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Sep 17th, 2022 (edited)
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  1. CODIGO ESCOLHER TRAJE EM PICKUP
  2.  
  3. ONGAMEMODEINIT:
  4.  
  5. //Trajes Bandidos Favela 1
  6. CreateDynamic3DTextLabel("Trajes\n{FFFFFF}Aperte '{2b7c2b}N{FFFFFF}' para escolher um traje",0xFF0000FF,2579.7991,-968.0153,81.3621,20.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,1,1);
  7. CreateDynamicPickup(1275,1,2579.7991,-968.0153,81.3621,1,-1,-1,20.0,-1,0);
  8.  
  9. //Trajes Bandidos Favela 2
  10. CreateDynamic3DTextLabel("Trajes\n{FFFFFF}Aperte '{2b7c2b}N{FFFFFF}' para escolher um traje",0xFF0000FF,1180.7430,-2069.2471,69.0078,20.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,1,1);
  11. CreateDynamicPickup(1275,1,1180.7430,-2069.2471,69.0078,1,-1,-1,20.0,-1,0);
  12.  
  13.  
  14. ONPLAYERKEYSTATECHANGE
  15.  
  16. if(IsPlayerInRangeOfPoint(playerid, 3.0,2581.8921,-956.8749,81.3556)) //Veiculos Bandidos Favela 1
  17. {
  18. if(PlayerInfo[playerid][cargo] != 2)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao faz parte da Mafia do Servidor!");
  19. if(GetPVarInt(playerid,"TrajeMF") == 0)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao esta com um traje Mafioso!");
  20.  
  21. for(new gt = 0; gt < 3; gt++)TextDrawShowForPlayer(playerid,TEXTPM[gt]);
  22.  
  23. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][0],445);
  24. PlayerTextDrawShow(playerid,VEICULOPM[playerid][0]);
  25.  
  26. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][1],466);
  27. PlayerTextDrawShow(playerid,VEICULOPM[playerid][1]);
  28.  
  29. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][2],560);
  30. PlayerTextDrawShow(playerid,VEICULOPM[playerid][2]);
  31.  
  32. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][3],468);
  33. PlayerTextDrawShow(playerid,VEICULOPM[playerid][3]);
  34.  
  35. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][4],522);
  36. PlayerTextDrawShow(playerid,VEICULOPM[playerid][4]);
  37. PlayerTextDrawShow(playerid,VEICULOPM[playerid][5]);
  38.  
  39. SetPVarInt(playerid,"EscolhendoViatura",2);
  40. SelectTextDraw(playerid, 0xFF8040C8);
  41. }
  42. if(IsPlayerInRangeOfPoint(playerid, 3.0,2579.7991,-968.0153,81.3621)) //Trajes Bandidos Favela 1
  43. {
  44. if(PlayerInfo[playerid][cargo] != 2)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao faz parte da Equipe de Bandidos(as)!");
  45.  
  46. SetPVarInt(playerid,"EscolhendoSkinPM",2);
  47.  
  48. PlayerInfo[playerid][mudandoskin]=28;
  49. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  50.  
  51. SelectTextDraw(playerid, 0xFF8040C8);
  52. TextDrawHideForPlayer(playerid,TEXTZP[0]);
  53. TextDrawHideForPlayer(playerid,TEXTZP[1]);
  54. for(new gt = 0; gt < 3; gt++)TextDrawShowForPlayer(playerid,TEXTLOGIN[gt]);
  55. for(new i = 0; i < 3; i++)PlayerTextDrawShow(playerid,ESCOLHALOGIN[playerid][i]);
  56. SetPlayerPos(playerid,2579.6885,-968.0330,81.3620); //Camera player parado
  57. SetPlayerFacingAngle(playerid,47.9264); //Angula camera player parado
  58.  
  59. SetPlayerCameraPos(playerid,2577.7307,-966.1022,81.3620); //Camera olhando skin
  60. SetPlayerCameraLookAt(playerid,2579.6885,-968.0330,81.3620); //Camera player parado
  61. SetPlayerVirtualWorld(playerid, 30);
  62. }
  63. if(IsPlayerInRangeOfPoint(playerid, 3.0,1170.6525,-2069.0830,69.0078)) //Veiculos Bandidos Favela 2
  64. {
  65. if(PlayerInfo[playerid][cargo] != 2)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao faz parte da Mafia do Servidor!");
  66. if(GetPVarInt(playerid,"TrajeMF") == 0)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao esta com um traje Mafioso!");
  67.  
