name = "bl00d"
  2021. AAA.Material = Enum.Material.Glass
  2022. AAA.BrickColor = BrickColor.new("Blue")
  2023. AAA.Transparency = 0.44999998807907
  2024. AAA.Shape = Enum.PartType.Ball
  2025. local sizemath = math.random(1,6)
  2026. if sizemath == 1 then
  2027. AAA.Size = Vector3.new(0.2,0.2,0.2)
  2028. end
  2029. if sizemath == 2 then
  2030. AAA.Size = Vector3.new(0.25,0.25,0.25)
  2031. end
  2032. if sizemath == 3 then
  2033. AAA.Size = Vector3.new(0.3,0.3,0.3)
  2034. end
  2035. if sizemath == 4 then
  2036. AAA.Size = Vector3.new(0.35,0.35,0.35)
  2037. end
  2038. if sizemath == 5 then
  2039. AAA.Size = Vector3.new(0.4,0.4,0.4)
  2040. end
  2041. if sizemath == 6 then
  2042. AAA.Size = Vector3.new(0.45,0.45,0.45)
  2043. end
  2044. AAA.BottomSurface = Enum.SurfaceType.Smooth
  2045. AAA.TopSurface = Enum.SurfaceType.Smooth
  2046. AAA.Color = Color3.new(0.631373, 0, 0)
  2047. AAA.Color = Color3.new(0.631373, 0, 0)
  2048. AAA.Parent = workspace
  2049. AAA.CanCollide = true
  2050. for i = 1,20 do
  2051. AAA.Velocity = torso.CFrame.lookVector * math.random(5,25) + Vector3.new(math.random(-35,35),math.random(-35,35),0)
  2052. end
  2053. AAA.CFrame = torso.CFrame * CFrame.new(0,1.5,-0.5)
  2054. local function touched(part)
  2055. if part.Name ~= "bl00d" and part.Name ~= "Handle" and part.Parent.Name ~= Model0.Name and part.Parent:findFirstChildOfClass("Humanoid") == nil and part.Parent.Parent:findFirstChildOfClass("Humanoid") == nil and part:findFirstChildOfClass("Humanoid") == nil then
  2056. if part.Name == "REDXDDDD!!" then
  2057. AAA:Destroy()
  2058. local cframe = part.CFrame
  2059. if part.Size.y < math.random(5.5,6) then
  2060. for i = 1,5 do
  2061. part.Size = part.Size + Vector3.new(0,0.04,0.04)
  2062. part.CFrame = cframe
  2063. wait()
  2064. end
  2065. end
  2066. else
  2067. AAA:Destroy()
  2068. local cycle = Instance.new("Part", workspace)
  2069. cycle.Size = Vector3.new(0.2, 1, 1)
  2070. cycle.BrickColor = BrickColor.new("Maroon")
  2071. cycle.Anchored = true
  2072. cycle.Shape = "Cylinder"
  2073. cycle.Name = "REDXDDDD!!"
  2074. cycle.CanCollide = false
  2075. cycle.CFrame = AAA.CFrame
  2076. cycle.Material = "Glass"
  2077. cycle.Transparency = 0.5
  2078. local positionvector3 = cycle.Position
  2079. cycle.CFrame = part.CFrame
  2080. local hitsclone = hitsp:Clone()
  2081. hitsclone.Parent = cycle
  2082. hitsclone:Play()
  2083. if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla
  2084. print("if y < x")
  2085. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) * CFrame.new(0,1,0)
  2086. elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then
  2087. print("if x < y")
  2088. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) * CFrame.new(0,1,0)
  2089. elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then
  2090. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) * CFrame.new(0,part.Size.y,0)
  2091. print("if z < y")
  2092. end
  2093. cycle.Position = positionvector3
  2094. wait(15)
  2095. for i = 1,100 do
  2096. cycle.Transparency = cycle.Transparency + 0.05
  2097. wait()
  2098. end
  2099. cycle:Destroy()
  2100. end
