Guest User

Untitled

a guest
May 23rd, 2018
76
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.15 KB | None | 0 0
  1. shader inBounds (float Value = 0.5, float Lower = 0.0, float Upper = 1.0, output float Boolean = 0.0) {
  2. Boolean = (Lower < Value) && (Upper > Value);
  3. }
Add Comment
Please, Sign In to add comment