  68. for(new gt = 0; gt < 3; gt++)TextDrawShowForPlayer(playerid,TEXTPM[gt]);
  69.  
  70. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][0],445);
  71. PlayerTextDrawShow(playerid,VEICULOPM[playerid][0]);
  72.  
  73. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][1],466);
  74. PlayerTextDrawShow(playerid,VEICULOPM[playerid][1]);
  75.  
  76. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][2],560);
  77. PlayerTextDrawShow(playerid,VEICULOPM[playerid][2]);
  78.  
  79. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][3],468);
  80. PlayerTextDrawShow(playerid,VEICULOPM[playerid][3]);
  81.  
  82. PlayerTextDrawSetPreviewModel(playerid,VEICULOPM[playerid][4],522);
  83. PlayerTextDrawShow(playerid,VEICULOPM[playerid][4]);
  84. PlayerTextDrawShow(playerid,VEICULOPM[playerid][5]);
  85.  
  86. SetPVarInt(playerid,"EscolhendoViatura",2);
  87. SelectTextDraw(playerid, 0xFF8040C8);
  88. }
  89. if(IsPlayerInRangeOfPoint(playerid, 3.0,1180.8912,-2068.6028,69.0078)) //Trajes Bandidos Favela 2
  90. {
  91. if(PlayerInfo[playerid][cargo] != 2)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao faz parte da Equipe de Bandidos(as)!");
  92.  
  93. SetPVarInt(playerid,"EscolhendoSkinPM",2);
  94.  
  95. PlayerInfo[playerid][mudandoskin]=28;
  96. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  97.  
  98. SelectTextDraw(playerid, 0xFF8040C8);
  99. TextDrawHideForPlayer(playerid,TEXTZP[0]);
  100. TextDrawHideForPlayer(playerid,TEXTZP[1]);
  101. for(new gt = 0; gt < 3; gt++)TextDrawShowForPlayer(playerid,TEXTLOGIN[gt]);
  102. for(new i = 0; i < 3; i++)PlayerTextDrawShow(playerid,ESCOLHALOGIN[playerid][i]);
  103. SetPlayerPos(playerid,1180.7430,-2069.2471,69.0078); //Camera player parado
  104. SetPlayerFacingAngle(playerid,5.3118); //Angula camera player parado
  105.  
  106. SetPlayerCameraPos(playerid,1180.7711,-2065.4888,69.0078); //Camera olhando skin
  107. SetPlayerCameraLookAt(playerid,1180.7430,-2069.2471,69.0078); //Camera player parado
  108. SetPlayerVirtualWorld(playerid, 30);
  109. }
  110.  
  111.  
  112.  
  113. ONPLAYERCLICKPLAYERTEXTDRAW
  114.  
  115. if(playertextid == ESCOLHALOGIN[playerid][2])
  116. {
  117. switch(GetPVarInt(playerid,"EscolhendoSkinPM"))
  118. {
  119. case 1:
  120. {
  121. switch(PlayerInfo[playerid][mudandoskin])
  122. {
  123. case 0..264:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um uniforme valido!");
  124. case 265..267, 280..288, 300..302, 306, 307, 309..311:
  125. {
  126. SendClientMessage(playerid,COR_ZP,"[ ZP ] {FFFFFF}Voce escolheu o uniforme de ID:{1E90FF}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
  127.  
  128. TogglePlayerControllable(playerid,1);
  129. TextDrawShowForPlayer(playerid,TEXTZP[0]);
  130. TextDrawShowForPlayer(playerid,TEXTZP[1]);
  131. DeletePVar(playerid,"EscolhendoSkinPM");
  132. SetPVarInt(playerid,"UniformePM",1);
  133. CancelSelectTextDraw(playerid);
  134. SalvandoConta(playerid);
  135. for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
  136. for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
  137. SpawnPlayer(playerid);
  138. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  139. SetPlayerPos(playerid,253.6823,79.3733,1003.6406);
  140. SetPlayerFacingAngle(playerid,197.3632);
  141. SetPlayerInterior(playerid,6);
  142. SetPlayerVirtualWorld(playerid,1);
  143. }
  144. }
  145. }
  146. case 2:
  147. {
  148. switch(PlayerInfo[playerid][mudandoskin])
  149. {
  150. case 0..27,31..45,49..92,94..101,126..189,194..311:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um traje valido!");
  151. case 28..30, 46..48,93,102..125,190..193:
  152. {
  153. SendClientMessage(playerid,Vermelho,"[ ZP ] {FFFFFF}Voce escolheu o traje de ID:{FF0000}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
  154.  
