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- #pragma once
- #include <string>
- #include "player.h"
- #include <list>
- #include "Game.h"
- class aiPlayer : public player
- std::list<std::string>& words;
- string &playerWord;
- aiPlayer(std::list<std::string>& words);
- std::string getAnswer()override;
- std::string lastWord;
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