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- DebugHotloadCache: GameDebug initialized!
- MainMenu: Loading MainMenu.lua for YnAMP...
- MainMenu: Game version : 1.0.0.341 (443561)
- Test: Test.LUA loaded!
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Building Game Setup
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 6 participating players.
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 16 participating players.
- AdvancedSetup: Hiding Game Setup
- AdvancedSetup: There are 16 participating players.
- AdvancedSetup: Building Game Setup
- AdvancedSetup: ------------------------------------------------------
- AdvancedSetup: YnAMP checking for number of players limit on Start...
- AdvancedSetup: num. players = 16, num. CS = 24
- AdvancedSetup: ------------------------------------------------------
- AdvancedSetup: YnAMP setting specific CS slots...
- AdvancedSetup: free slots = 24
- AdvancedSetup: - Free slots left for random CS = 24
- AdvancedSetup: ------------------------------------------------------
- AdvancedSetup: Setup Player slots :
- AdvancedSetup: 0 LEADER_HOJO LEADER_HOJO CIVILIZATION_JAPAN LOC_LEADER_HOJO_NAME SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 1 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 2 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 3 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 4 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 5 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 6 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 7 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 8 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 9 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 10 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 11 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 12 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 13 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 14 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 15 nil nil nil LOC_RANDOM_LEADER SS_COMPUTER CIVILIZATION_LEVEL_FULL_CIV true
- AdvancedSetup: 16 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 17 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 18 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 19 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 20 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 21 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 22 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 23 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 24 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 25 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 26 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 27 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 28 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 29 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 30 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 31 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 32 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 33 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 34 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 35 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 36 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 37 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 38 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 39 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 40 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 41 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 42 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 43 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 44 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 45 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 46 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 47 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 48 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 49 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 50 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 51 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 52 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 53 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 54 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 55 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 56 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 57 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 58 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 59 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 60 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 61 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 62 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- AdvancedSetup: 63 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED UNK LEVEL false
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: Hiding Game Setup
- LoadScreen: true
- LoadScreen: false
- Map Script: ------------------------------------------------------
- Map Script: loading modded AssignStartingPlots
- Map Script: Yet (not) Another Maps Pack version 7.6.17 (2016-2019) by Gedemon
- Map Script: ------------------------------------------------------
- Map Script: Game version: 1.0.0.341 (443561)
- Map Script: Active mods:
- Map Script: ------------------------------------------------------
- Map Script: InGame Player slots :
- Map Script: 0 LEADER_HOJO LEADER_HOJO CIVILIZATION_JAPAN SS_TAKEN
