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  1. [ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type initializer for 'GSGE.Code.GUI.Fonts' threw an exception. ---> System.TypeInitializationException: The type initializer for 'GSGE.Localization' threw an exception. ---> System.DllNotFoundException: SteamWrapper.dll
  2. at (wrapper managed-to-native) GSGE.SteamWrapper:SteamWrapper_GetCurrentGameLanguage ()
  3. at GSGE.SteamWrapper.GetCurrentGameLanguage () [0x00000] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  4. at GSGE.Localization..cctor () [0x00048] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  5. --- End of inner exception stack trace ---
  6. at GSGE.Code.GUI.Fonts..cctor () [0x00177] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  7. --- End of inner exception stack trace ---
  8. at (wrapper managed-to-native) System.Object:__icall_wrapper_mono_generic_class_init (intptr)
  9. at GSGE.ExceptionGame.LoadContent () [0x00018] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  10. at Microsoft.Xna.Framework.Game.Initialize () [0x0005f] in <59a62d41516c457a8368ac112f7f1d5c>:0
  11. at Microsoft.Xna.Framework.Game.DoInitialize () [0x0000d] in <59a62d41516c457a8368ac112f7f1d5c>:0
  12. at Microsoft.Xna.Framework.Game.Run () [0x00011] in <59a62d41516c457a8368ac112f7f1d5c>:0
  13. at GSGE.App.Run[T] () [0x0009f] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  14. at GSGE.App.Main (System.String[] args) [0x00178] in <77d4f1aa0e874ed9a74ef4e0830d75c7>:0
  15. x230$
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