  155. TogglePlayerControllable(playerid,1);
  156. TextDrawShowForPlayer(playerid,TEXTZP[0]);
  157. TextDrawShowForPlayer(playerid,TEXTZP[1]);
  158. DeletePVar(playerid,"EscolhendoSkinPM");
  159. SetPVarInt(playerid,"TrajeMF",1);
  160. CancelSelectTextDraw(playerid);
  161. SalvandoConta(playerid);
  162. for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
  163. for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
  164. SpawnPlayer(playerid);
  165. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  166. SetPlayerPos(playerid,2580.0957,-968.2602,81.3625);
  167. SetPlayerFacingAngle(playerid,54.2779);
  168. SetPlayerVirtualWorld(playerid,1);
  169. }
  170. }
  171. }
  172. case 3:
  173. {
  174. switch(PlayerInfo[playerid][mudandoskin])
  175. {
  176. case 0..27,31..45,49..92,94..101,126..189,194..311:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um traje valido!");
  177. case 28..30, 46..48,93,102..125,190..193:
  178. {
  179. SendClientMessage(playerid,Vermelho,"[ ZP ] {FFFFFF}Voce escolheu o traje de ID:{FF0000}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
  180.  
  181. TogglePlayerControllable(playerid,1);
  182. TextDrawShowForPlayer(playerid,TEXTZP[0]);
  183. TextDrawShowForPlayer(playerid,TEXTZP[1]);
  184. DeletePVar(playerid,"EscolhendoSkinPM");
  185. SetPVarInt(playerid,"TrajeMF",1);
  186. CancelSelectTextDraw(playerid);
  187. SalvandoConta(playerid);
  188. for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
  189. for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
  190. SpawnPlayer(playerid);
  191. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  192. SetPlayerPos(playerid,1173.9382,-2053.4451,69.0078);
  193. SetPlayerFacingAngle(playerid,182.4926);
  194. SetPlayerVirtualWorld(playerid,1);
  195. }
  196. }
  197. }
  198. default:
  199. {
  200. switch(PlayerInfo[playerid][mudandoskin])
  201. {
  202. case 46..48, 192:SendClientMessage(playerid,Vermelho,"[ ERRO ] Essa skin e disponibilizada somente para Ladroes!");
  203. case 265..267, 280..288, 300..302, 306, 307, 309..311:SendClientMessage(playerid,Vermelho,"[ ERRO ] Essa skin e disponibilizada somente para Policiais!");
  204. default:
  205. {
  206. SendClientMessage(playerid,COR_ZP,"[ ZP ] {FFFFFF}Voce escolheu a skin ID:{1E90FF}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
  207.  
  208. TogglePlayerControllable(playerid,1);
  209. TextDrawShowForPlayer(playerid,TEXTZP[0]);
  210. TextDrawShowForPlayer(playerid,TEXTZP[1]);
  211.  
  212. for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
  213. for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
  214. SpawnPlayer(playerid);
  215. PlayerInfo[playerid][skin]=PlayerInfo[playerid][mudandoskin];
  216. SetPlayerSkin(playerid,PlayerInfo[playerid][skin]);
  217.  
  218. if(GetPVarInt(playerid,"Tutorial") == 1)
  219. {
  220. ShowPlayerDialog(playerid,POSREGISTRO,DIALOG_STYLE_MSGBOX,"{FF8000}ZonePerfect {FFFFFF}- Ajuda","{FFFFFF}Veja os modos de jogo: {FF8000}/Modos\n{FFFFFF}Precisando de ajuda ou saber sobre comandos e regras use: {FF8000}/Ajuda\n{FFFFFF}Para pedir ajuda use: {FF8000}/Duvida\n{FFFFFF}Para reportar bugs ou denunciar alguem use: {FF8000}/Rt","Entendi","-");
  221.  
  222. SetPlayerPos(playerid,1443.9454,-2286.0828,13.5469);
  223. SetPlayerFacingAngle(playerid,101.0008);
  224. DeletePVar(playerid,"EscolhendoSkin");
  225. DeletePVar(playerid,"Tutorial");
  226. CancelSelectTextDraw(playerid);
  227. SalvandoConta(playerid);
  228. PlayerInfo[playerid][vida]=100.00;
  229. PlayerInfo[playerid][Stats] = DISPONIVEL;
  230.  