- Map Script: 1 LEADER_KRISTINA LEADER_KRISTINA CIVILIZATION_SWEDEN LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 2 LEADER_TOMYRIS LEADER_TOMYRIS CIVILIZATION_SCYTHIA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 3 LEADER_DIDO LEADER_DIDO CIVILIZATION_PHOENICIA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 4 LEADER_PACHACUTI LEADER_PACHACUTI CIVILIZATION_INCA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 5 LEADER_MANSA_MUSA LEADER_MANSA_MUSA CIVILIZATION_MALI LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 6 LEADER_PEDRO LEADER_PEDRO CIVILIZATION_BRAZIL LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 7 LEADER_CLEOPATRA LEADER_CLEOPATRA CIVILIZATION_EGYPT LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 8 LEADER_MATTHIAS_CORVINUS LEADER_MATTHIAS_CORVINUS CIVILIZATION_HUNGARY LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 9 LEADER_GORGO LEADER_GORGO CIVILIZATION_GREECE LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 10 LEADER_PHILIP_II LEADER_PHILIP_II CIVILIZATION_SPAIN LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 11 LEADER_CATHERINE_DE_MEDICI LEADER_CATHERINE_DE_MEDICI CIVILIZATION_FRANCE LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 12 LEADER_MONTEZUMA LEADER_MONTEZUMA CIVILIZATION_AZTEC LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 13 LEADER_GILGAMESH LEADER_GILGAMESH CIVILIZATION_SUMERIA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 14 LEADER_KUPE LEADER_KUPE CIVILIZATION_MAORI LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 15 LEADER_GANDHI LEADER_GANDHI CIVILIZATION_INDIA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 16 LEADER_MINOR_CIV_KUMASI LEADER_MINOR_CIV_KUMASI CIVILIZATION_KUMASI LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 17 LEADER_MINOR_CIV_KABUL LEADER_MINOR_CIV_KABUL CIVILIZATION_KABUL LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 18 LEADER_MINOR_CIV_BRUSSELS LEADER_MINOR_CIV_BRUSSELS CIVILIZATION_BRUSSELS LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 19 LEADER_MINOR_CIV_YEREVAN LEADER_MINOR_CIV_YEREVAN CIVILIZATION_YEREVAN LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 20 LEADER_MINOR_CIV_NGAZARGAMU LEADER_MINOR_CIV_NGAZARGAMU CIVILIZATION_NGAZARGAMU LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 21 LEADER_MINOR_CIV_GENEVA LEADER_MINOR_CIV_GENEVA CIVILIZATION_GENEVA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 22 LEADER_MINOR_CIV_MEXICO_CITY LEADER_MINOR_CIV_MEXICO_CITY CIVILIZATION_MEXICO_CITY LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 23 LEADER_MINOR_CIV_RAPA_NUI LEADER_MINOR_CIV_RAPA_NUI CIVILIZATION_RAPA_NUI LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 24 LEADER_MINOR_CIV_AKKAD LEADER_MINOR_CIV_AKKAD CIVILIZATION_AKKAD LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 25 LEADER_MINOR_CIV_VALLETTA LEADER_MINOR_CIV_VALLETTA CIVILIZATION_VALLETTA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 26 LEADER_MINOR_CIV_NAN_MADOL LEADER_MINOR_CIV_NAN_MADOL CIVILIZATION_NAN_MADOL LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 27 LEADER_MINOR_CIV_JERUSALEM LEADER_MINOR_CIV_JERUSALEM CIVILIZATION_JERUSALEM LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 28 LEADER_MINOR_CIV_LA_VENTA LEADER_MINOR_CIV_LA_VENTA CIVILIZATION_LA_VENTA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 29 LEADER_MINOR_CIV_ZANZIBAR LEADER_MINOR_CIV_ZANZIBAR CIVILIZATION_ZANZIBAR LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 30 LEADER_MINOR_CIV_ANTIOCH LEADER_MINOR_CIV_ANTIOCH CIVILIZATION_ANTIOCH LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 31 LEADER_MINOR_CIV_LISBON LEADER_MINOR_CIV_LISBON CIVILIZATION_LISBON LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 32 LEADER_MINOR_CIV_NAZCA LEADER_MINOR_CIV_NAZCA CIVILIZATION_NAZCA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 33 LEADER_MINOR_CIV_BUENOS_AIRES LEADER_MINOR_CIV_BUENOS_AIRES CIVILIZATION_BUENOS_AIRES LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 34 LEADER_MINOR_CIV_FEZ LEADER_MINOR_CIV_FEZ CIVILIZATION_FEZ LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 35 LEADER_MINOR_CIV_PRESLAV LEADER_MINOR_CIV_PRESLAV CIVILIZATION_PRESLAV LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 36 LEADER_MINOR_CIV_JAKARTA LEADER_MINOR_CIV_JAKARTA CIVILIZATION_JAKARTA LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 37 LEADER_MINOR_CIV_KANDY LEADER_MINOR_CIV_KANDY CIVILIZATION_KANDY LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 38 LEADER_MINOR_CIV_VILNIUS LEADER_MINOR_CIV_VILNIUS CIVILIZATION_VILNIUS LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 39 LEADER_MINOR_CIV_HONG_KONG LEADER_MINOR_CIV_HONG_KONG CIVILIZATION_HONG_KONG LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 40 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 41 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 42 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 43 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 44 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 45 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 46 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 47 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 48 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 49 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 50 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 51 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 52 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 53 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 54 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 55 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 56 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 57 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 58 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 59 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 60 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 61 nil nil nil LOC_SLOTTYPE_CLOSED SS_CLOSED
- Map Script: 62 LEADER_FREE_CITIES LEADER_FREE_CITIES CIVILIZATION_FREE_CITIES LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: 63 nil nil CIVILIZATION_BARBARIAN LOC_SLOTTYPE_AI SS_COMPUTER
- Map Script: ------------------------------------------------------
- Map Script: Setting YnAMP globals and cache...
