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dgl_2

wind and rain versus crabs, predict opponent

Jul 27th, 2019
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  1. The crab rushes out of it, and you jump straight into the Dance of Wind and Rain. Your new instincts pull you into a sidestep, dodging snapping claws with ease as flickering blue echoes generated by Predict Opponent telegraph the crab's motions. The sidestep becomes an elegant sashay that has your dress fluttering around your thighs, from there you flow into a complex weapon flourish that neatly severs three of the crabs legs, which in turn flows into a single, almost lazy slash that bisects the crippled crab cleanly.
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  3. Oh, that was impressive. You think the Dance is working together with your skills and titles. It just used Perfect Acrobat, prompting you to shift your center of gravity into your right hand at precisely the right moment, essentially putting your entire body mass behind a single swing of your sword, even though it was a one-handed strike from an odd angle.
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  5. If you tried to do that without the Dance you’d have broken your wrist, at best. Normally that particular trick requires years of time and training to learn. Maybe you can learn it faster by watching the Dance do it for you?
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  7. 13: a dance of sin
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