  231. SetPlayerVirtualWorld(playerid,0);
  232. }else{
  233. SetPlayerPos(playerid,PlayerInfo[playerid][pPos][0],PlayerInfo[playerid][pPos][1],PlayerInfo[playerid][pPos][2]);
  234. SetPlayerFacingAngle(playerid,PlayerInfo[playerid][pPos][3]);
  235. DeletePVar(playerid,"EscolhendoSkin");
  236. CancelSelectTextDraw(playerid);
  237. SalvandoConta(playerid);
  238. }
  239. }
  240. }
  241. }
  242. }
  243. }
  244. else if(playertextid == ESCOLHALOGIN[playerid][0])//Lado direito
  245. {
  246. switch(PlayerInfo[playerid][mudandoskin])
  247. {
  248. case 74:PlayerInfo[playerid][mudandoskin]=75;
  249. case 312:SendClientMessage(playerid,0xFF0000FF,"[ x ] Clique na seta a esquerda para voltar!"),PlayerInfo[playerid][mudandoskin] =311;
  250. }
  251.  
  252. switch(GetPVarInt(playerid,"EscolhendoSkinPM"))
  253. {
  254. case 1:
  255. {
  256. new skinspm[] = {265,266,267,280,281,282,283,284,285,286,287,288,300,301,302,306,307,309,310,311};
  257. new rand = random(sizeof(skinspm));
  258. PlayerInfo[playerid][mudandoskin]=skinspm[rand];
  259. }
  260. case 2:
  261. {
  262. new skinsmafia[] = {28,29,30,46,47,48,93,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,190,191,192,193};
  263. new rand = random(sizeof(skinsmafia));
  264. PlayerInfo[playerid][mudandoskin]=skinsmafia[rand];
  265. }
  266. case 0:PlayerInfo[playerid][mudandoskin]++;
  267. }
  268. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  269. }
  270. else if(playertextid == ESCOLHALOGIN[playerid][1])//Lado esquerdo
  271. {
  272. switch(PlayerInfo[playerid][mudandoskin])
  273. {
  274. case 74:PlayerInfo[playerid][mudandoskin]=73;
  275. case -1:SendClientMessage(playerid,0xFF0000FF,"[ x ] Clique na seta a direita para voltar!"),PlayerInfo[playerid][mudandoskin] =0;
  276. }
  277. switch(GetPVarInt(playerid,"EscolhendoSkinPM"))
  278. {
  279. case 1:
  280. {
  281. new skinspm[] = {265,266,267,280,281,282,283,284,285,286,287,288,300,301,302,306,307,309,310,311};
  282. new rand = random(sizeof(skinspm));
  283. PlayerInfo[playerid][mudandoskin]=skinspm[rand];
  284. }
  285. case 2:
  286. {
  287. new skinsmafia[] = {28,29,30,46,47,48,93,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,190,191,192,193};
  288. new rand = random(sizeof(skinsmafia));
  289. PlayerInfo[playerid][mudandoskin]=skinsmafia[rand];
  290. }
  291. case 0:PlayerInfo[playerid][mudandoskin]--;
  292. }
  293. SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
  294. }
  295. else if(playertextid == VEICULOPM[playerid][0])
  296. {
  297. switch(GetPVarInt(playerid,"EscolhendoViatura"))
  298. {
  299. case 1:
  300. {
  301. DestroyVehicle(PegarCarro[playerid]);
  302. SendClientMessage(playerid,COR_PM,"| DP - ZP | {FFFFFF}Voce acabou de pegar um Veiculo!");
  303. PegarCarro[playerid] = CreateVehicle(599,1535.4910,-1673.8191,13.1003,359.6679,0,-1, 0);
  304. optimized(playerid);
  305. }
  306. case 2:
  307. {
  308. DestroyVehicle(PegarCarro[playerid]);
  309. SendClientMessage(playerid,Vermelho,"| ZP - BANDIDO | {FFFFFF}Voce acabou de pegar um Veiculo!");
  310. PegarCarro[playerid] = CreateVehicle(445,2578.0029,-963.1469,81.3516,287.1469,3,3, 0);
  311. optimized(playerid);
  312. }
  313. }
  314. }
  315. else if(playertextid == VEICULOPM[playerid][1])
  316. {
  317. switch(GetPVarInt(playerid,"EscolhendoViatura"))
  318. {
