Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Vector CSPlayer::GetBonePosition( int iBone )
- {
- DWORD_PTR dwBoneMatrix = *( DWORD_PTR* )( this + 0x670 );
- matrix3x4_t Matrix[ 128 ];
- memcpy( &Matrix, ( void* )dwBoneMatrix, sizeof( Matrix ) );
- return Vector( Matrix[ iBone ][ 0 ][ 3 ], Matrix[ iBone ][ 1 ][ 3 ], Matrix[ iBone ][ 2 ][ 3 ] );
- }
Advertisement
Add Comment
Please, Sign In to add comment