- Map Script: Map Name =
- Map Script: Reference Map =
- Map Script: YnAMP Options:
- Map Script: - Culturally Linked = true, TSL = false, Exclusion Zones = false, Requested Resources = false, Real Deposits = false, Place All Luxuries = false
- Map Script: - Features placement = nil
- Map Script: - Rivers Placement = nil
- Map Script: - Resource placement = nil
- Map Script: - Natural Wonders placement = nil
- Map Script: - Continents naming = nil
- Map Script: - Lowland placement = PLACEMENT_DEFAULT
- Map Script: - Flood Plains placement = nil
- Map Script: Loading YnAMP functions ...
- Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
- GenerateRandomMap: Map Seed = 1080378455
- Map Script: Generating Primordial Map
- Map Script: Generating Plot Types
- Map Script: Shifted Plots - Width: 148 Height: 74
- Map Script: Shifted Plots - Width: 148 Height: 74
- Map Script: Shifted Plots - Width: 148 Height: 74
- Map Script: Shifted Plots - Width: 148 Height: 74
- Map Script: Existing Ratio 11.713656387665
- Map Script: Mountaint Set 0
- Map Script: Generating Terrain Types
- Map Script: -
- Map Script: - Desert Percentage: 25
- Map Script: --- Latitude Readout ---
- Map Script: - All Grass End Latitude: 0.05
- Map Script: - Desert Start Latitude: 0.2
- Map Script: - Desert End Latitude: 0.5
- Map Script: - Tundra Start Latitude: 0.75
- Map Script: - Snow Start Latitude: 0.85
- Map Script: - - - - - - - - - - - - - -
- Map Script: Expanding coasts
- Map Script: After Adding Hills: 3678
- Map Script: Desired Volcanoes: 141.81333333333
- Map Script: Continent Boundary Plots: 781
- Map Script: Boundary Plots Per Volcano: 8.2608593456187
- Map Script: Volcano Placed at (x, y): 4, 37
- Map Script: Volcano Placed at (x, y): 7, 54
- Map Script: Volcano Placed at (x, y): 17, 66
- Map Script: Volcano Placed at (x, y): 20, 59
- Map Script: Volcano Placed at (x, y): 41, 58
- Map Script: Volcano Placed at (x, y): 41, 59
- Map Script: Volcano Placed at (x, y): 42, 59
- Map Script: Volcano Placed at (x, y): 51, 58
- Map Script: Volcano Placed at (x, y): 52, 55
- Map Script: Volcano Placed at (x, y): 52, 56
- Map Script: Volcano Placed at (x, y): 53, 53
- Map Script: Volcano Placed at (x, y): 55, 8
- Map Script: Volcano Placed at (x, y): 55, 51
- Map Script: Volcano Placed at (x, y): 55, 53
- Map Script: Volcano Placed at (x, y): 55, 55
- Map Script: Volcano Placed at (x, y): 56, 5
- Map Script: Volcano Placed at (x, y): 57, 8
- Map Script: Volcano Placed at (x, y): 57, 51
- Map Script: Volcano Placed at (x, y): 58, 5
- Map Script: Volcano Placed at (x, y): 58, 50
- Map Script: Volcano Placed at (x, y): 60, 11
- Map Script: Volcano Placed at (x, y): 60, 48
- Map Script: Volcano Placed at (x, y): 60, 51
- Map Script: Volcano Placed at (x, y): 61, 15
- Map Script: Volcano Placed at (x, y): 61, 51
- Map Script: Volcano Placed at (x, y): 61, 54
- Map Script: Volcano Placed at (x, y): 62, 15
- Map Script: Volcano Placed at (x, y): 62, 17
- Map Script: Volcano Placed at (x, y): 62, 49
- Map Script: Volcano Placed at (x, y): 64, 48
- Map Script: Volcano Placed at (x, y): 64, 52
- Map Script: Volcano Placed at (x, y): 64, 53
- Map Script: Volcano Placed at (x, y): 65, 18
- Map Script: Volcano Placed at (x, y): 65, 24
- Map Script: Volcano Placed at (x, y): 65, 42
- Map Script: Volcano Placed at (x, y): 65, 47
- Map Script: Volcano Placed at (x, y): 65, 53
