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tuning

Jul 18th, 2018
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  1. // Tuning.pwn
  2. CreateDynamicObject(19903, 89.59489, -167.63097, 1.58896, 0.00000, 0.00000, 45.83999);
  3. CreateDynamicObject(19817, 94.77908, -164.70969, -0.16889, 0.00000, 0.00000, 90.00000);
  4. CreateDynamicObject(922, 84.90102, -164.31734, 2.44362, 0.00000, 0.00000, 90.00000);
  5. CreateDynamicObject(910, 90.99109, -160.26222, 2.82780, 0.00000, 0.00000, 180.00000);
  6. CreateDynamicObject(1344, 95.33340, -160.26221, 2.36370, 0.00000, 0.00000, 180.00000);
  7. CreateDynamicObject(2890, 91.90688, -149.05423, 1.63444, 0.00000, 0.00000, -90.00000);
  8. CreateDynamicObject(1335, 93.06270, -160.24210, 2.68670, 0.00000, 0.00000, 180.00000);
  9. CreateDynamicObject(1098, 99.36326, -168.50629, 2.05353, 0.00000, 0.00000, 90.00000);
  10. CreateDynamicObject(1098, 99.38788, -168.22105, 2.05353, 0.00000, 0.00000, 90.00000);
  11. CreateDynamicObject(1085, 99.67320, -167.55341, 2.04880, 0.00000, 0.00000, 180.00000);
  12. CreateDynamicObject(941, 96.98190, -168.01270, 2.07420, 0.00000, 0.00000, 0.00000);
  13. CreateDynamicObject(941, 94.63447, -168.01274, 2.07425, 0.00000, 0.00000, 0.00000);
  14. CreateDynamicObject(941, 92.27340, -168.01270, 2.07420, 0.00000, 0.00000, 0.00000);
  15. CreateDynamicObject(1010, 97.91106, -167.98701, 2.54754, 0.00000, 0.00000, -38.88000);
  16. CreateDynamicObject(1428, 92.88750, -169.31799, 3.04830, 0.00000, 0.00000, 0.00000);
  17. CreateDynamicObject(935, 90.55375, -161.58672, 2.17685, 0.00000, 0.00000, 0.00000);
  18. CreateDynamicObject(935, 91.36089, -161.56274, 2.17685, 0.00000, 0.00000, 66.66000);
  19. CreateDynamicObject(935, 92.08485, -161.48273, 2.17685, 0.00000, 0.00000, -81.24001);
  20. CreateDynamicObject(1353, 92.55592, -162.51587, 7.34334, -14.00000, 0.00000, 0.00000);
  21. CreateDynamicObject(2974, 98.84644, -169.75267, 1.48153, 0.00000, 0.00000, 90.00000);
  22. CreateDynamicObject(16599, 80.45605, -159.87001, 6.24102, 0.00000, 0.00000, 0.00000);
  23. CreateDynamicObject(2048, 100.13740, -164.83389, 5.89670, 0.00000, 0.00000, 90.00000);
  24. CreateDynamicObject(19957, 100.14110, -162.58760, -0.70050, 0.00000, 0.00000, 90.00000);
  25. CreateDynamicObject(19957, 100.12770, -167.22870, -0.70050, 0.00000, 0.00000, 90.00000);
  26. CreateDynamicObject(1458, 89.10302, -169.69997, 1.83000, 0.00000, 0.00000, 90.00000);
  27.  
  28.  
  29.  
  30. // Tuning.pwn
  31.  
  32. RemoveBuildingForPlayer(playerid, 13029, 93.4063, -173.8281, 1.9688, 0.25);
  33. RemoveBuildingForPlayer(playerid, 12927, 93.4063, -173.8281, 1.9688, 0.25);
  34. RemoveBuildingForPlayer(playerid, 1482, 93.0391, -159.1094, 2.9141, 0.25);
  35. RemoveBuildingForPlayer(playerid, 1426, 97.9141, -148.6563, 1.6563, 0.25);
  36. RemoveBuildingForPlayer(playerid, 1426, 94.2188, -148.6563, 1.6563, 0.25);
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