  2101. end
  2102. end
  2103. AAA.Touched:connect(touched)
  2104. wait(0.05)
  2105. end
  2106. torsovictimweld:destroy()
  2107. for i = 0,1 , 0.03 do
  2108. welde.C0 = welde.C0:lerp(CFrame.new(-0.100013733, -1.19995022, 0.0249481201, -1, 4.49431016e-21, -4.72251821e-22, 4.7225177e-22, -6.79974422e-22, -0.999999881, -4.49431016e-21, -1, 6.79974523e-22),i)
  2109. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  2110. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  2111. game:GetService("RunService").RenderStepped:wait()
  2112. end
  2113. lhandweld:destroy()
  2114. rhandweld:destroy()
  2115. lhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  2116. rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  2117. grabbing = false
  2118. while humanoid.Health > 0.01 do
  2119. humanoid.Health = humanoid.Health - 0.8
  2120. if hitsp.Parent == nil then
  2121. hitsp.Parent = game.Players.LocalPlayer.Character
  2122. end
  2123. --Converted with ttyyuu12345's model to script plugin v4
  2124. local AAA = Instance.new("Part")
  2125. AAA.Name = "bl00d"
  2126. AAA.Material = Enum.Material.Glass
  2127. AAA.BrickColor = BrickColor.new("Blue")
  2128. AAA.Transparency = 0.44999998807907
  2129. AAA.Shape = Enum.PartType.Ball
  2130. local sizemath = math.random(1,6)
  2131. if sizemath == 1 then
  2132. AAA.Size = Vector3.new(0.2,0.2,0.2)
  2133. end
  2134. if sizemath == 2 then
  2135. AAA.Size = Vector3.new(0.25,0.25,0.25)
  2136. end
  2137. if sizemath == 3 then
  2138. AAA.Size = Vector3.new(0.3,0.3,0.3)
  2139. end
  2140. if sizemath == 4 then
  2141. AAA.Size = Vector3.new(0.35,0.35,0.35)
  2142. end
  2143. if sizemath == 5 then
  2144. AAA.Size = Vector3.new(0.4,0.4,0.4)
  2145. end
  2146. if sizemath == 6 then
  2147. AAA.Size = Vector3.new(0.45,0.45,0.45)
  2148. end
  2149. AAA.BottomSurface = Enum.SurfaceType.Smooth
  2150. AAA.TopSurface = Enum.SurfaceType.Smooth
  2151. AAA.Color = Color3.new(0.631373, 0, 0)
  2152. AAA.Color = Color3.new(0.631373, 0, 0)
  2153. AAA.Parent = workspace
  2154. AAA.CanCollide = false
  2155. for i = 1,20 do
  2156. AAA.Velocity = torso.CFrame.lookVector * math.random(5,25) + Vector3.new(math.random(-35,35),math.random(-35,35),0)
  2157. end
  2158. AAA.CFrame = torso.CFrame * CFrame.new(0,1.5,-0.3)
  2159. local function touched(part)
  2160. if part.Name ~= "bl00d" and part.Name ~= "Handle" and part.Parent.Name ~= Model0.Name and part.Parent:findFirstChildOfClass("Humanoid") == nil and part.Parent.Parent:findFirstChildOfClass("Humanoid") == nil and part:findFirstChildOfClass("Humanoid") == nil then
  2161. if part.Name == "REDXDDDD!!" then
  2162. AAA:Destroy()
  2163. local cframe = part.CFrame
  2164. if part.Size.y < math.random(5.5,6) then
  2165. for i = 1,5 do
  2166. part.Size = part.Size + Vector3.new(0,0.04,0.04)
  2167. part.CFrame = cframe
  2168. wait()
  2169. end
  2170. end
  2171. else
  2172. AAA:Destroy()
  2173. local cycle = Instance.new("Part", workspace)
  2174. cycle.Size = Vector3.new(0.2, 1, 1)
  2175. cycle.BrickColor = BrickColor.new("Maroon")
  2176. cycle.Anchored = true
  2177. cycle.Shape = "Cylinder"
  2178. cycle.Name = "REDXDDDD!!"