- Map Script: Volcano Placed at (x, y): 66, 11
- Map Script: Volcano Placed at (x, y): 66, 48
- Map Script: Volcano Placed at (x, y): 66, 52
- Map Script: Volcano Placed at (x, y): 67, 23
- Map Script: Volcano Placed at (x, y): 67, 41
- Map Script: Volcano Placed at (x, y): 67, 43
- Map Script: Volcano Placed at (x, y): 68, 34
- Map Script: Volcano Placed at (x, y): 69, 12
- Map Script: Volcano Placed at (x, y): 69, 30
- Map Script: Volcano Placed at (x, y): 69, 32
- Map Script: Volcano Placed at (x, y): 69, 44
- Map Script: Volcano Placed at (x, y): 70, 8
- Map Script: Volcano Placed at (x, y): 70, 14
- Map Script: Volcano Placed at (x, y): 70, 42
- Map Script: Volcano Placed at (x, y): 71, 11
- Map Script: Volcano Placed at (x, y): 71, 43
- Map Script: Volcano Placed at (x, y): 72, 10
- Map Script: Volcano Placed at (x, y): 72, 14
- Map Script: Volcano Placed at (x, y): 74, 41
- Map Script: Volcano Placed at (x, y): 75, 42
- Map Script: Volcano Placed at (x, y): 77, 41
- Map Script: Volcano Placed at (x, y): 109, 58
- Map Script: Volcano Placed at (x, y): 110, 59
- Map Script: Volcano Placed at (x, y): 110, 60
- Map Script: Volcano Placed at (x, y): 111, 64
- Map Script: Volcano Placed at (x, y): 112, 6
- Map Script: Volcano Placed at (x, y): 112, 56
- Map Script: Volcano Placed at (x, y): 112, 57
- Map Script: Volcano Placed at (x, y): 112, 62
- Map Script: Volcano Placed at (x, y): 113, 60
- Map Script: Volcano Placed at (x, y): 113, 61
- Map Script: Volcano Placed at (x, y): 113, 67
- Map Script: Volcano Placed at (x, y): 113, 68
- Map Script: Volcano Placed at (x, y): 114, 66
- Map Script: Volcano Placed at (x, y): 115, 4
- Map Script: Volcano Placed at (x, y): 115, 5
- Map Script: Volcano Placed at (x, y): 115, 13
- Map Script: Volcano Placed at (x, y): 117, 66
- Map Script: Volcano Placed at (x, y): 118, 6
- Map Script: Volcano Placed at (x, y): 119, 27
- Map Script: Volcano Placed at (x, y): 120, 4
- Map Script: Volcano Placed at (x, y): 120, 27
- Map Script: Volcano Placed at (x, y): 122, 30
- Map Script: Volcano Placed at (x, y): 123, 28
- Map Script: Volcano Placed at (x, y): 123, 31
- Map Script: Volcano Placed at (x, y): 125, 26
- Map Script: Volcano Placed at (x, y): 126, 30
- Map Script: Volcano Placed at (x, y): 133, 36
- Map Script: Volcano Placed at (x, y): 146, 26
- Map Script: Continent Edge Volcanoes Placed: 86
- Map Script: Volcano Placed at (x, y): 62, 66
- Map Script: Volcano Placed at (x, y): 63, 65
- Map Script: Volcano Placed at (x, y): 128, 41
- Map Script: Volcano Placed at (x, y): 52, 12
- Map Script: Volcano Placed at (x, y): 120, 59
- Map Script: Volcano Placed at (x, y): 129, 69
- Map Script: Volcano Placed at (x, y): 8, 44
- Map Script: Volcano Placed at (x, y): 76, 33
- Map Script: Volcano Placed at (x, y): 128, 46
- Map Script: Volcano Placed at (x, y): 147, 52
- Map Script: Volcano Placed at (x, y): 128, 66
- Map Script: Volcano Placed at (x, y): 79, 47
- Map Script: Volcano Placed at (x, y): 83, 46
- Map Script: Volcano Placed at (x, y): 98, 71
- Map Script: Volcano Placed at (x, y): 54, 15
- Map Script: Volcano Placed at (x, y): 126, 63
- Map Script: Volcano Placed at (x, y): 26, 29
- Map Script: Volcano Placed at (x, y): 77, 13
- Map Script: Volcano Placed at (x, y): 62, 47
- Map Script: Volcano Placed at (x, y): 59, 37
- Map Script: Volcano Placed at (x, y): 73, 53
- Map Script: Volcano Placed at (x, y): 73, 69
