Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- * User: Jesse Freeman
- * Date: 12/15/10
- * Time: 9:43 PM
- *
- */
- package com.gamecook.patdownpete.sprites
- {
- import flash.display.Bitmap;
- import flash.display.BitmapData;
- import flash.geom.Point;
- import flash.geom.Rectangle;
- public class ColorMap extends Bitmap
- {
- private var colorMap:Array = [];
- private var colorKey:Rectangle;
- public function ColorMap(bitmapData:BitmapData, colorKey:Rectangle)
- {
- super(bitmapData);
- parseColorMap(colorKey);
- }
- public function parseColorMap(colorKey:Rectangle):void
- {
- this.colorKey = colorKey;
- if (bitmapData)
- {
- var pixel:uint;
- for (var x:int = colorKey.x; x < colorKey.width; x++)
- {
- for (var y:int = colorKey.y; y < colorKey.height; y++)
- {
- pixel = bitmapData.getPixel(x, y);
- if (colorMap.indexOf(pixel) == -1)
- {
- colorMap.push(pixel);
- }
- }
- }
- }
- else
- {
- throw new Error("You must have BitmapData before parsing a color map.");
- }
- }
- public function clear():void
- {
- bitmapData = null;
- colorMap.length = 0;
- }
- public function testCollision(point:Point):int
- {
- if (colorKey.containsPoint(point))
- return 0;
- var index:int = colorMap.indexOf(bitmapData.getPixel(point.x, point.y));
- return index == -1 ? 0 : index;
- }
- }
- }
Add Comment
Please, Sign In to add comment