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- on right click with stick:
- open chest with 1 rows named "&a&lSkillMenu" to player
- set {_1} to grass of sharpness 1
- wait a tick
- if {minevalue::*} is larger than to 1999:
- if {mineskill.%player%} is set:
- format slot 4 of player with {_a} named "&a一括破壊" to close then run [delete {mineskill.%player%}]
- else:
- format slot 4 of player with {_a} named "&a一括破壊" to close then run [set {mineskill.%player%} to true]
- else:
- format slot 4 of player with bedrock named "&a一括破壊" with lore "&4まだそのSkillは使えません" to close
- on mine:
- {mineskill.%player%} is set
- loop blocks in radius 2 of event-block:
- break loop-block naturally with player's tool
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