- Map Script: Volcano Placed at (x, y): 26, 27
- Map Script: Volcano Placed at (x, y): 77, 14
- Map Script: Volcano Placed at (x, y): 60, 62
- Map Script: Volcano Placed at (x, y): 41, 6
- Map Script: Volcano Placed at (x, y): 130, 66
- Map Script: Volcano Placed at (x, y): 62, 62
- Map Script: Volcano Placed at (x, y): 125, 47
- Map Script: Volcano Placed at (x, y): 62, 64
- Map Script: Volcano Placed at (x, y): 75, 30
- Map Script: Volcano Placed at (x, y): 128, 64
- Map Script: Volcano Placed at (x, y): 20, 27
- Map Script: Volcano Placed at (x, y): 125, 45
- Map Script: Volcano Placed at (x, y): 39, 5
- Map Script: Volcano Placed at (x, y): 127, 65
- Map Script: Volcano Placed at (x, y): 62, 43
- Map Script: Volcano Placed at (x, y): 3, 49
- Map Script: Volcano Placed at (x, y): 98, 58
- Map Script: Volcano Placed at (x, y): 31, 28
- Map Script: Volcano Placed at (x, y): 121, 57
- Map Script: Volcano Placed at (x, y): 131, 65
- Map Script: Volcano Placed at (x, y): 58, 38
- Map Script: Volcano Placed at (x, y): 95, 72
- Map Script: Volcano Placed at (x, y): 119, 60
- Map Script: Volcano Placed at (x, y): 63, 63
- Map Script: Volcano Placed at (x, y): 104, 61
- Map Script: Volcano Placed at (x, y): 74, 53
- Map Script: Volcano Placed at (x, y): 24, 26
- Map Script: Volcano Placed at (x, y): 49, 73
- Map Script: Volcano Placed at (x, y): 40, 5
- Map Script: Volcano Placed at (x, y): 27, 25
- Map Script: Volcano Placed at (x, y): 57, 35
- Map Script: Volcano Placed at (x, y): 70, 51
- Map Script: Volcano Placed at (x, y): 77, 45
- Map Script: Volcano Placed at (x, y): 104, 13
- Map Script: Total Volcanoes Placed: 142
- Map Script: Map Generation - Adding Rivers
- Map Script: Map Generation - Adding Lakes
- Map Script: 28 lakes added
- Map Script: Adding Features
- Map Script: Permanent Ice Tiles: 164.28
- Map Script: iPhaseIndex: 7, iIceTilesToAdd: 164.28, RandomEventEnum: 25
- Map Script: iPhaseIndex: 6, iIceTilesToAdd: 164.28, RandomEventEnum: 24
- Map Script: iPhaseIndex: 5, iIceTilesToAdd: 164.28, RandomEventEnum: 23
- Map Script: iPhaseIndex: 4, iIceTilesToAdd: 109.52, RandomEventEnum: 22
- Map Script: iPhaseIndex: 3, iIceTilesToAdd: 109.52, RandomEventEnum: 21
- Map Script: iPhaseIndex: 2, iIceTilesToAdd: 109.52, RandomEventEnum: 20
- Map Script: iPhaseIndex: 1, iIceTilesToAdd: 109.52, RandomEventEnum: 19
- Map Script: Number of Tiles: 4427
- Map Script: Number of Forests: 781
- Map Script: Percent Forests: 17.64174384459
- Map Script: Number of Jungles: 550
- Map Script: Percent Jungles: 12.423763270838
- Map Script: Percent of Junglable: 60.043668122271
- Map Script: Number of Marshes: 359
- Map Script: Adding cliffs
- Map Script: In NaturalWonderGenerator.Create()
- Map Script: Placing 8 Natural Wonders
- Map Script: Feature Type: 6, Valid Hexes: 273
- Map Script: Feature Type: 7, Valid Hexes: 11
- Map Script: Feature Type: 8, Valid Hexes: 285
- Map Script: Feature Type: 9, Valid Hexes: 36
- Map Script: Feature Type: 10, Valid Hexes: 18
- Map Script: Feature Type: 11, Valid Hexes: 190
- Map Script: Feature Type: 12, Valid Hexes: 5
- Map Script: Feature Type: 13, Valid Hexes: 98
- Map Script: Feature Type: 14, Valid Hexes: 9
- Map Script: Feature Type: 15, Valid Hexes: 210
- Map Script: Feature Type: 16, Valid Hexes: 507
- Map Script: Feature Type: 17, Valid Hexes: 66
- Map Script: Feature Type: 19, Valid Hexes: 319