  2179. cycle.CanCollide = false
  2180. cycle.CFrame = AAA.CFrame
  2181. cycle.Material = "Glass"
  2182. cycle.Transparency = 0.5
  2183. local positionvector3 = cycle.Position
  2184. cycle.CFrame = part.CFrame
  2185. local hitsclone = hitsp:Clone()
  2186. hitsclone.Parent = cycle
  2187. hitsclone:Play()
  2188. if part.Size.y < part.Size.x and part.Size.y < part.Size.z then --a big help from Toxsikkilla
  2189. print("if y < x")
  2190. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.pi / 2) * CFrame.new(0,1,0)
  2191. elseif part.Size.x < part.Size.y and part.Size.x < part.Size.z then
  2192. print("if x < y")
  2193. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) * CFrame.new(0,1,0)
  2194. elseif part.Size.z < part.Size.y and part.Size.z < part.Size.y then
  2195. cycle.CFrame = cycle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0) * CFrame.new(0,part.Size.y,0)
  2196. print("if z < y")
  2197. end
  2198. cycle.Position = positionvector3
  2199. wait(15)
  2200. for i = 1,100 do
  2201. cycle.Transparency = cycle.Transparency + 0.05
  2202. wait()
  2203. end
  2204. cycle:Destroy()
  2205. end
  2206. end
  2207. end
  2208. AAA.Touched:connect(touched)
  2209. wait(0.05)
  2210. end
  2211. humanoid.Health = 0
  2212. wait()
  2213. humanoid.Parent.Archivable = true
  2214. local corpseclone = humanoid.Parent:Clone()
  2215. for i,v in pairs(humanoid.Parent:GetChildren()) do
  2216. if v.ClassName == "Part" then
  2217. v:destroy()
  2218. end
  2219. end
  2220. corpseclone:findFirstChildOfClass("Humanoid").PlatformStand = true
  2221. corpseclone.Parent = workspace
  2222. for i,v in pairs(corpseclone:GetChildren()) do
  2223. if v.Name == "THandle1" or v.Name == "THandle2" or v.ClassName == "Script" then
  2224. v:Remove()
  2225. end
  2226. end
  2227. for i,v in pairs(corpseclone.Torso:GetChildren()) do
  2228. if v.Name == "Weld" then
  2229. v:Remove()
  2230. end
  2231. end
  2232. wait(0.2)
  2233. for i,v in pairs(corpseclone:GetChildren()) do
  2234. if v.Name == "THandle1" or v.Name == "THandle2" or v.ClassName == "Script" then
  2235. v:Remove()
  2236. end
  2237. end
  2238. end
  2239. end
  2240. mouse.Button1Down:connect(killelelelfehwh)
  2241. for i = 1,10 do
  2242. if hasneck then
  2243. torso.Neck.C0 = torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.04,0,0)
  2244. wait()
  2245. end
  2246. end
  2247. end
  2248. end
  2249. sensorpart.Touched:connect(hagotem)
  2250. for i = 0,1 , 0.03 do
  2251. welde.C0 = welde.C0:lerp(CFrame.new(0.182134628, -1.19818115, -0.117729187, 0.996194959, -0.07139346, -0.0499867313, 0.0298008695, -0.259939343, 0.965165019, -0.081900008, -0.962982178, -0.256822735),i)
  2252. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39565277, 0.827693939, -0.12940979, -0.0644670203, 0.379260868, -0.923041284, -0.995989382, -0.0819606483, 0.0358857028, -0.0620430224, 0.921652675, 0.38302356),i)
  2253. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.53364563, 0.914220333, -1.1418457, 0.0252849907, 0.658627212, 0.752044559, 0.991269648, 0.0808604881, -0.104144327, -0.12940295, 0.748112202, -0.650832653),i)
  2254. game:GetService("RunService").RenderStepped:wait()
  2255. end
  2256. if not gotgrabd then
  2257. sensorpart:destroy()
  2258. for i = 0,1 , 0.03 do
  2259. welde.C0 = welde.C0:lerp(CFrame.new(-0.100013733, -1.19995022, 0.0249481201, -1, 4.49431016e-21, -4.72251821e-22, 4.7225177e-22, -6.79974422e-22, -0.999999881, -4.49431016e-21, -1, 6.79974523e-22),i)
  2260. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  2261. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  2262. game:GetService("RunService").RenderStepped:wait()
  2263. end
  2264. lhandweld:destroy()
  2265. rhandweld:destroy()
  2266. lhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  2267. rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
  2268. grabbing = false
  2269. end
  2270. end
  2271. end
  2272. mouse.Button1Down:connect(use)
  2273. messgae("Fanmade Grab Knife has been loaded, original idea of a knife: Trollonis, Fanmade knife maker: Rufus14")
  2274. Model0.Parent = workspace
  2275. while true do
  2276. if Model0.Parent == nil then
  2277. Model0.Parent = workspace
  2278. end
  2279. if welde.Parent == nil then
  2280. welde.Parent = Part7
  2281. end
  2282. if oofmothafucka.Parent == nil then
  2283. oofmothafucka.Parent = game.Players.LocalPlayer.Character
  2284. end
  2285. if choke.Parent == nil then
  2286. choke.Parent = game.Players.LocalPlayer.Character
  2287. end
  2288. if hitsp.Parent == nil then
  2289. hitsp.Parent = game.Players.LocalPlayer.Character
  2290. end
  2291. if ow.Parent == nil then
  2292. ow.Parent = game.Players.LocalPlayer.Character
  2293. end
  2294. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  2295. if v.Parent == nil then
  2296. v.Parent = game.Players.LocalPlayer.Character
  2297. end
  2298. end
  2299. game:GetService("RunService").RenderStepped:wait()
  2300. end
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