  319. case 1:
  320. {
  321. DestroyVehicle(PegarCarro[playerid]);
  322. SendClientMessage(playerid,COR_PM,"| DP - ZP | {FFFFFF}Voce acabou de pegar um Veiculo!");
  323. PegarCarro[playerid] = CreateVehicle(598,1535.4910,-1673.8191,13.1003,359.6679,0,-1, 0);
  324. optimized(playerid);
  325. }
  326. case 2:
  327. {
  328. DestroyVehicle(PegarCarro[playerid]);
  329. SendClientMessage(playerid,Vermelho,"| ZP - BANDIDO | {FFFFFF}Voce acabou de pegar um Veiculo!");
  330. PegarCarro[playerid] = CreateVehicle(466,2578.0029,-963.1469,81.3516,287.1469,3,3, 0);
  331. optimized(playerid);
  332. }
  333. }
  334. }
  335. else if(playertextid == VEICULOPM[playerid][2])
  336. {
  337. switch(GetPVarInt(playerid,"EscolhendoViatura"))
  338. {
  339. case 1:
  340. {
  341. DestroyVehicle(PegarCarro[playerid]);
  342. SendClientMessage(playerid,COR_PM,"| DP - ZP | {FFFFFF}Voce acabou de pegar um Veiculo!");
  343. PegarCarro[playerid] = CreateVehicle(596,1535.4910,-1673.8191,13.1003,359.6679,0,-1, 0);
  344. optimized(playerid);
  345. }
  346. case 2:
  347. {
  348. DestroyVehicle(PegarCarro[playerid]);
  349. SendClientMessage(playerid,Vermelho,"| ZP - BANDIDO | {FFFFFF}Voce acabou de pegar um Veiculo!");
  350. PegarCarro[playerid] = CreateVehicle(560,2578.0029,-963.1469,81.3516,287.1469,3,3, 0);
  351. optimized(playerid);
  352. }
  353. }
  354. }
  355. else if(playertextid == VEICULOPM[playerid][3])
  356. {
  357. switch(GetPVarInt(playerid,"EscolhendoViatura"))
  358. {
  359. case 1:
  360. {
  361. DestroyVehicle(PegarCarro[playerid]);
  362. SendClientMessage(playerid,COR_PM,"| DP - ZP | {FFFFFF}Voce acabou de pegar um Veiculo!");
  363. PegarCarro[playerid] = CreateVehicle(523,1535.4910,-1673.8191,13.1003,359.6679,0,-1, 0);
  364. optimized(playerid);
  365. }
  366. case 2:
  367. {
  368. DestroyVehicle(PegarCarro[playerid]);
  369. SendClientMessage(playerid,Vermelho,"| ZP - BANDIDO | {FFFFFF}Voce acabou de pegar um Veiculo!");
  370. PegarCarro[playerid] = CreateVehicle(468,2578.0029,-963.1469,81.3516,287.1469,3,3, 0);
  371. optimized(playerid);
  372. }
  373. }
  374. }
  375. else if(playertextid == VEICULOPM[playerid][4])
  376. {
  377. switch(GetPVarInt(playerid,"EscolhendoViatura"))
  378. {
  379. case 1:
  380. {
  381. DestroyVehicle(PegarCarro[playerid]);
  382. SendClientMessage(playerid,COR_PM,"| DP - ZP | {FFFFFF}Voce acabou de pegar um Veiculo!");
  383. PegarCarro[playerid] = AddStaticVehicleEx(522,1535.4910,-1673.8191,13.1003,359.6679,1, 0,80000,1);
  384. optimized(playerid);
  385. }
  386. case 2:
  387. {
  388. DestroyVehicle(PegarCarro[playerid]);
  389. SendClientMessage(playerid,Vermelho,"| ZP - BANDIDO | {FFFFFF}Voce acabou de pegar um Veiculo!");
  390. PegarCarro[playerid] = CreateVehicle(522,2578.0029,-963.1469,81.3516,287.1469,3,3, 0);
  391. optimized(playerid);
  392. }
  393. }
  394. }
  395. else if(playertextid == VEICULOPM[playerid][5])
  396. {
  397. DeletePVar(playerid,"EscolhendoViatura");
  398. DeletePVar(playerid,"EscolhendoVeiculoDrift");
  399. for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTPM[gt]);
  400. for(new i = 0; i < 6; i++)PlayerTextDrawHide(playerid,VEICULOPM[playerid][i]);
  401. CancelSelectTextDraw(playerid);
  402. }
  403. return 1;
  404. }
  405.  
  406.  
  407.  
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