- Map Script: Feature Type: 20, Valid Hexes: 725
- Map Script: Feature Type: 21, Valid Hexes: 312
- Map Script: Feature Type: 22, Valid Hexes: 65
- Map Script: Feature Type: 23, Valid Hexes: 578
- Map Script: Feature Type: 24, Valid Hexes: 101
- Map Script: Feature Type: 25, Valid Hexes: 87
- Map Script: Num wonders with valid location: 19
- Map Script: Selected Wonder = 16, Random Score = 94
- Map Script: Set Wonder with Feature ID of 23 at location (63, 15)
- Map Script: Selected Wonder = 6, Random Score = 92
- Map Script: Set Wonder with Feature ID of 12 at location (72, 67)
- Map Script: Selected Wonder = 12, Random Score = 88
- Map Script: Set Wonder with Feature ID of 19 at location (135, 14)
- Map Script: Selected Wonder = 11, Random Score = 86
- Map Script: Set Wonder with Feature ID of 17 at location (92, 9)
- Map Script: Selected Wonder = 10, Random Score = 71
- Map Script: Set Wonder with Feature ID of 16 at location (143, 59)
- Map Script: Selected Wonder = 8, Random Score = 65
- Map Script: Set Wonder with Feature ID of 14 at location (106, 63)
- Map Script: Selected Wonder = 18, Random Score = 58
- Map Script: Set Wonder with Feature ID of 25 at location (25, 52)
- Map Script: Selected Wonder = 14, Random Score = 56
- Map Script: Set Wonder with Feature ID of 21 at location (57, 46)
- Map Script: Adding Features from Continents
- Map Script: Fissure Placed at (x, y): 53, 55
- Map Script: Fissure Placed at (x, y): 62, 16
- Map Script: Fissure Placed at (x, y): 68, 24
- Map Script: Fissure Placed at (x, y): 68, 39
- Map Script: Fissure Placed at (x, y): 69, 50
- Map Script: Fissure Placed at (x, y): 58, 6
- Map Script: Fissure Placed at (x, y): 67, 27
- Map Script: Fissure Placed at (x, y): 55, 9
- Map Script: Fissure Placed at (x, y): 116, 63
- Map Script: Fissure Placed at (x, y): 123, 26
- Map Script: Fissure Placed at (x, y): 129, 35
- Map Script: Fissure Placed at (x, y): 63, 14
- Map Script: Fissure Placed at (x, y): 4, 52
- Map Script: Fissure Placed at (x, y): 56, 52
- Map Script: Fissure Placed at (x, y): 55, 1
- Map Script: Fissure Placed at (x, y): 126, 28
- Map Script: Fissure Placed at (x, y): 57, 56
- Map Script: Fissure Placed at (x, y): 16, 68
- Map Script: Fissure Placed at (x, y): 63, 47
- Map Script: Fissure Placed at (x, y): 50, 56
- Map Script: Fissure Placed at (x, y): 126, 33
- Map Script: Fissure Placed at (x, y): 37, 56
- Map Script: Fissure Placed at (x, y): 3, 11
- Map Script: Number of Oasis: 6
- Map Script: Number of Fissures: 23
- Map Script: Map Generation - Marking Coastal Lowlands
- Runtime Error: D:\Steam\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\Maps\Primordial.lua:493: attempt to index a nil value
- stack traceback:
- D:\Steam\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\Maps\Primordial.lua:493: in function 'MarkCoastalLowlands'
- D:\Steam\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\Maps\Primordial.lua:94: in function 'GenerateMap'
- [C]: in function '(anonymous)'
- Lua callstack:
- Runtime Error: Call to GenerateMap() had errors
- stack traceback:
- [C]: in function '(anonymous)'
- LoadScreen: OnLoadGameViewStateDone
- Mods: Failed to create mods browser search context!
- MainMenu: Loading MainMenu.lua for YnAMP...
- MainMenu: Game version : 1.0.0.341 (443561)
- Test: Test.LUA loaded!
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
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