NoSloppy

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Mar 30th, 2021 (edited)
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  1. StylePtr<Layers<
  2. StyleFire<Mix<Bump<Int<0>,Scale<TwistAngle<>,Int<14000>,Int<4000>>>,StripesX<Scale<TwistAngle<>,Int<2000>,Int<1000>>,Scale<TwistAngle<>,Int<-1500>,Int<-2500>>,HumpFlicker<Red,Rgb<128,128,128>,30>,HumpFlicker<Rgb16<19800,1175,65535>,Blinking<Red,Magenta,500,500>,50>,HumpFlicker<ColorChange<TrInstant,Red>,OrangeRed,20>>,Strobe<White,LightYellow,50,1>>,Stripes<40,-500,HumpFlicker<Red,OrangeRed,20>,HumpFlicker<OrangeRed,Blue,50>,HumpFlicker<Red,OrangeRed,20>>,0,8,FireConfig<10,2000,5>,FireConfig<10,2000,5>,FireConfig<20,8000,0>,FireConfig<0,0,0>>,
  3. MultiTransitionEffectL<TrWaveX<Green,Int<1000>,Int<250>,Int<300>,Int<0>>,EFFECT_BLAST,4>,
  4. MultiTransitionEffectL<TrWaveX<White,Int<1000>,Int<250>,Scale<Sin<Int<40>>,Int<200>,Int<500>>,Int<0>>,EFFECT_CLASH,4>,
  5. ResponsiveStabL<Orange>,
  6. TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,
  7. ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,
  8. ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Green>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  9. ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,
  10. TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<Magenta,50>,TrSmoothFade<900>>,EFFECT_IGNITION>>>()
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